ALLIANCE GAMING CORP
10-K, 1996-09-30
MISCELLANEOUS AMUSEMENT & RECREATION
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UNITED STATES
               SECURITIES AND EXCHANGE COMMISSION
                    Washington, D.C.  20549

                           FORM 10-K

       ANNUAL REPORT PURSUANT TO SECTION 13 OR 15(d)OF THE
                SECURITIES  EXCHANGE ACT OF 1934
            For the Fiscal Year ended June 30, 1996

                  Commission File Number 0-4281
                   ALLIANCE GAMING CORPORATION
     (Exact name of registrant as specified in its charter)

                       NEVADA             88-0104066
      (State or other jurisdiction of     (I.R.S. Employer
     Incorporation or organization)     Identification No.)
                                
                      4380 Boulder Highway
                 Las Vegas, Nevada             89121
    (Address of principal executive offices)      (Zip Code)

          Registrant's telephone number: (702) 435-4200

   Securities registered pursuant to Section 12(b) of the Act:
                              None

  Securities registered pursuant to Section 12(g) of the Act:
                  Common Stock, $0.10 par value

    15% Non-Voting Senior Pay-in-Kind Special Stock, Series B,
                         $0.10 par value
                        (Title of Class)
                                
Indicate  by check mark whether the registrant (1) has filed  all
reports  required  to be filed by Section  13  or  15(d)  of  the
Securities  Exchange Act of 1934 during the preceding  12  months
(or  for such shorter period that the registrant was required  to
file  such  reports),  and (2) has been subject  to  such  filing
requirements for the past 90 days.
[X]  Yes   [  ]  No

Indicate  by  check  mark  if  disclosure  of  delinquent  filers
pursuant  to Item 405 of Regulation S-K is not contained  herein,
and will not be contained, to the best of registrant's knowledge,
in  definitive  proxy or information statements  incorporated  by
reference in Part III of this Form 10-K or any amendment to  this
Form 10-K.[  ]

The  aggregate  market value of the voting  stock  held  by  non-
affiliates of the registrant was approximately $60,293,000 as  of
September 15, 1996.

The   number  of  shares  of  Common  Stock,  $0.10  par   value,
outstanding as of September 15, 1996 according to the records  of
registrant's registrar and transfer agent, was 31,832,410.

              DOCUMENTS INCORPORATED BY REFERENCE

Portions of the Registrant's definitive Proxy Statement  for  its
Annual  Meeting of Stockholders will be filed with the Securities
and  Exchange  Commission within 120  days  of  the  end  of  the
Company's fiscal year and is incorporated by reference into  Part
III of this Form 10-K.

                             PART I

ITEM 1. BUSINESS

Introduction

Alliance  Gaming  Corporation (the "Company")  is  a  diversified
gaming  company.  As part of its long-term growth  strategy,  the
Company  acquired Bally Gaming International, Inc.  ("BGII"),  by
merger (the "Merger") which was consummated on June 18, 1996  and
as  a  result,  BGII  became a wholly  owned  subsidiary  of  the
Company.

The  Company, through Bally Gaming in the United States and Bally
Wulff  in  Germany,  is  a  leading  designer,  manufacturer  and
distributor of electronic gaming machines. Through Bally Systems,
the  Company  also  designs,  assembles  and  sells  computerized
monitoring  systems  for  slot and video  gaming  machines  which
provide  casino  operators  with on-line  real  time  accounting,
security,  maintenance  and  player  tracking  capabilities.   In
addition,  the Company is the largest gaming machine operator  in
Nevada,  where  it  operates approximately 5300  gaming  machines
(primarily  video poker and slot machines), and is the  exclusive
operator  of approximately 700 video poker machines at  the  only
racetrack and ten associated off-track betting parlors (OTBs)  in
the  greater New Orleans area. The Company also owns and operates
a small casino in each of Vicksburg, Mississippi and Sparks/Reno,
Nevada.

The  Company  believes  that through the Merger  it  acquired  an
established company with a well-recognized presence in the gaming
industry  and a significant base of assets and experience.  Bally
Gaming   is   currently  the  second  largest   manufacturer   of
casino-style  electronic gaming machines  in  North  America  and
since  1993 has made significant inroads in recapturing a portion
of  its  once  dominant market share of the late 1970s.  Although
Bally   Gaming  sells  gaming  machines  to  most  of  the  major
participants  in the United States casino industry,  the  Company
hopes to continue to increase its penetration in such casinos  by
capitalizing on its management's relationships within the  gaming
industry  to  enable the Company to demonstrate  the  performance
capabilities  of its current products. Management  believes  that
the  Merger  provides the Company  with an avenue for entering  a
business  historically  characterized by  effective  barriers  to
entry in that the BGII assets acquired are difficult to replicate
and   require   significant  time  and  investment   to   develop
successfully.

The  Company  was  incorporated in Nevada on September  30,  1968
under  the  name Advanced Patent Technology. The Company  changed
its  name  to  Gaming  and Technology, Inc. in  1983,  to  United
Gaming,  Inc.  in  1988  and to Alliance  Gaming  Corporation  on
December  19,  1994.  The Company conducts its gaming  operations
through  directly  and indirectly owned subsidiaries.   The  term
"Company"  as  used herein refers to Alliance Gaming  Corporation
and  such subsidiaries unless the context otherwise requires. The
Company's principal executive offices are located at 4380 Boulder
Highway, Las Vegas, Nevada 89121; telephone (702) 435-4200. As  a
result  of the Merger, the Company's principal executive  offices
will  be  relocated to BGII's facility in October 1996 which  are
located  at  6601 South Bermuda Road, Las Vegas,  Nevada  89114;
telephone (702) 896-7700.







Business Strategy

The  Company's  strategic objective is  to  build  a  pre-eminent
gaming  entertainment company to capitalize  on  what  management
believes   to   be   gaming's  continuing   growth   within   the
entertainment industry. In addition to continuing the development
of  the  Company's other business units, the Company's  strategic
focus will be on the Bally Gaming and Systems business unit.  Key
elements of the Company's strategy  include:

Capitalize  on Current Sales Momentum.  Since 1993, Bally  Gaming
management  has initiated steps to increase its share  of  gaming
machine sales in traditional markets and capture increased gaming
machine  market share in new and emerging jurisdictions.  In  the
mid-1980s,   management's  slow  response  to  rapidly   evolving
technology,  new  competitors and changing  customer  preferences
contributed  to  a  significant  reduction  in  market  position.
Beginning  in  1993,  Bally Gaming began to  rebuild  its  market
position,  and  has effectively increased its presence  in  major
casinos in the Las Vegas market, including Caesars Palace and the
MGM Grand. As part of its long-term growth strategy, Bally Gaming
has  increased its research and development efforts, focusing  on
upgrading  its gaming product line, and has increased  its  sales
and  marketing efforts. For example, Bally Gaming introduced  its
ProSeries(tm) reel-type slot machines during late  1993  and  its
multi-game  touch  screen machine, the Game Maker(r),  during  late
1994, which have contributed significantly to an increase in unit
sales which have approximately doubled since 1993.

Develop   and   Market  Premier  Gaming  Entertainment   Products
Employing Modern Technology.  The Company intends to continue  to
develop,  market  and sell premier gaming entertainment  products
and   systems   that  employ  available  information   technology
currently  in  common use in other segments of the  entertainment
industry,  but  not  yet prevalent in the  gaming  industry.  The
Company believes that technological enhancements are the  key  to
improving the appeal of its games and locations. The Company  has
developed  and  is  implementing a  next-generation  computerized
product  called "Gambler's Bonus," a cardless slot players'  club
and  player  tracking  system  for  use  in  its  gaming  machine
operations unit which will allow multiple locations to be  linked
together   into  a  distributed  gaming  environment.  Management
believes  that Gambler's Bonus offers a wider variety  of  gaming
choices  to  players  than  any other  gaming  machine  currently
available for use in route locations. Additionally, the  Company,
through a joint effort of Bally Gaming and Bally Systems,  is  in
the process of developing an innovative form of cashless wagering
that  uses bar-coded coupons which can be read by bill validators
in slot machines with the resulting information being transmitted
to  a  computerized  monitoring system, subject  to  testing  and
regulatory   approval.   The  Company  is   investigating   other
opportunities to employ technology in its products.

Enhance  Operating Efficiencies and Improve the  Quality  of  the
Company's Products and Services.  The Company is taking a  number
of  steps to improve its operating efficiencies while at the same
time   improving  the  quality  of  its  products  and  services,
including (i) engineering improvements at Bally Gaming as well as
reducing  per unit costs by increasing production throughput  and
negotiating  decreases  in materials costs;  (ii)  continuing  to
improve  Bally Wulff's manufacturing efficiency and  productivity
through  the  use  of  computer-aided design  systems,  automated
production  equipment  and devotion of substantial  resources  to
product   quality   control  in  its  wall  machine   operations;
(iii)  expanding the installed base of electronic gaming machines
equipped with Gambler's Bonus and updated bill-acceptor  devices
throughout  its  Nevada  gaming  machine  operations,  which   is
expected   to  improve  the  Company's  revenues  and   operating
efficiencies; (iv) initiating improved customer service  programs
and  increasing employee responsiveness to customers'  needs  for
after-sale  services; and (v) eliminating duplicative  executive,
insurance,   rent,  outside  professional  services   and   other
administrative  costs.  Management will  continue  to  seek  cost
reductions and efficiencies.

Enter into Alliances with Technology and Entertainment Companies.
Management's  focus  on  technological  developments  in   gaming
entertainment has created the potential for alliances with  other
technology-oriented  companies  for  the   purpose   of   sharing
information  or  professional  services  in  developing   product
concepts.  The Company intends to continue to develop or  license
technology  which can be integrated into various aspects  of  the
gaming  entertainment industry in the future.  In  addition,  the
Company intends to make strategic acquisitions of rights  to  use
proprietary technology when attractive opportunities arise. There
can  be  no  assurance,  however,  that  any  such  alliances  or
acquisitions will be available to the Company or will  result  in
sustained beneficial results to the Company.

Business Units

The  Company  operates  through four business  units:  (i)  Bally
Gaming   and  Systems,  (ii)  Bally  Wulff  (consisting  of   the
manufacture and distribution of wall-mounted gaming machines  and
distribution  of  other  recreational  and  amusement  machines),
(iii) gaming machine operations and (iv) casino operations.

Bally Gaming and Systems

Bally Gaming

Overview.   The Company's primary markets for its gaming  machine
products  are  the  United States, Canada and Europe  and,  to  a
lesser extent, the Far East, Latin America and the Caribbean. The
following  table sets forth the percentage of new unit  sales  by
market segment during the years ended December 31, 1993, 1994 and
1995, and the six months ended June 30, 1996:


New Units by Market  Segment            Percentage of New Units Sold
                              Year  ended  December 31,     Six  months 
                                                           ended June 30,
                                1993    1994   1995             1996
    Nevada and Atlantic City     27%     34%    42%              37%
    International                27      21     30               45
    Riverboats                   31      31     12               11
    Indian Gaming                12      13     14                7
    Other (principally VLTs)      3       1      2              ---
                                100%    100%   100%             100%


United   States  Markets.   Within  the  United  States,   Nevada
represents the largest installed base of gaming machines with  an
installed base of approximately 190,000 machines as of  June  30,
1996. Atlantic City is the second largest market which management
estimates had an installed base of approximately 30,000  machines
as  of June 30, 1996. Bally Gaming product sales in these markets
are  primarily to established casino customers to either  replace
existing machines or as part of an expansion or refurbishment  of
the  casino. Also, because gaming machine revenues have increased
at  a  higher rate than table game revenues over the past decade,
casino  operators have frequently increased floor space dedicated
to gaming machines. In addition, major casino openings in Nevada,
expansions  of existing casinos and the proliferation of  casinos
in emerging markets have created additional floor space available
for  new  gaming products and are anticipated to further increase
competitive  pressures on casino operators  to  replace  existing
equipment with new machines on an accelerated basis.

Riverboat  casinos began operating in 1991 and, as  of  June  30,
1996,   riverboat  casinos  were  operating  in  Indiana,   Iowa,
Illinois,  Mississippi,  Missouri and  Louisiana.  The  estimated
installed  base of gaming machines on riverboats is approximately
70,000 machines as of June 30, 1996.

Casino-style gaming continues to expand on North American  Indian
lands.  Indian  gaming  is  regulated  under  the  Indian  Gaming
Regulatory  Act of 1988 which permits specific types  of  gaming.
The  Company's  machines  are  placed  only  with  Indian  gaming
operators  who  have  negotiated a compact  with  the  state  and
received  approval  by the U.S. Department of the  Interior.  The
Company  has,  either directly or through its distributors,  sold
machines  for  casinos  on Indian lands in Arizona,  Connecticut,
Iowa,  Michigan,  Minnesota, Mississippi,  Montana,  New  Mexico,
North Dakota, South Dakota and Wisconsin. Compacts have also been
approved in Oregon, Colorado and Louisiana, although Bally Gaming
made  no  deliveries in these jurisdictions. In addition  to  the
approved  states,  compacts are under  consideration  in  several
states,  including  Alabama,  California,  Maine,  Massachusetts,
Rhode  Island, Texas and Washington. The installed  base  of  all
Indian  gaming  machines  as of June 30, 1996  was  approximately
60,000 units.

In  addition, there are currently casinos in Colorado  and  South
Dakota. The estimated installed base of machines in these markets
as of June 30, 1996 was approximately 15,000 machines.

The  continued  growth of domestic emerging  markets  for  gaming
machines  is  contingent upon the public's  acceptance  of  these
markets  and  an ongoing regulatory approval process by  Federal,
state  and  local  governmental  authorities.  Management  cannot
predict  which new jurisdictions or markets, if any, will approve
the operation of gaming machines, the timing of any such approval
or  the  level  of  the Company's participation in any  such  new
markets.

International Markets.  In addition to the domestic markets,  the
gaming  industry is also expanding in international markets.  The
Company's  primary international markets are Europe  and  Canada,
and  to  a  lesser  extent, the Far East, Latin America  and  the
Caribbean.  The  Company  has  begun,  and  plans  to   continue,
expansion   into  the  Australian  market,  and  in  1995,   BGII
established an office in Sydney, Australia. The Company  recorded
its  first  sale into the Australia market in the  quarter  ended
June  30, 1996. One of the Company's indirect subsidiaries, Bally
Gaming  International, GmbH ("GmbH") distributes gaming machines,
manufactured primarily by Bally Gaming, through its sales  office
in  Hannover,  Germany  principally to customers  in  Europe  and
Russia,  and  through  its sales office  in  Johannesburg,  South
Africa, principally to customers on the African continent.

The  percentage  of  Bally  Gaming's  international  revenues  by
geographic area for the years ended December 31, 1993,  1994  and
1995 and the six months ended June 30, 1996 are set forth below:

New Units by Geographic Area              Percentage of New Units Sold
                               Year  ended December  31,    Six months ended 
                                                               June 30,
                                 1993   1994   1995              1996
  Europe                          69%    56%    51%               40%
  Canada                          13     17     22                31
  Latin America                   16     20     20                25
  Far East                         2      4      4                 2
  Other                          ---      3      3                 2
                                 100%   100%   100%              100%


Products.   Bally Gaming designs, manufactures and distributes  a
variety  of  electronic slot and video gaming machines.  Machines
are  differentiated from one another by graphic design and theme,
cabinet   style   and   size,  payout,   reel-type   design   and
minimum/maximum  betting  amount.  Slot  machines  are   normally
produced   to  specific  order,  with  design  and  configuration
customized to a customer's particular requirements. Customers may
also  change  from one gaming model to another  gaming  model  by
ordering  a  "conversion  kit" which consists  of  artwork,  reel
strips  and a computer chip. Bally Gaming's video gaming machines
are designed to simulate various live card games and keno through
a video display. New games and themes are introduced periodically
in  order to satisfy customer demand and to compete with  product
designs  introduced by competitors. Bally Gaming  introduced  its
"ProSeries(tm)" reel-type slot machines during late 1993 and  its
multi-game  touch  screen machine, the Game Maker(r),  during  late
1994.

The  Game Maker(r) can offer up to 10 different video games  within
one  gaming  device. Various games can be selected  from  a  game
library that has over 200 games. The games simulate various  card
games,  keno  and  popular reel-spinning games. The  Game  Maker(r)
machines  contain bill acceptors and many other features believed
to  be  popular with casinos and their customers. The Game Maker(r)
machines  are  available  in  upright,  bar  top  and  slant  top
cabinets. Based on Bally Gaming's sales of this product to  date,
management   believes  that  Bally  Gaming  is   currently   more
competitive  than in the past in the video gaming device  market.
Revenues  from  sales of Game Maker(r) machines were  approximately
$0.1  million,  $6.7 million and $27.4 million during  the  years
ended  December 31, 1993, 1994 and 1995, respectively  and  $12.9
million for the six months ended June 30, 1996.

The  ProSeries(tm)  was  the result of  a  comprehensive  product
development  effort which began in 1991. The development  process
included  extensive testing of the new products in-house  and  on
casino  floors for reliability and player appeal. Based on  Bally
Gaming's sales of the ProSeries(tm)  products to date, management
believes  that the ProSeries(tm)  has been the catalyst to  allow
Bally Gaming to increase market share in traditional and emerging
markets  for  gaming machines as the product becomes accepted  by
casino  customers. Revenues from sales of ProSeries(tm)  machines
were approximately $19.3 million, $86.2 million and $57.1 million
during  the  years   ended  December 31,  1993,  1994  and  1995,
respectively and $38.5 million for the six months ended June  30,
1996.

Bally Gaming typically offers a 90-day labor and up to a one-year
parts  warranty  for  new gaming machines sold  and  is  actively
involved  in  customer  service after the original  installation.
Bally Gaming provides several after-sale, value-added services to
its  customers including customer education programs,  a  24-hour
customer service hot-line, and field service support programs and
spare parts programs.

In addition, Bally Gaming sells and services used gaming machines
and  sells  parts  for existing machines. Sales  of  used  gaming
machines increased for 1995 as management implemented a policy to
reduce   inventory   levels.  Sales  of   used   equipment   were
$2.7  million,  $4.2 million and $9.2 million  during  the  years
ended  December  31, 1993, 1994 and 1995, respectively  and  $2.0
million for the six months ended June 30, 1996.

The  following  table  sets  forth the  percentages  of  revenues
provided  by  each of its major product lines during the  periods
for  the years ended December 31, 1993, 1994 and 1995 and the six
months ended June 30, 1996:

                                            Percentage of Revenues
                                   Year ended December 31,    Six months ended 
                                                                   June 30,
                                    1993    1994   1995              1996
 Slot machines                       67%     74%    53%               63%
 Video gaming machines               19      16     31                24
 Other (primarily used machines, 
    parts and services)              14      10     16                13
                                    100%    100%   100%              100%

During  the  six-months  ended June 30,  1996,  the  Company  has
experienced increased international sales which typically have  a
higher percentage of slot machines impacting the mix between slot
and video machines for such period.

Bally  Gaming machines have a mechanical life that can exceed  10
years.  However,  in  the  established  markets,  Bally  Gaming's
experience  is  that  casino  operators  usually  replace  gaming
machines after three to seven years. The factors which result  in
replacement of gaming machines sooner than their mechanical  life
include  technological advances, development of  new  games,  new
sound  and  visual  features and changing preferences  of  casino
patrons.  Casinos  typically recoup the purchase  cost  of  their
electronic gaming machines in a few months, which allows  casinos
to  replace machines with new models that are popular with casino
patrons.

Bally Gaming often accepts used machines as trade-ins toward  the
purchase of new gaming equipment. While a small secondary  market
exists  in the United States, used machines are typically  resold
into   the   international  market.   Some  used   equipment   is
reconditioned for direct sale, but much is sold in container lots
on an "as is" condition through independent brokers.

In   the  past,  Bally  Gaming  had  designed,  manufactured  and
distributed video lottery terminals ("VLT"), which are  generally
operated  by,  or  under the regulation of, state  or  provincial
lottery  commissions.  The  VLT business  was  less  than  2%  of
revenues during the years ended December 31, 1993, 1994 and  1995
and  for  the  six months ended June 30, 1996. Bally Gaming  will
pursue this business only on a selective basis in the future.

Product  Development.   The Company believes  that  technological
enhancements  are  the  key  to  improving  the  appeal  of   its
electronic gaming machines. Most gaming machines on casino floors
today  are driven by technology which was developed over 20 years
ago.  The  Company believes that accelerating the use of existing
computer  technology will give its gaming machines and systems  a
competitive advantage in the gaming industry.

Bally  Gaming  develops its products for both  the  domestic  and
international market. Bally Gaming's product development  process
is  divided into two areas, hardware and software. Major areas of
hardware    development   include   cabinet   style,   electronic
capability,  machine  handle,  coin  hopper  and  bill  acceptor.
Hardware  development  efforts are focused  upon  player  appeal,
product  reliability and ease of maintenance. Development  cycles
for hardware can range from a few days for simple enhancements to
more than a year for new electronics or new mechanical packages.

The  software  development process for new games, which  includes
graphics  development,  involves a  continuous  effort  requiring
relatively significant human resource allocations. Creativity  in
software   development  is  an  important  element   in   product
differentiation as the major manufacturers sometimes use  similar
hardware  technology.  Ideas for new models  are  generated  both
internally  and  from  customers. Bally  Gaming  can  design  the
software  and artwork for a new model in as little as two  weeks,
excluding  regulatory approval. All new or modified hardware  and
software  is designed to satisfy all applicable testing standards
and   must  receive  the  approval  of  the  appropriate   gaming
regulatory   agency  based  substantially  on   satisfying   such
applicable  testing standards before such gaming product  can  be
offered  for  play to the public. Most gaming jurisdictions  rely
upon   and  accept  the  certification  of  selected  independent
laboratories  that a gaming product meets the applicable  testing
standards.

Regulatory  approval  for new or modified hardware  and  software
changes takes from 30 days to three months or more. On an  annual
basis,  Bally  Gaming expects to introduce approximately  25  new
games  to  the  market. However, no assurance can  be  made  with
respect to the rate of new model introductions.

Bally  Gaming spent $3.0 million, $3.5 million, and $3.7  million
during  the  years  ended  December  31,  1993,  1994  and  1995,
respectively, and $1.8 million for the six months ended June  30,
1996, on product research and development.

Sales and Marketing.  Bally Gaming uses a direct sales force,  an
independent  distributor network and GmbH to sell  its  products.
Bally  Gaming's  sales staff of approximately  20  people,  which
operates  offices  in Nevada, New Jersey, Mississippi,  Illinois,
Colorado and Florida, generated approximately 84% of new  machine
sales  over the past three calendar years and 81% of new  machine
sales for the six months ended June 30, 1996. On a limited basis,
Bally  Gaming  currently uses distributors for sales  to  certain
specific  markets  in  the  United  States  as  well  as  certain
international   jurisdictions.  Bally  Gaming's  agreements  with
distributors  do  not  specify minimum  purchases  but  generally
provide  that  Bally  Gaming  may terminate  such  agreements  if
certain  performance standards are not met. Approximately  8%  of
new  gaming machine unit sales over the past three calendar years
and 2% for the six months ended June 30, 1996 have been generated
through     independent    distributors    (including     foreign
distributors). Approximately 8% of new gaming machine unit  sales
over  the past three years and 17% for the six months ended  June
30, 1996 have been generated through GmbH.

In  addition to offering an expansive product line, Bally  Gaming
provides  customized  services in  response  to  specific  casino
requests. These services include high quality silkscreen printing
of gaming machine glass, customized game development and interior
design  services.  Bally  Gaming also  offers  customized  design
services  that utilize computer aided design and studio  software
programs. Bally Gaming's design department can generate a  casino
floor  layout  and  can  create  a  proposed  slot  mix  for  its
customers. In many of the emerging markets, Bally Gaming provides
assistance  to  customers  including  the  selection  of  related
equipment  such  as slot stands, chairs, etc. and  a  recommended
layout  of  the casino floor as well as a mix of machine  models.
Sales to established casinos in Nevada can require completion  of
a successful trial period for the machines in the casino.

Approximately 75% of Bally Gaming's slot and video gaming machine
sales are on terms of 90 days or less. Approximately 25% of Bally
Gaming's  sales,  primarily in certain emerging markets  such  as
riverboat  and Indian gaming casinos, are financed over  extended
periods  as long as 36 months and bear interest at rates  ranging
from 8% to 14%. International sales are generally consummated  on
a  cash  basis or financed over a period of one year or less.  In
addition, in certain situations, Bally Gaming has participated in
the  financing of other gaming related equipment manufactured  by
third  parties in the emerging markets. Management believes  that
financing  of customer sales has become an increasingly important
factor in certain emerging markets.

Customers.   The  demand  for  slot  machines  and  video  gaming
machines  varies depending on new construction and renovation  of
casinos and other facilities with needs for new equipment as well
as  the  replacement of existing machines (which have an  average
replacement  cycle  of  3  -  7  years).  For  the   year   ended
December 31, 1995, and the six months ended June 30, 1996,  Bally
Gaming's largest customer accounted for approximately 5%  and  8%
respectively  of  Bally Gaming's sales while Bally  Gaming's  ten
largest  customers accounted for approximately  25%  and  42%  of
Bally Gaming's revenues for the year ended December 31, 1995, and
the six months ended June 30, 1996, respectively.

Assembly  Operations.  Bally  Gaming's  Las  Vegas  facility  was
completed  in  1990 specifically for the design, manufacture  and
distribution   of  gaming  equipment.  The  150,000-square   foot
facility was designed to meet fluctuating product design  demands
and  volume  requirements, and management believes  the  facility
enables  Bally Gaming to increase production without  significant
capital expenditures.

Management believes that its assembly operations allow for  rapid
generation  of  different  models  to  fill  orders  quickly  and
efficiently.  Another  major  advantage  of  the  existing  plant
operation is the system by which machines can be altered in  many
ways  including  the  size, type and color of  glass,  sound  and
payoff  patterns  to  produce  a "customized"  product  for  each
customer.  Bally  Gaming keeps an inventory of parts  that  allow
machines  to  be  altered quickly to conform  with  a  particular
customer's  design/feature request. Bally Gaming designs  all  of
the major assemblies that are incorporated into the final machine
configuration.

Competition.  The market for gaming machines in North America  is
dominated  by a single competitor, International Game Technology,
Inc.  ("IGT").  Management believes based on  industry  estimates
made  by analysts that Bally Gaming has the second largest market
share  domestically and that based on public disclosures  by  IGT
and  Bally  Gaming, that Bally Gaming's percentage of  the  total
units  sold  by both IGT and Bally Gaming has shown an increasing
trend over the last three calendar years and the six months ended
June  30,  1996.   There are a number of other well  established,
well-financed  and well-known companies producing  machines  that
compete  with  each  of Bally Gaming's lines  in  each  of  Bally
Gaming's  markets.  The  other major  competitors  are  Universal
Distributing of Nevada, Inc., Sigma Games, Inc., WMS  Industries,
Inc. ("WMS") and in the international marketplace, companies that
market  gaming  machines  under the brand  names  of  Aristocrat,
Atronic,  Cirsa  and Novomatic. Certain companies have  developed
niche  products such as Anchor Gaming, Mikohn Gaming Corporation,
and   Casino   Data   Systems  ("CDS").  In   addition,   certain
technology-oriented  companies, including Sega  Enterprises  Ltd.
and  Silicon  Gaming, have recently announced their intention  to
enter the gaming machine business. Management believes that  some
of  these  competitors have greater capital  resources  than  the
Company.   Competition   among  gaming   product   manufacturers,
particularly  with respect to sales of gaming machines  into  new
and  emerging  markets, is based on competitive customer  pricing
and financing terms, appeal to the player, quality of the product
and having an extensive distribution and sales network.

The  future  success of the Company, to a large extent,  will  be
dependent upon the ability of Bally Gaming to design, manufacture
and  market  technologically sophisticated products that  achieve
high levels of player acceptance. The development of a successful
new  product  or  product design by a competitor could  adversely
affect sales of Bally Gaming's products and force Bally Gaming to
try  to  respond  quickly  with its own  competing  products.  In
addition, management believes that customer financing terms  have
become  an  increasingly important competitive factor in  certain
emerging markets. Competitive conditions sometimes require  Bally
Gaming  to  grant extended payment terms on gaming  machines  and
other  gaming  equipment.  While these  financings  are  normally
collateralized  by  such  equipment,  the  resale  value  of  the
collateral in the event of a default may be less than the  amount
financed. Accordingly, Bally Gaming will have greater exposure to
the financial condition of its customers in emerging markets than
has historically been the case in established markets like Nevada
and  Atlantic  City.  Also,  because certain  of  Bally  Gaming's
competitors  have greater financial resources, Bally Gaming  will
need  to  rely on third party financing arrangements in order  to
compete in providing competitive financing to customers.


Bally Systems

Markets  for  Systems.  Bally Systems' primary  markets  for  its
computerized monitoring systems are the United States and,  to  a
lesser  extent, Canada, New Zealand, Latin America,  Europe,  and
the Caribbean. Markets for Bally Systems within the United States
include  traditional land-based casinos predominantly  in  Nevada
and  Atlantic  City,  New Jersey, Indian gaming  and  riverboats.
Domestically, the market for computerized monitoring  systems  is
divided  equally  between  selling to new  installations  and  to
existing  customers who are either expanding their casino  floors
or  are upgrading their hardware to a new product release. Unlike
the   United   States,  where  most  jurisdictions  require   the
implementation  of  systems, there have  been  few  international
markets  to  do  so.  Management  believes,  however,  that   the
international  market  for such systems is increasing,  and  that
Bally Systems' sales to such markets will increase accordingly.

Products.   Bally  Systems  designs,  assembles,  and   sells   a
computerized  monitoring system ("SDS 6000") for slot  and  video
gaming machines which provide casino operators with on-line  real
time  data  relative  to  a machine's accounting,  security,  and
maintenance  functions. The SDS 6000 also provides data  to,  and
receives  data  from, other third party player tracking  computer
and software applications allowing casinos to track their players
to  establish  and  compile individual player  profitability  and
other demographic information. SDS 6000 is comprised primarily of
(1)  hardware consisting of microcontroller-based printed circuit
boards which are installed within the slot and video machines  as
well  as  card reader displays and keypads which provide  casinos
with  the ability to track player gaming activity and to  monitor
access  to  slot  and  video machines by the casino's  employees,
(2)   application  software  developed  by  Bally  Systems  which
provides  access to the slot machine's activity data gathered  by
the  microcontroller hardware, and (3) third party mini-computers
on  which  the  application software resides. Bally Systems  also
provides   software  and  hardware  support  services,  including
maintenance, repair and training for purchasers of its monitoring
systems.

Product  Development.  Bally  Systems'  product  development   is
divided into two areas, hardware and software. The major areas of
hardware development include microcontroller circuit board design
and  programming as well as user interface devices such  as  card
readers,  keypads and displays. Hardware development efforts  are
focused upon achieving greater functionality, product reliability
and  ease  of  maintenance for the casino operator and  achieving
greater  visual  appeal and ease of use for  the  slot  customer.
Development cycles for hardware can vary between a few months for
minor  revisions to more than a year for major design changes  or
for  changes made by various slot manufacturers with which  Bally
Systems'  product must communicate and be physically  integrated.
Software  development  results in (1) periodic  product  releases
that  include new features which extend and enhance the SDS  6000
product,  (2)  periodic maintenance releases which enable  casino
operators  to  correct problems or improve the usability  of  the
system  and  (3)  documentation needed to  install  and  use  the
system.

In  1995, the hardware and software groups from Bally Systems, as
well  as  engineers  from  Bally Gaming, coordinated  efforts  to
develop  a form of cashless wagering that uses bar-coded  coupons
which  can be read by the bill validators in Bally Gaming's  slot
machines  which are connected to an SDS 6000 system. Testing  and
regulatory  approval  is  being  pursued  by  Bally  Systems   in
anticipation  of  release  to casino operators.  In  1996,  Bally
Gaming  and  Bally Systems development groups are  continuing  to
direct  development  efforts  towards  other  forms  of  cashless
wagering for use on Bally Gaming's slot machines and the SDS 6000
system.

During  the years ended December 31, 1993, 1994 and 1995 and  the
six months ended June, 30 1996, Bally Systems spent $1.4 million,
$1.7  million and $1.9 million and $1.1 million, respectively  on
product research and development.

Sales and Marketing. Bally Systems has a direct sales force which
produces  the majority of its sales. Bally Gaming's  sales  force
and  Bally  Gaming's independent distributor network produce  the
balance  of  Bally Systems' sales, primarily in situations  where
customers  are making gaming machine and computerized  monitoring
system  purchase  decisions at the same  time.  Worldwide,  Bally
Systems   has   approximately  64,000  game  monitoring   units
installed,  or  in  the  process of  being  installed,  of  which
approximately 60,000 are in the United States. At June 30,  1996,
Bally  Systems  had  59 installed locations  compared  to  50  at
December 31, 1995.  Over the past three years ended December  31,
1995,  Bally Systems' own sales force has generated approximately
78%  of  its sales.  During the six months ended June  30,  1996,
Bally Systems' own sales force generated approximately 93% of its
sales.

Bally Systems offers its customers the option of signing separate
hardware and software maintenance agreements at the time of sale.
These  agreements  are for periods of one year and  automatically
renew  unless  otherwise canceled in writing by the  customer  or
Bally  Systems.  After an initial warranty period,  typically  90
days,  the  customer is invoiced a monthly hardware and  software
maintenance  fee  which provides essentially  for  repair  and/or
replacement  of  malfunctioning hardware and  software,  software
version upgrades, and on-call support for software.

Bally Systems offers limited financing terms, normally less  than
one  year,  for sales to new installations. Most sales,  however,
are invoiced on a net 30 day basis.

Customers.   The demand for computerized slot monitoring  systems
is   driven  either  by  regulatory  requirements  in   a   given
jurisdiction  and/or by a casino operator's competitive  need  to
properly  track  machine and player activity  and  establish  and
compile  individual  machine and player profitability  and  other
demographic information, all of which is of particular importance
to  casinos  in  developing marketing strategies. Bally  Systems'
revenues are derived equally from selling to new installations as
well  as  to  existing customers who are either  expanding  their
casino  floors or are upgrading their hardware to a  new  product
release. For the year ended December 31, 1995 and the six  months
ended  June 30, 1996, Bally Systems' ten largest customers (which
include  certain multi-site casino operators that have  corporate
agreements  with  Bally Systems) accounted for approximately  92%
and 74% of Bally Systems' revenues, respectively. Due to the high
initial  costs  of  installing a computerized monitoring  system,
customers  for such systems generally have tended not  to  change
suppliers  once they have installed such a system. Future  growth
will  be  based  on  further expansion  in  the  established  and
emerging  markets  as  well as continued development  efforts  by
Bally  Systems  to  provide customers  with  new  and  innovative
hardware and software product offerings.

Competition.   Although  there are numerous  companies  providing
computerized  slot monitoring systems to casino operators,  Bally
Systems' main competition currently consists of IGT, CDS, and  to
a  lesser  extent  Gaming  Systems International,  Mikohn  Gaming
Corporation and Acres Gaming. Competition is keen in this  market
due  to the number of providers and the limited number of casinos
and  the  jurisdictions in which they operate.  Pricing,  product
feature  and  function, accuracy, and reliability  are  all  main
factors  in  determining  a provider's  success  in  selling  its
system.  Bally  Systems  believes  the  future  success  of   its
operations  will be determined by its ability to  bring  new  and
innovative products to the market while maintaining its  base  of
loyal existing customers.


Bally Wulff

 Industry Overview

Management  believes  that  the German  amusement  game  industry
consists  of approximately 200,000 wall machine units and  50,000
token  machine units. German regulations require the  replacement
of  wall  machines  after a period of four years.  As  a  result,
annual  market  demand for wall machines in Germany  approximates
50,000  units with fluctuations resulting primarily from economic
conditions and regulatory changes. Effective January 1,  1996,  a
regulatory  change took effect requiring all arcade operators  to
have at least 15 square meters of space for each wall machine and
a maximum of 10 machines per arcade. Starting in mid-1995, arcade
operators began removing wall machines from their arcades to meet
the  requirements  of this new regulation. Despite  this  adverse
impact, the demand for new wall machines was approximately 47,000
units in calendar 1995. All wall machines manufactured since 1992
have  meters that monitor the amount inserted by players and paid
out  by  the machine. Wall machines without meters must be removed
from  service by the end of 1996, which management believes should
lead  to  an  increase in demand for new, metered  wall  machines
beginning as early as the quarter ending December 31, 1996.

Wall   machine   sales  into  the  arcade  market   account   for
approximately 30% of the total wall machine sales in Germany.   A
significant  number of arcades (approximately 18%) are  owned  by
the two largest competitors, Gauselmann AG and NSM AG.  Generally
these  competitors do not purchase wall machines from Bally Wulff
for their arcades. Management believes Bally Wulff's share of the
German  wall machine market was approximately 25% of  the  market
for  each of the last three years ended December 31, 1995 and the
six  months ended June 30, 1996. On an ongoing basis, the  German
legislative  authorities regulate and monitor  the  wall  machine
industry  to  ensure  certain  manufacturing  standards  and  the
fairness   of   each  machine  to  users.  The  most  significant
legislation presently affecting the wall machine industry relates
to  prescribed  licensing procedures, the use,  installation  and
operation  of  wall machines and the taxation of  wall  machines.
There have been no recent material legislative changes other than
as described above.

Wall  machines have recently experienced competition  from  token
machines. Token machines, unlike wall machines, are not  designed
to  award  winning players with currency. Instead, a player  wins
games   or   tokens.  Therefore,  the  strict  German   licensing
requirements governing wall machines are not currently applied to
token  machines, although this may change in the  future  due  to
legislative  changes  or  changes  in  administrative   practice.
Management believes that the token machine market has reached its
potential and that sales will decline because token machines  are
not  subject  to  the  four-year operation limit  set  by  German
regulations.

 Operations of Bally Wulff

Products.  Bally Wulff's manufacturing operations were founded in
Berlin in 1950 and sold to BGII's former parent company  in 1972.
Bally Wulff produces and distributes a variety of models of  wall
machines,  under the trade name "Bally Wulff", for  operation  in
arcades,  hotels, restaurants and taverns primarily  in  Germany.
These  wall  machines are coin-operated, armless  gaming  devices
similar to slot machines that award winnings for matching numbers
or  symbols on three to five wheels or drums and differ primarily
in  appearance,  graphic  design, theme, pay-table  and  customer
appeal.  Each game costs up to 40 pfennigs (approximately  $0.26,
at  the exchange rate of $1.00=DM 1.53 prevailing as of June  30,
1996, as also used hereinafter) to play, although the player  may
deposit  larger  amounts to provide continuous play  but  not  to
increase payoffs. German regulations limit the maximum payout  to
ten  times the player's stake (DM 4.00 or approximately $2.60 per
game).  Current  models of wall machines provide the  player  the
opportunity to win 100 special games on one play, which increases
the  potential amount that can be won on the minimum  coin  drop.
German  regulations require a minimum payback  of  60%  for  wall
machines, although many machines are generally programmed to  pay
back  at  higher  rates to encourage play. Effective  January  1,
1997, all wall machines in use must have meters that monitor  the
amount  inserted  by players and paid out by the  machine.  Bally
Wulff  has manufactured token machines for operation in  arcades,
hotels, restaurants and taverns in Germany and may continue to do
so in the future on a selective basis.


In   addition   to  manufacturing  wall  machines,  Bally   Wulff
distributes  wall machines and other recreational  and  amusement
coin-operated machines manufactured by third parties to provide a
more  extensive line of products to its customers. These machines
include pool tables, dart games, pinball machines, jukeboxes  and
arcade  games and are distributed primarily for use  in  arcades,
restaurants, hotels and taverns. The following table  sets  forth
the  percentage of  Bally Wulff's revenues by product line during
the  years  ended December 31, 1993, 1994 and 1995  and  the  six
months ended June 30, 1996:

                                            Percentage of Revenues
                                    Year ended December 31,    Six months ended 
                                                                  June 30,
                                      1993   1994   1995            1996
Wall machines manufactured by 
    Wulff                              42%    48%    39%             42%
Recreational and amusement machines
    and third party wall machines            
    distributed                        29     21     23              22
Other (primarily used machines,
    parts   and   service              29     31     38              36
                                      100%   100%   100%            100%


Product Development.  Management believes that Bally Wulff's wall
machines are viewed as premium products because of their quality,
dependability,  ease  of service and proven  ability  to  attract
players and generate revenue. Bally Wulff designs its machines to
appeal  to  each of the three categories of participants  in  the
distribution  process:  Bally Wulff's sales  representatives  and
independent  distributors, the owner/operators of  the  machines,
and  the  players.  The  sales representatives  and  distributors
require  machines with broad appeal that are easy to  demonstrate
and  sell. The owner/operators desire reasonably priced  machines
that  are  easy to collect from and service and that  are  proven
revenue generators. The players prefer entertaining machines that
are simple to play and have unique features.

Bally  Wulff's  management  has formed  design  teams  which  are
responsible for generating ideas for creative new machines. These
teams   are  comprised  of  representatives  of  each  department
involved in the production and distribution of machines, such  as
art  design, engineering, manufacturing, marketing and sales. The
design teams meet for three days each calendar quarter at a  site
away  from Bally Wulff's headquarters. The teams analyze machines
currently  being marketed by Bally Wulff and its  competitors  to
assess their strengths and weaknesses and then suggest ideas  for
new  machines.  These  ideas  are  reviewed  to  determine  which
machines  should  be  produced on  a  trial  basis.  Bally  Wulff
typically  pursues  15  to 20 projects at  any  given  time,  and
approximately 12 to 15 machines are submitted for licensing  each
year. These new machines are built in limited quantities and then
test  marketed  for  three to six months.  Generally,  less  than
one-half  of  the  new machines tested are put  into  full  scale
production.  Management believes this process of  generating  new
ideas  and  then turning only a limited number of the ideas  into
machines which will reach the mass market is responsible for  the
high  quality  of  Bally  Wulff's machines  and  their  continued
acceptance  and success in the marketplace. Because the  machines
have  a  reputation for quality, Bally Wulff  is  often  able  to
produce and market a particular model for up to two years,  which
management  believes, based upon its experience in  the  relevant
marketplace  and  feedback from customers, exceeds  the  industry
average.

During the years ended December 31, 1993, 1994 and 1995, and  the
six  months  ended June 30, 1996 Bally Wulff spent  approximately
$3.3  million,  $3.5 million, and $3.6 million and  $1.8  million
respectively, on product research and development.

Sales and Marketing.  Bally Wulff sells approximately 94% of  its
products through its own sales force of 56 people located in  its
23   regional  sales  offices.  Independent  German  distributors
account  for  approximately  6% of sales.  Approximately  97%  of
Wulff's sales of new wall machines are in the German market.  The
sales offices are operated as independent profit centers and  are
assigned  geographic  areas for which they  are  responsible  for
sales,   servicing  the  machines  and  assisting  in  collecting
customers' accounts receivable balances.

Bally  Wulff  devotes  substantial  time,  money  and  effort  to
marketing and promoting its products. Bally Wulff takes an active
part  in  the  annual  Amusement Game Fair  which  is  held  each
January  in  Frankfurt, Germany, at which Bally Wulff  introduces
new products.

The  wall machines manufactured and sold by Bally Wulff generally
sell  for prices ranging from DM 5,000 to DM 8,000 (approximately
$3,272  to $5,235). A majority of machines distributed  by  Bally
Wulff  are  paid  for  in full within 90  days  after  the  sale.
Remaining sales of machines are financed by Bally Wulff generally
over  a  12-month period, with interest rates of up to  12%.  For
this  reason,  Bally Wulff establishes an internal credit  rating
and   credit  limit  for  each  customer.  Under  Bally   Wulff's
conditions of sale, title to a machine is retained by Bally Wulff
until  the machine has been paid for in full. In addition,  Bally
Wulff  demands security. Currently, Bally Wulff provides customer
financing  for  approximately 20% of its  sales,  and  management
expects this practice to increase during the latter half of 1996.
Renting machines to customers accounted for 4%  of total revenues
for the six months ended June 30, 1996 compared to 2%, 2%, and 3%
during the years ended December 1993, 1994, and 1995.  The rental
market  is the fastest growing revenue segment and the management
expects   a  substantial  increase  for  the  months  ahead.   In
approximately 60% of its sales, Bally Wulff accepts wall machines
and/or  other  recreational and amusement equipment as  trade-ins
toward the purchase of new machines. To the extent possible,  the
used machines are then resold.

Customers.  Each of Bally Wulff's top ten customers in  1996  has
maintained  its  relationship with Bally  Wulff  for  over  three
years.   For the year ended December 31, 1995, no single customer
accounted  for more than 3% of Bally Wulff's sales,  while  Bally
Wulff's top ten largest customers accounted for approximately 10%
of  Bally Wulff's revenues.  For the six month period ended  June
30,   1996,  Bally  Wulff's  top  ten  customers  accounted   for
approximately 14% of Bally Wulff's sales, one customer  accounted
for 6% with no other customer more than 2%.

Bally Wulff's customer base for wall machines may be divided into
two  categories  which differ based on the preferences  of  their
clientele.   Arcade   operators  are  generally   interested   in
purchasing the newest products in the hopes that a new innovation
will  result  in a high level of public demand to  play  the  new
"hot"  product.  Hotels, restaurants and taverns,  on  the  other
hand,  are  generally  more  inclined  to  purchase  lower-priced
existing  models with proven earnings records to  provide  as  an
amenity to customers.

Assembly  Operations.  Bally  Wulff's  manufacturing  process  is
primarily  an  assembly  operation.  Its  manufacturing  facility
consists of a four-story, 100,000-square foot building in Berlin,
Germany.   Bally   Wulff  purchases  its   key   raw   materials,
sub-assemblies and fabricated parts from a variety of  suppliers,
and most parts are purchased from multiple suppliers. While there
exists  no  formal long-term contract commitments to  any  single
supplier,  Bally  Wulff has placed certain standing  orders  with
suppliers  through  1996  to  help  assure  the  availability  of
specific  quantities  on  an as-needed basis.  These  orders  are
cancelable  by Bally Wulff at any time without penalty.  Most  of
the  component  parts  are standard on all models  of  all  Bally
Wulff's  wall machines, which promotes easy conversion  from  the
production  of  one  model  to another in  response  to  customer
demand. Except in connection with certain promotions, Bally Wulff
generally  maintains low inventory levels of assembly parts,  and
the  amount of work-in-process is generally less than the  number
of machines sold in one week.

Because of its manufacturing structure, Bally Wulff is capable of
substantially   increasing  its  wall  machine   output   without
significant  capital  expenditures.  Bally  Wulff  continues   to
improve its manufacturing efficiency and productivity through the
use   of  computer-aided  design  systems,  automated  production
equipment  and  devotion  of  substantial  resources  to  product
quality control.

Competition.   Germany's wall machine manufacturing  industry  is
dominated by Bally Wulff and two of its competitors, NSM, AG  and
Gauselmann,   AG.  Management  believes  these   three   entities
collectively  account  for more than 90% of  the  entire  market.
Bally  Wulff competes with many companies in the distribution  of
coin-operated amusement games, some of which are larger and  have
greater  resources  than  Bally Wulff. Bally  Wulff's  two  major
competitors  own  and operate a significant  number  of  arcades,
which  may  give  them  a competitive advantage  arising  from  a
built-in  market for their games and the ability to  test  market
new  games  in  their  own  arcades. Further,  increased  foreign
competition  in  Germany  may  have  an  adverse  impact  on  the
Company's future wall machine revenues. Management believes  that
the primary competitive factors in the wall machine coin-operated
amusement  game market are the quality and depth of  the  product
line,  price and customer service which includes the  ability  to
fill orders quickly and efficiently.

Gaming Machine Operations

Nevada Operations

Overview.  The Company's Nevada gaming machine operations involve
the  selection ownership, installation, operation and maintenance
of  video  poker  devices,  reel-type  slot  machines  and  other
electronic  gaming  machines  in  local  establishments  such  as
taverns,  restaurants, supermarkets, drug stores and  convenience
stores  operated by third parties ("local establishments").   The
Company's  gaming machine operations target local  residents  who
generally frequent local establishments close to their homes.

The following table sets forth certain historical data concerning
the  Company's  Nevada gaming machine operations for  the  fiscal
years ended June 30:

                                       1994     1995     1996
  Average number of  
    gaming machines owned             5,149    5,253    5,285
  Average number of locations           504      514      524
  Win per day per gaming machine     $46.00   $47.72   $48.57

The  Company enters into gaming machine operating agreements with
local  establishments  through either space  leases  or  revenue-
sharing  arrangements.  Under revenue sharing arrangements,  most
common  with  taverns,  restaurants and convenience  stores,  the
Company  does  not pay rent, but rather receives a percentage  of
the  revenues  from  the gaming machines.  Under  revenue  sharing
arrangements, both the owner of the local establishment  and  the
Company   must  have  a  gaming  license.   Under   space   lease
arrangements, most common with supermarkets and drug stores,  the
Company   pays  a  fixed  rental  to  the  owner  of  the   local
establishment  and  the  Company receives  all  of  the  revenues
derived   from   the   gaming  machines.    Under   space   lease
arrangements, only the Company (and not the establishment  owner)
is  required  to  hold  a  gaming license.   Most  of  the  local
establishments serviced by the Company are restricted by  law  to
operating no more than 15 gaming machines.

Revenue-sharing  arrangements accounted  for  approximately  86%,
86%,  and  85%  of  revenues and 80%, 78%, and 77%  of  installed
machines,  respectively, in the Company's Nevada  gaming  machine
operations in fiscal 1994, 1995, and 1996.  At June 30, 1996, the
weighted average remaining term of the Company's revenue  sharing
arrangements   was   approximately  3.6   years.    Space   lease
arrangements  accounted for approximately 14%, 14%,  and  15%  of
revenues   and   20%,   22%,  and  23%  of  installed   machines,
respectively,  in the Company's Nevada gaming machine  operations
in  fiscal 1994, 1995, and 1996.  At June 30, 1996, the  weighted
average  remaining  term of the Company's space  leases  was  3.1
years.

The  Company  has  historically been able  to  renew  or  replace
revenues  from  expiring agreements with  revenues  generated  by
renewal  or replacement contracts.  However, during the past  few
years,  increased  competitive pressures in  the  gaming  machine
operations business have increased the portion of gaming  machine
revenues  payable  to  the  local establishment,  decreasing  the
Company's gross margins from these operations.  As a result,  the
Company  has  refocused its Nevada gaming machine  operations  to
emphasize  return  on  investment rather than  increasing  market
share  and  has undertaken a systematic review process to  adjust
its  contract mix to emphasize higher margin contracts and, where
permissible, canceling or not renewing unprofitable contracts.

Sales  and Marketing.  As the largest gaming machine operator  in
Nevada,  the  Company believes that it is able  to  differentiate
itself  from  its  competitors through a  full-service  operation
providing  its  customers  marketing assistance  and  promotional
allowances and using its advanced design capabilities to  provide
electronic gaming machines with features customized to customers'
needs, such as Gambler's Bonus.

The  Company  has developed and is currently implementing  a  new
system called "Gambler's Bonus". Gambler's Bonus is designed as a
cardless  slot  players' club and player tracking  system,  which
allows multiple local establishments to be linked together into a
distributed  gaming  environment. Through  this  technology,  the
Company is able to provide its players and customers with many of
the  same  gaming choices currently available only  in  a  larger
scale  casino  environment  such  as  multi-location  progressive
jackpots,  bigger jackpot payouts and traditional  players'  club
enhancements. Additionally, the Company will offer  a  series  of
new  and  unique games available only to members of the Gambler's
Bonus  players' club. Since launching Gambler's Bonus, the gaming
machines  linked to Gambler's Bonus have experienced an  increase
in  net win per day per machine. As of June 30, 1996, the Company
had   the  Gambler's  Bonus  system  installed  in  61  locations
representing  approximately  750  gaming  machines.  The  Company
believes  Gambler's  Bonus will improve  both  the  revenues  and
operating  efficiencies of its Nevada gaming  machine  operations
and  has the potential to create additional opportunities in  the
gaming   machine  operations  segment  of  the  gaming  industry.
Additionally, the Company has been updating its installed base of
gaming  machines  with bill-acceptor equipped  electronic  gaming
machines  which  are  also  expected  to  improve  revenues   and
operating efficiencies.

Customers.   The  Company believes it has a diversified  customer
base  with  no one customer accounting for more than 10%  of  the
Company's   revenues   generated  from  Nevada   gaming   machine
operations  during fiscal 1996, although approximately  14.3%  of
such  revenues was generated through an affiliated group of  such
customers.  The  affiliated group consists of seven  partnerships
each  having  one individual partner who is common  to  all  such
partnerships. For the year ended June 30, 1996, the Company's ten
largest  customers  accounted for  approximately  26.3%   of  the
Company's Nevada gaming machine operations revenues.

Assembly  Operations.   The  Company currently  manufactures  and
distributes electronic gaming machines in Nevada for use  in  its
gaming machine operations. The Company manufactured approximately
80%  of  the  electronic gaming machines currently  used  in  its
Nevada  gaming  machine  operations.  The  manufacturing  process
generally involves the assembly of standard components which  are
readily  available  from  various sources.  The  Company  is  not
dependent  upon any one supplier for the material  or  components
used  in  its  manufacturing operations.  The Company  will  soon
combine this operation with the Bally Gaming assembly operation.

Competition.   The  Company  is  subject  to  substantial  direct
competition  for  its revenue-sharing and space  lease  locations
from  several  large gaming machine operators and numerous  small
operators,  located  principally  in  Las  Vegas,  Reno  and  the
surrounding areas. The Company and Jackpot Enterprises, Inc.  are
the  dominant  gaming machine operators in Nevada. The  principal
method  of competition for gaming machine operators includes  the
economic terms of the revenue-sharing or space lease arrangement,
the  services  provided and the reputation of the gaming  machine
operator.  Price  competition  is intense  and  has  reduced  the
Company's  gross margin on such operations over the past  several
years  as  the percentage of the gaming machine revenues retained
by local establishment owners has increased.

Louisiana Operations

Overview.   In March 1992, the Company capitalized on its  Nevada
gaming  machine  operations expertise to  obtain  a  contract  to
operate  video poker gaming machines in the greater New  Orleans,
Louisiana area through its controlled subsidiary, Video Services,
Inc.  ("VSI").   The Company entered into an operating  agreement
which  runs  through  May 2002 (with a five year  renewal  option
under   certain  conditions  )  with  Fair  Grounds  Corporation,
Jefferson   Downs   Corporation  and   Finish   Line   Management
Corporation (collectively, "Fair Grounds") for the Company to  be
the  exclusive  operator  of video poker  machines  at  the  only
racetrack  and  ten  associated OTB parlors in  the  greater  New
Orleans  area.   The  Company  selects,  installs,  manages   and
services  video poker machines for each of the eleven  facilities
owned  by Fair Grounds for which it receives a percentage of  the
revenue  generated  by the machines.  As of  June  30,  1996  the
Company has installed 653 video poker machines in Louisiana.

Under  the  Louisiana gaming laws and regulations,  the  majority
stockholder  of  any  entity operating video  poker  machines  in
Louisiana must be a domiciled resident of the State of Louisiana.
As a result, the Company owns 49% of the capital stock of VSI and
three  prominent  members  of the Louisiana  business  and  legal
community own the remaining 51%.  The Company, however, owns  all
the  voting  stock  of VSI and the majority of its  officers  and
directors are Company employees.  The Company has a 71%  interest
in  dividends  of VSI in the event dividends are  declared.   The
Company  also  formed two other Louisiana subsidiaries,  Southern
Video  Services,  Inc.  ("SVS") and Video Distributing  Services,
Inc.  ("VDSI").   Both SVS and VDSI are structured  in  a  manner
similar to VSI except that the Company is entitled to receive 60%
of  any SVS dividends.  Under the terms of its contract with Fair
Grounds,  the  Company  must conduct any additional  video  poker
operations  in Louisiana other than gaming at racetracks  or  OTB
parlors  through SVS.  To date, SVS and VDSI have not engaged  in
business in Louisiana.  In addition, the Company and Fair Grounds
may have certain mutual rights of first refusal to participate in
certain  Louisiana riverboat gaming opportunities  of  the  other
party on terms and conditions to be specified.

The  Company is prohibited by the Louisiana Act from engaging  in
both  the  manufacture  and operation of video  poker  gaming  in
Louisiana  and,  therefore, the Company does not manufacture  its
own video poker machines for use in Louisiana.

The  Louisiana legislature has recently passed a bill which  will
result  in  an  election to be held in November 1996  which  will
allow  each  parish  to  decide whether to disallow  video  poker
machines,  riverboat casinos and, in Orleans  Parish,  land-based
casinos.  If any parish in which the Company operates  elects  to
disallow  video poker machines, the Company would have  to  cease
its  video  poker operations there by June 30, 1999. The  Company
cannot  predict which parishes will so elect; however, if Orleans
Parish or certain other parishes in which the Company operates so
elect,  the  cessation  of the Company's video  poker  operations
would have an adverse effect on the operations of the Company.

On  December  17, 1993, the Company incurred a fire loss  at  the
Fairgrounds Race Course in New Orleans where the Company operated
199  gaming  machines  prior  to the  fire,  193  of  which  were
destroyed  in  the fire.  The Company was fully insured  for  all
equipment,  leasehold  improvements, other  assets  and  business
income  with  the  exception  of  immaterial  deductibles.   From
December  17,  1993 through June 30, 1996, the  Company  recorded
approximately  $815,500  of  income  from  business  interruption
insurance  proceeds of which $327,000 was recorded  in  the  year
ended  June  30, 1996.  The Company is discussing  settlement  of
additional  business  interruption  claims  with  the   insurance
carrier.

Sales  and  Marketing.  VSI has developed an extensive  marketing
program  under  the names "The Players Room"  and "Rockin'  Horse
Lounge"  which are designed to attract primarily local  residents
to  its facilities. Media placement has focused on newspaper  and
radio  advertising  with promotions including  a  player's  club,
direct mailings and offerings of a wide range of prizes.

If  the  result  of the November vote is favorable,  the  Company
intends  to selectively expand its operations in the greater  New
Orleans area by increasing the number of video poker machines  in
certain of its existing locations as demand warrants, as well  as
investigating  the  addition of new locations under  its  current
contract with the Fair Grounds in areas where competitive factors
are  favorable. Under the Louisiana Act, racetracks and OTBs  are
permitted to install an unlimited number of video poker  machines
while truckstops and taverns may install only limited numbers  of
such machines.

Competition.  The Company is subject to extensive competition for
contracts  to  operate  video poker machines  and  the  Company's
racetrack  and  OTB parlors compete with various  riverboats  and
truck stops and locations with liquor licenses throughout the New
Orleans  area. Each truck stop is permitted to operate up  to  50
video  poker machines and each tavern is permitted to operate  up
to  three  video  poker machines. Louisiana has riverboat  gaming
statewide and several riverboats are operating in Orleans Parish.
Riverboats  are  permitted  to  have  live  table  games  and  an
unlimited  number  of gaming machines, including  slot  machines.
Louisiana has also authorized one land-based casino, permitted to
include  live  table  games  and an unlimited  number  of  gaming
machines  in New Orleans, which opened in May 1995; however,  its
operator   filed   for  bankruptcy  reorganization   and   ceased
operations  in  November  1995.  The  operator  has  stated   its
intention    to   reopen   the   land-based   casino    following
reorganization.


Casino Operations

Rainbow Casino.  On July 16, 1994, the Rainbow Casino located  in
Vicksburg,  Mississippi  permanently  opened  for  business.  The
project  includes  the Rainbow Casino, which is  a  24,000-square
foot casino owned and operated by the Company which during fiscal
year 1996 operated approximately 588 gaming machines and 27 table
games. The facility also includes an 89-room Days Inn hotel and a
10-acre   indoor   and  outdoor  entertainment   complex   called
Funtricity   Entertainment  Park,  which  was  developed   by   a
subsidiary  of  Six  Flags  Corporation.  Both  the   hotel   and
entertainment  park, which were substantially completed  in  late
May 1995, are operated by third parties. The property is the only
destination   of   its   kind   in   Mississippi   containing   a
casino/hotel/family entertainment complex.

Through   a   wholly-owned  subsidiary,  the  Company  originally
purchased  a 45% limited partnership interest in  Rainbow  Casino
Vicksburg  Partnership,  L.P.  ("RCVP"),  a  Mississippi  limited
partnership  which  owns the casino, all  assets  (including  the
gaming equipment) associated with the casino and certain adjacent
parcels of land. The 55% general partnership interest in RCVP was
held  by  Rainbow  Casino  Corporation ("RCC"),  an  unaffiliated
Mississippi corporation. Pursuant to a management agreement dated
October  29,  1993, which terminates on December  31,  2010,  the
Company  through a wholly-owned subsidiary also serves as manager
of  the  casino. In connection with the completion of the  casino
and  the  acquisition  of  its original 45%  limited  partnership
interest, the Company funded a $3,250,000 advance to RCC  on  the
same  terms as RCC's financing from Hospitality Franchise Systems
("HFS")  (other than the fact that such advance is subordinate to
payments due to HFS, and the HFS financing is secured).  The  HFS
financing provided to RCC on August 3, 1993 consisted of  a  $7.5
million  loan  secured by a first priority lien  on  all  of  the
assets  of  the  project. The terms of the HFS financing  provide
that,  in connection with the loan and certain marketing services
provided by HFS to RCVP, RCVP will pay to HFS a perpetual royalty
based  upon the casino's annual gross gaming revenues of  12%  on
the  first $40.0 million, 11% on the next $10.0 million, and  10%
thereafter.

On  March  29, 1995, the Company consummated certain transactions
whereby  the  Company  acquired from RCC the controlling  general
partnership  interest  in  RCVP  and  increased  its  partnership
interest. In exchange for the commitments by NGM, a subsidiary of
National   Gaming  Corporation,  and  the  Company   to   provide
additional financing (up to a maximum of $2.0 million each) to be
used, among other things for the completion of certain incomplete
elements of the project which survived the opening of the  casino
(which  RCC  was  to  have been responsible for,  but  failed  to
complete) and for a $0.5 million payment to HFS as a waiver  fee,
and  a  commitment by the Company  to fund any additional capital
necessary for the completion, upgrading or working capital of the
project, the following occurred: (i) a subsidiary of the  Company
became the general partner and RCC became the limited partner and
(ii) the respective partnership interests were adjusted. Pursuant
to  the  transactions consummated on March 29, 1995, RCC  is  now
entitled  to  receive 10% of the net available cash  flows  after
debt  service and other items, as defined (which amount increases
to  20% of such amount if revenues exceed $35.0 million but  only
on  such  incremental amount), for a period  of  15  years,  such
period  being  subject to one year extensions for  each  year  in
which  a  minimum  payment of $50,000  is  not  made.  Also,  the
Company's  5.2% royalty on gross revenues was terminated  on  the
date  it became the general partner.  In addition, if during  any
continuous  12-month period until December 31,  1999  the  casino
achieved  earnings  from the project of at  least  $10.5  million
before  deducting depreciation, amortization, royalty and  income
taxes,  then the Company would be obligated to make  a  one  time
payment to certain principals of the original partnership  of  an
amount  aggregating  $1.0  million  in  cash  or  shares  of  the
Company's common stock 180 days after the occurrence. The  casino
has  achieved  the required earnings as adjusted in  the  twelve-
months ended March 31, 1996, and the Company intends to make  the
required  payment in cash by September 27, 1996. As of  June  30,
1996,  amounts outstanding under the HFS facility and the related
financings aggregated $7.9 million.

Plantation Station.  In April 1990, the Company purchased, for an
aggregate  purchase price of $9.5 million, substantially  all  of
the   assets   of  the  Plantation  Station  casino  ("Plantation
Station")  located  near the border of the  cities  of  Reno  and
Sparks  in  northern  Nevada.  Plantation  Station  is  a  20,000
square-foot  casino  which  during  fiscal  year  1996   operated
approximately  447  gaming machines, keno  and  10  table  games,
including  blackjack,  craps, roulette and  poker.  In  addition,
Plantation  Station includes a 300-seat restaurant and  offers  a
race  and sports book which is leased to an independent race  and
sports  book operator. Plantation Station is convenient  to  both
Reno and Sparks and caters to the local market.

Sales   and   Marketing.   The  Company's  casinos   target   the
cost-conscious  segment of the market. The Company  promotes  its
casinos  primarily  through  special promotional  events  and  by
providing quality food at reasonable prices.

Competition.  Gaming of all types is available throughout  Nevada
and  Mississippi in numerous locations, including many  locations
which  may  compete  directly or indirectly  with  the  Company's
casino    operations.   Many   of   these   competitors   possess
substantially  greater  financial and other  resources  than  the
Company.  Many  of  such competitors include large  casino-hotels
which  offer  more variety and amenities and may be perceived  to
have more favorable locations than the Company. The operation  of
casinos   is   a  highly  competitive  business.  The   principal
competitive  factors  in  the industry include  the  quality  and
location of the facility, the nature and quality of the amenities
and  customer services offered and the implementation and success
of   marketing  programs.  Plantation  Station's  primary  casino
operations  focus  on the local market rather  than  the  tourist
market.  Accordingly,  the Company believes  that  the  principal
competition for Plantation Station's operations comes from larger
"locals"  casinos. The Rainbow Casino appeals to both locals  and
visitors  to historic Vicksburg, Mississippi. The Rainbow  Casino
is  the  fourth gaming facility to open in Vicksburg, Mississippi
and  as  such,  faces substantial direct competition  for  gaming
customers in the region. In addition, a potential gaming site  on
the  Big  Black River has been proposed, which would  be  located
approximately 15 miles closer to Jackson, Mississippi which is  a
primary market for Vicksburg.


Closed Casinos and Taverns

In  July 1993, the Company began leasing and operating the casino
at  the 326 room Quality Inn located approximately one mile  from
the  Las  Vegas  Strip.  The casino at Quality Inn  contains  156
gaming devices and 3 table games.  The Company's lease to operate
this  facility expired in July 1995.  The Company  chose  not  to
exercise  its  renewal  rights under  this  lease.   The  Company
operated under modified lease terms which expired in June 1996.

The  Company had leased and operated the Mizpah Hotel and  Casino
("Mizpah"),  a  small casino and hotel in Tonopah,  Nevada.   The
Mizpah  has  56  rooms,  two restaurants and  70  gaming  devices
catering primarily to local residents and travelers between  Reno
and Las Vegas. On December 31, 1995, in accordance with the terms
of the lease,  the Company notified the landlord of the Mizpah of
its intention to exercise the termination clause of the lease and
gave  the  requisite 120 days notice at that time.  Consequently,
the  lease  expired  in  April 1996, but the  Company  agreed  to
continue operating the Mizpah until June 1996.

From  1990 to 1992, the Company had acquired six taverns  in  the
Las  Vegas  area  when the owners of the locations  defaulted  on
their  subleases with the Company. The Company operated three  of
the  locations  with a total of 80 gaming devices.  In  addition,
each  of  the  locations include full-service  restaurants.   The
other  locations were either not currently open for  business  or
operated  by unaffiliated third parties pending the sale  of  the
properties.    Due  to  continuing  operating  losses   and   the
incompatibility of small independent tavern operations  with  the
Company's  overall growth strategy, in fiscal  1994  the  Company
elected  to  dispose  of its taverns. Subsequently,  the  Company
completed  an agreement in September 1995 to sell all six  tavern
locations  to an unaffiliated third party. Pending the obtainment
of  the appropriate approvals from Nevada gaming authorities, the
Company  agreed to continue to operate the opened  taverns  until
the buyer could assume the operations. Final approval was granted
to  the  buyer in January 1996, at which time the Company  ceased
operating the taverns.

Patents, Copyrights and Trade Secrets

Bally  Gaming and Systems have copyrighted both the  source  code
and  the  video presentation of its games and registered many  of
these  copyrights  with  the  U.S.  Copyright  Office  under  the
Copyright  Act of 1976. Game version upgrades and new  games  are
currently  in  the process of United States patent and  copyright
registration.  Such  copyrights  expire  at  various  dates  from
September  2056 to October 2065. In addition, some of  the  games
have  Federal  and/or state trademarks registered with  the  U.S.
Patent  and Trademark Office. Some of the games (either currently
used  or  reserved for future development) also  are  covered  by
patents  filed  with the U.S. Patent and Trademark  Office.  Such
patents expire at various dates from May 2008 to March 2012.

Bally  Gaming  and  Systems are obligated  under  several  patent
agreements  to  pay royalties ranging from approximately  $50  to
$200 per game depending on the components in the gaming machines.
Additionally,  based  on an amendment to the trademark  licensing
agreement  between the Company and BEC dated May  10,  1996,  the
Company is obligated to pay a royalty on new machines sold of $35
per  machine  beginning on June 18, 1996 with  a  minimum  annual
royalty  payment of $1,000,000 for the initial five-year term  of
the amended agreement, which is subject to annual renewals by the
Company thereafter. Royalty expense for BGII for the years  ended
December  31, 1993, 1994 and 1995, and the six months ended  June
30,  1996  was $1.1 million, $2.9 million, $3.0 million and  $1.1
million, respectively.

In  July 1992, BGII reached an agreement for an exclusive license
until  December  31,  2005, subject to  extension,  of  a  patent
relating  to  the  use  of credit cards in  gaming  machines  and
acquired  1%  of  the stock of Scotch Twist,  Inc.,  the  private
company  which granted this license in exchange for the  issuance
of 100,001 shares of BGII's common stock and other considerations
totaling $1.7 million.  The licensing agreement requires BGII  to
commit $1.2 million  in research and development costs related to the patent,
plus any costs related to obtaining required regulatory approvals
and licenses. As of June 30, 1996, approximately $1.0 million had
been spent relating to this commitment.

In  connection with a settlement agreement entered  between  BEC,
Bally Gaming, Inc., BGI Enterprises, BGII and IGT on December 16,
1992,  BGII  sold  its interest in the Casino Interlink  Multiple
Location  Progressive System (the "Progressive System")  to  IGT.
The  Company  reserved certain rights in the sale, including  the
rights  to  continue to sell the Progressive  System  (i)  within
Europe, (ii) for use in single locations, and (iii) worldwide  in
lottery   applications.   This  agreement  is  binding   on   all
successors and assigns of the Company.

The Company has registered the trademark "CEI" and its design and
the logos of United Gaming, Inc. and United Coin Machine Co. with
the U.S. Patent and Trademark Office.

Business Development Activity

The  Company  has  been  very active in its business  development
activity.  While the Company will continue to be  active  in  the
future,  it  intends  to reduce development expenses  related  to
mergers,  acquisitions and joint ventures. The reduction reflects
the  elimination of costs that were being incurred prior  to  the
Company's accomplishment of its strategic plan to acquire a major
electronic  gaming machine manufacturing and systems company.  To
accomplish this reduction the Company intends to reduce fees paid
to  consultants and legal costs related to other transactions the
Company had been pursuing.


Employees and Labor Relations

As  of  June 30, 1996, the Company employed  approximately  1,100
persons  in the State of Nevada, VSI employed 70 persons  in  the
State  of  Louisiana, RCVP employed 390 persons in the  State  of
Mississippi,  the Company employed approximately  60  persons  in
various  other  states and Bally Wulff employed  440  persons  in
Germany.  None  of  such  employees is covered  by  a  collective
bargaining  agreement.  Bally  Wulff's  employees,  however,  are
covered  by German regulations which apply industry-wide and  are
developed,   to   some   extent,  through  negotiations   between
representatives of the metal working industry employers  and  the
trade union representing the employees. These regulations are  in
the  nature  of  collective bargaining agreements and  cover  the
general  terms  and conditions of such items as wages,  vacations
and  work  hours. The regulations codify what are considered  the
common  standards  of  employment in  the  German  metal  working
industry.  The  Company  believes  its  relationships  with   its
employees are satisfactory.

Gaming Regulations and Licensing

General. The manufacture and distribution of gaming machines  and
the  operation  of  gaming facilities are  subject  to  extensive
Federal,  state, local and foreign regulation. Although the  laws
and regulations of the various jurisdictions in which the Company
operates  and  into  which  the Company  may  expand  its  gaming
operations  vary in their technical requirements and are  subject
to   amendment  from  time  to  time,  virtually  all  of   these
jurisdictions   require  licenses,  permits,   documentation   of
qualification,  including  evidence of financial  stability,  and
other  forms of approval for companies engaged in the manufacture
and  distribution of gaming machines and the operation of  gaming
facilities,  as  well  as  for  the  officers,  directors,  major
stockholders and key personnel of such companies.

Any  person which acquires a controlling interest in the  Company
would  have  to meet the requirements of all governmental  bodies
which  regulate the Company's gaming business. A  change  in  the
make-up of the Company's Board of Directors and management  would
require   the   various  Gaming  Authorities   to   examine   the
qualifications of the new board and management. The past  conduct
of  management,  which  may be re-examined  in  conjunction  with
hearings in Nevada, New Jersey and Louisiana, would normally  not
be  a  controlling  factor in passing upon the suitability  of  a
successor group when that prior management group would no  longer
be  in  control  of the Company. Absent actual  approval  of  the
successor  interests controlling the Company after  a  merger  or
other  acquisition, there can be no assurances that  governmental
authorities  would  give  required approvals  to  any  particular
persons or groups.

Nevada.   The ownership and operation of casino gaming facilities
in  Nevada are subject to (i) the Nevada Gaming Control  Act  and
the  regulations  promulgated thereunder (the "Nevada  Act")  and
(ii)  various  local  ordinances and regulations.  The  Company's
gaming,  manufacturing, distributing and  slot  route  operations
(herein  referred  to as "gaming machine management  operations")
are subject to the licensing and regulatory control of the Nevada
State  Gaming  Control Board ("Nevada Board"), the Nevada  Gaming
Commission  ("Nevada Commission"), the County Liquor  and  Gaming
Licensing  Board ("Clark County Board") and various other  county
and  city  regulatory  agencies, all of  which  are  collectively
referred to as the "Nevada Gaming Authorities".

The  laws,  regulations and supervisory procedures of the  Nevada
Gaming  Authorities are based upon declarations of public  policy
which  are concerned with, among other things, (i) the prevention
of  unsavory  or  unsuitable persons from having  any  direct  or
indirect  involvement with gaming at any time  in  any  capacity;
(ii)  the strict regulation of all persons, locations, practices,
associations and activities related to the operation of  licensed
gaming  establishments and the manufacture  and  distribution  of
gaming   machines,  cashless  wagering  systems  and   associated
equipment; (iii) the establishment and maintenance of responsible
accounting  practices  and procedures; (iv)  the  maintenance  of
effective  control  over  the financial practices  of  licensees,
including establishment of minimum procedures for internal fiscal
affairs  and  the safeguarding of assets and revenues,  providing
reliable  record  keeping and requiring the  filing  of  periodic
reports with the Nevada Gaming Authorities; (v) the prevention of
cheating and fraudulent practices; and (vi) providing a source of
state  and  local  revenues through taxation and licensing  fees.
Change  in  such laws, regulations and procedures could  have  an
adverse effect on the gaming related operations conducted by  the
Company.

The  Company  is  registered  with the  Nevada  Commission  as  a
publicly  traded  corporation  ("Registered  Corporation").   The
Company's  direct and indirect subsidiaries which conduct  gaming
operations   at   various  locations,  conduct   gaming   machine
management  operations  and  manufacture  and  distribute  gaming
devices (collectively, "Nevada Subsidiaries") are required to  be
licensed by the Nevada Gaming Authorities.  The licenses held  by
the Nevada Subsidiaries require the periodic payments of fees, or
fees  and taxes, and are not transferable.  The Company has  been
found suitable to own the stock of the Nevada Subsidiaries,  each
of  which  is  a  corporate  licensee  (individually,  "Corporate
Licensee"  and  collectively, "Corporate  Licensees")  under  the
terms of the Nevada Act. As a Registered Corporation, the Company
is   required  periodically  to  submit  detailed  financial  and
operating reports to the Nevada Commission and furnish any  other
information  which the Nevada Commission may require.  No  person
may  become  a stockholder of, or receive any percentage  of  the
profits  from  the  Corporate Licensees without  first  obtaining
licenses  and approvals from the Nevada Gaming Authorities.   The
Company  and  Corporate Licensees have obtained from  the  Nevada
Gaming  Authorities the various registrations, approvals, permits
and  licenses  required in order to engage in gaming  activities,
gaming machine management operations, and in the manufacture  and
distribution of gaming devices for use or play in Nevada  or  for
distribution outside of Nevada.

All  gaming  machines  and  cashless wagering  systems  that  are
manufactured, sold or distributed for use or play in  Nevada,  or
for  distribution  outside of Nevada,  must  be  manufactured  by
licensed  manufacturers  and  distributed  or  sold  by  licensed
distributors. All gaming machines manufactured for use or play in
Nevada   must  be  approved  by  the  Nevada  Commission   before
distribution  or  exposure  for play. The  approval  process  for
gaming  machines and cashless wagering systems includes  rigorous
testing by the Nevada Board, a field trial and a determination as
to  whether the gaming machines or cashless wagering system meets
strict  technical standards that are set forth in the regulations
of   the   Nevada  Commission.  Associated  equipment   must   be
administratively  approved by the Chairman of  the  Nevada  Board
before it is distributed for use in Nevada.

The  Nevada Gaming Authorities may investigate any individual who
has a material relationship to, or material involvement with, the
Company  or the Corporate Licensees in order to determine whether
such  individual is suitable or should be licensed as a  business
associate  of  a  gaming licensee.  Officers, directors  and  key
employees  of the Company who are actively and directly  involved
in  the  licensed  activities of the Corporate Licensees  may  be
required  to  be licensed or found suitable by the Nevada  Gaming
Authorities.   The  Nevada  Gaming  Authorities   may   deny   an
application  for  licensing  for  any  cause  which   they   deem
reasonable.  A finding of suitability is comparable to licensing,
and  both  require submission of detailed personal and  financial
information followed by a thorough investigation.  The  applicant
for  licensing or a finding of suitability must pay all the costs
of  the  investigation.  Changes in licensed  positions  must  be
reported  to  the Nevada Gaming Authorities and  in  addition  to
their  authority  to  deny  an  application  for  a  finding   of
suitability  or  licensure, the Nevada  Gaming  Authorities  have
jurisdiction to disapprove a change in a corporate position.

If  the  Nevada  Gaming  Authorities were  to  find  an  officer,
director  or key employee unsuitable for licensing or  unsuitable
to  continue having a relationship with the Company or  Corporate
Licensees,  the  companies  involved  would  have  to  sever  all
relationships  with  such  person.   In  addition,   the   Nevada
Commission may require the Company or the Corporate Licensees  to
terminate  the  employment  of any person  who  refuses  to  file
appropriate  applications.  Determinations of suitability  or  of
questions  pertaining to licensing are not  subject  to  judicial
review in Nevada.

The  Company  and  Corporate Licensees  that  hold  nonrestricted
licenses  are required to submit detailed financial and operating
reports to the Nevada Commission.  A nonrestricted license  is  a
license  for an operation consisting of 16 or more slot machines,
or  a  license for any number of slot machines together with  any
other  game,  gaming  device, race book or  sports  pool  at  one
establishment.  Substantially all material loans,  leases,  sales
of securities and similar financing transactions by the Corporate
Licensees  that hold a nonrestricted license must be reported  to
or approved by the Nevada Commission.

If  it  were  determined that the Nevada Act was  violated  by  a
Corporate  Licensee,  the  licenses it holds  could  be  limited,
conditioned,  suspended or revoked, subject  to  compliance  with
certain  statutory and regulatory procedures.  In  addition,  the
Company,  the Corporate Licensees and the persons involved  could
be  subject  to substantial fines for each separate violation  of
the  Nevada  Act  at  the  discretion of the  Nevada  Commission.
Further  a supervisor could be appointed by the Nevada Commission
to  operate any nonrestricted gaming establishment operated by  a
Corporate  Licensee  and,  under certain circumstances,  earnings
generated   during  the  supervisor's  appointment  (except   for
reasonable rental of the casino) could be forfeited to the  State
of  Nevada.  Limitation, conditioning or suspension of the gaming
licenses  of  the  Corporate Licensees or the  appointment  of  a
supervisor  could  (and revocation of any gaming  license  would)
materially adversely affect the gaming related operations of  the
Company.

The  Gaming  Authorities  may, at their discretion,  require  the
holder of any security of the Company, such as the Senior Secured
Notes   or   the  Preferred  Stock,  to  file  applications,   be
investigated, and be found suitable to own such security  of  the
Company if the Nevada Commission has reason to believe that  such
ownership  would  otherwise  be inconsistent  with  the  declared
policies of the State of Nevada. The applicant must pay all costs
of  investigation  incurred by the Nevada Gaming  Authorities  in
conducting any such investigation.

The  Nevada Act requires any person who acquires more than 5%  of
any  class  of  a Registered Corporation's voting  securities  to
report  the acquisition to the Nevada Commission. The Nevada  Act
requires that beneficial owners of more than 10% of any class  of
a  Registered Corporation's voting securities apply to the Nevada
Commission for a finding of suitability within 30 days after  the
Chairman  of the Nevada Board mails the written notice  requiring
such  filing. In the event that there is a default in the payment
of  dividends for six consecutive dividend payment dates for both the
Company's 15% Non-Voting Senior Pay-in-Kind Special Stock, Series
B  and  the  11  1/2%  Non-Voting Junior Convertible  Pay-in-Kind
Special  Stock, Series E, each will qualify as a voting  security
under  the  terms of the Nevada Act and will be considered  as  a
separate  class of voting securities for purposes of  determining
beneficial    ownership.   Under   certain   circumstances,    an
"institutional  investor" as defined in  the  Nevada  Act,  which
acquires  more than 10%, but not more than 15%, of a class  of  a
Registered  Corporation's  voting securities  may  apply  to  the
Nevada Commission for a waiver of such finding of suitability  if
such  institutional investor holds the securities for  investment
purposes  only. An institutional investor shall not be deemed  to
hold  voting securities for investment purposes unless the voting
securities were acquired and are held in the ordinary  course  of
business as an institutional investor and not for the purpose  of
causing,  directly or indirectly, the election of a  majority  of
the   members  of  the  board  of  directors  of  the  Registered
Corporation, any change in the Registered Corporation's corporate
charter,  bylaws,  management,  policies  or  operations  of  the
Registered Corporation, or any of its gaming affiliates,  or  any
other action which the Nevada Commission finds to be inconsistent
with  holding the Registered Corporation's voting securities  for
investment purposes only. Activities which are not deemed  to  be
inconsistent  with  holding  voting  securities  for   investment
purposes  only  include: (i) voting on all matters  voted  on  by
stockholders;  (ii)  making  financial  and  other  inquiries  of
management  of the type normally made by securities analysts  for
informational  purposes  and  not  to  cause  a  change  in   its
management,  policies  or  operations;  and  (iii)   such   other
activities  as  the  Nevada  Commission  may  determine   to   be
consistent with such investment intent. If the beneficial  holder
of voting securities who must be found suitable is a corporation,
partnership  or  trust,  it  must submit  detailed  business  and
financial information including a list of beneficial owners.  The
applicant is required to pay all costs of investigation.

Any  person  who  fails  or refuses to apply  for  a  finding  of
suitability or a license within 30 days after being ordered to do
so  by  the Nevada Commission or the Chairman of the Nevada Board
may be found unsuitable.  The same restrictions apply to a record
owner  if the record owner, after request, fails to identify  the
beneficial  owner.   Any  stockholder found  unsuitable  and  who
holds,  directly or indirectly, any beneficial ownership  of  the
common  stock beyond such period of time as may be prescribed  by
the  Nevada  Commission may be guilty of a criminal offense.  The
Company  is subject to disciplinary action if, after it  receives
notice that a person is unsuitable to be a stockholder or to have
any   other  relationship  with  the  Company  or  the  Corporate
Licensees,  the  Company  (i) pays that person  any  dividend  or
interest upon voting securities of the Company, (ii) allows  that
person  to  exercise, directly or indirectly,  any  voting  right
conferred  through  securities held by that  person,  (iii)  pays
remuneration in any form to that person for services rendered  or
otherwise, or (iv) fails to pursue all lawful efforts to  require
such  unsuitable  person  to relinquish  his  voting  securities,
including,  if necessary, the immediate purchase of  said  voting
securities  for  cash  at fair market value.   Additionally,  the
Clark  County  Board  has  taken the position  that  it  has  the
authority to approve all persons owning or controlling the  stock
of any corporation controlling a gaming license.

The  Nevada Commission may, in its discretion, require the holder
of  any debt securities of a Registered Corporation, such as  the
Company's   Senior  Secured  Notes,  to  file  applications,   be
investigated  and be found suitable to own the debt  security  if
the  Nevada Commission has reason to believe that such  ownership
would otherwise be inconsistent with the declared policies of the
State  of  Nevada.  If the Nevada Commission  determines  that  a
person  is unsuitable to own such security, then pursuant to  the
Nevada   Act,  the  Registered  Corporation  can  be  sanctioned,
including  the  loss  of  its approvals, if,  without  the  prior
approval  of  the Nevada Commission, it (i) pays  the  unsuitable
person  any  dividend,  interest or any distribution  whatsoever,
(ii)  recognizes  any voting right by such unsuitable  person  in
connection with such securities; (iii) pays the unsuitable person
remuneration  in  any  form; or (iv) makes  any  payment  to  the
unsuitable  person  by way of principal, redemption,  conversion,
exchange, liquidation or similar transaction.

The  Company  is required to maintain a current stock  ledger  in
Nevada which may be examined by the Nevada Gaming Authorities  at
any time.  If any securities are held in trust by an agent or  by
a  nominee,  the  record holder may be required to  disclose  the
identity   of   the  beneficial  owner  to  the   Nevada   Gaming
Authorities.   A failure to make such disclosure may  be  grounds
for  finding the record holder unsuitable.  The Company  is  also
required to render maximum assistance in determining the identity
of  the beneficial owner.  The Nevada Commission has the power to
impose  a  requirement  that  a  Registered  Corporation's  stock
certificates  bear  a legend indicating that the  securities  are
subject  to  the Nevada Act.  The Nevada Commission  has  imposed
this requirement on the Company. The  Company  may  not make a public 
offering of  its  securities without  the  prior  approval of the  Nevada  
Commission  if  the securities  or  proceeds therefrom are intended  to  be  
used  to construct, acquire or finance gaming facilities in Nevada, or  to
retire  or  extend  obligations incurred for such  purposes.  The
Nevada  Commission has also imposed a requirement on the  Company
that  it  must receive the prior administrative approval  of  the
Nevada  Board  Chairman for any offer for the sale of  an  equity
security in a private transaction.

Changes  in control of the Company through merger, consolidation,
stock or asset acquisitions, management or consulting agreements,
or any act or conduct by a person whereby he obtains control, may
not  occur  without the prior approval of the Nevada  Commission.
Entities  seeking to acquire control of a Registered  Corporation
must  satisfy the Nevada Board and Nevada Commission in a variety
of   stringent  standards  prior  to  assuming  control  of  such
Registered  Corporation.  The Nevada Commission may also  require
controlling  stockholders, officers, directors and other  persons
having  a  material relationship or involvement with  the  entity
proposing to acquire control to be investigated and licensed as a
part of the approval process relating to the transaction.

The   Nevada   legislature  has  declared  that  some   corporate
acquisitions  opposed  by  management,  repurchases   of   voting
securities   and  corporate  defense  tactics  affecting   Nevada
corporate gaming licensees, and Registered Corporations that  are
affiliated with those operations, may be injurious to stable  and
productive   corporate   gaming.  The   Nevada   Commission   has
established  a  regulatory scheme to ameliorate  the  potentially
adverse  affects  of these business practices on Nevada's  gaming
industry  and  to  further Nevada's policy  to:  (i)  assure  the
financial  stability  of  corporate gaming  licensees  and  their
affiliates;  (ii) preserve the beneficial aspects  of  conducting
business  in  the  corporate form; and (iii)  promote  a  neutral
environment   for   orderly  governance  of  corporate   affairs.
Approvals are, in certain circumstances, required from the Nevada
Commission  before a Registered Corporation can make  exceptional
repurchases  of voting securities above the current market  price
thereof  and before a corporate acquisition opposed by management
can  be consummated.  The Nevada Act also requires prior approval
of   a  plan  of  recapitalization  proposed  by  the  Registered
Corporation's  Board of Directors in response to a  tender  offer
made  directly  to the Registered Corporation's stockholders  for
the purposes of acquiring control of the Registered Corporation.

License fees and taxes, computed in various ways depending on the
type of gaming or activity involved, are payable to the State  of
Nevada,  and  to the counties and cities in which the  Licensees'
respective   operations  are  conducted.   Depending   upon   the
particular fee or tax involved, these fees and taxes are  payable
either  monthly, quarterly or annually and are based upon  either
(i)  a percentage of the gross revenues received, (ii) the number
of  gaming  devices  operated,  or  (iii)  the  number  of  games
operated.   A  casino entertainment tax is also  paid  by  casino
operations  where entertainment is furnished in  connection  with
the  selling  of  food or refreshments.  The Corporate  Licensees
that hold a license as an operator of a gaming device route or  a
manufacturer's or distributor's license also pay certain fees  to
the State of Nevada.

Any  person who is licensed, required to be licensed, registered,
required  to be registered, or is under common control with  such
persons  (collectively "Licensees"), and who proposes  to  become
involved  in  a gaming venture outside of Nevada, is required  to
deposit  with  the  Nevada  Board,  and  thereafter  maintain,  a
revolving  fund in the amount of $10,000 to pay the  expenses  of
investigation by the Nevada Board of their participation in  such
foreign  gaming.  The revolving fund is subject  to  increase  or
decrease  in the discretion of the Nevada Commission. Thereafter,
Licensees   are   required  to  comply  with  certain   reporting
requirements  imposed  by  the Nevada  Act.  Licensees  are  also
subject  to disciplinary action by the Nevada Commission if  they
knowingly violate any laws of the foreign jurisdiction pertaining
to  the  foreign  gaming operation, fail to conduct  the  foreign
gaming operation in accordance with the standards of honesty  and
integrity  required  of  Nevada  gaming  operations,  engage   in
activities that are harmful to the state of Nevada or its ability
to  collect  gaming taxes and fees, or employ  a  person  in  the
foreign  operations who has been denied a license or  finding  of
suitability in Nevada on the ground of personal unsuitability.

The  sale of alcoholic beverages at establishments operated by  a
Corporate   Licensee  is  subject  to  licensing,   control   and
regulation  by applicable regulatory agencies.  All licenses  are
revocable  and are not transferable.  The agencies involved  have
full  power  to  limit, condition, suspend  or  revoke  any  such
license,  and any such disciplinary action could (and  revocation
would) have a material adverse affect upon the operations of  the
Corporate Licensees.

Louisiana. The manufacture, distribution, servicing and operation
of  video draw poker devices ("Devices") in Louisiana is  subject
to  the  Louisiana Video Draw Poker Devices Control Law  and  the
Rules  and  Regulations  promulgated thereunder  (the  "Louisiana
Act").   Until  recently  licensing and  regulatory  control  was
provided  by  the Video Gaming Division of the Gaming Enforcement
Section  of  the Office of State Police within the Department  of
Public  Safety  and Corrections (the "Division").  The  Louisiana
legislature recently passed a bill which creates a single  gaming
control  board  for the regulation of gaming in Louisiana.   This
Board   is  called  the  Louisiana  Gaming  Control  Board   (the
"Louisiana  Board") which will issue all licensing after  May  1,
1996  for all forms of legalized gambling in Louisiana (including
gaming  on Indian lands).  The Division will continue to  perform
investigatory  functions for the Louisiana Board.  The  laws  and
regulations  of Louisiana are based upon a primary  consideration
of  maintaining  the health, welfare and safety  of  the  general
public  and upon a policy which is concerned with protecting  the
video  gaming industry from elements of organized crime,  illegal
gambling  activities  and  other  harmful  elements  as  well  as
protecting  the  public from illegal and unscrupulous  gaming  to
ensure  the  fair  play  of  devices. The  Louisiana  legislature
recently  passed a bill which would allow each parish  to  decide
whether  to disallow video poker devices, riverboat casinos  and,
in Orleans Parish, land-based casinos. If any parish in which the
Company  operates  elects to disallow video  poker  devices,  the
Company  would have to cease its video poker operations there  by
June 30, 1999. The Company cannot predict which parishes will  so
elect;  however,  if  all of the parishes in  which  the  Company
operates  so  elect, the cessation of the Company's  video  poker
operations would have an adverse effect on the operations of the Company.

Each  of  the  indirect operating subsidiaries for the  Company's
gaming  operations in Louisiana, VSI and SVS, has been granted  a
license  as  a device owner by the Division.  The other  indirect
subsidiary of the Company, VDSI, has been granted a license as  a
distributor  by  the  Division.  These  gaming  subsidiaries  are
Louisiana  Licensees under the terms of the Louisiana  Act.   The
licenses  held by the Louisiana Licensees expire at  midnight  on
June 30 of each year and must be renewed annually through payment
of  fees.  All license fees must be paid on or before May  15  in
each year licenses are renewable.

The Louisiana Board may deny, impose a condition on or suspend or
revoke  a  license,  renewal or application  for  a  license  for
violations of any rules and regulations of the Louisiana Board or
any  violations  of  the Louisiana Act. In  addition,  fines  for
violations  of  gaming laws or regulations may be levied  against
the  Louisiana  Licensees  and  the  persons  involved  for  each
violation  of the gaming laws.  The issuance, condition,  denial,
suspension or revocation is deemed a pure and absolute  privilege
and  is  at  the discretion of the Louisiana Board in  accordance
with  the  provisions of the Louisiana Act.   A  license  is  not
property or a protected interest under the constitution of either
the United States or the State of Louisiana.

The  Division  has  the  authority to conduct  overt  and  covert
investigations of any person involved directly or  indirectly  in
the  video gaming industry in Louisiana.  This investigation  may
extend  to information regarding a person's immediate family  and
relatives  and  their affiliations with certain organizations  or
other business entities. The investigation may also extend to any
person  who has or controls more than a 5% ownership,  income  or
profits  interest in an applicant for or holder of a  license  or
who  is  a  key  employee,  or who has the  ability  to  exercise
significant influence over the licensee.  All persons or entities
investigated   must   meet  all  suitability   requirements   and
qualifications for a licensee.  The Louisiana Board may  deny  an
application  for  licensing  for any  cause  which  it  may  deem
reasonable.   The applicant for licensing must pay a  filing  fee
which also covers the cost of the investigation.

In  order  for  a  corporation to be licensed as an  operator  or
distributor of video poker gaming devices by the Louisiana Board,
a  majority  of  the stock of the corporation must  be  owned  by
persons who have been domiciled in Louisiana for a period  of  at
least two years prior to the date of the application.

In  addition to licensure as a manufacturer of devices under  the
Louisiana Act, Bally Gaming and Systems have been licensed  as  a
manufacturer  under the Louisiana Riverboat Economic  Development
and  Gaming  Control Act (the "Louisiana Riverboat  Act").  Bally
Gaming  and  Systems' application for a permanent  manufacturer's
license as it relates to the land-based casino in New Orleans was
pending  before  the  Louisiana Economic Development  and  Gaming
Corporation ("LEDGC") at the time the operator of the  land-based
casino filed for bankruptcy reorganization and ceased operations,
resulting in the termination of funding for  an effective closure
of  the LEDGC regulatory operations.  The authority and duties of
LEDGC regarding licensing and regulation of the land-based casino
will  now  fall  within the jurisdiction of the Louisiana  Board.
The   Louisiana   Board  has  recently  promulgated   regulations
governing its operation and the Company has been in close contact
with  representatives of the Louisiana Board  to  coordinate  the
submission of all materials required for the Louisiana  Board  to
issue  the Company such licenses, permits or approvals as may  be
required.

Mississippi.   The  manufacture,  distribution,   ownership   and
operation  of  gaming  machines  in  Mississippi  is  subject  to
extensive  state  and local laws and regulations,  including  the
Mississippi  Gaming Control Act (the "Mississippi Act")  and  the
regulations    (the   "Mississippi   Regulations")    promulgated
thereunder.  The Mississippi Gaming Commission (the  "Mississippi
Commission") oversees licensing and regulatory compliance. Gaming
in  Mississippi  can be legally conducted only on  vessels  of  a
certain minimum size in navigable waters of the Mississippi River
or  in waters of the State of Mississippi which lie adjacent  and
to  the south (principally in the Gulf of Mexico) of the counties
of  Hancock,  Harrison  and Jackson,  and  only  in  counties  in
Mississippi  in  which the registered voters have  not  voted  to
prohibit  such  activities. The voters  in  Jackson  County,  the
southeastern-most county of Mississippi, have voted  to  prohibit
gaming  in  that county. However, gaming could be  authorized  in
Jackson County should the voters fail to disapprove of gaming  in
that county in any referendum, which could be held annually.  The
underlying policy of the Mississippi Act is to ensure that gaming
operations   in  Mississippi  are  conducted  (i)  honestly   and
competitively,  (ii)  free of criminal and corruptive  influences
and  (iii) in a manner which protects the rights of the creditors
of gaming operations.

The  Mississippi  Act  requires  that  a  person  (including  any
corporation  or other entity) must be licensed to conduct  gaming
activities  in  Mississippi. A license to own and operate  gaming
machines  will be issued only for a specified location which  has
been approved as a gaming site by the Mississippi Commission. The
Company, through its interest in RCVP, must apply for renewal  of
such  licenses every two years, which renewal cannot be  assured.
Gaming  holds  a  license to manufacture  and  distribute  gaming
machines.  The current license at the Rainbow Casino will  expire
on June 30, 1998 unless renewed in advance of that date. Alliance
knows  of  no  reason why such license will not be  renewed.  The
Mississippi Act also requires that each officer or director of  a
gaming  licensee,  or  other person who exercises  a  significant
influence over the licensee, either directly or indirectly,  must
be found suitable by the Mississippi Commission. In addition, any
employee of the licensee who is directly involved in gaming  must
obtain  a  work  permit  from  the  Mississippi  Commission.  The
Mississippi Commission will not issue a license or make a finding
of  suitability unless it is satisfied, only after  an  extensive
investigation  paid  for  by  the  applicant,  that  the  persons
associated  with the gaming licensee or applicant for  a  license
are of good character, honesty and integrity, with no relevant or
material criminal record. In addition, the Mississippi Commission
will not issue a license unless it is satisfied that the licensee
is  adequately financed or has a reasonable plan to  finance  its
proposed  operations from acceptable sources,  and  that  persons
associated  with the applicant have sufficient business  probity,
competence  and  experience  to engage  in  the  proposed  gaming
enterprise. The Mississippi Commission may refuse to issue a work
permit  to  a  gaming employee (i) if the employee has  committed
larceny,  embezzlement  or  any  crime  of  moral  turpitude,  or
knowingly   violated   the   Mississippi   Act   or   Mississippi
Regulations,  or  (ii)  for any other  reasonable  cause.  If  an
employee is denied a license, the Company must terminate  his  or
her employment.

The   Mississippi  Commission  has  the  power  to  deny,  limit,
condition, revoke and suspend any license, finding of suitability
or  registration, or fine any person, as it deems reasonable  and
in the public interest, subject to any opportunity for a hearing.
The  Mississippi Commission may fine any licensee or  person  who
was  found  suitable  up to $100,000 for each  violation  of  the
Mississippi  Act  or the Mississippi Regulations,  which  is  the
subject of an initial complaint, and up to $250,000 for each such
violation  which is the subject of any subsequent complaint.  The
Mississippi  Act  provides  for  judicial  review  of  any  final
decision  of  the  Mississippi  Commission  by  petition   to   a
Mississippi Circuit Court, but filing of such petition  does  not
necessarily stay any action by the Mississippi Commission pending
a decision by the Circuit Court.

Each  gaming  licensee must pay a license fee  to  the  State  of
Mississippi  based upon "gaming receipts" (generally  defined  as
gross  receipts  less  payouts to customers  as  winnings).   The
license fee equals four percent of gaming receipts of $50,000  or
less  per month, six percent of gaming receipts over $50,000  and
up  to  $134,000  per month and eight percent of gaming  receipts
over  $134,000 per month.  The foregoing license fees are allowed
as  a  credit against any Mississippi State income tax  liability
for  the year paid.  An additional license fee, equal to $100 for
each  table  game  conducted or planned to be  conducted  on  the
gaming  premises,  is payable to the State annually  in  advance.
Municipal  and  county fees may also be assessed  and  vary  from
jurisdiction  to jurisdiction.  All taxes and fees must  be  paid
timely in order to retain a gaming license.  The Mississippi  Act
also   imposes  certain  audit  and  record  keeping   laws   and
regulations, primarily to ensure compliance with the  Mississippi
Act,  including  compliance with the provisions relating  to  the
payment of license fees.

Under  the  Mississippi Regulations, a gaming licensee cannot  be
publicly  held, although an affiliated corporation, such  as  the
Company,  may  be publicly held so long as the Company  registers
with  and  gets  the approval of the Mississippi Commission.   In
addition,  approval  of any subsequent public  offerings  of  the
securities  of the Company must be obtained from the  Mississippi
Commission  if  any part of the proceeds from that  offering  are
intended to be used to pay for or reduce debt used to pay for the
construction, acquisition or operation of any gaming facility  in
Mississippi.

Under  the  Mississippi Regulations, a person is prohibited  from
acquiring control of a licensee without the prior approval of the
Mississippi  Commission.  Any person who, directly or indirectly,
or  in association with others, acquires beneficial ownership  of
more  than five percent of a licensee must notify the Mississippi
Commission  of this acquisition.  The Mississippi Commission  may
require  that  a  person be found suitable if that  person  holds
between  a  five percent and ten percent ownership  position  and
must  require that a person be found suitable if that person owns
more than ten percent of a licensee.  Furthermore, regardless  of
the  amount  of  ownership, any person  who  acquires  beneficial
ownership may be required to be found suitable if the Mississippi
Commission  has  reason to believe that the acquisition  of  such
ownership  would  be  inconsistent with the  declared  policy  of
Mississippi. Any person who is required to be found suitable must
apply   for   a  finding  of  suitability  from  the  Mississippi
Commission  within 30 days after being requested to  do  so,  and
must  deposit with the State Tax Commission a sum of money  which
is adequate to pay the anticipated investigatory costs associated
with such finding.  Any person who is found not to be suitable by
the  Mississippi Commission shall not be permitted  to  have  any
direct or indirect ownership in the licensee.  Any person who  is
required  to apply for a finding of suitability and fails  to  do
so,  or  who  fails  to  dispose of his or her  interest  in  the
licensee if found unsuitable, is guilty of a misdemeanor.   If  a
finding  of suitability with respect to any person is not applied
for  where  required,  or  if it is  denied  or  revoked  by  the
Mississippi Commission, the licensee is not permitted to pay such
person  for  services rendered, or to employ or  enter  into  any
contract with such person.

Dockside  casinos may be required to be moved to a "safe  harbor"
in  the  event of a threatened hurricane.  The appropriate county
civil  defense  director will determine  when  such  movement  is
required.  In general, it is anticipated that casino vessels will
have  to  be  moved in the event of a Class III  or  more  severe
hurricane  warning, where there is the possibility of  125  miles
per  hour  wind speeds.  The movement of a casino barge will  not
necessarily insure protection against damage or destruction by  a
hurricane.   Furthermore, the removal  of  a  casino  barge  will
generally require several days, and as a consequence, the  casino
barge  will be out of business during that movement, even  if  no
hurricane strikes the casino site.

Any  permanently  moored vessel used for casino  operations  must
meet  the fire safety standard of the Mississippi Fire Prevention
Code, the Life Safety Code and the Standards for the Construction
and  Fire Protection of Marine Terminals, Piers and Wharfs of the
National   Fire   Protection  Association.    Additionally,   any
establishment to be constructed for dockside gaming must meet the
Southern  Standard Building Code or the local building  code,  if
such  a  local building code has been implemented at the casino's
site.

While  unpowered and permanently moored vessels  do  not  require
certification  by the United States Coast Guard, the  Mississippi
Commission  has  engaged  the American  Bureau  of  Shipping,  an
independent consulting agency, which will inspect and certify all
casino  barges  with respect to stability and single  compartment
flooding integrity, in accordance with Mississippi Regulations.

The  laws  and  regulations permitting and governing  Mississippi
casino  gaming were adopted during 1990 and 1991, and  the  first
casinos  opened in August 1992.  Consequently, the interpretation
and  application  of Mississippi law and regulations  may  evolve
over  time,  and any such changes may have an adverse  effect  on
Mississippi licensees.

New  Jersey. The Company's subsidiary that conducts Bally  Gaming
and  Systems' business has previously been licensed  by  the  New
Jersey  Commission  as a gaming-related casino  service  industry
("CSI") in accordance with the New Jersey Casino Control Act (the
"Casino Control Act").   Due to the change of control of BGII  as
a  result  of the Merger, BGII's license as a CSI was terminated.
The  Company  has  applied for a new CSI  license  following  the
Merger  and  the  Company's operations  in  New  Jersey  continue
uninterrupted pursuant to transactional waivers which  have  been
granted,  and  which the Company believes should continue  to  be
granted  by  the  New  Jersey Commission on a sale-by-sale  basis
pending final action on the Company's CSI license application.

In  considering  the  qualifications of an applicant  for  a  CSI
license, the New Jersey Commission may require that the officers,
directors, key personnel, financial sources and stockholders  (in
particular those with holdings in excess of 5%) of the  applicant
and  its  holding  and intermediary companies  demonstrate  their
qualifications. In this regard, such persons and entities may  be
investigated  and  may  be  required to make  certain  regulatory
filings  and  to disclose and/or to provide consents to  disclose
personal  and  financial  data. The costs  associated  with  such
investigation are typically borne by the applicant.

Additional  Domestic Jurisdictions. The Company, in the  ordinary
course    of   its   business,   routinely   considers   business
opportunities  to  expand its gaming operations  into  additional
jurisdictions.

Although the laws and regulations of the various jurisdictions in
which  the Company operates or into which the Company may  expand
its  gaming  operations vary in their technical requirements  and
are  subject  to  amendment from time to time, virtually  all  of
those  jurisdictions require licenses, permits, documentation  of
qualification,  including  evidence of financial  stability,  and
other  forms of approval for companies engaged in the manufacture
and  distribution of gaming machines as well as for the officers,
directors,   major  stockholders  and  key  personnel   of   such
companies.

The  Company  and their key personnel have obtained,  or  applied
for,   all   government  licenses,  registrations,  findings   of
suitability, permits and approvals necessary for the  manufacture
and  distribution, and operation where permitted, of their gaming
machines in the jurisdictions in which the Company currently does
business.  The Company and the holders of its securities  may  be
subject to the provisions of the gaming laws of each jurisdiction
where the Company or its subsidiaries are licensed and/or conduct
business,  including, without limitation, the States of  Arizona,
Colorado,   Connecticut,  Illinois,  Indiana,  Iowa,   Louisiana,
Michigan, Minnesota, Mississippi, Missouri, Montana, Nevada,  New
Jersey,  New  Mexico,  South Dakota,  Wisconsin,  and  the  local
regulatory   authority  within  each  such  state  as   well   as
Australian,  Canadian and other foreign gaming  jurisdictions  in
which BGII and its subsidiaries are licensed or conduct business.
As  a  result of the consummation of the Merger, the Company  and
its  officers  and directors will be required to  apply  for  any
government licenses, permits and approvals necessary or  required
by each of these jurisdictions.

Holders of common stock of an entity licensed to manufacture  and
sell  gaming  machines, and in particular those with holdings  in
excess  of  5%,  should note that local laws and regulations  may
affect  their rights regarding the purchase of such common  stock
and  may  require  such  persons  or  entities  to  make  certain
regulatory  filings, or seek licensure, findings of qualification
or  other  approvals. In some cases this process may require  the
holder  or prospective holder to disclose and/or provide consents
to  disclose  personal  and financial  data  in  connection  with
necessary investigations, the costs of which are typically  borne
by the applicant. The investigatory and approval process can take
three to six months to complete under normal circumstances.

On   July  24, 1996 Bally Gaming entered into a Consent Agreement
and Order (the "Agreement") with the Arizona Department of Gaming
(the  "ADG")  to  resolve  a technical violation  of  the  Tribal
Compact  between  Arizona and the Kaibab Band of Paiute  Indians.
Under the terms of the Agreement, Bally Gaming will be restricted
from  selling  any  new gaming devices to Arizona  Indian  gaming
operations for a period of one year, until July 24, 1997.   Bally
Gaming  may continue to provide service to its Arizona customers,
sell   upgrades  to  its  products  and  conduct  other   routine
transactions  under  the  terms of the  Agreement.  Bally  Gaming
expects  no material economic effect arising out of its inability
to  sell  new  gaming machines in Arizona over  the  next  twelve
months.

Federal  Registration.  The operating subsidiaries of the Company
that  are  involved  in gaming activities are  required  to  file
annually  with  the  Attorney General of  the  United  States  in
connection  with  the sale, distribution or operation  of  gaming
machines. All currently required filings have been made.

Germany. German legislative authorities regulate and monitor  the
wall  machine  industry  so  as to ensure  certain  manufacturing
standards  and  the fairness of each machine to users.  The  most
significant  legislation  presently affecting  the  wall  machine
industry  relates  to prescribed licensing procedures,  the  use,
installation and operation of machines and the taxation of same.

Wall  machine  manufacturers are dependent  upon  the  successful
introduction of new products each year and currently are required
to  receive  prior  government  approval  for  each  new  product
introduction.  Manufacturers are required to apply  for  licenses
through  an  agency of the German federal Ministry of  Economics.
Such  agency  maintains a policy of accepting only two  licensing
applications  from  an individual applicant at  any  given  time.
Bally  Wulff,  through  affiliates  and  subsidiaries,  is  in  a
position  to  file  up  to  six  concurrent  applications.  After
receiving a prototype of a machine for which the applicant  seeks
government licensing approval, the federal agency deliberates for
periods  that  range from approximately 6 to 24 months.  If  that
product  is approved, the wall machine manufacturer is  permitted
to   reproduce   the  sample  machine  initially  submitted   for
government approval. Every wall machine carries with it  a  small
license  card that permits the machine to be operated for  up  to
four years from the initial date of sale, after which it may  not
be  used  in  Germany.  In Germany, wall machines  sold  via  the
secondary market may be operated by a new owner but only for  the
residual  time  remaining on each machine's  four-year  life.  In
addition to licensing requirements for manufacturers, any  person
or  entity which intends to operate a licensed wall machine  must
apply  to local regulatory authorities for a license, which  will
not be granted by the authorities if facts justify the assumption
that the applicant does not possess the requisite reliability. In
this  proceeding, the applicant must furnish a police certificate
of conduct.

German legislation prohibits the public play of wall machines  by
individuals   under   age   18.   Voluntary   agreements    among
manufacturers  and  certain amusement  game  trade  associations,
among  other  things, restrict wall machine advertising  and  the
ability  of  a  player to play more than two  machines  at  once,
require all machines to carry visible warning notices and provide
that  every wall machine is automatically switched off for  three
minutes after one hour of continuous play.

In  April 1993, the German government increased the maximum  coin
drop   per   game  effective  May  7,  1993  from   30   pfennigs
(approximately  $0.20)  to  40  pfennigs  (approximately   $0.26)
although   30-pfennig  machines  are  still   permitted   to   be
manufactured and sold.

The  Spielverordnung (gaming ordinance) specifically governs wall
machines.  These  regulations  limit  game  payouts  to  DM  4.00
(approximately   $2.60  per  game),  require  a  minimum   payout
percentage, detail where the machines may be installed, how  many
may  be  installed and by whom, which games are  prohibited,  the
technical  requirements of the machines and technical review  and
approval.  Operators must comply with regulations which stipulate
how  many  machines may operate within defined square foot  areas
(15 square meters per machine, with a maximum of ten machines per
location). The Spielverordnung was modified in 1985 to achieve  a
significant  reduction  of gaming machines.  Gaming  halls  which
through December 19, 1985 had more gaming machines than permitted
under  the  revised regulations, had a transition period  through
December  31,  1995 to comply with the revised regulations.  Such
facilities were allowed to keep the number of wall machines  used
in  operations in 1985 until December 31, 1990. During the period
January  1,  1991  to  December 31, 1995 they  were  entitled  to
two-thirds of such total number, but they had to be in compliance
with  the new limits by January 1, 1996. In taverns, restaurants,
hotels  and certain other establishments, no more than two gaming
machines are permitted.

The  Baunutzungsverordnung (Ordinance Regarding the Use  of  Real
Estate)  governs the zoning classification of land and  the  type
and   density   of   development  within   the   various   zoning
classifications.    Effective    January    27,     1990,     the
Baunutzungsverordnung  was amended essentially  to  restrict  the
development  of  larger  gaming halls to core  commercial  areas,
limit the permissibility of smaller gaming halls in various types
of  mixed  use  zones and to ban gaming halls in  most  types  of
residential and all types of industrial use areas. Prior to  such
amendment,  gaming  halls, regardless  of  size,  were  generally
allowed  in  core,  business,  mixed  and  industrial  zones.  In
addition,  on a case by case basis, each local zoning  agency  is
authorized  to  exclude  certain types of  otherwise  permissible
uses, including gaming halls.

Subject  to  certain  exceptions,  V.A.T.  of  15%  is  generally
assessed  on  the  sale or supply of any goods  and  services  in
Germany.  Since  the  total amount paid for particular  goods  or
services is considered to be the gross price in calculating  such
tax,  the  actual  rate is 13.04%. With respect to  operators  of
gaming  machines, prior to January 1, 1994, V.A.T.  was  to  have
been  assessed  at a rate of 0.1304 times a multiplier  of,  with
respect  to the period from January 1, 1991 through December  31,
1992,  2.0  times  the amount remaining in  the  cash  box  after
payoffs  to  players  and,  with  respect  to  the  period   from
January  1, 1993 through December 31, 1993, 2.5 times the  amount
remaining  in  the cash box after payouts to players.  Commencing
January 1, 1994 the tax rate was changed to 0.1304 times the cash
handled  by  a  machine. During mid-1994, the  German  government
effected  a  tax  law revision based on a European  Court  ruling
whereby  V.A.T.  charged to the operators of  wall  machines  was
significantly  reduced. In accordance with the  ruling,  for  all
cases arising on or after, or that were pending on, July 5, 1994,
the  basis  for  taxation  has been the  cash  remaining  in  the
machines.  The  rule  requiring a minimum  payout  percentage  is
applied  to  the  amount remaining in the cash box  net  of  such
V.A.T.  Depending  on  the municipality in  which  a  machine  is
located, operators may also have to pay a monthly leisure tax  on
each machine of up to DM 600 (approximately $390).

The  business  conducted by Bally Wulff had  benefited  from  the
Berlin Promotion Act, a special tax statute which was intended to
support  the  economy of West Berlin in various  ways.  With  the
reunification of Germany, the need for benefits provided  by  the
law  is  perceived  to have decreased. Consequently,  the  German
government  has  enacted amendments to the Berlin  Promotion  Act
which are designed to phase out, over a number of years, most  of
the  tax  benefits and incentives provided by the law. These  tax
benefits and incentives have been changed in five ways:  (i)  the
V.A.T. rebates of up to 10% to enterprises located in West Berlin
for sales to German customers outside West Berlin were eliminated
by  January 1, 1994, which began with an initial 30% decrease  on
January 1, 1992, and continued with further decreases of  20%  on
July  1, 1992, 25% on January 1, 1993 and 25% on January 1, 1994;
(ii)  the  V.A.T.  rebates of 4.2% for German  (other  than  West
Berlin)  enterprises  which  purchase  goods  from  West   Berlin
taxpayers'  enterprises were abolished effective  July  1,  1991;
(iii) special accelerated depreciation allowances which permitted
West  Berlin  taxpayers to pay to write off 75% of  the  cost  of
qualifying fixed assets at any time during the first three  years
after  acquisition have been modified to limit the write  off  to
50%;   (iv)  certain  special  investment  subsidies  have   been
restricted and were completely eliminated by the end of 1994; and
(v)  tax credits on German federal income taxes were reduced from
22.5%  in  1990 to 20% in 1991, 13.5% in 1992, 9.0% in  1993  and
4.5%  in  1994,  and were phased out completely by  December  31,
1994.

During  fiscal  1996, Bally Wulff increased  the  amount  of  tax
reserves by $1.0 million (to a total reserve of $1.4 million)  as
a  result  of  developments in an ongoing  quadrennial  audit  of
Wulff's  tax  returns for the years 1988 through 1991.  While  no
written  claim  or  assessment has been issued,  the  German  tax
authorities  have  orally proposed preliminary adjustments  which
range from $1.4 million (which has been accrued) to $5.0 million.


ITEM 2.   PROPERTIES

The   following  table  sets  forth  information  regarding   the
Company's  leased  properties  (exclusive  of  space  leases   in
connection  with its gaming device routes) as of June  30,  1996,
all of which are fully utilized unless otherwise noted:

                                                                         Annual
                                                          Building       Rental
Location            Use                                  Square Feet    Payments
                                                                 (In 000s)

Las Vegas, Nv.      Executive offices, route 
                      operations and manufacturing          72,000       $  486
Washington, D.C.    Administrative offices                     400           31
New York, N.Y.      Executive offices                        4,400          158
Sparks, Nv.         Administrative offices and 
                      warehousing                           38,000          311
Sparks, Nv.         Sales offices and warehousing           11,000          114
Absecon, N.J.       Sales offices and warehousing           15,800           54
Biloxi, Ms.         Sales offices                            5,000           24
Golden, Co.         Sales offices                            1,500           16
Rosemont, Il.       Sales offices                            4,900           22
Dania, Fl.          Sales offices                            3,400           34
Elko, Nv.           Sales office and route operations        4,200           22
Laughlin, Nv.       Sales offices                              600            9
Sidney, Australia   Sales offices                              700           36
Johannesburg, 
  So. Africa        Sales offices                            2,000           20
Las Vegas, Nv.      Warehousing                             57,000          242
Berlin, Germany     Administrative offices and
                      manufacturing                         98,000          565
Hannover, Germany   Administrative offices and
                      warehousing                           32,000          251
Las Vegas, Nv.      Subleased office space                   9,500           58
Reno/Sparks, Nv.    Route operations                         2,100           71
Carson City, Nv.    Route operations                         2,500            8
Fallon, Nv.         Route operations                           900            5
Las Vegas, Nv.      Route location                           8,000          419
Las Vegas, Nv.      Tavern                                   4,900          100
Las Vegas, Nv. (1)  Ground Lease                               ---          320
Sparks, Nv. (2)     Ground Lease                               ---            4
New Orleans, La.    Administrative offices & 
                      route operations                       6,000           53
Covington, La.      OTB Operation                            2,500           36
Metairie, La.       OTB Operation                           11,000           51
New Orleans, La.    OTB Operation                            5,100           25

(1)   Lease  consists of ground lease for parking at  the  Trolley
      Stop.
(2)   Lease consists of long-term land lease for parking  at  the
      Plantation.





The  following table sets forth information regarding  properties
owned  by the Company as of June 30, 1996, all of which are fully
utilized unless otherwise noted:

                                                          Building
Location              Use                              Square Feet (1)
                                                         (In 000s)
Las Vegas, Nv.        Administrative offices and
                         manufacturing                    150,000
Reno/Sparks, Nv.      Casino                               35,000
Vicksburg, Ms.        Casino                               24,000
Vicksburg, Ms.        Administrative offices                3,200
Vicksburg, Ms.        Vacant- Land                            ---
Las Vegas, Nv.        Tavern/Land                           5,000
North Las Vegas, Nv.  Parking                                 ---
Atlantic City, N.J.   Subleased office space                7,000

In addition, the Company leases approximately 20 properties which
have  been subleased in connection with its gaming device routes.
The properties range in size from approximately 1,750 square feet
to  7,700  square feet.  The remaining terms of the leases  range
from   one  to  14  years  with  monthly  payments  ranging  from
approximately  $1,700  to  $10,200.  See  Note  11  of  Notes  to
Consolidated  Financial  Statements for  information  as  to  the
Company's lease commitments with respect to the foregoing  rental
properties.  The Company believes its facilities are suitable for
its  needs  and  the Company has no future expansion  plans  that
would make these properties inadequate.

In  addition  to  the principal facilities, the  Company  has  21
leased  locations  and  2 owned locations in  Germany  which  are
primarily  used  for sales and service offices  as  well  as  for
warehousing   purposes.  The  properties  range  in   size   from
approximately  1,000  square feet to 10,000  square  feet.    The
leased  locations have terms of occupancy varying from  month-to-
month  tenancies  to 6 years with monthly payments  ranging  from
approximately  $750  to  $9,600.  Management  believes  that  its
existing facilities are adequate for its operations.

ITEM 3.   LEGAL PROCEEDINGS

Litigation Relating to the Merger.

On  or  about  June 19, 1995, three purported class actions  were
filed  in  the  Chancery Court of Delaware by  BGII  stockholders
against  BGII  and  its  directors (the "Fiorella,  Cignetti  and
Neuman  Actions") in connection with the then-proposed merger  of
BGII  with WMS ("WMS Merger"). Also on or about June 19, 1995,  a
purported  class  action  was filed  in  the  Delaware  Court  of
Chancery by a BGII stockholder against BGII and its directors and
the  Company (the "Strougo Action") in connection with the tender
offer  and consent solicitation made by the Company (subsequently
superseded by the execution of the Merger Agreement). On or about
July  6,  1995, the plaintiffs in the Fiorella, Cignetti,  Neuman
and  Strougo Actions (collectively, the "Stockholder Plaintiffs")
filed with the Court a motion to consolidate the four actions. On
or  about  July  27, 1995, certain of the Stockholder  Plaintiffs
filed  an  amended  complaint  that adopted  certain  allegations
concerning self-dealing by BGII directors in connection with  the
merger  agreement  entered into with WMS (the  "WMS  Agreement");
added  a  claim  relating to BGII's alleged failure  to  hold  an
annual  meeting  as  required; and added WMS  as  defendant.  The
amended  complaint also alleged that BGII intended, in  violation
of  Delaware  law,  to  sell Bally Wulff  without  first  seeking
stockholder  approval  of the sale. The action  sought  an  order
enjoining  defendants  from  proceeding  with,  consummating   or
closing the WMS Merger, or rescinding it if it closed; preventing
the  sale  of   Bally  Wulff without prior stockholder  approval;
declaring  invalid BGII's agreement to pay WMS a fee if  the  WMS
Agreement   is  terminated  by  BGII  in  certain  circumstances;
compelling an auction of BGII and the provision of due  diligence
to   the  Company;  scheduling  an  immediate  meeting  of   BGII
stockholders;  and  awarding  compensatory  damages.   Management
believes  these  claims  to  be  without  merit  and  intends  to
vigorously defend these actions.

On  October  23,  1995, WMS instituted a suit in New  York  State
Court  against BGII for BGII's failure to pay $4.8  million  upon
termination   of  the  WMS  Agreement.  Management   intends   to
vigorously  defend  this  action.  On  November  22,  1995,  BGII
answered  the  complaint  and brought counterclaims  against  WMS
alleging  that WMS repudiated and breached the WMS Agreement  by,
among  other  things,  failing to act in good  faith  toward  the
consummation of the WMS Merger, advising BGII that it  would  not
perform  as  agreed but would impose new conditions  on  the  WMS
Merger,  acting  in excess of its authority and  undermining  the
ability of BGII to perform the WMS Agreement. On February 8, 1996
WMS  moved  for summary judgment. On April 2, 1996, BGII  opposed
WMS's motion and cross-moved for summary judgment.

On  September  14,  1995, a stockholders'  class  and  derivative
action  was  commenced by Richard Iannone, a stockholder  of  the
Company, against the Company, the members of its current Board of
Directors and certain of its former directors in Federal District
Court  in Nevada asserting, among other matters, that the Company
has  wasted corporate assets in its efforts to acquire  BGII  by,
among  other things, agreeing to onerous and burdensome financing
arrangements that threaten the Company's ability to continue as a
going  concern and that the Company had made false and misleading
statements  and  omissions  in connection  with  that  effort  by
failing  to  disclose the need to refinance an  additional  $53.0
million of existing BGII indebtedness, by failing to disclose how
the  Company would recapitalize the combined indebtedness of both
companies  and by failing to disclose the allegedly leading  role
played  by Richard Rainwater in the Company's efforts to  acquire
control  of  BGII which, given assurances made by the Company  to
gaming  regulators  in Nevada that the unlicensed  Mr.  Rainwater
would  not play an active role in the management of the  Company,
could  expose  the  Company to suspension or  revocation  of  its
Nevada  gaming  license.  In  addition,  the  stockholder  action
against  the  Company alleges that (i) the Company  substantially
inflated its results of operations by selling gaming machines  at
inflated  prices  in exchange for promissory notes  (without  any
down  payment) which the Company knew could not be paid  in  full
but  which  the  Company  nevertheless recorded  at  full  value,
(ii) the Company doctored reports sent to its route customers and
(iii)  the  directors of the Company had caused  the  Company  to
engage in self-dealing transactions with certain directors  which
resulted  in  the exchange of the Company assets for  assets  and
services of vastly lesser value. On September 21, 1995, a  United
States  magistrate denied the plaintiffs' request  for  expedited
discovery,   stating  that  Mr.  Iannone  was  not  an   adequate
representative  and was not likely to succeed on the  merits.  On
October  4,  1995, the defendants filed a motion to  dismiss  the
action.  On  December 18, 1995, the plaintiff  filed  an  amended
shareholder  derivative  complaint. The plaintiff  is  no  longer
asserting any class claims. On March 5, 1996 the defendants filed
a  motion to dismiss the amended complaint. On May 16, 1996,  the
magistrate  judge, on motion of defendants, stayed  discovery  in
this case pending a ruling by the court on the defendants' motion
to dismiss the amended complaint.

Other Litigation

In  1994,  after  an  intensive Federal  investigation  of  Bally
Gaming's former Louisiana distributor, eighteen individuals  were
indicted  on  charges  of racketeering and  fraud  against  Bally
Gaming  and the Louisiana regulatory system. Among those indicted
were  the former distributor's stockholders, directors, employees
and others alleged to be associated with organized crime. Fifteen
entered pleas of guilty before trial and the remaining three were
convicted  in  October 1995. In addition, Alan  Maiss,  a  former
director  and president of BGII, pled guilty to misprision  of  a
felony   in   connection  with  such  investigation.  BGII,   its
subsidiaries and its current employees were not subject  to  such
investigation.

Prior  to  the  conclusion of the Federal criminal  case,  BGII's
activities with regard to its former VLT distributor in Louisiana
were  the subject of inquiries by gaming regulators and a  report
by the New Jersey Division of Gaming Enforcement dated August 24,
1995.   The  New  Jersey Commission and Division of  Gaming  have
indicated  that  in light of the merger and consequent  personnel
changes that have occurred at BGII, there will be no need  for  a
hearing  and  the inquiry can be resolved by stipulation.   There
has  been  no  indication  from the  New  Jersey  Commission  and
Division  of  Gaming  that the inquiry will have  any  effect  on
BGII's  pending  license application. The Gaming  Authorities  in
Ontario,  Canada,  who  have investigated the  matter,  issued  a
gaming registration to Bally Gaming on February 8, 1996.

On  September 25, 1995, BGII was named as a defendant in a  class
action  lawsuit  filed in Federal District Court  in  Nevada,  by
Larry  Schreirer  on behalf of himself and all  others  similarly
situated  (the "plaintiffs"). The plaintiffs filed  suit  against
BGII  and  approximately 45 other defendants (each a "defendant,"
and collectively the "defendants"). Each defendant is involved in
the  gaming  business  as either a gaming  machine  manufacturer,
distributor, or casino operator. The class action lawsuit  arises
out of alleged fraudulent marketing and operation of casino video
poker  machines  and  electronic slot  machines.  The  plaintiffs
allege that the defendants have engaged in a course of fraudulent
and  misleading  conduct intended to induce people  into  playing
their  gaming  machines  based on a false belief  concerning  how
those  machines actually operate as well as the extent  to  which
there  is  actually an opportunity to win on any given play.  The
plaintiffs   allege  that  the  defendants'  actions   constitute
violations  of the Racketeer Influenced and Corrupt Organizations
Act (RICO) and give rise to claims of common law fraud and unjust
enrichment. The plaintiffs are seeking monetary damages in excess
of  one billion dollars, and are asking that any damage awards be
trebled  under  applicable Federal law. Management  believes  the
plaintiffs' lawsuit to be without merit. The Company  intends  to
vigorously pursue all legal defenses available to it.

The  Company  is  also  a party to various lawsuits  relating  to
routine matters incidental to its business.  Management does  not
believe  that  the  outcome  of such  litigation,  including  the
matters  above,  in the aggregate, will have a  material  adverse
effect on the Company.


ITEM 4.   SUBMISSION OF MATTERS TO A VOTE OF SECURITY HOLDERS

During the fourth quarter of the fiscal year ended June 30, 1996,
the  Company's stockholders, through the solicitation of  proxies
or  otherwise, acted by written  consent  to  approve  the
issuance  of  up to $85 million of the Company's 7.5% Convertible
Senior  Subordinated  Debentures due 2003 (the  "New  Convertible
Debentures")  in  exchange for its existing $85 million  of  7.5%
Convertible  Subordinated Debentures due 2003,  as  well  as  the
issuance on conversion of the New Convertible Debentures of up to
850,000   shares   of  the  Company's  11.5%  Non-Voting   Junior
Convertible Pay-in-Kind Special Stock, Series E, par  value  $.10
per  share  (the  "Series E Special Stock") and the  issuance  on
conversion  of the New Convertible Debentures and  the  Series  E
Special Stock of up to 17,857,143 shares of the Company's  Common
Stock,  without  taking into account shares of Series  E  Special
Stock  that may in the future be issued as pay-in-kind  dividends
and  shares  of Common Stock that may be issued on conversion  of
shares  of  Series E Special Stock so issued or as  a  result  of
antidilution  adjustments. This item was approved by consent of a  majority
of the common stockholders on May 31, 1996.

                            PART II

ITEM  5.      MARKET  FOR REGISTRANT'S COMMON  EQUITY  AND RELATED 
              SHAREHOLDER MATTERS

The  Common  Stock is traded on the Nasdaq National Market  under
the  symbol "ALLY".  The following table sets forth the high  and
low  closing bid price of the Common Stock as reported by  Nasdaq
for the periods indicated.

                                     Price Range of
                                      Common Stock
                                       High    Low

     Fiscal Year Ended June 30, 1995
          1st Quarter                $ 8.50  $5.13
          2nd Quarter                  7.88   5.13
          3rd Quarter                  8.00   5.38
          4th Quarter                  6.50   4.25

     Fiscal Year Ended June 30, 1996
          1st Quarter                $ 6.25  $4.56
          2nd Quarter                  5.63   2.75
          3rd Quarter                  5.38   3.00
          4th Quarter                  5.00   2.88

As  of  September  15,  1996 the Company had approximately  1,750
holders of record of its Common Stock.

There  is currently no established public trading market for  the
Company's Series E Special Stock.

The  Company  has  never declared or paid cash dividends  on  its
Common  Stock.   The indenture for the Company's  Senior  Secured
Notes  (the  "Indenture") restrict the Company's ability  to  pay
dividends.   The Company intends to follow a policy of  retaining
earnings, if any, to finance growth of its business and does  not
anticipate  paying any cash dividends in the foreseeable  future.
The  declaration and payment of future dividends  on  the  Common
Stock  will  be at the sole discretion of the Board of  Directors
and  will  depend  on the Company's profitably,  ability  to  pay
dividends  under  the terms of the Indenture  and  the  Company's
financial   condition,   capital  requirements,   statutory   and
contractual  restrictions,  future prospects  and  other  factors
deemed relevant.


ITEM 6.   SELECTED FINANCIAL DATA

The  following  selected consolidated financial  data  have  been
derived from the audited financial statements of the Company  for
the  years  ended June 30, 1992, 1993, 1994, 1995 and 1996.   The
table should be read in conjunction with "Management's Discussion
and  Analysis  of Financial Condition and Results of  Operations"
and the Consolidated Financial Statements and Notes thereto.
<TABLE>
<CAPTION>
                                                          Fiscal Years EndedJune 30,
                                         1992       1993         1994        1995       1996 (1)
                                                 (In 000's, Except Per Share Amounts)
<S>                                   <C>         <C>         <C>         <C>         <C>
Statements of Operations Data
Revenues:
   Gaming machine operations          $ 77,940    $ 96,282    $102,830    $106,827    $109,938
   Casino operations                    14,936      16,710      20,159      25,134      48,509
   Equipment and systems sales (2)         379          99          65          27      13,778
   Other revenues                          ---         ---         ---         ---         153
                                        93,255     113,091     123,054     131,988     172,378
Costs and expenses:
   Cost of gaming machine operations    58,585      72,614      76,332      79,875      84,212
   Cost of casino operations            10,826      11,543      14,955      14,231      22,046
   Cost of equipment and systems sales     284          49          20          12       9,235
   Selling, general and administrative  14,240      19,758      22,629      28,249      30,620
   Provision for doubtful receivables      539         461         705         400       1,020
   Depreciation and amortization         7,355       8,718       9,530       9,520      10,988
   Direct merger costs (3)                 ---         ---         ---       1,669      55,843
   Unusual  items                        2,307         ---       6,351       2,293       5,498
                                        94,136     113,143     130,522     136,249     219,462
Operating  loss                           (881)        (52)     (7,468)     (4,261)    (47,084)

Other income (expense)
   Interest income                       1,324         998       2,084       2,798       1,571
   Interest expense                     (4,505)     (5,046)     (6,830)     (8,133)     (8,897)
   Royalty fees (4)                        ---         ---         ---        (810)     (4,070)
   Minority interest in income             ---         ---        (506)       (397)       (963)
   Other, net                             (618)        450        (167)        317         301

Loss before income taxes                (4,680)     (3,650)    (12,887)    (10,486)    (59,142)
Income   tax  provision                    ---         ---        (241)       (265)       (755)
Net   loss                              (4,680)     (3,650)    (13,128)    (10,751)    (59,897)

Preferred stock dividends                  ---         ---         ---         ---        (362)
Net  loss  applicable  to 
    common stockholders               $ (4,680)   $ (3,650)   $(13,128)   $(10,751)   $(60,259)

Net  loss  per  common share           $ (0.51)    $ (0.38)    $ (1.28)    $ (0.95)    $ (4.64)

Other Data
Operating income (loss) before
 unusual items and direct merger 
 costs                                $  1,426     $   (52)    $ (1,117)   $  (299)    $14,257
</TABLE>

ITEM 6.   SELECTED FINANCIAL DATA (continued)

<TABLE>
<CAPTION>
                                                      As ofJune 30
                                    1992      1993      1994       1995        1996
                                                     (In 000's)
<S>                               <C>        <C>       <C>        <C>        <C>
Balance Sheet Data
Cash and cash equivalents and
  securities available for sale   $10,239    $9,580    $49,574    $37,414    $48,057
Working capital                    11,557     7,991     50,926     31,476     111,009
Total assets                       75,594    73,768    119,416    126,348     375,504
Total long term debt,
  including current maturities     43,282    44,798     90,726    101,397     191,344
Series B Special Stock (5)            ---       ---        ---        ---      51,552
Total stockholders' equity         23,660    22,665     15,099      9,985      69,846
</TABLE>
     
(1)  The Company acquired BGII on June 18, 1996.  Therefore the
     results  of  operations for the year ended June  30,  1996
     include  the  results of operations of BGII for  the  last
     twelve  days  of  the fiscal year.   See  note  2  to  the
     Consolidated Financial Statements.

(2)  Includes  sales to related parties of   $236  (1992),  $2(1993), 
     $6 (1994),$0 (1995), and $0 (1996).

(3)  Includes non-cash accounting loss on  debenture
     conversion of $30,079 in fiscal year 1996.

(4)  Represents royalty fee related to the HFS financing at the
     Rainbow Casino.

(5)  Redeemable preferred stock.


ITEM 7. MANAGEMENT'S   DISCUSSION  AND  ANALYSIS   OF   FINANCIAL
        CONDITION AND RESULTS OF OPERATIONS

Liquidity and Capital Resources

On  June 18, 1996, the Company completed the acquisition  of  all
the outstanding shares of BGII.  The consideration paid consisted
of $77,243,000 in cash, $2,957,000 in the Company's  common stock
and  $36,571,000  in  the Company's Series B  Special  Stock  and
totaled  $11.84  per  share  for the  9,855,500  shares  of  BGII
outstanding (excluding the 1,000,000 shares beneficially owned by
the  Company).  The  Company  incurred  direct  merger  costs  of
$1,669,000 and $55,843,000 during the fiscal years ended June 30,
1995, and 1996, respectively, which for fiscal year 1996 includes
the  $30,079,000 non-cash, accounting loss on the exchange  offer
component of the financing for the Merger plus legal, accounting,
transaction  financing  fees, public and investor  relations  and
printing costs and related costs.

At  June  30, 1996, the Company had $48,057,000 in cash and  cash
equivalents  and  $16,262,000 in availability on revolving  lines
of  credit.   In  addition  the Company had  working  capital  of
approximately   $111,009,000,  an   increase   of   approximately
$79,263,000  from  June  30, 1995 resulting  primarily  from  the
Merger.  Consolidated cash and cash equivalents at June 30,  1996
includes  approximately $8,000,000 of cash which is  utilized  in
gaming operations which is held in vaults, cages or change  banks
and   $5,230,000  of  cash  restricted  to  the  Company's  Video
Services,  Inc.  subsidiary until a certain  debt  instrument  is
paid.   In  September  1996, the Company prepaid  this  debt  and
therefore the remaining cash balance is no longer restricted.


The  following  table  presents an analysis of  the  consolidated
working  capital at June 30, 1995 and 1996 and the components  of
the changes from the prior year:
<TABLE>
<CAPTION>
                                                                    Impact
                                 Balances at June 30,     Total     of BGII       Net    
                                  1995         1996      Change     Merger       Change
                                                       (In $000's)
<S>                              <C>        <C>         <C>         <C>         <C>
Cash and Cash Equivalents        $13,734     $48,057     $34,323     $5,582     $28,741
Securities Available for Sale     23,680           -     (23,680)   (10,481)    (13,199)
Accounts and Notes Receivable, 
   net                             3,316      93,502      90,186     91,298      (1,112)
Inventories, net                     714      41,656      40,942     41,574        (632)
Other Current Assets               4,665       8,354       3,689      3,847        (158)
   Total Current Assets           46,109     191,569     145,460    131,820      13,640

Accounts Payable                   1,758      16,479      14,721     14,418         303
Accrued Liabilities                8,610      38,304      29,694     17,947      11,747
Current Maturities of Long 
   Term Debt                       3,995      25,777      21,782     21,729          53
   Total Current Liabilities      14,363      80,560      66,197     54,094      12,103

Net Working Capital              $31,746    $111,009    $79,263     $77,726      $1,537
</TABLE>

Excluding the increase in working capital resulting from the BGII
merger  of $77,726,000, the following are the significant changes
in the components of the Company's working capital:

Cash and Cash Equivalents and Securities Available for Sale

The  change  in cash and cash equivalents resulted from  the  net
proceeds from the offering of the Senior Secured Notes and Series
B  Special  Stock,  less the cash used to repay  BGII's  10  3/8%
Senior  Secured Notes, the approximately $77,243,000 paid to  the
stockholders  of BGII in the Merger and cash used to  pay  direct
merger  costs.  The  change  in  securities  available  for  sale
resulted  from  selling the securities primarily to  fund  direct
merger  costs,  and the retirement of $10,481,000 worth  of  BGII
stock purchased in fiscal year 1995.

Accounts and Notes Receivable and Accrued Liabilities

During  the  fiscal year 1996, the Company received  a  net  cash
inflow  from  its accounts and notes receivable and received  the
proceeds  from the early payoff of one large customer receivable.
Accrued  liabilities increased over the prior year due to accrued
and  unpaid direct merger costs, accrued and unpaid compensation,
and  accrued distribution payable to the limited partner  in  the
Rainbow Casino Vicksburg Partnership, L.P.

Cash  provided  in  operating activities  for  fiscal  year  1996
decreased  approximately  $1,417,000 from  amounts  reported  for
fiscal   1995.  Significant  changes  in  operating  assets   and
liabilities in fiscal 1996 from fiscal 1995 were (1) an  increase
in  accounts and notes receivable of $5,934,000 related to BGII's
sales   in  the  post-acquisition  period,  (2)  a  decrease   in
inventories   of   $5,844,000   primarily   related    to     the
aforementioned  increase in BGII's sales activity  in  the  post-
acquisition period, and (3) an increase of $12,780,000 in accrued
and  other  payables resulting primarily from accrued and  unpaid
direct   merger  costs,  accrued  compensation  and  the  accrued
distribution payable to the limited partner in RCVP.  Significant
non-cash  items added back in the computation of cash flows  from
operating activities for fiscal year 1996 include the $30,079,000
non-cash,   accounting   loss   on  the   Company's   convertible
debentures, $10,988,000 of depreciation and amortization and  the
write down of assets of $6,095,000.

Cash  flows  used  in investing activities in  fiscal  year  1996
increased  by  $53,610,000 from the prior year. The  increase  is
primarily the result of the cash used for the acquisition of  the
net  assets of BGII (net of cash acquired) of $79,209,000, offset
by  sales of securities available for sale in fiscal year 1996 of
$13,516,000, versus purchases of securities available for sale in
fiscal year 1995.

Cash   flows  from  financing  activities  in  fiscal  year  1996
increased $112,701,000 from fiscal year 1995, as a result of  the
proceeds  from  the Senior Secured Note offering,  the  Series  B
Special Stock offering, and a private placement of common  stock,
totaling $164,820,000.  The increase was offset by cash  used  to
repay the acquired Senior Secured Notes of BGII on June 18,  1996
including  accrued  interest totaling $42,164,000  and  principal
reductions  of  existing long-term debt  and  revolving  line  of
credit borrowings.

In  the  prospectus  for the Senior Secured Notes  and  Series  B
Special  Stock  issued  to finance the Merger,  the  Company  had
presented adjusted operating cash flow for the combined companies
which  consists of the Company's earnings before interest, taxes,
depreciation  and amortization ("EBITDA"), net of casino  royalty
and minority interest and adjusted to exclude direct merger costs
and  unusual  items  and as further adjusted  to  include  BGII's
results  for the entire period, to assume cost savings  synergies
resulting  from  the  Merger and to adjust  business  development
expenses to an assumed annual amount of $3,000,000.

The  following is a reconciliation of both the Company  and  BGII
combined historical EBITDA by business unit to adjusted operating
cash flows:
                                 Twelve Months Ending June 30,
                                          1995   1996
                                                         (In $000's)
EBITDA by Business Unit:
Bally Gaming and Systems               $13,039      $10,390
Bally Wulff                             18,840       13,376
Gaming Machine Operations (a)           18,784       16,186
Casinos Operations (a)                   3,932       10,771
Corporate Administrative Expenses 
  and Other                            (19,637)     (11,974)
Direct Merger Costs (b)                 (1,669)     (73,377)
Unusual Items                           (2,793)      (8,827)
    Subtotal                            30,496      (43,455)
Adjustments:
Direct Merger Costs                      1,669       73,377
Unusual Items or Non-recurring 
  Charges                                3,993       11,027
Development Expense (c)                  3,150         (462)
Synergy Cost Savings (d)                 5,000        5,000
    Adjusted Operating Cash Flows      $44,308      $45,487
_________________
(a) Minority  interest and, for casino operations, casino  royalty
    have been offset against business unit  EBITDA.
(b) Includes  the  $30,079,000 non-cash  accounting  loss  on  the
    exchange  offer  for  the Company's convertible  debentures in fiscal 1996.
(c) Adjusts  business  development expense to  an  assumed  annual
    amount of $3,000,000.
(d) Adjusts for estimated synergy cost  savings  including  elimination 
    of  certain  duplicative costs, such as facility, legal, accounting, and 
    compensation.

The   Company  believes  that  the  above  analysis  of  adjusted
operating cash flows is a useful adjunct to net income, cash flow
and  other  GAAP measurements.  However, this information  should
not  be  construed as an alternative to net income or  any  other
GAAP  measure  of  performance as an indicator of  the  Company's
performance or to GAAP-defined cash flows generated by operating,
investing and financing activities as an indicator of cash  flows
or a measure of liquidity.

During March 1993, Bally Wulff obtained two bank revolving  lines
of  credit  that  currently  provide  for  borrowings  up  to  DM
18,000,000 (approximately $11,784,000 at June 30, 1996) of  which
approximately  $10,511,000 had been borrowed at  June  30,  1996.
In  May  1995,  Bally Wulff obtained a working  capital  line  of
credit   that  provides  for  borrowings  up  to  DM   16,300,000
(approximately   $10,667,000  at  June   30,   1996)   of   which
approximately  $3,153,000 had been borrowed  at  June  30,  1996.
Bally Gaming, Inc., BGII's domestic subsidiary,  obtained a  bank
revolving  line  of  credit  in March  1993  which,  as  amended,
provides  for  borrowings tied to a percentage of  Bally  Gaming,
Inc.'s  eligible  (as defined in the credit agreement)  inventory
and  accounts  receivable with a maximum  borrowing  capacity  of
$15,000,000 with the expiration date of March 31, 1997.  At  June
30,  1996 Bally Gaming, Inc.'s eligible borrowing capacity  under
this  agreement was approximately $15,000,000 of which $7,525,000
was  outstanding.  Through bank credit agreements at Bally  Wulff
and Bally Gaming, Inc., the Company has unused lines of credit of
approximately  $16,262,000 at June  30,  1996.   The  Company  is
currently  evaluating  new  financing alternatives,  including  a
replacement  of  Bally Gaming, Inc.'s revolving  line  of  credit
facility,  in order to free up certain non-working capital  based
collateral  and to obtain a lower interest rate.   The  indenture
for  the  Company's  Senior Secured Notes  limits  the  Company's
maximum  borrowings  under working capital  or  revolving  credit
facilities to $40,000,000.

The  indenture  for the Company's Senior Secured  Notes  contains
various limitations on incurrence of additional indebtedness,  on
restricted payments and on dividends and payment restrictions  on
subsidiaries.  The  Company does not have  any  material  capital
expenditure   commitments  at  June  30,   1996.    The   Company
anticipates  that  its existing cash and cash  equivalents,  cash
flow  from  future  operations  and  borrowings  available  under
existing  lines  of credit will be sufficient to  fund  its  cash
needs for at least the next twelve months.

Management believes that customer financing terms have become  an
increasingly  important competitive factor  in  certain  emerging
markets   for  the  Bally  Gaming  and  Systems  business   unit.
Competitive conditions sometimes require Bally Gaming and Systems
to  grant  extended  payment terms on gaming machines  and  other
gaming   equipment.    While   these  financings   are   normally
collateralized  by  such  equipment,  the  resale  value  of  the
collateral in the event of a default may be less than the  amount
financed.  In conjunction with sales by Bally Gaming and Systems,
with  recourse  to the Company, of certain trade  receivables  to
third  parties,  the  Company  had guaranteed  amounts  due  from
various customers of approximately $15,700,000 at June 30,  1996.
It  is  possible that one or more customers whose obligation  has
been  guaranteed by Bally Gaming and Systems  may  be  unable  to
make  payments as such amounts become due.  In such event,  Bally
Gaming  and Systems  may become responsible for repayment  of  at
least a portion of such amounts over the term of the receivables.
In  general, under the terms of these contracts, the Company  may
be   responsible   for  monthly  payments  of   the   outstanding
obligations. Accordingly, the Company will have greater  exposure
to  the  financial condition of its customers in emerging markets
than  has historically been the case in established markets  like
Nevada  and Atlantic City.  In August 1996, the Company  received
demand notices from the holder of notes related to one customer's
trade  receivables  for  which  payments  were  in  arrears  from
December  1995.  The demand notice is for $3,571,000 and although
the  Company  is negotiating a restructuring with the  holder  of
these  notes and the customer, there can be no assurance  that  a
successful  restructuring will take place.  Bally Wulff  provides
customer  financing  for approximately  20%  of  its  sales,  and
management  expects this practice temporarily to increase  during
the latter half of calendar 1996.  In order to be competitive  in
meeting  customer  demand for financing of  gaming  equipment  in
emerging  markets, the Company plans to continue to evaluate  the
need   to  involve  third  party  finance  companies  or   secure
additional  financing, although there is no assurance  that  such
additional financing will be obtained.

In  March  1992,  Alfred H. Wilms, a director and  the  Company's
largest  stockholder, committed to provide to  VSI,  a  majority-
controlled subsidiary of Alliance, a subordinated loan for up  to
$6,500,000  (the  "VSI Loan").  The VSI Loan,  as  amended,  bore
interest at a rate equal to the London Interbank Offered Rate for
a  period of ninety days plus 2%, payable quarterly, and was  due
on  September  21, 1998.  The VSI Loan was secured  by  liens  in
favor of N.V. Continental Trust Company ("CTC"), an affiliate  of
Mr. Wilms, on substantially all of VSI's assets.  Pursuant to the
terms  of the VSI Loan, VSI could not pay cash dividends or  make
any  distribution of its property.  Alliance also issued  to  Mr.
Wilms  warrants to purchase 2,000,000 shares of Common  Stock  at
$2.50  per  share  in connection with such loan which  expire  on
September  1, 1998 (the "Wilms Warrants").  As of June  30,  1996
there was an outstanding balance of $2,780,000 on this loan.   On
September  2, 1996 the Company paid off this loan.  As  a  result
VSI is now permitted to pay cash dividends or make distributions,
although  VSI  has  no  current plans to pay  dividends  or  make
distributions.


Results of Operations:

Fiscal 1996 Compared with Fiscal 1995

Gaming Machine Operations

Total revenues from gaming machine operations for the fiscal year
ended  June 30, 1996 were approximately $109,938,000, an increase
of  $3,111,000 (2.9%) over fiscal year 1995. Revenues from gaming
machine  operations  in  Louisiana  increased  $1,308,000  (8.4%)
primarily  as  a  result of an expansion of operations  from  the
opening  of  a  new  OTB parlor in October  1995.   In  addition,
Louisiana revenues increased as a result of an improvement in the
net win per gaming machine per day from $56.42 in fiscal 1995  to
$68.54 in fiscal 1996, which resulted from higher revenues earned
on  a  lower  average number of machines. The average  number  of
machines  in  the  Louisiana gaming machine operations  decreased
from  720 for fiscal 1995 to 676 for fiscal 1996.  Revenues  from
gaming  machine  operations  in  Nevada  increased  approximately
$1,803,000  (2.0%)  over  fiscal year  1995.  This  increase  was
attributable  to an increase in the average net  win  per  gaming
machine  per  day from $47.72 in fiscal year 1995  to  $48.57  in
fiscal year 1996 (accounting for $1,389,000 of such increase) and
an  increase  in  the weighted average number of gaming  machines
during fiscal year 1996 to 5,285 units as compared to 5,257 units
in  fiscal  year 1995 (accounting for $414,000 of such increase).
During  fiscal year 1996 the Company received regulatory approval
for  its  Gambler's  Bonus product, and began  installation  into
locations  in  Southern Nevada.  Net win at  locations  in  which
Gambler's Bonus was installed experienced an average increase  in
revenues of 19% compared to revenues earned in the thirteen  week
period preceding the installation.  The revenues at locations  in
which   the  Gambler's  Bonus  product  has  not  been  installed
experienced  a slight decrease in revenues in comparison  to  the
prior year.

Cost  of revenues for gaming machine operations for  fiscal  1996
totaled $84,212,000, an increase of $4,337,000 (5.4%) over fiscal
1995.  Costs  of  revenues  for  gaming  machine  operations   in
Louisiana increased $761,000 (7.6%) primarily as a result of  the
increase in revenues. As a percent of related revenues,  cost  of
revenues  for  gaming  machine operations in  Louisiana  remained
relatively  constant, at approximately 63.8%.  Cost  of  revenues
for  gaming  machine  operations in Nevada  increased  $3,756,000
(5.4%)  as  compared  to  the  prior fiscal  year  and  increased
slightly  as  a  percent  of related revenues  due  primarily  to
increased costs associated with new and renewed contracts.   Cost
of gaming machine revenues for gaming machine operations includes
rents  under  both space lease and revenue sharing  arrangements,
gaming  taxes  and direct labor, including related payroll  taxes
and benefits.

Selling,  general and administrative expenses related  to  gaming
machine  operations for the fiscal year 1996 remained  relatively
flat  from  fiscal year 1995 at $8,383,000. Selling, general  and
administrative   expenses  for  gaming  machine   operations   in
Louisiana  decreased  approximately  $46,000  (2.1%)   as   costs
associated  with the aforementioned opening of a new  OTB  parlor
were  more  than  offset by cost containment  measures  in  other
locations.  Selling,  general  and  administrative  expenses  for
gaming  machine operations in Nevada remained relatively flat  in
comparison to the prior year.

In  the  1996  fiscal year, gaming machine operations  in  Nevada
incurred   unusual  items  totaling  $2,119,000.  Reserves   were
increased  by $1,369,000 for certain parts inventories which became  obsolete
and  were  subsequently disposed of due to the impact  of  recent
technological  changes  to gaming devices  being  deployed  as  a
result of the new Gambler's Bonus product. In addition an accrual
of  $750,000 was established to reserve for the present value  of
the future lease payments for one small casino location for which
cash  flows  received  under  the  participation  agreement   are
currently  inadequate to service the building lease paid  by  the
Company.

Casino Operations

Revenues  from casino operations for fiscal year 1996,  including
food  and  beverage  sales,  were approximately  $45,363,000,  an
increase of $27,164,000 or 149.3% from fiscal 1995. This increase
is  due  primarily  to  the  impact  of  the  Rainbow  Casino  in
Vicksburg,  Mississippi.   Due to a change  in  Rainbow  Casino's
ownership  structure  on  March  29,  1995,  the  Company   began
consolidating the results of the Rainbow Casino and  thus  fiscal
year  1995  included  only three months  of  the  Rainbow  Casino
results  of operations.  Fiscal year 1996 results reflect  twelve
months of Rainbow Casino operations plus the impact of having all
of  the amenities of the facility in operation for the full year.
Rainbow  Casino  revenues were $33,861,000 for fiscal  year  1996
compared   to  $7,642,000  in  fiscal  year  1995.   During   the
approximately nine-month period ended March 29, 1995, the Company
recorded royalty income from the Rainbow Casino of $852,000,  and
such royalty was terminated upon the change in ownership referred
to  above.   Revenues from the Plantation Casino were  relatively
flat  at  $11,502,000, resulting from lower patronage during  the
first  six  months  of  the fiscal year during  which  there  was
significant  road  construction  near  the  property  offset   by
increased  revenues  from  improved  casino  ambiance  after  the
completion  of  an internal remodeling project and  a  successful
series  of marketing campaigns to attract local patrons  back  to
the casino after completion of the nearby road construction.

The  cost of revenues for casino operations for fiscal year 1996,
including costs of food and beverage revenues, were approximately
$19,769,000,  an  increase of  $9,611,000 or  94.6%  compared  to
fiscal   year  1995.  The  increase  is  primarily  due  to   the
aforementioned impact of the Rainbow Casino operations. The  cost
of  revenues  at  the Plantation Casino were relatively  flat  at
$7,444,000.  Cost of casino revenues includes cost of goods sold,
gaming taxes, rent and direct labor, including related taxes  and
benefits.

Selling,  general and administrative costs for casino  operations
for  fiscal year 1996 were approximately $10,248,000, an increase
of  $6,823,000  or  199.2%  compared to  fiscal  year  1995.  The
increase  is  primarily due to the aforementioned impact  of  the
Rainbow  Casino  operations. Selling, general and  administrative
costs  for the Plantation Casino increased $270,000 to $1,929,000
for  fiscal  year 1996 primarily for the marketing  campaigns  to
attract local patrons back to the casino after completion of  the
nearby road construction.

Revenues and Expenses for Closed Casinos and Taverns

During  fiscal  years 1995 and 1996 the Company  disposed  of  or
terminated  operations at several small casinos and  taverns,  as
these  operations  were  not deemed to  be  compatible  with  the
Company's  long-term  growth  strategy.   The  Company  does  not
believe these businesses constitute a disposal of a segment of  a
business, as defined in APB Opinion 30, and therefore the results
of   operations  from  these  businesses  are  included  in   the
applicable  revenue  and  expense captions  in  the  consolidated
statements  of  operations.  Revenues for  these  properties  are
included in casino revenues and totaled $6,084,000 and $3,146,000
for  the  fiscal years 1995 and 1996, respectively.  The  related
costs  of  revenues are included in casino cost of  revenues  and
totaled  $4,073,000 and $2,277,000 for the fiscal years 1995  and
1996,   respectively.   The   related   selling,   general    and
administrative  expenses  are included  in  selling  general  and
administrative expenses and totaled $1,817,000 and $1,056,000 for
the fiscal years 1995 and 1996, respectively.

Consolidated

As  previously discussed, the Company acquired BGII on  June  18,
1996.  Therefore the consolidated results of operations  for  the
fiscal year ended June 30, 1996 include the results of  operation
of BGII for the last twelve days of the fiscal year.

Total  revenues  for  the fiscal year ended June  30,  1996  were
approximately  $172,378,000, an increase of  $40,390,000  (30.6%)
over  fiscal year 1995. This increase is due to BGII revenues  of
$13,917,000  during  the post- acquisition  period  (included  in
Equipment  and  Systems Sales in the consolidated  statements  of
operations)  as well as the aforementioned increases in  revenues
at  both  the  gaming  machine operations and  casino  operations
business units.

Cost  of  revenues for fiscal year 1996 increased to $115,493,000
(22.7%)  over  fiscal year 1995 due to BGII cost of  revenues  of
$9,235,000  during the post-acquisition period  as  well  as  the
aforementioned increases in cost of revenues at both  the  gaming
machine  operations  and casino operations business  units.   The
total  cost  of  revenues  as  a  percentage  of  total  revenues
including  BGII's  operations  in  the  post-acquisition   period
improved by 4.1% compared to fiscal year 1995.

For fiscal year 1996 the Company's development costs (included in
Selling, General and Administrative) associated with pursuing the
Company's   business  development  strategy   was   approximately
$2,538,000,  which  represented a decrease of $3,636,000  (58.9%)
from  the  prior  fiscal year. The level of business  development
activities, which is exclusive of direct merger costs,  has  been
reduced from prior periods due to the concentration of efforts on
the  Merger during fiscal 1996 and due to the termination of  two
executives  in  this business unit and use of lower  cost  office
space.  These business development expenses include salaries  and
wages,  related  taxes  and  benefits, rent,  professional  fees,
travel expense and other expenses associated with supporting  the
Company's business development strategy.

Corporate  administrative  expenses for  fiscal  year  1996  were
approximately $6,380,000, a decrease of $3,355,000  (34.5%)  from
fiscal  year 1995. After excluding fiscal year 1995 non-recurring
compensation expense of $1,331,000, the primary components of the
decrease  were  staff  reductions and cost containment  measures.
Corporate  administrative expenses include  salaries  and  wages,
related  taxes  and benefits, rent, professional fees  and  other
expenses  associated  with maintaining the corporate  office  and
providing centralized corporate services for the Company.

Exclusive of the development and corporate expenses noted  above,
selling, general and administrative expenses for fiscal year 1996
increased  $7,086,000 (48.3%) from the prior  fiscal  year.  This
increase  is  due  to  BGII selling, general  and  administrative
expenses  in  the post-acquisition period of $2,014,000  and  the
aforementioned  increase in the casino operations business  unit,
partially offset by the aforementioned decrease selling,  general
and administrative costs at the closed casinos and taverns.

Provisions  for bad debt for fiscal year 1996 increased  $820,000
from  the prior fiscal year. The increase was due primarily to  a
$412,500  provision for specifically identified bad debt accounts
in the Company's gaming machine operations unit and the impact of
including  BGIIs  operations in the post-acquisition  period  of
$306,000.

During  both  fiscal  years 1995 and 1996, the  Company  expensed
direct  merger costs related to the acquisition of BGII, totaling
$1,669,000 and $55,843,000, respectively.  Such costs for  fiscal
year  1996 includes the $30,079,000 non-cash, accounting loss  on
the debenture conversion portion of the financing for the Merger,
plus  legal, accounting, financial advisory, printer, SEC  filing
fees and other related expenses.

On  December  17, 1993, the Company incurred a fire loss  at  the
Fairgrounds  Race  Course  in New Orleans,  Louisiana  where  the
Company  operated 199 gaming devices prior to the fire (of  which
193   were   destroyed  by  the  fire)  through  its   controlled
subsidiary,  Video Services, Inc.  The Company was fully  insured
for  all  equipment,  leasehold improvements,  other  assets  and
business  income with the exception of approximately  $46,000  in
deductibles.   During  fiscal years  1994,  1995  and  1996,  the
Company  received  business interruption  insurance  proceeds  of
$241,000,  $247,000 and $327,000, respectively.  The  Company  is
discussing settlement of additional business interruption  claims
with  the  insurance  carrier.  The  Company  has  also  received
insurance  proceeds based on the replacement value of the  assets
destroyed  in  the  fire and, therefore,  recognized  a  gain  of
approximately  $156,000  which is included  in  other  income  in
fiscal year 1994.

In  fiscal 1996 the Company incurred $5,498,000 in unusual items.
Due  to  events  that  may adversely affect the  legalization  of
casino-style  electronic  gaming  machines  in  Kansas   and   in
California,  management  evaluated  its  investments  in   Kansas
Financial   Partners,   L.L.C.  ("KFP")   and   Native   American
Investment,   Inc.  ("NAI")  and  determined  that  neither   was
recoverable.   Accordingly,   a   provision   was   recorded   of
approximately $1,794,000 for NAI and $1,585,000 for KFP to  fully
reserve  for the net book value of these investments.  Management
will continue to monitor the status of both of these investments.
In  addition,  the  Company incurred the  aforementioned  unusual
items in its gaming machine operations of $2,119,000.

Interest Income and Expense and Income Taxes

In  fiscal  year 1996, interest income decreased $1,227,000  from
fiscal  year 1995 to $1,571,000, resulting from a decline in  the
level  of cash invested during fiscal 1996.  In fiscal year 1996,
interest  expense  increased $764,000 from fiscal  year  1995  to
$8,897,000.   This  increase was a result of  the  aforementioned
impact  of consolidating the Rainbow Casino results of operations
for  the  full twelve months in fiscal year 1996, plus additional
borrowings  at the Rainbow Casino to complete the facility,  and,
to  a  lesser  extent, the interest expense associated  with  the
Senior  Secured  Notes,  offset  by  the  reduction  in  interest
associated  with  the  $83,358,000 of the convertible  debentures
which converted into equity instruments.

The  provision  for  income taxes in fiscal year  1996  increased
$490,000 from fiscal year 1995 to $755,000.  This increase was  a
result  of  a provision for Alternative Minimum Tax  due  to  the
taxable nature of the conversion of the Companys old convertible
debentures for new convertible debentures in the exchange  offer,
increased  state  income taxes in Louisiana and the  tax  effects
related to the accounting for unrealized gains and losses on  the
BGII  stock  classified for accounting purposes as available  for
sale  prior to consummation of the Merger. At June 30, 1996,  the
Company has net operating loss carry forwards for federal  income
tax purposes of approximately $17 million which are available  to
offset  future  federal taxable income, if any, expiring  in  the
years  2007  through  2010.  At June 30,  1996  the  Company  has
foreign  tax  credit carry forwards of approximately $14  million
and  alternative  minimum  tax credit  ("AMT")  carry  forwards  of
approximately $.6 million.  Foreign tax credits are available  to
offset  future  taxes due in the U.S. on future  foreign  taxable
income and expire between 1997 and 2001 unless utilized prior  to
such  time.   AMT  credits are available to  be  carried  forward
indefinitely  and may be utilized against regular U.S.  Corporate
tax  to  the extent it does not exceed computed AMT calculations.
In  addition, the Company's annual limitation with respect to net
operating  losses  is  limited pursuant to  Section  382  of  the
Internal Revenue Code.

During  fiscal  1996, Bally Wulff increased  the  amount  of  tax
reserves by $1.0 million (to a total reserve of $1.4 million)  as
a  result  of  developments in an ongoing  quadrennial  audit  of
Wulff's  tax  returns for the years 1988 through 1991.  While  no
written  claim  or  assessment has been issued,  the  German  tax
authorities  have  orally proposed preliminary adjustments  which
range from $1.4 million (which has been accrued) to $5.0 million.

During  fiscal  year 1996, the Company adopted the provisions  of
Statement  of Financial Accounting Standard No. 121,  "Accounting
for the Impairment of Long-Lived Assets and for Long-Lived Assets
to  be  Disposed of"  ("SFAS No. 121"), management evaluates  the
carrying   value   of   all  long-lived   assets   to   determine
recoverability  based on an analysis generally of  non-discounted
cash  flows.   Based  on  its  most recent  analysis,  management
believes  that no material impairment in the value of  long-lived
assets exists at June 30, 1996.

The Financial Accounting Standards Board has issued Statement  of
Financial Accounting Standards No. 123, "Accounting for Awards of
Stock-Based  Compensation to Employees" ("SFAS  No.  123")  which
will  be  effective for the Company's year ending June 30,  1997.
SFAS  No.  123 provides alternative accounting treatment  to  APB
No.  25  with  respect to stock-based compensation  and  requires
certain  additional  disclosures, including  disclosures  if  the
Company  elects not to adopt the accounting requirements of  SFAS
No.  123. At this point, the Company does not anticipate adopting
the  accounting  requirements of SFAS No. 123  and  therefore  in
future  years  would  expect to provide the  required  additional
disclosures  in  the  footnotes  to  the  consolidated  financial
statements.

Fiscal 1995 Compared with Fiscal 1994

Gaming Machine Operations

Total revenues from gaming machine operations for the fiscal year
ended  June 30, 1995 were approximately $106,827,000, an increase
of $3,997,000 (3.9%) over fiscal year 1994.  Revenues from gaming
machine  operations  in  Louisiana  declined  $1,796,000  (10.3%)
primarily  as  a  result of increased competition from  riverboat
operations as well as the opening of a land based casino  in  New
Orleans  and a decrease in the average net win per gaming machine
per  day from $60.87 in fiscal year 1994 to $56.42 in fiscal year
1995.    Revenues  from  gaming  machine  operations  in   Nevada
increased  approximately $5,739,000 (6.7%)  as  compared  to  the
prior year.  This increase was attributable to an increase in the
average net win per gaming machine per day from $46.00 in  fiscal
year  1994  to  $47.72  in  fiscal  year  1995  (accounting   for
$4,042,000  of  such increase) and an increase  in  the  weighted
average  number  of gaming machines during fiscal  year  1995  as
compared to fiscal year 1994 (accounting for $1,751,000  of  such
increase).

Cost  of  revenues for gaming machine operations for  the  fiscal
year ended 1995 totaled approximately $79,875,000 an increase  of
$3,543,000  (4.6%)  over  that for fiscal  year  1994.   Cost  of
revenues  for  gaming  machine operations in Louisiana  decreased
$1,199,000 (10.7%) as revenues declined primarily as a result  of
increased competition.  As a percent of related revenues, cost of
revenues  for  gaming  machine operations in  Louisiana  remained
relatively  constant.   Cost  of  revenues  for  gaming   machine
operations  in Nevada increased $4,742,000 (7.3%) as compared  to
the  prior  year and increased slightly as a percent  of  related
revenues  due  primarily  to  increased  costs  associated   with
additional  and renewed space lease contracts.  Cost of  revenues
for  gaming  machine operations includes rents under  both  space
lease  and revenue sharing arrangements, gaming taxes and  direct
labor, including related taxes and benefits.

Selling, general and administrative expenses for fiscal year 1995
related to gaming machine operations decreased $1,340,000 (13.8%)
from  fiscal  year  1994  to $8,396,000.   Selling,  general  and
administrative  expenses for Louisiana gaming machine  operations
declined  approximately $660,000 (23.8%) as staff reductions  and
cost  containment measures were implemented to counter  increased
competition  in that market.  Selling, general and administrative
expenses  for Nevada gaming machine operations decreased $680,000
(9.8%) as the benefit of staff reductions and cost controls taken
in late fiscal year 1994 was realized.

Casino Operations

Total  revenues  from  casino  operations,  including  food   and
beverage  sales, were approximately $19,055,000  an  increase  of
$8,314,000 (77.4%) during fiscal year 1995 as compared  to  those
for the prior fiscal year as revenues recognized from the Rainbow
Casino,  which  were  consolidated  beginning  March  29,   1995,
amounted to $7,642,000.

The total cost of casino revenues for fiscal year 1995, including
the  cost  of  food  and  beverage sales,  were  $10,158,000,  an
increase of $3,177,000 (44.7%) compared to fiscal  year 1994. The
consolidation  of  the  Rainbow  Casino  operations   contributed
$2,781,000 of the increase.

Selling,  general and administrative costs for fiscal  year  1995
increased  for casino operations by $1,899,000, (126.5%)  of  the
prior  fiscal  year  to  $3,400,000.  The  consolidation  of  the
Rainbow Casino operations contributed $1,766,000 to the increase.

Revenues and Expenses for Closed Casinos and Taverns

In  fiscal  year 1994, due to continuing losses from  operations,
negative cash flows and incompatibility with the Company's  long-
term  growth strategy, the Company's Board of Directors  resolved
to 1) exit the downtown Las Vegas gaming market and 2) dispose of
the  currently  operated  small  independent  tavern  operations.
Based  on  these decisions, the Company recognized total expenses
of  approximately $5,883,500 in fiscal 1994.  As a result of  the
decision  to  exit  the  downtown Las  Vegas  gaming  market,  in
September  1994, the Company substantially reduced operations  at
both  the  Trolley Stop Casino and Miss Lucy's  Gambling  Hall  &
Saloon.  Included in the 1994 statements of operations are  total
expenses  of  approximately $3,246,000  related  to  exiting  the
downtown   market.   The  total  charge  included   approximately
$488,000  related  to the write-down of assets and  approximately
$2,758,000 representing primarily the present value of the future
lease  payments  net  of estimated future sublease  income.   The
decision  to  withdraw  from  the  tavern  business  resulted  in
expenses  of approximately $2,638,000 being recognized in  fiscal
year  1994.   Approximately $1,813,000 of the  total  amount  was
related  to the write down of assets while approximately $825,000
represented  primarily  the present value  of  the  future  lease
payments  net of estimated future sublease income.  Revenues  for
these  properties are included with casino revenues  and  totaled
$6,084,000  and  $9,418,000 for the fiscal years ended  1995  and
1994, respectively.  The related costs of gaming are included  in
casino  cost of gaming and totaled $4,073,000 and $7,934,000  for
the  fiscal years ended 1995 and 1994, respectively. The  related
selling  general  and  administrative expenses  are  included  in
selling   general   and  administrative  expenses   and   totaled
$1,817,000  and  $2,119,000 for the fiscal years ended  1995  and
1994, respectively.

Consolidated

Total  revenues  for  the fiscal year ended June  30,  1995  were
approximately $131,988,000, an increase of $8,934,000 (7.3%) over
those for fiscal 1994. This increase is due to the aforementioned
increase  in  revenues at both the gaming machine operations  and
casino operations business units.

Cost  of  revenues  for  the  fiscal year  ended  June  30,  1995
increased $2,811,000 (3.1%) over that for fiscal year 1994.  This
increase  is  due  to the aforementioned increases  at  both  the
gaming  machine  operations  and the casino  operations  business
units.  Although  the gross margin percentage for  Nevada  gaming
machine operations declined slightly during fiscal year 1995, the
decline  was  completely offset by the addition  of  the  Rainbow
Casino  and  a  small improvement in the Louisiana  gross  margin
percentage.   As  a  result, the total  cost  of  revenues  as  a
percentage of total revenues declined by 2.9% compared to  fiscal
year 1994.

For  fiscal  year  1995, the Company incurred  development  costs
associated with pursuing the Company's long term growth  strategy
of   approximately  $6,174,000,  an  increase  of   approximately
$4,982,000 (418.0%) from fiscal year 1994. Included as an  offset
to  development  costs for fiscal year 1994 was  a  non-recurring
gain  of  $3,600,000 related to the Company's effort  to  acquire
Capital Gaming International, Inc.  Prior year development  costs
also  include  certain significant expenses associated  with  the
Company's   purchase   of   NAI.    Development   costs   include
salaries   and   wages,   related  taxes  and   benefits,   rent,
professional fees, travel expenses, payments to third parties for
business  development options and other expenses associated  with
supporting the Company's long-term growth strategy.

Corporate  administrative  expenses for  fiscal  year  1995  were
approximately $9,735,000, an increase of $1,853,000 over the same
amounts for fiscal year 1994.  The primary cause for the increase
was  an  unusual  item  of  $1,331,000  in  compensation  expense
recognized upon the issuance of 250,000 shares of Common Stock to
the Company's President, Chief Executive Officer and Chairman  of
the  Board,  in  connection with his employment  agreement.  Also
contributing to the increase in corporate administrative expenses
was  another  unusual  item of $485,000 of  expenses  related  to
certain  service  contracts  and  termination  costs.   Corporate
administrative expenses include salaries and wages, related taxes
and   benefits,  rent,  professional  fees  and  other   expenses
associated  with maintaining the corporate office  and  providing
centralized corporate services for the Company.

Exclusive of the development and corporate expenses noted  above,
selling, general and administrative expenses for fiscal year 1995
increased $1,078,000 (7.9%) from the prior year. This increase is
primarily  due to the aforementioned increase in casino operation
expenses partially offset by the aforementioned decrease  in  the
gaming  machine  operations expenses. Also  contributing  to  the
increase in selling, general and administrative expenses  was  an
unusual  item of $478,000 of expenses related to certain  service
contracts and termination costs for individuals formerly  in  the
business development group.

                   ___________________________________

This  Annual  Report  on  Form 10-K may  contain  forward-looking
statements  that involve risks and uncertainties, including,  but
not  limited to, the impact of competitive products and  pricing,
product  demand  and  market acceptance risks,  the  presence  of
competitors with greater financial resources, product development
and   commercialization   risks,  costs   associated   with   the
integration  and administration of acquired operations,  capacity
and  supply constraints or difficulties, the results of financing
efforts  and  other  risks detailed from  time  to  time  in  the
Company's filings with the Securities and Exchange Commission.



ITEM 8.   FINANCIAL STATEMENTS AND SUPPLEMENTARY DATA

The  Company's  Consolidated Financial Statements, including  the
notes thereto, and supplementary financial information are listed
in  Part  IV,  Item  14,  of this Report and included  after  the
signature page beginning at page F-1.


ITEM  9.  CHANGES IN AND DISAGREEMENTS WITH ACCOUNTANTS
          ON ACCOUNTING AND  FINANCIAL DISCLOSURE

Not applicable.

                                PART III


ITEM 10.  DIRECTORS AND EXECUTIVE OFFICERS OF THE REGISTRANT

The  information  required  by  this  item  is  incorporated   by
reference from the Proxy Statement which will be filed  with  the
Securities and Exchange Commission within 120 days of the end  of
the Company's fiscal year covered by this report.



ITEM 11.  EXECUTIVE COMPENSATION

The  information  required  by  this  item  is  incorporated   by
reference from the Proxy Statement which will be filed  with  the
Securities and Exchange Commission within 120 days of the end  of
the Company's fiscal year covered by this report.



ITEM 12.  SECURITY OWNERSHIP OF CERTAIN BENEFICIAL OWNERS AND
                           MANAGEMENT

The  information  required  by  this  item  is  incorporated   by
reference from the Proxy Statement which will be filed  with  the
Securities and Exchange Commission within 120 days of the end  of
the Company's fiscal year covered by this report.


ITEM 13.  CERTAIN RELATIONSHIPS AND RELATED TRANSACTIONS

The  information  required  by  this  item  is  incorporated   by
reference from the Proxy Statement which will be filed  with  the
Securities and Exchange Commission within 120 days of the end  of
the Company's fiscal year covered by this report.

                            PART IV

ITEM 14.  EXHIBITS, FINANCIAL STATEMENT SCHEDULES AND REPORTS  ON
          FORM 8-K

(a)     Documents    filed    as    part    of    this    report:
        Page

1.   Financial Statements:

     Independent Auditors' Report                                          F-1

     Consolidated Balance Sheets as of June 30, 1995 and 1996              F-2

     Consolidated Statements of Operations for the  Years  Ended
         June 30, 1994, 1995 and 1996                                      F-4

     Consolidated  Statements of Stockholders'  Equity  for  the 
         Years Ended June 30, 1994, 1995 and 1996                          F-5

     Consolidated Statements of Cash Flows for the  Years  Ended
         June 30, 1994, 1995 and 1996                                      F-6

     Notes to Consolidated Financial Statements                            F-7

2.   Consolidated Supplemental Schedules:

     Not applicable.

3.   Exhibits:
        
Exhibit 
Number  Description
2.1     Agreement and Plan of Merger among Alliance, BGII
        Acquisition Corp. and BGII, dated as of October 18,
        1995, as amended and restated (incorporated herein by
        reference to Annex I to the prospectus included in
        Alliance's Form S-4, Registration Number 333-02799 ).
        
2.2     Basic Agreement, dated as of October 29, 1993, among
        United Gaming, Inc., The Rainbow Casino Corporation,
        John A. Barrett, Jr. and Leigh Seippel, and exhibits
        thereto (incorporated herein by reference to Alliance's
        Form 8-K dated October 29, 1993).
        
2.3     Letter Agreement, dated as of November 5, 1993, among
        United Gaming, Inc., Capital Gaming International, Inc.,
        I.G. Davis, Jr. and John E. Dell, with exhibits thereto
        (incorporated herein by reference to Alliance's Form 8-K
        dated November 5, 1993).
        
2.4     Consolidation Agreement, dated March 29, 1995 among
        United Gaming Rainbow, Inc., RCC, RCVP, NGM, HFS,
        National Gaming Corporation, Rainbow Development
        Corporation and Leigh Seippel and John A. Barrett, Jr.
        (incorporated herein by reference to Alliance's Form 8-K
        dated March 29, 1995).
        
3.1     Restated Articles of Incorporation of the Registrant, as
        amended (incorporated herein by reference to Exhibit 3.1
        to Alliance's Form S-2, Registration Number 33-72990).
        

Exhibit 
Number  Description
3.3     Certificate  of Designations, Preferences  and  Relative,
        Participating,  Optional  and  Other  Special  Rights  of
        Special   Stock   and  Qualifications,  Limitations   and
        Restrictions  thereof  of 15% Non-Voting  Senior  Pay-in-
        Kind  Special  Stock,  Series B (incorporated  herein  by
        reference   to  Exhibit  4.1  to  Alliance's  Form   S-4,
        Registration Number 333-10111).
        
3.4     Certificate  of Designations, Preferences, and  Relative,
        Participating,  Optional  and  Other  Special  Rights  of
        Special   Stock   and  Qualifications,  Limitations   and
        Restrictions  of 11 1/2% Non-Voting, Pay-in-Kind  Special
        Stock,  Series  E  (incorporated herein by  reference  to
        Exhibit  9(c)(5)  to Amendment No. 1 to  Alliance  Gaming
        Corporation dated May 23, 1996)
        
4.1     Form  of  Indenture among the Company, certain Guarantors
        referred  to therein and United States Trust  Company  of
        New  York, as Trustee, in respect of Alliance's  12  7/8%
        Senior  Secured Notes due 2003 (including form of  Senior
        Secured  Note  and Guarantee) (incorporated by  reference
        to   Exhibit  4.7  to  Form  S-2  registration  statement
        registration No. 333-02147).
        
4.2     Form  of  collateral documents (incorporated by reference
        to   Exhibit  4.8  to  Form  S-2  registration  statement
        registration No. 333-02147).
        
        The  Registrant agrees to furnish to the Commission  upon
        request  copies of agreements with respect to  its  other
        long-term debt.
        
10.1    Loan  and Warrant Agreement dated March 24, 1992  between
        United  Gaming, Inc., Video Services, Inc. and Alfred  H.
        Wilms  (incorporated  herein by reference  to  Alliance's
        Form 8-K dated March 31, 1992).
        
10.2    Lease,  dated August 3, 1988, as amended April  6,  1989,
        from   Walter   Schwartz  to  Alliance   for   Alliance's
        corporate headquarters building at 4380 Boulder  Highway,
        Las  Vegas,  Nevada (incorporated herein by reference  to
        Alliance's Form 10-K for the year ended June 30, 1989).
        
10.3    Employment  Agreement  between United  Gaming,  Inc.  and
        John  W.  Alderfer (incorporated herein by  reference  to
        Alliance's  Form  10-Q for the quarter  ended  March  31,
        1993).*
        
10.4    Amendment to Employment Agreement between United  Gaming,
        Inc.  and John Alderfer (incorporated herein by reference
        to  Alliance's  Form  10-K for the year  ended  June  30,
        1994).*
        
10.5    Letter  of  Agreement dated June 25,  1993  among  United
        Gaming,  Inc. and Kirkland-Ft. Worth Investment Partners,
        L.P.,  Kirkland Investment Corporation and as to  certain
        provisions,  Alfred H. Wilms, including Exhibit  A  (Form
        of  Securities Purchase Agreement), Exhibit  B  (Form  of
        Stockholders  Agreement), Exhibit C (Form of  Certificate
        of   Designations   of   Non-Voting  Junior   Convertible
        Preferred  Stock), Exhibit D (Form of Warrant Agreement),
        and   Exhibit   E   (Form  of  press   release)   thereto
        (incorporated herein by reference to Alliance's Form  8-K
        dated June 25, 1993).
        

Exhibit 
Number  Description
10.6    Advisory  Agreement,  dated June 25,  1993  among  United
        Gaming,  Inc., Gaming Systems Advisors, L.P. and,  as  to
        certain   provisions,  Mr.  Alfred  H.  Wilms,  including
        Exhibit  A  (Form  of Warrant Agreement)  and  Exhibit  B
        (Form  of press release) thereto (incorporated herein  by
        reference to Alliance's Form 8-K dated June 25, 1993).
        
10.7    United  Gaming,  Inc.  1991  Long-Term  Incentive   Stock
        Option   Plan   (incorporated  herein  by  reference   to
        Alliance's  Form  S-8  Registration Number  33-45811  and
        Registration Number 33-75308).*
        
10.8    Gaming  and  Technology, Inc. 1984 Employee Stock  Option
        Plan  (incorporated  herein by  reference  to  Alliance's
        Form S-8 Registration Number 2-98777).*
        
10.9    Agreement, dated as of September 14, 1993, by  and  among
        United   Gaming,  Inc.,  Kirkland-Ft.  Worth  Investments
        Partners,  L.P., Kirkland Investment Corporation,  Gaming
        Systems  Advisors, L.P. and Alfred H. Wilms (incorporated
        herein   by  reference  to  Alliance's  Form  8-K   dated
        September 21, 1993).
        
10.10   Warrant  Agreement, dated as of September  21,  1993,  by
        and  between  United Gaming, Inc. and Kirkland-Ft.  Worth
        Investment   Partners,  L.P.  relating  to  warrants   to
        purchase   2.75   million   shares   of   Common    Stock
        (incorporated herein by reference to Alliance's Form  8-K
        dated September 21, 1993).
        
10.11   Warrant  Agreement, dated as of September  21,  1993,  by
        and  between  United  Gaming,  Inc.  and  Gaming  Systems
        Advisors,  L.P.  relating to warrants  to  purchase  1.25
        million  shares of Common Stock (incorporated  herein  by
        reference  to  Alliance's Form 8-K  dated  September  21,
        1993).
        
10.12   Stockholders Agreement, dated as of September  21,  1993,
        by  and  among  United Gaming, Inc.,  Kirkland-Ft.  Worth
        Investment   Partners,  L.P.,   and   Alfred   H.   Wilms
        (incorporated herein by reference to Alliance's Form  8-K
        dated September 21, 1993).
        
10.13   Amendment  to Stockholders Agreement dated as of  October
        20,  1994 (incorporated herein by reference to Alliance's
        Form  S-8  Registration Number 33-45811 and  Registration
        Number 33-75308).
        
10.14   Selling  Stockholder Letter Agreement dated as  of  March
        20,  1995 (incorporated herein by reference to Alliance's
        Form S-3 Registration Number 33-58233).
        
10.15   Securities Purchase Agreement, dated as of September  21,
        1993,  by  and  among  United Gaming, Inc.,  Kirkland-Ft.
        Worth  Investment Partners, L.P. and Kirkland  Investment
        Corporation   (incorporated  herein   by   reference   to
        Alliance's Form 8-K dated September 21, 1993).
        
10.16   Secured  Promissory Note, dated as of October  29,  1993,
        from  John  A. Barrett, Jr. and Leigh Seippel  to  United
        Gaming,   Inc.  (incorporated  herein  by  reference   to
        Alliance's Form 8-K dated October 29, 1993).
        

Exhibit 
Number  Description
10.18   Pledge  Agreement, dated as of October  29,  1993,  among
        United  Gaming, Inc. (as secured party) and  The  Rainbow
        Casino  Corporation,  John  A.  Barrett,  Jr.  and  Leigh
        Seippel  (as pledgors) (incorporated herein by  reference
        to Alliance's Form 8-K dated October 29, 1993).
        
10.19   Management  Agreement,  dated as  of  October  29,  1993,
        among  Rainbow  Casino-Vicksburg Partnership,  L.P.,  The
        Rainbow  Casino  Corporation  and  Mississippi  Ventures,
        Inc.,  as  manager (incorporated herein by  reference  to
        Alliance's Form 8-K dated October 29, 1993).
        
10.20   Letter  Agreement, dated as of December 10,  1993,  among
        United  Gaming, Inc., Capital Gaming International,  Inc.
        and I.G. Davis, Jr. (incorporated herein by reference  to
        Alliance's Form 8-K dated December 10, 1993).
        
10.21   Loan  and Security Agreement, dated as of August  2,1993,
        between  United Gaming, Inc., Alfred H. Wilms  and  Video
        Services,  Inc.  (incorporated  herein  by  reference  to
        Alliance's Form S-2, Registration Number 33-72990).
        
10.22   Warrant  Agreement, dated as of August 2,  1993,  between
        United  Gaming,  Inc.  and Alfred H. Wilms  (incorporated
        herein  by reference to Alliance's Form S-2, Registration
        Number 33-72990).
        
10.23   Common Stock Purchase Warrant, dated as of September  21,
        1993,  between United Gaming, Inc. and Donaldson,  Lufkin
        &  Jenrette  Securities Corporation (incorporated  herein
        by  reference to Alliance's Form S-2, Registration Number
        33-72990).
        
10.24   Common Stock Purchase Warrant, dated as of September  21,
        1993,  between United Gaming, Inc. and Oppenheimer &  Co.
        Inc.  (incorporated  herein by  reference  to  Alliance's
        Form  S-2,  Registration Number 33-72990  and  subsequent
        amendments thereto).
        
10.25   Common Stock Purchase Warrant, dated as of September  21,
        1993,  between  United  Gaming,  Inc.  and  L.H.  Friend,
        Weinress   &  Frankson,  Inc.  (incorporated  herein   by
        reference to Alliance's Form S-2, Registration Number 33-
        72990).
        
10.26   Common Stock Purchase Warrant, dated as of September  21,
        1993,  between United Gaming, Inc. and Donaldson,  Lufkin
        &  Jenrette  Securities Corporation (incorporated  herein
        by  reference to Alliance's Form S-2, Registration Number
        33-72990).
        
10.27   Letter  Agreement, dated as of February 25,  1994,  among
        United  Gaming,  Inc.,  The Rainbow  Casino  Corporation,
        John  A.  Barrett,  Jr.  and Leigh Seippel  (incorporated
        herein  by  reference to Alliance's Form 8-K dated  March
        15, 1994).
        
10.28   Letter  Agreement, dated as of June 29,1994, among United
        Gaming,  Inc.,  The Rainbow Casino Corporation,  John  A.
        Barrett,  Jr.  and  Leigh Seippel, consented  to  by  HFS
        Gaming  Corporation (incorporated herein by reference  to
        Alliance's Form 8-K dated August 11, 1994).
        

Exhibit 
Number  Description
10.29   Letter  Agreement,  dated  as of  July  16,  1994,  among
        United  Gaming,  Inc.,  The Rainbow  Casino  Corporation,
        John  A. Barrett, Jr. and Leigh Seippel, consented to  by
        HFS  Gaming Corporation (incorporated herein by reference
        to Alliance's Form 8-K dated August 11, 1994).
        
10.30   Second Amendment to Casino Financing Agreement, dated  as
        of  August  11, 1994, among United Gaming,  Inc.,  United
        Gaming    Rainbow,    Inc.,   Rainbow    Casino-Vicksburg
        Partnership,  L.P., The Rainbow Casino Corporation,  John
        A.   Barrett,   Jr.,  Leigh  Seippel   and   HFS   Gaming
        Corporation   (incorporated  herein   by   reference   to
        Alliance's Form 8-K dated August 11, 1994).
        
10.31   Partnership   Agreement   of   Rainbow   Casino-Vicksburg
        Partnership,   L.P.,   dated   as   of   July   8,   1994
        (incorporated herein by reference to Alliance's Form  8-K
        dated August 11, 1994).
        
10.32   Second   Amended  and  Restated  Agreement   of   Limited
        Partnership, dated March 29,1995, between  United  Gaming
        Rainbow  and  RCC  (incorporated herein by  reference  to
        Alliance's Form 8-K dated March 29, 1995).
        
10.33   Promissory  Note, dated as of July 16, 1994, from  United
        Gaming  Rainbow,  Inc. to The Rainbow Casino  Corporation
        (incorporated herein by reference to Alliance's Form  8-K
        dated August 11, 1994).
        
10.34   Pledge  Agreement, dated as of July 16, 1994, from United
        Gaming  Rainbow,  Inc. to The Rainbow Casino  Corporation
        (incorporated herein by reference to Alliance's Form  8-K
        dated August 11, 1994).
        
10.35   Promissory Note, dated as of July 16, 1994, from John  A.
        Barrett,  Jr.  and Leigh Seippel to United  Gaming,  Inc.
        (incorporated herein by reference to Alliance's Form  8-K
        dated August 11,1994).
        
10.36   Escrow  Agreement,  dated as of August  11,  1994,  among
        United   Gaming   Rainbow,  Inc.,  The   Rainbow   Casino
        Corporation,  John  A. Barrett, Jr.,  Leigh  Seippel  and
        Butler,  Snow,  O'Mara, Stevens & Cannada, together  with
        Agreement  dated  February 7, 1994, as amended  July  11,
        1994  between Rainbow Casino-Vicksburg Partnership,  L.P.
        and  the  City  of  Vicksburg, Mississippi  (incorporated
        herein  by reference to Alliance's Form 8-K dated  August
        11, 1994).
        
10.37   Employment  Agreement  between United  Gaming,  Inc.  and
        Johnann  McIlwain (incorporated herein  by  reference  to
        Alliance's Form 10-K for the year ended June 30, 1994).*
        
10.38   Employment  Agreement,  dated August  15,  1994,  between
        Alliance  and  Steve Greathouse (incorporated  herein  by
        reference to Alliance's Form S-3 Registration Number  33-
        58233).*
        
10.39   Warrant   Agreement,  dated  August  15,  1994,   between
        Alliance  and  Steve Greathouse (incorporated  herein  by
        reference to Alliance's Form S-3 Registration Number  33-
        58233).
        
10.40   Agreement, dated September 1, 1994, between Alliance  and
        Craig   Fields  (incorporated  herein  by  reference   to
        Alliance's Form S-3 Registration Number 33-58233).*
        

Exhibit 
Number  Description
10.41   Warrant  Agreement,  dated  September  1,  1994,  between
        Alliance   and  Craig  Fields  (incorporated  herein   by
        reference to Alliance's Form S-3 Registration Number  33-
        58233).*
        
10.42   Agreement,  dated  March 20, 1995, between  Alliance  and
        Joel  Kirschbaum   (incorporated herein by  reference  to
        Alliance's Form S-3 Registration Number 33-58233).*
        
10.43   Letter  Agreement,  dated March 29,  1995,  among  United
        Gaming Rainbow, RCC, Leigh Seippel, John A. Barrett,  Jr.
        and    Butler,   Snow,   O'Mara,   Stevens   &    Cannada
        (incorporated herein by reference to Alliance's Form  8-K
        dated March 29, 1995).
        
10.44   Class  A  Note Payable, dated March 29, 1995,  issued  by
        RCVP  to  United Gaming Rainbow (incorporated  herein  by
        reference to Alliance's Form 8-K dated March 29, 1995).
        
10.45   Class  B  Note Payable, dated March 29, 1995,  issued  by
        RCVP  to  United Gaming Rainbow (incorporated  herein  by
        reference to Alliance's Form 8-K dated March 29, 1995).
        
10.46   Class  B  Note Payable, dated March 29, 1995,  issued  by
        RCVP  to  National Gaming Mississippi, Inc. (incorporated
        herein  by  reference to Alliance's Form 8-K dated  March
        29, 2995).
        
10.47   Release,  dated March 29, 1995, by United Gaming  Rainbow
        and   Alliance  and  their  affiliates  of  RCC,  Rainbow
        Development Corporation, John A. Barrett, Jr.  and  Leigh
        Seippel   and   their   affiliates  (other   than   RCVP)
        (incorporated herein by reference to Alliance's  Form  8-
        K dated March 29, 1995).
        
10.48   Release,   dated   March  29,  1995,   by   RCC   Rainbow
        Development Corporation, John A. Barrett, Jr.  and  Leigh
        Seippel and their affiliates (other than RCVP) of  United
        Gaming   Rainbow   and  Alliance  and  their   affiliates
        (incorporated herein by reference to Alliance's Form  8-K
        Dated March 29, 1995).
        
10.49   Agreement, dated March 31, 1995 between Anthony  DiCesare
        and   Alliance   Gaming  Corporation   (incorporated   by
        reference  to  exhibit  10.54 to  Form  S-2  registration
        statement, registration Number 333-02147).*
        
10.50   Trademark  License  Agreement, dated  November  11,  1991
        between Bally Manufacturing Corporation and Bally  Gaming
        International, Inc. (incorporated herein by reference  to
        exhibit  10(i)(d)  included in BGII's  Annual  Report  on
        Form 10-K for the fiscal year ended December 31, 1991).
        
10.51   Amended  and Restated Trademark License Agreement,  dated
        July  8, 1992, by and between Bally Gaming International,
        Inc.  and  Bally Manufacturing Corporation  (incorporated
        herein  by  reference  to exhibit  10(i)(d)  included  in
        BGII's  Registration Statement on Form S-1  No.  33-48347
        filed on July 9, 1992).
        

Exhibit 
Number  Description
10.52   Agreement  dated  January 8, 1993 by  and  between  Bally
        Gaming   International,  Inc.  and  Bally   Manufacturing
        Corporation (incorporated herein by reference to  exhibit
        10(i)(p)  included in BGII's Annual Report on  Form  10-K
        for the period ended December 31, 1992).
        
10.53   Second  Amendment  to  Trademark  License  Agreement  and
        Settlement  Agreement,  dated  March  31,  1995,  by  and
        between Bally Entertainment Corporation and Bally  Gaming
        International, Inc. (incorporated herein by reference  to
        Exhibit I, included in BGII's Current Report on Form  8-K
        dated April 3, 1995).
        
10.54   Third  Amendment  to  Trademark  License  Agreement   and
        Settlement Agreement, dated May 10, 1996, by and  between
        Bally    Entertainment   Corporation,   Alliance   Gaming
        Corporation  and BGII Acquisition Corp. (incorporated  by
        reference  to exhibit 10.77 to S-2 Registration Statement
        No. 333-02147).
        
10.55   1991  Incentive Plan of Bally Gaming International,  Inc.
        (incorporated  herein by reference to exhibit  10(iii)(a)
        included  in  BGII's Registration Statement No.  33-42227
        on Form S-1, effective November 8, 1991).*
        
10.56   Amendment  No.  1  to the 1991 Incentive  Plan  of  Bally
        Gaming  International, Inc. effective  February  6,  1992
        (incorporated  herein by reference to exhibit  10(iii)(b)
        included  in  BGII's Registration Statement No.  33-42227
        on Form S-1 effective November 1, 1991).*
        
10.57   Amendment  No. 2 to 1991 Incentive Plan of  Bally  Gaming
        International, Inc. (incorporated herein by reference  to
        exhibit  99(e) included in BGII's Registration  Statement
        No. 33-71154 on Form S-3 filed on November 1, 1993).*
        
10.58   Amendment  No  3 to 1991 Incentive Plan of  Bally  Gaming
        International, Inc. (incorporated by reference  to  Annex
        III of S-4 registration statement No. 333-01527).*
        
10.59   1991  Non-Employee Directors' Option Plan of Bally Gaming
        International, Inc. (incorporated herein by reference  to
        exhibit  10(iii)(f) included in BGII's Annual  Report  on
        Form 10-K for the fiscal year ended December 31, 1991).*
        
10.60   Amendment  No.  1  to  the  1991 Non-Employee  Directors'
        Option   Plan   of   Bally  Gaming  International,   Inc.
        (incorporated  herein by reference to exhibit  10(iii)(g)
        included  in  BGII's Annual Report on Form 10-K  for  the
        fiscal year ended December 31, 1991).*
        
10.61   Amendment  No.  2  to  the  1991 Non-Employee  Directors'
        Option   Plan   of   Bally  Gaming  International,   Inc.
        (incorporated by reference to S-4 registration  statement
        No. 333-01527.*
        
10.62   Amendment  No.  3  to  the  1991 Non-Employee  Directors'
        Option   Plan   of   Bally  Gaming  International,   Inc.
        (incorporated   by  reference  to   Annex   IV   of   S-4
        registration statement No. 333-01527).*
        

Exhibit 
Number  Description
10.63   Award  Agreement (Performance Units), dated June 8, 1994,
        by    and   between   Hans   Kloss   and   Bally   Gaming
        International, Inc. (incorporated herein by reference  to
        exhibit  10(iii)(h) included in BGII's Annual  Report  on
        Form 10-K for the period ended December 31, 1994).*
        
10.64   Bally  Gaming International, Inc. 1994 Stock Option  Plan
        for  Non-Employee  Directors,  as  amended  (incorporated
        herein  by  reference to exhibit 10(iii)(k)  included  in
        BGII's  Annual Report on Form 10-K for the  period  ended
        December 31, 1994).*
        
10.65   Employment  Agreements, as amended,  between  Hans  Kloss
        and  each  of Bally Wulff Automaten GmbH and Bally  Wulff
        Vertriebs  GmbH  (incorporated  herein  by  reference  to
        exhibit   10(iii)(b)  included  in  BGII's   Registration
        Statement  No.  33-42227 on Form S-1, effective  November
        3, 1991).*
        
10.66   Third  Amendments,  dated June  2,  1993,  to  Employment
        Agreements  between Hans Kloss and each  of  Bally  Wulff
        Automaten   GmbH   and   Bally   Wulff   Vertriebs   GmbH
        (incorporated  herein  by  reference  to  exhibit   99(c)
        included  in  BGII's Registration Statement No.  33-71154
        on Form S-3 filed on November 1, 1993).*
        
10.67   Employment  Agreement, effective  as  of  May  15,  1993,
        between  Bally Gaming International, Inc., Bally  Gaming,
        Inc.  and Hans Kloss and Bally Gaming International, Inc.
        (incorporated  herein  by  reference  to  exhibit   99(b)
        included  in  BGII's Registration Statement No.  33-71154
        on Form S-3 filed on November 1, 1993).*
        
10.68   Amendment,   dated  June  8,  1994,  to  the   Employment
        Agreement  effective  as of May 15,  1993,  between  Hans
        Kloss  and Bally Gaming International, Inc. (incorporated
        herein  by  reference to exhibit 10(iii)(q)  included  in
        BGII's  Annual Report on Form 10-K for the  period  ended
        December 31, 1994).*
        
10.69   Employment  Agreement,  dated  as  of  March  24,   1995,
        between   Scott   D.   Schweinfurth  and   Bally   Gaming
        International, Inc. (incorporated herein by reference  to
        exhibit  10(iii)(z) included in BGII's Annual  Report  on
        Form 10-K/A for the period ended December 31, 1994).*
                
21      Subsidiaries of the Registrant (incorporated by refrence to 
        Form S-2 Registration Statement Registration No. 333-02147) 
        
23.1    Consent of KPMG Peat Marwick LLP.
        
27      Financial Data Schedule
        

*    Management contract or compensatory plan or arrangement.

(b)  Reports on Form 8-K:

     There were no reports filed on Form 8-K for the three months
     ended June 30, 1996.

(c)  See Item 14(a)(3) above.

(d)  See Item 14(a)(2) above.

                           SIGNATURES

Pursuant  to  the  requirements of Section 13  or  15(d)  of  the
Securities  Exchange Act of 1934, the Registrant has duly  caused
this  report  to  be  signed on its behalf  by  the  undersigned,
thereunto duly authorized.

ALLIANCE GAMING CORPORATION                          DATED: September 26,  1996



By   /s/ Steve Greathouse
     Steve Greathouse, Chairman of
     the Board of Directors, President
     and Chief Executive Officer
     (Principal Executive Officer)




By   /s/ Scott D. Schweinfurth
     Scott D. Schweinfurth, Sr. Vice
        President and Chief
         Financial Officer
     (Principal Financial and Accounting Officer)

Pursuant  to the requirements of the Securities Exchange  Act  of
1934,  this report has been signed below by the following persons
on  behalf  of the Registrant and in the capacities  and  on  the
dates indicated.

Name                            Title                         Date



/s/ Joel Kirschbaum             Director                      September 26, 1996
Joel Kirschbaum


/s/ Alfred H. Wilms             Director                      September 26, 1996
Alfred H. Wilms


/s/Anthony DiCesare             Director                      September 26, 1996
Anthony DiCesare


/s/ Craig Fields                Vice Chairman of the Board    September 26, 1996
Dr. Craig Fields


/s/ David Robbins               Director                      September 26, 1996
David Robbins


/s/ Jacques Andre               Director                      September 26, 1996
Jacques Andre
                                                          
                                
                                
                                
                                
                                
                                
                                
                                
                                
                                
                                
                                
                  INDEPENDENT AUDITORS' REPORT


The Board of Directors and Stockholders
Alliance Gaming Corporation:

We  have audited the accompanying consolidated balance sheets  of
Alliance Gaming Corporation and subsidiaries as of June 30,  1995
and  1996  and the related consolidated statements of operations,
stockholders' equity and cash flows for each of the years in  the
three-year  period  ended  June  30,  1996.   These  consolidated
financial  statements  are the responsibility  of  the  Company's
management.  Our responsibility is to express an opinion on these
consolidated financial statements based on our audits.

We  conducted  our  audits in accordance with generally  accepted
auditing  standards.  Those standards require that  we  plan  and
perform  the  audit to obtain reasonable assurance about  whether
the  financial statements are free of material misstatement.   An
audit  includes  examining, on a test basis, evidence  supporting
the  amounts  and  disclosures in the financial  statements.   An
audit also includes assessing the accounting principles used  and
significant  estimates made by management, as well as  evaluating
the  overall  financial statement presentation.  We believe  that
our audits provide a reasonable basis for our opinion.

In our opinion, the consolidated financial statements referred to
above  present  fairly, in all material respects,  the  financial
position  of Alliance Gaming Corporation and subsidiaries  as  of
June  30, 1996 and 1995, and the results of their operations  and
their  cash flows for each of the years in the three-year  period
ended  June  30,  1996,  in  conformity with  generally  accepted
accounting principles.




                                            KPMG Peat Marwick LLP





Las Vegas, Nevada
September 16, 1996









                                
          ALLIANCE GAMING CORPORATION AND SUBSIDIARIES
                   CONSOLIDATED BALANCE SHEETS

                           (In 000's)

                             ASSETS

                                             June 30,              June 30,
                                               1995                  1996
Current assets:
  Cash and cash equivalents                $  13,734               $ 48,057
 Securities available for sale                23,680                    ---
   Accounts and notes receivables, 
     net of allowance for doubtful 
     accounts of $886 and $17,727              3,316                 93,502
   Inventories, net:
       Raw materials and work-in-process         ---                 14,453
       Finished goods                            714                 27,203
   Other current assets                        4,665                  8,354
 Total current assets                         46,109                191,569

Long-term notes receivables, 
   net of allowance for doubtful 
   accounts of  $773 and $1,770                5,309                 14,184

Property, plant and equipment, at cost:
   Land and improvements                      17,296                 20,336
   Buildings and leasehold improvements       14,224                 29,819
   Gaming equipment                           36,396                 42,459
   Furniture, fixtures and equipment          11,582                 15,614
   Less  accumulated depreciation 
     and amortization                        (29,146)               (30,144)
Property, plant and equipment, net            50,352                 78,084

Excess of costs over net assets of 
  acquired businesses,net of accumulated 
  amortization of $585 and $422                3,842                 60,292
Intangible assets, net of accumulated 
  amortization of $5,516  and $5,216          12,405                 20,247
Deferred tax assets                            1,399                  5,459
Other assets, net of reserves 
  of $0 and $1,585                             6,932                  5,669

                                            $126,348               $375,504





                             (Continued)

                               
                                
                                
                                
                                
  See accompanying notes to consolidated financial statements.


          ALLIANCE GAMING CORPORATION AND SUBSIDIARIES
            CONSOLIDATED BALANCE SHEETS - (Continued)

                  (In 000's, except share data)

              LIABILITIES AND STOCKHOLDERS' EQUITY

                                                June 30,              June 30, 
                                                  1995                  1996
Current liabilities:
 Accounts payable                              $  1,758              $ 16,479
 Accrued liabilities                              8,610                38,304
 Current maturities of long term debt             3,995                25,777
    Total current liabilities                    14,363                80,560

Senior Secured Notes, net of unamortized
 discount of  $3,071                                ---               150,929
Other long term debt, less current 
 maturities                                      97,402                14,638
Deferred tax liabilities                          1,399                 4,731
Other  liabilities                                2,556                 2,100
     Total liabilities                          115,720               252,958

Commitments and contingencies

Minority  interest                                  643                 1,148

Series B Special Stock, $.10 par value, $100 
  liquidation value; 684,551  shares issued 
  and outstanding in 1996, net of  discount         ---                51,552

Stockholders' equity:
 Common Stock, $.10 par value; 175,000,000 
   shares authorized;11,654,000  shares and 
   31,763,000 shares issued and  outstanding      1,165                 3,176
 Initial  Series  Special  Stock,  $0.10  
   par  value;  10,000,000 shares of Special   
   Stock   authorized;  1,333,333   shares   
   issued   and outstanding in 1995                 133                   ---
 Series E  Special Stock, $100 liquidation 
   value;113,160 shares issued and outstanding 
   in 1996                                          ---                11,316
 Additional paid-in capital                      32,134               139,031
 Unrealized loss on securities available 
    for  sale                                      (316)                  ---
 Cumulative translation adjustment                  ---                  (287)
 Accumulated deficit                            (23,131)              (83,390)
    Total stockholders' equity                    9,985                69,846

                                               $126,348              $375,504





  See accompanying notes to consolidated financial statements.
                                
                                
          ALLIANCE GAMING CORPORATION AND SUBSIDIARIES
              CONSOLIDATED STATEMENTS OF OPERATIONS

              (In 000's, except per share amounts)


Years Ended June 30,
                                       1994          1995          1996
Revenues:
    Gaming machine operations        $102,830      $106,827      $109,938
    Casino operations                  15,679        21,287        45,097
    Food and beverage sales             4,480         3,847         3,412
    Equipment and systems sales            65            27        13,778
    Other revenues                        ---           ---           153
                                      123,054       131,988       172,378
Costs and expenses:
     Cost of gaming machine 
       operations                      76,332        79,875        84,212
     Cost of casino operations         11,871        11,436        19,538
     Cost of food and beverage          3,084         2,795         2,508
     Cost of equipment and 
       systems sales                       20            12         9,235
     Selling, general and 
       administrative                  22,629        28,249        30,620
     Provision for doubtful 
       receivables                        705           400         1,020
 Depreciation and amortization          9,530         9,520        10,988
     Direct merger costs                  ---         1,669        55,843
 Unusual items                          6,351         2,293         5,498
                                      130,522       136,249       219,462

Operating loss                         (7,468)       (4,261)      (47,084)

Other income (expense):
    Interest income                     2,084         2,798         1,571
    Interest expense                   (6,830)       (8,133)       (8,897)
    Royalty fees                          ---          (810)       (4,070)
    Minority interest in income          (506)         (397)         (963)
    Other, net                           (167)          317           301

Loss before income taxes              (12,887)      (10,486)      (59,142)

Income tax provision                     (241)         (265)         (755)

Net loss                              (13,128)      (10,751)      (59,897)

Special Stock dividends                   ---           ---          (362)

Net loss applicable to common 
  shares                            $ (13,128)    $ (10,751)    $ (60,259)

Net  loss  per  common share         $  (1.28)      $ (0.95)      $ (4.64)

Weighted average common shares 
  outstanding                          10,251        11,300        13,000

  See accompanying notes to consolidated financial statements.

<TABLE>
<CAPTION>
                          
          ALLIANCE GAMING CORPORATION AND SUBSIDIARIES
         CONSOLIDATED STATEMENTS OF STOCKHOLDERS' EQUITY

                           (In 000's)

                                                  Initial Series            Retained                          Total
                                                   and Series E  Additional Earnings  Unrealized Cumulative   Stock-
                                   Common Stock    Special Stock  Paid-in    (Accum.   Loss on   Translation  holders'
                                  Shares Dollars  Shares  Dollars  Capital   Deficit) Securities Adjustment   Equity
<S>                              <C>      <C>     <C>    <C>      <C>        <C>          <C>       <C>      <C>
Balance at June 30, 1993          10,000  $1,001       -    $  -   $20,917       $748     $   -     $   -    $22,666

Net loss                               -       -       -       -         -    (13,128)        -         -    (13,128)
Shares issued for acquisition        112      11       -       -       238          -         -         -        249
Common stock warrants issued           -       -       -       -       116          -         -         -        116
Cost of private placement              -       -       -       -      (201)         -         -         -       (201)
Net change in unrealized loss on
  securities available for sale        -       -       -       -         -          -      (421)        -       (421)
Issuance of Initial Series
  Special Stock                        -       -   1,333     133     4,866          -         -         -      4,999
Shares issued upon exercise of
  options                            394      39       -       -       780          -         -         -        819

Balance at June 30, 1994          10,506   1,051   1,333     133    26,716    (12,380)     (421)        -     15,099

Net loss                               -       -       -       -         -    (10,751)        -         -    (10,751)
Shares issued for acquisition        712      71       -       -     3,683          -         -         -      3,754
Compensatory stock issued            250      25       -       -     1,288          -         -         -      1,313
Net change in unrealized loss on
  securities available for sale        -       -       -       -         -          -       105         -        105
Shares issued upon exercise of
  options                            186      18       -       -       447          -         -         -        465

Balances at June 30, 1995         11,654   1,165   1,333     133    32,134    (23,131)     (316)        -      9,985

Net loss                               -       -       -       -         -    (59,897)        -         -    (59,897)
Shares issued for acquisition 
  and related financing            2,145     215                     7,496          -         -         -      7,711
Initial Series Special Stock
  converted into common stock      1,333     133  (1,333)   (133)        -          -         -         -          -
Conversion of subordinated
  debentures                      15,136   1,513     113  11,316    95,151          -         -         -    107,980
Common stock issued in
  private placement                1,495     150       -       -     4,250          -         -         -      4,400
Special Stock dividend                 -       -       -       -         -       (362)        -         -       (362)
Net change in unrealized loss on
  securities available for sale        -       -       -       -         -          -       316         -        316
Foreign currency translation
  adjustment                           -       -       -       -         -          -         -      (287)      (287)

Balances  at  June 30, 1996      31,763   $3,176     113 $11,316  $139,031   $(83,390)     $  -     $(287)   $69,846
</TABLE>


  See accompanying notes to consolidated financial statements.
<TABLE>
<CAPTION>
          ALLIANCE GAMING CORPORATION AND SUBSIDIARIES
              CONSOLIDATED STATEMENTS OF CASH FLOWS

                           (In 000's)
                                             Years Ended June 30,
                                                  1994          1995          1996
<S>                                 <C>        <C>           <C>           <C>          <C>
Cash flows from operating activities:
  Net loss                                     $(13,128)     $(10,751)     $(59,897)        
  Adjustments to reconcile net loss
  to net cash provided by  
  operating activities:
    Depreciation and amortization                 9,530         9,520         10,988
    Amortization of debt discounts                  292           297            245
    Loss on abandoned casinos and taverns         6,351           ---            ---
    Loss on conversion of convertible 
      debentures                                    ---           ---         30,079
    Write down of other assets                    1,817         2,796          6,095
    Loss on sale of assets                          ---           ---            105
    Provision for losses on receivables             705           400          1,020
    Other                                           ---         1,282          1,544
  Change in operating assets and liabilities, 
  net of effects of businesses acquired:
    Accounts and notes receivable                (1,260)        1,345         (5,934)
    Inventories                                      78           (40)         5,844
    Other current assets                           (626)          255            (95)
    Accounts payable                                269          (447)        (1,889)
    Accrued    liabilities                        3,774        (2,355)        12,780
       Net cash provided by 
       operating activities                       7,802         2,302            885

Cash flows from investing activities:
  Acquisition of businesses,
    net of cash acquired                            ---         2,481        (79,209)
  Additions to property, plant and equipment     (5,385)       (8,887)        (8,101)
  Proceeds from disposal of property and 
    equipment                                     1,466           351          2,282
  Net (purchases) sales of securities
    available for sale                          (12,910)      (11,086)        13,516
  Other                                          (9,210)       (5,852)        (5,091)
     Net cash used in investing activities      (26,039)      (22,993)       (76,603)

Cash flows from financing activities:
  Proceeds from long-term debt, 
    net of expenses                              81,984           ---        145,420
  Reduction of long-term debt                   (41,776)       (3,125)       (51,446    )
  Issuance of common stock warrants                 116           ---            ---
  Issuance of Series B Stock, net of discount       ---           ---         15,000
  Fees paid for conversion of convertible 
    debentures                                      ---           ---         (3,333)
  Issuance of special stock, net of costs         4,799           ---            ---
  Issuance of common stock                          619           465          4,400
     Net cash provided by (used in) financing 
       activities                                45,742        (2,660)       110,041

Cash and cash equivalents:
  Increase (decrease) for  year                  27,505       (23,351)        34,323
  Balance, beginning of year                      9,580        37,085         13,734
  Balance, end of year                         $ 37,085      $ 13,734       $ 48,057
</TABLE>
  See accompanying notes to consolidated financial statements.


              ALLIANCE GAMING CORPORATION AND SUBSIDIARIES
               NOTES TO CONSOLIDATED FINANCIAL STATEMENTS

                Years Ended June 30, 1994, 1995 and 1996

1.    SUMMARY OF SIGNIFICANT ACCOUNTING POLICIES AND DESCRIPTION OF  BUS
      INESS

     Description of business

     Alliance Gaming Corporation (the "Company") is a diversified gaming
     company.   As  part of its long-term growth strategy,  the  Company
     acquired Bally Gaming International, Inc. ("BGII") by merger  ("the
     Merger")  which was consummated on June 18, 1996 and as  a  result,
     BGII became a wholly owned subsidiary of the Company.
     
     The  Company,  through the trade names Bally Gaming, Bally  Systems
     and   Bally   Wulff,  is  a  leading  designer,  manufacturer   and
     distributor  of electronic gaming machines,and also  designs, assembles 
     and  sells  computerized monitoring systems for slot and video gaming 
     machines which provide casino  operators  with  on-line real  time  
     accounting,  security,
     maintenance  and  player tracking capabilities.  In  addition,  the
     Company is the largest gaming machine operator in Nevada, where  it
     operates approximately 5300 gaming machines (primarily video  poker
     and  slot machines), and is the exclusive operator of approximately
     700  video  poker machines at the only racetrack and ten associated
     off-track  betting parlors (OTBs) in the greater New Orleans  area.
     The  Company  also  owns and operates a small  casino  in  each  of
     Vicksburg, Mississippi and Sparks/Reno, Nevada.

     Principles of consolidation

     The  accompanying  consolidated financial  statements  include  the
     accounts   of   Alliance  Gaming  Corporation,   its   wholly-owned
     subsidiaries and its partially owned, controlled subsidiaries.   In
     the  case  of  Video Services, Inc. ("VSI"), the Company  owns  490
     shares  of  class  B voting stock, which constitutes  100%  of  the
     voting  stock. The Company is entitled to receive  71%  of
     dividends declared by VSI, if any, at such time that dividends  are
     declared.  In  July  1994,  the  Company  acquired  a  45%  limited
     partnership  interest in the Rainbow Casino-Vicksburg  Partnership 
     ("RCVP"). Accordingly,  the  Company accounted for  its  investment  in 
     this partnership under the equity method until March 29, 1995  at  which
     time   the   Company  assumed  the  general  partnership  interest.
     Effective March 29, 1995, the results of operations of the  Rainbow
     Casino   have   been  included  in  the  accompanying  consolidated
     financial  statements.  Effective June 18,  1996,  the  results  of
     operations   of  BGII  have  been  included  in  the   accompanying
     consolidated  financial  statements. All  significant  intercompany
     accounts and transactions have been eliminated.

     Cash, cash equivalents and securities available for sale

     Cash   equivalents  consist  of   highly  liquid  debt  instruments
     purchased with an original maturity of three months or less and are
     carried at cost, which approximates market value.

     Statement of Financial Accounting Standard No. 115 "Accounting  for
     Certain Investments in Debt and Equity Securities," requires  that,
     except   for   debt  securities  classified  as  "held-to-maturity"
     securities,  investments in debt and equity  securities  should  be
     reported  at  fair  market value.  The Company  designates  certain
     securities  as being available for sale at the time  of   purchase.
     The  Company determines which securities are available for sale  by
     evaluating  whether such securities would be sold  in  response  to
     liquidity  needs,  asset/liability management  and  other  factors.
     Securities available for sale are recorded at market value with the
     resulting unrealized gains and losses being recorded, net  of  tax,
     as  a  component of stockholders' equity.  Gains or losses on these
     securities are determined using the specific identification method.


     Inventories

     Inventories  are  stated  at the lower of  cost,  determined  on  a
     first-in,  first-out basis, or market. Cost elements  included  for
     work-in-process and finished goods include raw materials,  freight,
     direct labor and manufacturing overhead.

     Property, plant and equipment

     Depreciation  and amortization of property, plant and equipment  is
     provided  over the estimated useful lives or lease terms, if  less,
     using the straight line method as follows:

               Buildings and improvements         30-39 years
               Gaming equipment                     5-7 years
               Furniture, fixtures and equipment   3-10 years
               Leasehold improvements              5-20 years

     Significant  replacements and improvements are  capitalized;  other
     maintenance  and  repairs are expensed. The  cost  and  accumulated
     depreciation  of  assets  retired  or  otherwise  disposed  of  are
     eliminated  from  the accounts and any resulting gain  or  loss  is
     credited or charged to income as appropriate.

     Excess of costs over net assets of acquired businesses

     Excess  of  costs  over net assets of an acquired business  is  the
     excess  of  the cost over the fair value of net assets of  acquired
     businesses  and is generally amortized on the straight-line  method
     over a period of 40 years.

     Intangible assets

     Intangible  assets consist primarily of costs associated  with  the
     acquisition of location leases which are capitalized and  amortized
     using  the  straight-line  method over the  terms  of  the  leases,
     ranging from one to 40 years, with an average life of approximately
     11  years,  and  deferred issuance costs for  financing  which  are
     amortized over the life of the related financing.

     In  July  1992, BGII reached an agreement for an exclusive  license
     until December 31, 2005, subject to extension, of a patent relating
     to  the use of credit cards in gaming machines, and acquired 1%  of
     the  stock  of Scotch Twist, Inc., a private company which  granted
     this  license,  in exchange for consideration paid  by  BGII.   The
     licensing agreement requires the Company to commit $1.2 million  in
     research and development costs related to the patent plus any costs
     related  to  obtaining required regulatory approvals and  licenses.
     Since  July  1992,  approximately  $1  million  has  been  expensed
     relative to this commitment.

     Other Assets

     Other assets includes assets held for sale, long-term deposits  and
     other  non-current assets. In fiscal year 1993 the Company  paid  a
     $2,500,000  refundable  deposit to the  owner  of  certain  grocery
     stores as part of a ten year agreement to operate gaming devices at
     their locations.
     
     Estimates
     
     The  preparation  of  the  consolidated  financial  statements   in
     conformity  with generally accepted accounting principles  requires
     management  to  make  estimates and  assumptions  that  affect  the
     reported  amounts  of  assets  and liabilities  and  disclosure  of
     contingent  assets and liabilities at the date of the  consolidated
     financial  statements  and the reported  amounts  of  revenues  and
     expenses  during the reporting period. Actual results could  differ
     from those estimates.


     Impairment recognition

     As  required by Statement of Financial Accounting Standard No. 121,
     "Accounting for the Impairment of Long-Lived Assets and  for  Long-
     Lived  Assets  to  be  Disposed of"  ("SFAS No.  121"),  management
     evaluates  the carrying value of all long-lived assets to determine
     recoverability  based  on an analysis generally  of  non-discounted
     cash flows.  Based on its most recent analysis, management believes
     that  no  material  impairment in the value  of  long-lived  assets
     exists at June 30, 1996.

     Revenue recognition

     In accordance with industry practice, the Company recognizes gaming
     revenues  as the net win from gaming machine operations,  which  is
     the  difference  between  coins and  currency  deposited  into  the
     machines  and  payments  to customers and,  for  other  games,  the
     difference  between gaming wins and losses.  The Company recognizes
     total  net  win from gaming devices as revenues for gaming  machine
     operations  which  operate under revenue-sharing  arrangements  and
     revenue-sharing payments as a cost of gaming machine operations.
     
     The  Company sells equipment and systems on normal credit terms (90
     days or less), over longer term installments of up to 36 months  or
     more  or  through  payments from the net winnings of  the  machines
     until  the  purchase price is paid. Revenue from  sales  of  gaming
     machines  and  recreational  and amusement  equipment  is  normally
     recognized at the time products are shipped and title has passed to
     the   customer.  Revenue  from  sales  of  software   included   in
     computerized  monitoring  systems is recognized  at  the  time  the
     system  is accepted by the customer, which normally coincides  with
     installation  of  the  equipment. Revenue from  sales  of  hardware
     included  in computerized monitoring systems is recognized  at  the
     time the product is shipped.

     Location rent expense

     The Company recognizes expenses for fixed, periodic rental payments
     (including scheduled increases) made in connection with space lease
     arrangements   or  sublease  agreements  in  its   gaming   machine
     operations  unit  on a straight line basis over the  terms  of  the
     agreements including any extension periods which are expected to be
     exercised.  Contingent periodic rental payments are expensed in the
     period incurred.

     Foreign currency translation
     
     The functional currency of the Company's German subsidiaries is the
     German   Deutsche  Mark.  Assets  and  liabilities  of  the  German
     subsidiaries are translated at the rate of exchange at the  end  of
     the  period, and the statements of operations are translated at the
     average  rate  of exchange for the period. Translation  adjustments
     are  reflected  as  a  separate component of stockholder's  equity.
     Gains  and losses on foreign currency transactions are included  in
     net income.
     
     Stock-based employee compensation awards
     
     The  Company  accounts  for its stock-based  employee  compensation
     awards  in accordance with Accounting Principles Board Opinion  No.
     25,  "Accounting for Stock Issued to Employees" ("APB  25").  Under
     APB  25, because the exercise price of the Company's employee stock
     options  equals or exceeds the market price on date of grant, no  
     compensation expense is recognized.
     
     In  1995,  Statement  of Financial Accounting  Standards  No.  123,
     "Accounting  for  Stock-Based Compensation" ("SFAS  No.  123")  was
     issued  which  will  be  effective for the  Company's  year  ending
     June  30,  1997.  SFAS  No.  123  provides  alternative  accounting
     treatment  to  APB No. 25 with respect to stock-based  compensation
     and  requires certain additional disclosures, including disclosures
     if  the Company elects not to adopt the measurement and recognition
     criteria  of  SFAS  No. 123. At this point, the  Company  does  not
     anticipate  adopting  the measurement and recognition  criteria  of
     SFAS  No. 123 and therefore in future years would expect to provide
     the  required  additional  disclosures  in  the  footnotes  to  the
     consolidated financial statements.

     Income taxes

     Deferred  tax assets and liabilities are recognized for the  future
     tax  consequences attributable to differences between the financial
     statement  carrying  amounts of assets and  liabilities  and  their
     respective  tax  bases.  Deferred tax assets  and  liabilities  are
     measured  using  enacted tax rates expected  to  apply  to  taxable
     income  in  the  years  in  which those temporary  differences  are
     expected  to  be recovered or settled.  The effect on deferred  tax
     assets  and  liabilities of a change in tax rates is recognized  in
     income in the period that includes the enactment date.
     
     Taxes  on  income of the Company's German subsidiaries are provided
     at the tax rates applicable to the tax jurisdictions in Germany, as
     the German subsidiaries file separate German income tax returns.

     Loss per share of common stock

     Loss  per  share of common stock has been computed by dividing  the
     net  loss applicable to common stockholders by the weighted average
     number  of  shares  of  common  stock outstanding.   Fully  diluted
     earnings  per  share is not presented because  the  effect  of  the
     common stock equivalents would be anti-dilutive.

     Reclassifications

     Certain  reclassifications have been made to prior  year  financial
     statements to conform with the current year presentation.

2.   ACQUISITIONS

     BGII

     On  June 18, 1996, the Company completed the acquisition of all the
     outstanding  shares of BGII.  The consideration paid  consisted  of
     approximately  $77,243,000  in cash, $2,957,000  in  the  Company's
     common  stock  and  $36,571,000 in the Company's Series  B  Special
     Stock  which totaled $11.84 per share for the 9,855,500  shares  of
     BGII outstanding (excluding the 1,000,000 shares beneficially owned
     by  the  Company).  The acquisition has been  accounted  for  as  a
     purchase  and the results of operations of BGII have been  included
     in  the  consolidated financial statements beginning  on  June  18, 
     1996.   The  purchase price was allocated based on  estimated  fair
     values  at  the  date of the acquisition.  At June  30,  1996,  the
     excess  of  purchase  price  over  the  BGII  assets  acquired  was
     approximately $58,292,000 which is being amortized on  a  straight-
     line basis over 40 years.

     The following unaudited pro forma information presents a summary of
     consolidated results of operations of the Company and  BGII  as  if
     the  acquisition  had  occurred at July 1,  1994,  with  pro  forma
     adjustments  to  give  effect  to  amortization  of  goodwill,  net
     increase  in  interest expense resulting from the issuance  of  the
     Company's  Senior  Secured Notes, the payoff  of  the  BGII  Senior
     Secured  Notes  and the impact of the exchange offer  for  the  Old
     Convertible Debentures (for further discussion see "Debt and  Lines
     of  Credit")  and certain other adjustments, together with  related
     income tax effects:

                                                   Years ended June 30,
                                                   1995            1996
                                           (In 000's, except per share amounts)

     Revenues                                  $385,121         $396,050
     Net loss applicable to common shares       (23,942)         (26,480)
     Net loss per common share                  $(0.80)          $(0.83)

     The   Company  incurred  direct  merger  costs  of  $1,669,000  and
     $55,843,000 during the fiscal years ended June 30, 1995, and  1996,
     respectively.    The  direct  merger  costs  have  been   presented
     separately  in the Company's consolidated statements of operations,
     as  management believes that such presentation provides  additional
     relevant  information. Direct merger costs include the  $30,079,000
     non-cash  accounting loss on the exchange offer  component  of  the
     financing  for  the  merger  plus  legal,  accounting,  transaction
     financing  fees, public and investor relations, printing  costs
     and related costs.

     Rainbow Casino

     On  March  29,  1995, the Company consummated certain  transactions
     whereby  the  Company  acquired from Rainbow Casino Corporation("RCC")
     the  controlling  general
     partnership   interest  in  RCVP  and  increased  its   partnership
     interest.  In exchange for the commitments by NGM, a subsidiary  of
     National  Gaming Corporation, and the Company to provide additional
     financing (up to a maximum of $2.0 million each) to be used,  among
     other  things for the completion of certain incomplete elements  of
     the project which survived the opening of the casino (which RCC was
     to  have  been responsible for, but failed to complete) and  for  a
     $0.5  million  payment to HFS as a waiver fee, and a commitment  by
     the  Company   to  fund any additional capital  necessary  for  the
     completion,  upgrading  or  working capital  of  the  project,  the
     following  occurred:  (i) a subsidiary of the  Company  became  the
     general  partner and RCC became the limited partner  and  (ii)  the
     respective  partnership interests were adjusted.  Pursuant  to  the
     transactions consummated on March 29, 1995, RCC is now entitled  to
     receive 10% of the net available cash flows after debt service  and
     other  items,  as defined (which amount increases to  20%  of  such
     amount   if  revenues  exceed  $35.0  million  but  only  on   such
     incremental  amount), for a period of 15 years, such  period  being
     subject  to  one year extensions for each year in which  a  minimum
     payment of $50,000 is not made. Also, the Company's 5.2% royalty on
     gross  revenues  was terminated on the date it became  the  general
     partner.   In  addition, if during any continuous  12-month  period
     until  December  31,  1999 the casino achieved  earnings  from  the
     project  of  at  least $10.5 million before deducting depreciation,
     amortization, royalty and income taxes, then the Company  would  be
     obligated to make a one time payment to certain principals  of  the
     original partnership of an amount aggregating $1.0 million in  cash
     or  shares  of  the  Company's common  stock  180  days  after  the
     occurrence.  The  casino  has achieved  the  required  earnings  as
     adjusted in the twelve-months ended March 31, 1996, and the Company
     intends to make the required payment in cash by September 27, 1996.

3.   SEGMENT INFORMATION

     As  a  result  of  the merger with BGII, the Company  now  has
     operations  based  in  Germany  and  the  United  States.  As   the
     operations  from  BGII were consolidated for only the  last  twelve
     days of the fiscal year, the geographic segment information related
     to  the  statements of operations is not material and has not  been
     presented.   The  table  below  presents  information  as  to   the
     Company's  identifiable assets by geographic  region  at  June  30,
     1996:

                                   (In 000's)
          Germany                  $ 101,767
          United States              288,884
          Eliminations              (15,147)
          Consolidated             $ 375,504

     The  German operation's customers are a diverse group of  operators
     of  arcades, hotels, restaurants and taverns, primarily in Germany.
     Bally  Gaming  and  Systems' customers are  primarily  casinos  and
     gaming  machine  distributors  in the  United  States  and  abroad.
     Receivables of  the German operations and Bally Gaming and  Systems
     are   generally  collateralized  by  the  related  equipment.   See
     "Concentration of Credit Risk."

4.   RECEIVABLES

     The Bally Gaming and Systems business unit grants certain customers
     extended payment terms under contracts of sale. These contracts are
     generally  for  terms  of  one to three  years,  with  interest  at
     prevailing  rates, and are generally collateralized by the  related
     equipment   sold   although  the  value  of  such   equipment,   if
     repossessed,  may be less than the receivable balance  outstanding.
     See  "Concentration of Credit Risk."  The Company's  Nevada  gaming
     machine  operations  from  time to  time  make  loans  to  location
     operators in order to participate in revenues over extended periods
     of  time.  The loans, made for build-outs, tenant improvements  and
     initial  operating expenses are, generally secured by the  personal
     guarantees  of  the  operators  and  the  locations'  assets.   The
     majority of the loans are interest bearing and are expected  to  be
     repaid  over a period of time not to exceed the life of the revenue
     sharing   arrangement.   The  loans  have  varying  payment   terms
     requiring payments to be made either weekly or monthly.    Interest
     rates  on the loans range from prime plus 1.50% to stated rates  of
     8%  to  11% with various due dates ranging from July 1996 to  April
     2007.  The loans are expected to be repaid from the locations' cash
     flows or proceeds from the sale of the leaseholds to new operators.

     The  following  table  represents,  at  June  30,  1996,  scheduled
     collections of accounts and notes receivable (net of allowances for
     doubtful accounts) by fiscal year:

                                     (In 000's)
          1997                        $93,502
          1998                          8,560
          1999                          2,366
          2000                            817
          2001                            562
          Thereafter                    1,879
          Total                      $107,686

5.   DEBT AND LINES OF CREDIT

     Long-term  debt  and  lines of credit at June  30,  1995  and  1996
     consist of the following:

                                                            1995          1996

                                                                 (In 000's)
     12 7/8%  Senior Secured Notes due 2003, net of
         unamortized discount of  $3,071,000             $   ---        $150,929
     7.5% Convertible subordinated debentures due
         2003, unsecured                                  85,000           1,642
     Hospitality Franchise Systems note payable,
         secured by the assets of the Rainbow Casino       9,065           7,864
     Subordinated note payable to stockholder, net of 
         discount of $747,619 in 1995 and $511,528 
         in 1996, secured by the assets of VSI             3,309           2,268
     Bally Wulff  revolving lines of credit                  ---          13,664
     Bally Gaming and Systems revolving line of credit       ---           7,525
     Other, secured by related equipment                   4,023           7,452
                                                         101,397         191,344
     Less current maturities                               3,995          25,777
     Long-term debt, less current maturities             $97,402        $165,567


     In   June  1996,  the  Company  completed  a  public  offering   of
     $154,000,000  aggregate principal amount  of  its  12  7/8%  Senior
     Secured Notes due 2003 (the "Senior Secured Notes") as part of  the
     financing of the BGII merger.  Interest on the Senior Secured Notes
     is  payable semi-annually in arrears on June 30 and December 30  of
     each  year, commencing December 30, 1996. The Senior Secured  Notes
     will  mature  on June 30, 2003. The Senior Secured  Notes  will  be
     redeemable  at the option of the Company, in whole or in  part,  at
     any  time  on  or after June 30, 2000 at the redemption  prices  of
     104.292% in 2000, 102.146% in 2001 and 100% thereafter plus accrued
     and  unpaid interest, if any, to the date of redemption.  Upon  the
     occurrence of a change of control as defined in the indenture,  the
     Company  is  required  to make an offer to  repurchase  the  Senior
     Secured  Notes  at  a price equal to 101% of the  principal  amount
     thereof, plus accrued and unpaid interest, if any, to the  date  of
     repurchase.  The Senior Secured Notes are secured by  an  exclusive
     pledge of the equity interests directly or indectly held by the Company
     in its subsidiaries, except for the equity interests in BGII
     and  its  subsidiaries,  but  including  the  equity  interests  in
     Alliance Holding Company ("Holding"), which was formed to hold  the
     equity  interests of BGII and its subsidiaries. The Senior  Secured
     Notes  are  fully and unconditionally guaranteed  on  a  joint  and
     several  senior  basis  by each present and  future  subsidiary  as
     defined,  of  the  Company,  other  than  (i)  the  partially-owned
     entities through which the Company's Mississippi casino and Louisiana  
     gaming machine  operations  are  conducted  and  (ii)  specified  entities
     through  which  the Company's German operations are conducted. The  
     Indenture for the Company's Senior Secured Notes contains various 
     limitations on  incurrence  of additional indebtedness, on restricted  
     payments and on dividends and payment restrictions on subsidiaries.

     In  September 1993, the Company completed the private placement  of
     $85,000,000  aggregate  principal amount of  its  7.5%  Convertible
     Subordinated  Debentures ("Old Convertible Debentures")  due  2003.
     The debentures pay interest semi-annually on March 15 and September
     15. These debentures are convertible at any time into shares of the
     Company's  common  stock at a conversion price  of  $10  per  share
     (equivalent to a conversion rate of 100 shares per $1,000 principal
     amount  of debentures), subject to adjustment. In June 1996,  in  
     response to a solicitation from the Company, the debenture  holders
     exchanged $83,358,000 aggregate principal amount of Old Convertible
     Debentures  for  a  like principal amount of its  7.5%  Convertible
     Subordinated  Debentures ("New Convertible Debentures")  due  2003,
     which  upon the consummation of the Merger automatically  converted
     to either common stock, or at the election of the debenture holder,
     into  Series  E  Special  Stock.  Holders of $11,316,000  principal
     amount  of New Convertible Debentures elected to receive  Series  E
     Special Stock and $72,042,000 elected conversion into Common Stock.
     To induce the holders of the Old Convertible Debentures to exchange
     their  debentures  for  New Convertible  Debentures,   the  Company
     increased  the  number  of  common  shares  per  each  $1,000  such
     debenture  holders  would receive from 100 shares  to  210  shares.
     This  inducement was accounted for in accordance with Statement  of
     Financial  Accounting  Standards No.  84  "Induced  Conversions  of
     Convertible  Debt".  The non-cash accounting charge for  inducement
     for early conversion, representing the value of the incremental 110
     common  shares offered, totaled $30,079,000 and has been  reflected
     as  additional  paid in capital on the balance  sheet  and  in  the
     statements of operations as a direct merger cost. For tax  purposes
     the  automatic  conversion resulted in a gain on extinguishment  of
     debt.  However,  this  tax gain was primarily  offset  against  the
     Company's net operating loss carry forwards.

     During 1995, Hospitality Franchise Systems, Inc. ("HFS") agreed  to
     loan  $7,750,000  to  the Company's majority controlled  subsidiary
     RCVP  in  connection with the construction of the  Rainbow  Casino.
     The  loan  amount  was subsequently increased to $10,000,000.   The
     note bears interest at 7.5% per annum and requires monthly payments
     of  principal and interest over a 24-month period.  In exchange for
     funding  this  loan,  HFS is also entitled  to  receive  a  monthly
     royalty  fee based on the casino's gaming revenues of  12%  on  the
     first  $40.0  million,  11%  on the next  $10.0  million,  and  10%
     thereafter.   The consolidated statement of operations  for  fiscal
     years  1995  and 1996 include approximately $810,000 and $4,070,000
     of such royalties, respectively.

     In  March 1992, Alfred H. Wilms, director and principal stockholder
     (and  then  Chairman of the Board of Directors and Chief  Executive
     Officer)  of the Company, committed to provide or cause  others  to
     provide  a  $6,500,000  five year subordinated  loan  to  VSI,  the
     Company's controlled subsidiary, which loan has been funded in full
     and  is  secured by a subordinated interest in all of VSI's present
     and future personal property.  Until August 1993, the loan required
     quarterly payments of interest.  In August 1993, the loan agreement
     was amended to extend the maturity of the loan to September 1, 1998
     and  to  require  quarterly  payments of  principal  and  interest.
     Interest on the loan accrues at the rate of 200 basis points  above
     the 90-day London Inter Bank Offered Rate, adjusted quarterly.   At
     June  30,  1996  the interest rate for the note  was  7.6875%.   In
     September 1996 this note was paid in full.

     During  March  1993, the Bally Wulff  entities  obtained  two  bank
     lines  of  credit for the purpose of financing the  acquisition  of
     assets  acquired  from an independent distributor.  The  agreements
     provide for borrowings of DM 16,000,000 (approximately $10,470,000,
     at  June  30,  1996) and DM 2,000,000 (approximately $1,314,000  at
     June 30, 1996), respectively.  The DM 2,000,000 line of credit  was
     originally  DM  5,000,00 and has been, and  will  continue  to  be,
     reduced by DM 250,000  principal amount per quarter, and expires on
     March 31, 1998.  Borrowings under this line of credit bear interest
     at 6.95%. The working capital revolving credit line of DM16,000,000
     bears  interest  at a rate tied to an international borrowing  rate
     plus  1% (4.44% at June 30, 1996) and is due on demand. These lines
     are   collateralized   by  a  pledge  of   the   assets   acquired.
     Approximately $10,511,000 was outstanding under these lines at June
     30,  1996.  In  May  1993,  the Bally  Wulff  entities  obtained  a
     DM16,300,000 (approximately $10,667,000 at June 30, 1996) revolving
     line of credit for general working capital purposes. This agreement
     bears  interest  at a rate tied to an international borrowing  rate
     plus 1% (4.61% at June 30, 1996) and is due on demand. This line is
     collateralized  by  the  receivables of the Bally  Wulff  entities.
     Approximately $3,153,000 was outstanding under this  line  at  June
     30, 1996.

     In  March  1993,  BGII's domestic subsidiary, Bally  Gaming,  Inc.,
     obtained  a  bank  revolving  line of  credit  which,  as  amended,
     provides  for  borrowings  tied to a percentage  of  Bally  Gaming,
     Inc.'s eligible (as defined in the credit agreement) inventory  and
     accounts   receivable   with  a  maximum  borrowing   capacity   of
     $15,000,000.   Borrowings  under  this  agreement,  which   expires
     March 31, 1997, bear interest at one and one-half percent above the
     bank's prime rate (9.75% at June 30, 1996). The Company must pay an
     annual  facility  fee  of one-half of one percent  of  the  maximum
     borrowing capacity and a monthly unused line fee of one-quarter  of
     one  percent  of  the  difference  between  the  maximum  borrowing
     capacity  and  the  average daily outstanding  balance  during  any
     month. This line of credit is collateralized by property, plant and
     equipment  and the eligible inventory and accounts receivable.  The
     agreement  and subsequent amendments also contain certain financial
     and other restrictive covenants, including the maintenance by Bally
     Gaming,  Inc.  of specified levels of minimum net working  capital,
     working  capital  ratio, tangible net worth, net worth  ratio,  and
     minimum  net  income  after taxes, all as  defined  in  the  credit
     agreement. Eligible borrowing capacity under this agreement at June
     30,  1996 was $15,000,000. Approximately $7,525,000 was outstanding
     at June 30, 1996.

     Maturities of long-term debt, net of discount, for each of the five
     fiscal years ending subsequent to June 30, 1996 are as follows:

                                      (In 000's)

          1997                        $25,777
          1998                          6,419
          1997                          2,275
          2000                          1,830
          2001                          1,978
          Thereafter                  153,065
          Total                      $191,344


6.   SERIES B SPECIAL STOCK
     
          In  June  1996, the Company completed an offering  of  200,000
     shares  of  its  15% Non-Voting Senior Pay-in-Kind  Special  Stock,
     Series B (the "Series B Special Stock"). The Series B Special Stock
     was  also issued as part of the consideration for the Merger.   The
     Series  B Special Stock is redeemable at the option of the  Company
     at  any  time, in whole or in part, at a price per share  equal  to
     $100  per  share  ("Liquidation Value"), plus  accrued  and  unpaid
     dividends    and  distributions thereon, if any,  to  the  date  of
     redemption.  In  addition, the Company is required  to  redeem  all
     outstanding  shares  of Series B Special   Stock  on  or  prior  to
     June  30,  2004  at  $100  per  share.  Dividends  accrue  and  are
     cumulative  from the date of issuance and are payable quarterly  in
     cash  in  an amount per share equal to $3.75 (or 15% of liquidation
     value  per  annum), except that the Company may elect to  pay  such
     dividends  in  additional  shares of Series  B  Special  Stock  (or
     fractions  thereof) until June 30, 2003, provided that the  portion
     of  any dividends payable in shares of Series B Special Stock after
     June  30,  2001  will  be limited to $2.00  per  share  (or  8%  of
     liquidation value per annum).  The Series B Special Stock  sold  in
     the offering and issued as part of the consideration for the Merger
     was  issued at a discount from par, which amount is being amortized
     and included in the Series B Special Stock dividends. The Series  B
     Special  Stock  is senior to the Series E Special  Stock  discussed
     below.

     All shares of Series B Special Stock are required to be redeemed in
     cash  on the eighth anniversary of the date of initial issuance  in
     an  amount equal to the Liquidation Value.  If the Company fails to
     redeem such shares by that date and the holders of Series B Special
     Stock have not already elected two directors to the Board, then the
     number  of  directors constituting the Board of  Directors  of  the
     Company  will be increased by two, and not more than two,  and  the
     holders of the shares of Series B Special Stock will have the right
     until  all such shares are redeemed, voting separately as a  class,
     to elect two directors to the Board of Directors.  In no event will
     holders of Series B Special Stock have the right to elect more than
     two directors in total. In addition, if required redemption is not
     made  or dividends are not paid, no dividends or distributions  may
     be made on the common stock.


7.   STOCKHOLDERS' EQUITY, OPTIONS AND WARRANTS

     Special Stock

     The  Company's Articles of Incorporation authorize the issuance  of
     up  to  10,000,000 shares of special stock  ("Special Stock").   To
     date,  there  have been three series of Special Stock  issued:  the
     Initial  Series,  the  Series B and the Series  E.   Special  Stock
     consists  of non-voting stock where no holder of the Special  Stock
     shall  be  entitled  to  vote  at any meeting  of  stockholders  or
     otherwise,  except as may be specifically provided  by  law  or  as
     approved by the Board of Directors in certain limited circumstances
     at the time of the stock issuance.  The Special Stock may be issued
     from  time  to time in one or more series, each series having  such
     designations, preferences and relative, participating, optional  or
     other  special rights, qualifications, limitations or  restrictions
     as  shall  be stated and expressed in the resolution providing  for
     the  issuance of Special Stock or any series thereof adopted by the
     Board of Directors.

     The Board had designated an initial series of Special Stock as "Non-
     voting  Junior  Convertible  Special  Stock"  which  consisted   of
     1,333,333 shares (the "Initial Series") which were sold to Kirkland
     - Ft. Worth  Investment  Partners, L.P. ("Kirkland"), pursuant to a
     Letter  Agreement dated June 25, 1993, for $5 million. The  Initial
     Series  had  certain  conditions relating to regulatory  licensing,
     which,  when  met  allowed the holder to convert on  a  one-for-one
     basis  into  shares of common stock.  The licensing  condition  has
     been  met  and during fiscal year 1996 Kirkland elected to  convert
     its shares to common stock.

     During  fiscal year 1996, the Company issued (a) 484,551 shares  of
     Series  B  Special Stock to BGII holders as a part  of  the  merger
     consideration, (b) 200,000 shares of Series B Special  Stock  in  a
     public offering and (c) 113,160 shares of Series E Special Stock to
     certain holders of the New Convertible Debentures upon consummation
     of the Merger.

     Each share of Series E Special Stock will accrue dividends only for
     the  first  three  years following issuance at an  annual  rate  of
     111/2%,  payable quarterly in cash or, at the Company's option,  in
     additional shares of Series E Special Stock.  The Series E  Special
     Stock  are  convertible after two years into  common  stock  at  an
     initial  conversion  price  of $5.88 per  share  (equivalent  to  a
     conversion rate beginning at approximately 17.004 shares of  common
     stock  per  share of Series E Special Stock), subject to adjustment
     under  certain  circumstances, and will  have  a  $100  liquidation
     preference per share. Upon default in the payment of dividends  for
     six  consecutive  dividend payment dates, the number  of  directors
     constituting  the  Board  of  Directors  of  the  Company  will  be
     increased  by  two, and the holders of shares of Series  E  Special
     Stock  will have the right, voting separately as a class  with  the
     holders  of  any  parity  stock, to  elect  two  directors  to  the
     Company's   Board.  Such  right  will  exist  until  all  dividends
     accumulated on such shares have been paid or set apart for  payment
     in  full.  Other than as described above, the holders of shares  of
     Series  E  Special  Stock  have no other voting  rights  except  as
     required by law.

     Stock Option Plans

     In  1984,  the Company created an Employee Stock Option  Plan  (the
     "1984  Plan")  that provides for the issuance of  up  to  2,000,000
     shares of common stock to Company employees and directors. At  June
     30, 1996, there were incentive stock options covering 10,000 shares
     and non-qualified stock options covering 207,000 shares outstanding
     under  the  1984 Plan. Generally, options are granted at  the  fair
     market value of the Company's Common Stock at the date of the grant
     and become exercisable over five years.

     In 1992, the Company created the 1991 Long Term Incentive Plan (the
     "Incentive Plan") that, as amended, provides for the issuance of up
     to  3,000,000  shares  of  common stock to  Company  employees  and
     directors.   At  June 30, 1996 there were incentive  stock  options
     covering  2,318,834  shares outstanding under the  Incentive  Plan.
     Generally,  options  are granted at the fair market  value  of  the
     Company's  Common  Stock  at  the date  of  the  grant  and  become
     exercisable over five years.

     Pursuant  to  the  merger  agreement, the  Company  assumed  BGII's
     obligations with respect to each of its  outstanding stock options,
     and  such   options   became
     exercisable  pursuant  to  employee election  (except  for  certain
     identified former executive officers and directors of BGII)  for  a
     number  of shares of Common Stock equal to the number of shares  of
     BGII common stock subject thereto at an exercise price of $3.80 per
     share.

     On  August  29, 1996, the Board of Directors repriced the  exercise
     price  for all current employees and directors to $3.4375 per share
     which  was the closing price of the Company's common stock on  June
     18, 1996. The closing price of the Company's common stock on August
     29, 1996 was $2.50.

     Transactions involving stock options are summarized as
     follows:
                                    
                           Options Outstanding

                                       Shares      Exercise Price

      Balance, June 30, 1993          1,251,850        1.375-8.750
           Granted                      690,500       6.500-10.125
           Exercised                  (393,850)        1.625-4.000
           Canceled                    (58,000)        2.125-4.000

      Balance, June 30, 1994          1,490,500       1.375-10.125
          Granted                     1,598,334        5.750-8.000
          Exercised                   (186,000)        1.375-4.000
          Canceled                    (285,000)       3.500-10.000

      Balance, June 30, 1995          2,617,834        1.625-9.250
          Granted                       689,000          3.80-5.50
          Exercised                         ---                ---
          Canceled                    (621,000)         5.50-7.625

      Balance, June 30, 1996          2,685,834        1.625-8.375

      Exercisable at June 30, 1996    1,464,000        1.625-8.375

     Warrants

     At  June  30,  1996, Mr. Wilms held warrants to purchase  2,000,000
     shares  of  Common Stock at $2.50 per share, subject to adjustment.
     These  warrants were issued in connection with the funding  of  the
     $6,500,000 five year subordinated loan for VSI.

     Upon  closing  of  the  private placement  of  the  Company's  7.5%
     Convertible  Subordinated  Debentures and  the  $5  million  equity
     investment   in the Initial Series by Kirkland-Ft. Worth Investment
     Partners,  L.P.  ("Kirkland") on September 21,  1993,  the  Company
     issued warrants to purchase up to 2,750,000 shares of Common  Stock
     at $1.50 per share to Kirkland.  These warrants are exercisable one
     year  after the grant date and in equal increments only  after  the
     market  price of the Common Stock reaches $11, $13 and $15.   Under
     the  same  terms, the Company issued warrants to purchase 1,250,000
     and  30,000 shares of Common Stock to Gaming Systems Advisors, L.P.
     ("GSA")  and  L.H.  Friend, Weinress & Frankson,  Inc.  ("Friend"),
     respectively.  The Company also issued warrants to purchase 500,000
     and  250,000  shares  of Common Stock at $8.25  per  share  to  the
     initial  purchasers  of the Old Convertible Debentures;  Donaldson,
     Lufkin & Jenrette Securities Corporation ("DLJ") and Oppenheimer  &
     Co.,  Inc.  ("Oppenheimer"),  respectively.  In  fiscal  1995,   in
     connection  with  the  commencement of their  employment  with  the
     Company,  Steve Greathouse, the Company's Chairman  of  the  Board,
     President  and Chief Executive Officer and Dr. Craig  Fields,  Vice
     Chairman  of  the  Board  were each granted  warrants  to  purchase
     250,000  shares of common stock on the same terms as  the  Kirkland
     warrants  described above.   At the completion of the  Merger,  GSA
     was  issued an additional 2,500,000 warrants on the same  terms  as
     the  original  warrants  issued to Kirkland described above, Dr. Fields 
     was  issued  150,000 stock  options, and Cerberus Partners L.P. and certain
     affiliates of Canyon Partners, Inc. were issued 250,000 warrants.
     As of June 30, 1996, none of the warrants  granted
     to Kirkland, GSA, Friend, Greathouse or Fields are exercisable.

     BGII  had  issued warrants to purchase 1,200,000 shares  of  common
     stock at a purchase price of $12.50 per share expiring on July  29,
     1998.  In addition, BGII issued warrants to purchase 300,000 shares
     of  BGII  common  stock  at  a purchase price  of  $15  per  share,
     exercisable during a four-year period ending November 11, 1996,  to
     the  underwriters of the initial public offering of  BGII's  common
     stock, of which 2,000 warrants have been exercised. Pursuant to the
     merger  agreement, the Company has assumed BGII's  obligation  with
     respect  to  each  outstanding warrant, and such warrants  will  be
     exercisable  for the merger consideration per share of BGII  common
     stock subject to such warrants.

      At  June  30,  1996,  shares of the Company's  Common  Stock  were
      reserved for future issuance as follows:


                                                          (In 000's)
       Shares underlying stock options issued or
          issuable under the 1984 Plan                        217
       Shares underlying stock options issued or
          issuable under the 1991 Plan                      2,970
       Shares underlying all warrants issued               10,150       
       Shares underlying remaining Old Convertible
          Debentures                                          164
       Shares for former BGII option holders                  373
            Total                                          13,874


8.   UNUSUAL ITEMS

     The  Company  and  Casino Magic Corporation, through  wholly  owned
     subsidiaries, are members in Kansas Gaming Partners, L.L.C. ("KGP")
     and  Kansas Financial Partners, L.L.C. ("KFP"), both Kansas limited
     liability  companies.  Under  an  option  agreement  (the   "option
     agreement")  granted  to  KGP by Camptown  Greyhound  Racing,  Inc.
     ("Camptown") and The Racing Association of Kansas-Southeast  ("TRAK
     Southeast"), KGP has been granted the exclusive right, which  right
     expires  on  September 13, 2013, to operate gaming machines  and/or
     casino-type  gaming  at  Camptown's racing facility  in  Frontenac,
     Kansas  if  and  when  such  gaming  is  permitted  in  Kansas.  In
     December  1994, Camptown received a $3,205,000 loan from  Boatmen's
     Bank  which  was  guaranteed by KFP. The Company and  Casino  Magic
     Corporation  each  invested $1,580,000 in KFP  which  was  used  to
     purchase  a  certificate of deposit to collateralize its  guaranty.
     Construction  of Camptown's racing facility has been completed  and
     the  facility opened for business in May 1995. The racing  facility
     was  closed  on  November  5, 1995 due to poor  financial  results.
     Camptown  filed  for reorganization under Chapter 11  of  the  U.S.
     Bankruptcy  Code  in January 1996 and has stated  an  intention  to
     reopen  for business following bankruptcy reorganization. Boatmen's
     Bank demanded payment of the Camptown loan from KFP under the terms
     of  the  guaranty.  KFP paid the loan and Boatmen's  Bank  returned
     KFP's  certificate  of  deposit and KFP  assumed  Boatmen's  Bank's
     position  in  the  loan to Camptown which is secured  by  a  second
     mortgage  on  Camptown's  greyhound racing facility  in  Frontenac,
     Kansas.  TRAK  Southeast and Camptown continue to be bound  by  the
     Option  Agreement.  KFP intends to vigorously  pursue  all  of  its
     rights  and remedies which may include, among other things, seeking
     authority  from  the  bankruptcy court to  commence  a  foreclosure
     action.  In the case of a foreclosure action, KFP would be required
     to  assume  or  pay  the existing first mortgage  of  approximately
     $2,000,000  if  KFP  becomes the purchaser at any  such  sale.  The
     Kansas  legislature considered gaming bills during the 1996 session
     although  none passed. There can be no assurance that  casino-style
     electronic  gaming  machines  will ever  be  legalized  in  Kansas.
     Management has evaluated this investment and determined it  not  to
     be  recoverable. The Company fully reserved the net book  value  of
     approximately $1,585,000 through a charge to operations  in  fiscal
     1996  which  was  recorded as an unusual item in  the  consolidated
     statement  of operations. Management will continue to  monitor  the
     status of gaming in Kansas.

     Native   American   Investments,  Inc.  ("NAI"),   a   wholly-owned
     subsidiary,  has  a  contract to develop Class II  and  III  gaming
     opportunities with an Indian tribe in California. Class  II  gaming
     is  subject  to the concurrent jurisdiction of the National  Indian
     Gaming   Commission  ("NIGC")  and  the  applicable  Indian  tribe.
     Class  III gaming is a residual category composed of all  forms  of
     gaming  that  are not Class I gaming or Class II gaming,  including
     casino  style  gaming.  The  contract is  subject  to  negotiations
     resulting  in satisfactory compacts with the state and approval  of
     the  contract by the NIGC. The Governor of California has  to  date
     refused to negotiate a compact covering Class III electronic gaming
     machines  and  house-banked games in California  and  is  currently
     engaged in related litigation over the scope of gaming issues  with
     certain Indian tribes. There can be no assurance as to the ultimate
     outcome of these litigation activities or successful completion  of
     any  part  of the Company's project. On March 27, 1996, the  United
     States  Supreme  Court ruled that a portion of  the  Indian  Gaming
     Regulatory  Act  was unconstitutional. As a result, Federal  courts
     cannot  oversee  negotiations  between  Indian  tribes  and   state
     officials.  The  Company  believes that this  ruling  will  have  a
     materially   adverse  effect  upon  its  Native   American   casino
     development  activities in California. Accordingly, Management  has
     evaluated   this   investment  and  determined   it   not   to   be
     unrecoverable. Management has fully reserved the net book value  of
     approximately $1,794,000 through a charge to operations  in  fiscal
     1996  which  was  recorded as an unusual item in  the  consolidated
     statement of operations.   Management will continue to monitor  the
     status of Class II and III gaming in California.

     In  fiscal  year  1996, Nevada gaming machine  operations  recorded
     unusual  items  totaling $2,119,000.  Reserves  were  increased  by
     $1,369,000  for  certain  parts inventories  which  became  obsolete  and  
     were subsequently  disposed of due to the impact of recent technological
     changes  to  gaming  devices being deployed  as  a  result  of  the
     introduction  of the new Gambler's Bonus product.  In  addition  an
     accrual  of  $750,000 was established to reserve  for  the  present
     value  of  the future lease payments for one small casino  location
     for which cash flows received under the participation agreement are
     currently  inadequate to service the building  lease  paid  by  the
     Company.

     During  1995  the  Company  incurred unusual  items  consisting  of
     $1,331,000 in compensation expense recognized upon the issuance  of
     250,000  shares  of Common Stock to the Company's President,  Chief
     Executive Officer and Chairman of the Board, in connection with his
     employment  agreement,  and  $962,000 related  to  certain  service
     contracts and termination costs.
     
     In  fiscal 1994, due to continuing losses from operations, negative
     cash  flows and incompatibility with the Company's long-term growth
     strategy, the Company's Board of Directors resolved to 1) exit  the
     downtown  Las  Vegas gaming market and 2) dispose of the  currently
     operated small independent taverns on commercially reasonable terms
     as  market conditions warrant.  As a result of the decision to exit
     the  downtown  Las  Vegas gaming market, the Company  substantially
     reduced operations at both the Trolley Stop Casino and Miss  Lucy's
     Gambling  Hall  &  Saloon.   Included in  the  1994  statements  of
     operations  are total expenses of approximately $3,246,000  related
     to these actions.  The total charge included approximately $488,000
     related  to  the write-down of assets and approximately  $2,758,000
     representing  primarily  the present  value  of  the  future  lease
     payments net of estimated future sublease income.

     The  decision  to  withdraw from the tavern  business  resulted  in
     expenses  of  approximately $2,638,000 being recognized  in  fiscal
     1994.  Approximately $1,813,000 of the total amount was related  to
     the  write  down of assets while approximately $825,000 represented
     primarily  the  present value of the future lease payments  net  of
     estimated  future  sublease income.  The Company  entered  into  an
     agreement  to  sell all of its tavern locations to an  unaffiliated
     third party which was completed in September 1995.

     In fiscal year 1994 the Company gave notice to terminate a lease at
     a rural hotel casino, and accrued for certain lease terminate costs
     totaling $467,500.

9.   INCOME TAXES

     Except  for  the  Bally  Wulff  entity's  operations,  the  Company
     generally  accounts  for  income taxes and  files  its  income  tax
     returns  on  a  consolidated basis, including  VSI,  in  which  the
     Company holds 100% of the voting interests.

     The  components of the Company's income tax expense for  the  years
     ended June 30, 1994, 1995 and 1996 are:

                                      1994    1995   1996
                                           (In 000s)
          Current tax expense:
               U. S. Federal                $  73   $ ---   $ 533
               Foreign                        ---     ---     172
               State                           31     102      50
                                              104     102     755
          Deferred tax expense
               U. S. Federal                  118     163     ---
               State                           19     ---     ---
          Total provision for income taxes  $ 241   $ 265   $ 755


     A  reconciliation of the Company's income tax provision as compared
     to  the  tax provision calculated by applying the statutory federal
     tax  rate  (34%)  to the loss before income taxes follows  for  the
     years ended June 30, 1994, 1995 and 1996:

                                             1994          1995          1996
                                                        (In 000's)
    Computed   expected  income  tax  
      benefit  at  34%                    $(4,202)      $(3,565)     $(20,108)
    Change  in  valuation  allowance        4,385         3,736        (6,453)
    Change in estimates, principally 
      due to changes in estimated tax 
      depreciation and NOL's                                            1,166
    State income taxes, net of 
      federal benefit                          33            67            33
    Tax gain on conversion of debt to 
      equity,  net                                                     18,265
    Fair value adjustment to inventories 
      at BGII                                                             340
    Acquisition costs not currently 
      deductible for tax purposes                                       7,102
    Other, net                                 25            27           410
                                           $  241        $  265        $  755

     The major components of the deferred tax assets and liabilities for
     the years ended June 30, 1995 and 1996 are presented below.
                                              1995      1996

                                                (In 000's)
     Deferred Tax Assets:
       Net operating loss carry forwards   $12,470    $6,012
       Foreign tax credit carry forwards       ---    13,769
       Inventory obsolescence reserves         179     5,211
       Bad debt reserves                       564     4,630
       Accruals not currently deductible 
         for tax purposes                      362     4,325
       Reserves for abandoned projects       1,356     1,863
       Other                                   376     1,586
     Total gross deferred tax assets        15,307    37,396
     Less:  Valuation allowance            (13,908)  (31,937)
     Deferred tax assets                    $1,399    $5,459

     Deferred Tax Liabilities:
       Property and equipment, 
         principally due to deprecation  
         differences                         1,399     2,625
       Other                                   ---     2,106
     Total gross deferred tax liabilities    1,399     4,731
     Net deferred tax assets                $  ---    $  728

      The change in the valuation allowance  for the year ended June 30,
      1996 is comprised of the following:

                                                     (In 000's)
     Reduction in valuation allowance, primarily 
       due to realization of net operating 
       loss carry forwards                           $ (6,453)
     Valuation allowance resulting from the Merger     24,482
          Total change in valuation allowance         $18,029

           Management has considered certain tax planning strategies  as
     permitted  by Statement of Financial Accounting Standards  No.  109
     "Accounting  for  Income Taxes" ("SFAS No. 109").   Management  has
     determined  tax  benefits  associated with  recorded  deferred  tax
     assets,  net  of  valuation allowance, are considered  to  be  more
     likely than not realizable through future taxable income and future
     reversals of existing taxable temporary differences.

     At June 30, 1996, the Company has net operating loss carry forwards
     for  federal income tax purposes of approximately $17 million which
     are  available  to offset future federal taxable  income,  if  any,
     expiring  in  the years 2007 through 2010.  At June  30,  1996  the
     Company has foreign tax credit carry forwards of approximately  $14
     million and alternative minimum tax credit ("AMT") carry forwards  of
     approximately  $.6 million.  Foreign tax credits are  available  to
     offset  future  taxes  due in the U.S. on  future  foreign  taxable
     income  and expire between 1997 and 2001 unless utilized  prior  to
     such  time.   AMT  credits  are available  to  be  carried  forward
     indefinitely and may be utilized against regular U.S. Corporate tax
     to  the  extent  it does not exceed computed AMT calculations.  The
     Company  is  subject  to annual limitations  with  respect  to  net
     operating  losses  pursuant to Section 382 of the Internal  Revenue
     Code.


10.  SUPPLEMENTAL FINANCIAL INFORMATION

     Cash Flow Information

     The   following   supplemental  information  is  related   to   the
     consolidated statements of cash flows.  In fiscal 1996, the Company
     recorded the following significant non-cash items:

                                                        (In 000's)
          Convertible debentures converted 
            to equity securities                         $83,358
          Common and Series B Special Stock 
            issued in Merger                              42,738
          BGII common stock purchased in fiscal year
            1995 and canceled upon consummation 
            of the Merger                                 10,481
          Accrual of contingent payment to RCC             1,000
          Accrual of pay-in-kind Special Stock 
            dividends, net of discount amortization          362
          Initial Series Special Stock converted
            to Common Stock                                  133

     In  fiscal  1995,  the Company reclassified approximately  $212,000
     from  receivables to intangible assets and reclassified amounts  to
     property  and  equipment of $1,074,000 and receivables  of  $25,000
     from  other assets.  Additionally, numerous non-cash items  related
     to the Company's acquisition of the general partnership interest in
     RCVP impacted the statement of cash flows.  The most significant of
     these non-cash items included non-cash additions to property, plant
     and  equipment of approximately $23,400,000 and additions to  total
     debt of approximately $13,839,000.

     In  fiscal  1994,  the Company reclassified amounts  to  intangible
     assets  totaling  $1,393,000 and property  and  equipment  totaling
     $52,000, from accounts receivable.

     Payments  for interest expense in fiscal years 1994, 1995 and  1996
     were    approximately   $4,690,000,   $5,590,000   and   $7,951,000
     respectively.

     Reserves and Allowances

     The  following tables represent the activity for each of the fiscal
     years ended June 30, 1994, 1995, and 1996 for each of the valuation
     reserve and allowance accounts (000's):

                                   Balance at                   Balance at
                                  Beginning of                      End of
                                      Year   Additions Deductions     Year
                                                    
     Allowance for doubtful accounts
     Year ended June 30, 1996        $1,659    18,995(a)    1,157     $19,497
     Year ended June 30, 1995         1,389     1,258         988       1,659
     Year ended June 30, 1994         1,588     1,739       1,938       1,389

     Inventory valuation allowance
     Year ended June 30, 1996       $  631     11,315(a)    1,831     $10,115 
     Year ended June 30, 1995        1,762        213       1,344         631
     Year ended June 30, 1994        2,349        305         892       1,762
     
     Other assets valuation 
       reserves                    $  ---       1,585         ---      $1,585
     ----------------------------
     (a) Includes reserves assigned to BGII receivables and inventory in
         purchase accounting totaling $17,622 and $9,809, respectively. 



11.  COMMITMENTS AND CONTINGENCIES

     Liabilities   for   loss   contingencies   arising   from   claims,
     assessments, litigation, fines and penalties, or other sources  are
     recorded when it is probable that a liability has been incurred and
     the amount of the liability can be reasonably estimated.

     The  Company  is obligated under several patent agreements  to  pay
     royalties ranging from approximately $50 to $200 per game depending
     on the components in the gaming machines. Additionally, based on an
     amendment  to  the trademark licensing agreement between  BGII  and
     Bally Entertainment Corporation dated May 10, 1996, the Company  is
     obligated  to  pay a royalty on new machines sold or  leased  after
     June  18,  1996  of $35 per machine with a minimum  annual  royalty
     payment of $1,000,000 for the initial five-year term of the amended
     agreement,  which is subject to annual renewals thereafter  at  the
     option of the Company. Royalty expense under this agreement for the
     twelve days ended June 30, 1996 was immaterial.

     The  Company leases office space, equipment, warehouse  and  repair
     facilities,  gaming machine operation locations, casino  and  other
     locations under non-cancelable operating leases.

     Future  minimum  rentals under non-cancelable operating  leases  at
     June 30, 1996 are:

       Year                Total                      Net
      Ended               Minimum     Sublease      Minimum
     June 30,             Rentals      Income       Rentals
                                      (In 000's)

     1997                 $11,765       $1,235     $ 10,530
     1998                   9,814        1,197        8,617
     1999                   8,052        1,178        6,874
     2000                   5,679          778        4,901
     2001                   4,806          458        4,348
     Thereafter            32,041        1,988       30,053
                         $ 72,157      $ 6,834     $ 65,323


     Certain  gaming machine operation location leases provide only  for
     contingent  rentals based upon a percentage of gaming  revenue  and
     are cancelable at any time by either party.

     Operating lease rental expense, including contingent lease rentals,
     for years ended June 30 1994, 1995 and 1996 was as follows:

                                       1994         1995        1996

                                                (In 000's)
             Minimum rentals          $13,743     $ 9,704      $10,194
             Contingent rentals        55,910      58,113       60,525
                                       69,653      67,817       70,719
             Sublease rental income    (1,004)     (1,192)      (1,487)
                                      $68,649     $66,625      $69,232

     In  conjunction with sales by Bally Gaming, Inc.,  with recourse to
     Bally Gaming, Inc. and/or the Company, of certain trade receivables
     to  third  parties,  Bally  Gaming, Inc.  and/or  the  Company  have
     guaranteed  amounts  due  from various customers  of  approximately
     $19.6 million at June 30, 1996.  In years prior to the Merger  
     BGII recognized charges for discounts as a result  of
     these  sales  of  receivables  which aggregated  approximately  $.5
     million,  $1.0 million and $.1 million during 1993, 1994 and  1995,
     respectively.   No  such  charges  were  incurred  in   the   post-
     acquisition period. It is possible that one or more of Bally Gaming,
     Inc.'s  customers  whose obligation has been  guaranteed  by  Bally
     Gaming, Inc.  may be unable to make payments as such become due.  In
     such  an  event,  Bally  Gaming, Inc. may  become  responsible  for
     repayment  of at least a portion of such amounts over the  term  of
     the  receivables. At June 30, 1996, amounts due from  one  customer
     under three contracts totaling $3.6 million were past due and these
     amounts and subsequent installments have not been paid. In general,
     under  the terms of these contracts, the Company may be responsible
     for  monthly  payments  of the outstanding obligations.  In August
     1996, the Company received demand notices from the holder of these notes.
     Although the Company is negotiating a restructuring with the holder of
     the notes and the customer, there can be no assurance that a successfull
     restructuring will take place.  The outcome of this
     issue is not anticipated to have a material effect on the financial
     position,  results of operations or cash flows of  the  Company.  A
     provision  for doubtful accounts of approximately $7.2  million  on
     all   receivables  with  recourse  is  included  in  the  Company's
     allowance for doubtful accounts at June 30, 1996.

     Litigation Relating to the Merger.

     On or about June 19, 1995, three purported class actions were filed
     in the Chancery Court of Delaware by BGII stockholders against BGII
     and its directors (the "Fiorella, Cignetti and Neuman Actions")  in
     connection  with the then-proposed merger of BGII  with  WMS  ("WMS
     Merger"). Also on or about June 19, 1995, a purported class  action
     was  filed  in the Delaware Court of Chancery by a BGII stockholder
     against  BGII  and  its  directors and the  Company  (the  "Strougo
     Action")   in   connection  with  the  tender  offer  and   consent
     solicitation  made by the Company (subsequently superseded  by  the
     execution  of the Merger Agreement). On or about July 6, 1995,  the
     plaintiffs  in  the Fiorella, Cignetti, Neuman and Strougo  Actions
     (collectively, the "Stockholder Plaintiffs") filed with the Court a
     motion to consolidate the four actions. On or about July 27,  1995,
     certain  of  the Stockholder Plaintiffs filed an amended  complaint
     that  adopted certain allegations concerning self-dealing  by  BGII
     directors in connection with the merger agreement entered into with
     WMS (the "WMS Agreement"); added a claim relating to BGII's alleged
     failure  to  hold an annual meeting as required; and added  WMS  as
     defendant.  The amended complaint also alleged that BGII  intended,
     in  violation  of Delaware law, to sell Bally Wulff  without  first
     seeking  stockholder  approval of the sale. The  action  sought  an
     order  enjoining  defendants from proceeding with, consummating  or
     closing  the WMS Merger, or rescinding it if it closed;  preventing
     the  sale  of   Bally  Wulff  without prior  stockholder  approval;
     declaring  invalid BGII's agreement to pay WMS a  fee  if  the  WMS
     Agreement   is   terminated  by  BGII  in  certain   circumstances;
     compelling an auction of BGII and the provision of due diligence to
     the  Company; scheduling an immediate meeting of BGII stockholders;
     and awarding compensatory damages. Management believes these claims
     to be without merit and intends to vigorously defend these actions.

     On  October 23, 1995, WMS instituted a suit in New York State Court
     against   BGII  for  BGII's  failure  to  pay  $4.8  million   upon
     termination of the WMS Agreement. Management intends to  vigorously
     defend  this  action.  On  November 22,  1995,  BGII  answered  the
     complaint and brought counterclaims against WMS alleging  that  WMS
     repudiated  and breached the WMS Agreement by, among other  things,
     failing  to  act in good faith toward the consummation of  the  WMS
     Merger, advising BGII that it would not perform as agreed but would
     impose  new conditions on the WMS Merger, acting in excess  of  its
     authority  and undermining the ability of BGII to perform  the  WMS
     Agreement.  On February 8, 1996 WMS moved for summary judgment.  On
     April  2,  1996,  BGII  opposed WMS's motion  and  cross-moved  for
     summary judgment.

     On  September 14, 1995, a stockholders' class and derivative action
     was  commenced  by Richard Iannone, a stockholder of  the  Company,
     against  the Company, the members of its current Board of Directors
     and  certain of its former directors in Federal District  Court  in
     Nevada  asserting, among other matters, that the Company has wasted
     corporate  assets in its efforts to acquire BGII  by,  among  other
     things,  agreeing to onerous and burdensome financing  arrangements
     that  threaten the Company's ability to continue as a going concern
     and  that the Company had made false and misleading statements  and
     omissions in connection with that effort by failing to disclose the
     need  to  refinance an additional $53.0 million  of  existing  BGII
     indebtedness,  by  failing  to  disclose  how  the  Company   would
     recapitalize  the  combined indebtedness of both companies  and  by
     failing  to  disclose the allegedly leading role played by  Richard
     Rainwater  in  the  Company's efforts to acquire  control  of  BGII
     which, given assurances made by the Company to gaming regulators in
     Nevada  that the unlicensed Mr. Rainwater would not play an  active
     role in the management of the Company, could expose the Company  to
     suspension or revocation of its Nevada gaming license. In addition,
     the  stockholder action against the Company alleges  that  (i)  the
     Company substantially inflated its results of operations by selling
     gaming machines at inflated prices in exchange for promissory notes
     (without any down payment) which the Company knew could not be paid
     in  full but which the Company nevertheless recorded at full value,
     (ii)  the Company doctored reports sent to its route customers  and
     (iii) the directors of the Company had caused the Company to engage
     in  self-dealing transactions with certain directors which resulted
     in  the  exchange of the Company assets for assets and services  of
     vastly  lesser  value.  On  September 21,  1995,  a  United  States
     magistrate  denied the plaintiffs' request for expedited discovery,
     stating that Mr. Iannone was not an adequate representative and was
     not  likely  to  succeed on the merits. On  October  4,  1995,  the
     defendants  filed a motion to dismiss the action. On  December  18,
     1995,   the  plaintiff  filed  an  amended  shareholder  derivative
     complaint.  The plaintiff is no longer asserting any class  claims.
     On  March  5,  1996 the defendants filed a motion  to  dismiss  the
     amended complaint. On May 16, 1996, the magistrate judge, on motion
     of  defendants, stayed discovery in this case pending a  ruling  by
     the  court  on  the  defendants'  motion  to  dismiss  the  amended
     complaint.

     Other Litigation

     In 1994, after an intensive Federal investigation of Bally Gaming's
     former Louisiana distributor, eighteen individuals were indicted on
     charges  of  racketeering and fraud against Bally  Gaming, Inc.  and  the
     Louisiana  regulatory system. Among those indicted were the  former
     distributor's stockholders, directors, employees and others alleged
     to  be  associated with organized crime. Fifteen entered  pleas  of
     guilty  before  trial  and the remaining three  were  convicted  in
     October  1995.  In  addition, Alan Maiss,  a  former  director  and
     president  of  BGII,  pled  guilty to misprision  of  a  felony  in
     connection with such investigation. BGII, its subsidiaries and  its
     current employees were not subject to such investigation.

     Prior  to  the  conclusion  of the Federal  criminal  case,  BGII's
     activities  with regard to its former VLT distributor in  Louisiana
     were the subject of inquiries by gaming regulators and a report  by
     the  New  Jersey  Division of Gaming Enforcement dated  August  24,
     1995.   The  New  Jersey  Commission and Division  of  Gaming  have
     indicated  that  in  light of the Merger and  consequent  personnel
     changes  that have occurred at BGII, there will be no  need  for  a
     hearing and the inquiry can be resolved by stipulation.  There  has
     been  no indication from the New Jersey Commission and Division  of
     Gaming  that  the  inquiry will have any effect on  BGII's  pending
     license application. The Gaming Authorities in Ontario, Canada, who
     have investigated the matter, issued a gaming registration to Bally
     Gaming, Inc.  on February 8, 1996.

     On  September 25, 1995, BGII was named as a defendant  in  a  class
     action lawsuit filed in Federal District Court in Nevada, by  Larry
     Schreirer  on  behalf of himself and all others similarly  situated
     (the  "plaintiffs").  The plaintiffs filed suit  against  BGII  and
     approximately   45  other  defendants  (each  a  "defendant,"   and
     collectively the "defendants"). Each defendant is involved  in  the
     gaming   business   as   either  a  gaming  machine   manufacturer,
     distributor,  or casino operator. The class action  lawsuit  arises
     out  of alleged fraudulent marketing and operation of casino  video
     poker  machines and electronic slot machines. The plaintiffs allege
     that  the  defendants have engaged in a course  of  fraudulent  and
     misleading  conduct  intended to induce people into  playing  their
     gaming  machines  based  on  a false belief  concerning  how  those
     machines  actually operate as well as the extent to which there  is
     actually  an  opportunity to win on any given play. The  plaintiffs
     allege  that the defendants' actions constitute violations  of  the
     Racketeer Influenced and Corrupt Organizations Act (RICO) and  give
     rise  to  claims  of  common law fraud and unjust  enrichment.  The
     plaintiffs  are seeking monetary damages in excess of  one  billion
     dollars,  and  are asking that any damage awards be  trebled  under
     applicable Federal law. Management believes the plaintiffs' lawsuit
     to  be without merit. The Company intends to vigorously pursue  all
     legal defenses available to it.

     While  the ultimate outcome of the matters described above are  not
     presently determinable, management does not expect that the outcome
     will  have  a material adverse effect on the Company's  results  of
     operations, financial position or cash flows.

     The  Company  and its subsidiaries are also involved from  time  to
     time  in  various claims and legal actions arising in the  ordinary
     course  of business.  Management believes that the ultimate outcome
     of  these  matters will not have a material adverse effect  on  the
     Company's consolidated financial statements taken as a whole.

12.  CONCENTRATION OF CREDIT RISK

     The  financial instruments that potentially subject the Company  to
     concentrations of credit risk consist principally of  accounts  and
     notes  receivable  and  customer  obligations  guaranteed  by   the
     Company.

     Each  of the Company's business units conducts business in and  the
     resulting receivables are concentrated in specific legalized gaming
     regions.  The  Company also distributes its products through  third
     party distributors resulting in distributor receivables.

     At  June  30,  1996  net  accounts and notes receivable,  including
     obligations  of  various  customers which  are  guaranteed  by  the
     Company, by region as a percentage of total net receivables are  as
     follows:
                                    
                                                     Gaming
                                Bally Bally Gaming  Machine     Casino
                                Wulff and Systems  Operations Operations Total

     Germany                    38.7%         %          %          %      38.7%
     Mississippi Riverboats               10.5                             10.5
     Nevada                     11.8                  5.4                  17.2
     Atlantic City               5.7                                        5.7
     International               2.4      15.0                             17.4
     Louisiana
     Others individually less
      than  5%                            10.5                             10.5
                                41.1%     53.5 %     5.4%        0.0%     100.0%


     Bally   Gaming,  Inc.'s,   receivables  and  customer   obligations
     guaranteed  by  Bally Gaming, Inc. and/or the Company  from  or  on
     behalf  of  riverboat casinos and casinos on Indian land  generally
     represent sales to recently opened casinos and, in many cases,  new
     customers  to Bally Gaming, Inc. Approximately 43% of the  accounts
     and  notes  receivable and customer obligations guaranteed  by  the
     Company at June 30, 1996 relate to these emerging markets including
     approximately  25%  to  three customers operating  in  Mississippi.
     Receivables and customer obligations guaranteed by the Company from
     emerging  market customers contain increased risk factors  compared
     to  receivables  at  the Bally Wulff entities or other  traditional
     markets for Bally Gaming, Inc.

     In  early  1995,  the Governor of the State of  New  Mexico  signed
     compacts  with  certain Indian tribes to permit  casino  gaming  on
     tribal lands in New Mexico. These compacts went through appropriate
     federal approval processes and a number of casinos began operating.
     In  July  1995  the  Supreme Court of New  Mexico  found  that  the
     Governor  did  not have proper authority to sign the compacts.  The
     Indian  tribes  have  filed  a lawsuit in  federal  court  to  seek
     resolution  of  this  issue. On July 12, 1996,  the  United  States
     District  Court  judge entered an order that  the  gaming  compacts
     signed  by New Mexico Governor Johnson with the New Mexican  Indian
     tribes  were invalid.  The Indian tribes filed an immediate  appeal
     to  the 10th Circuit Court of Appeals.  On July 25, 1996, the judge
     entered  an order staying the enforcement of the order pending  the
     decision  of  the  10th Circuit on plaintiffs' appeal.   This  stay
     order permits the New Mexican Indian gaming entities subject to the
     lawsuit to continue business operations through the issuance of the
     appellate  court ruling. Bally Gaming and Systems had sold  product
     to  the  Indian tribes prior to this ruling. At June 30, 1996,  the
     Company  has $3.9 million in accounts and notes receivable from  an
     operator  of two casinos for two different Indian tribes  including
     $1.6  million  of  trade receivables sold to  a  third  party  with
     recourse  to Bally Gaming, Inc. This operator is currently  several
     months  ahead  on payments. No provision for doubtful accounts  for
     this  customer  has  been  included in the  accompanying  financial
     statements as management believes the receivable is properly valued
     at  June  30,  1996. As events develop during 1997 management  will
     reevaluate its estimate of the realizability of the receivable.


13.  FAIR VALUE OF FINANCIAL INSTRUMENTS

     Statement  of Financial Standards No. 107, "Disclosures About  Fair
     Value   of   Financial  Instruments'  ("SFAS  No.  107"),  requires
     disclosure of the fair value of financial instruments for which  it
     is  practicable to estimate that value.  SFAS No. 107  specifically
     excludes certain items from its disclosure requirements.  The  fair
     value  of  a  financial  instrument is  the  amount  at  which  the
     instrument  could  be  exchanged in a current  transaction  between
     willing  parties, other than in a forced sale or liquidation.   The
     carrying  amounts  at  June 30, 1996 for  the  Company's  financial
     instruments approximate their fair value.

14.  INTERIM FINANCIAL INFORMATION (Unaudited)

     Following is the unaudited quarterly results of the Company for the
     years  ended  June  30,  1996 and 1995.  This  information  is  not
     covered by the Independent Auditors' Report.

                                                         
                                                          Primary
                                    Total    Net         Loss Per
                                 Revenues    Loss         Share(1)
                                 (In 000's, except per share amounts)
     1995

     First Quarter               $30,824   $(1,926)        $(.18)
     Second Quarter               31,514    (3,090)         (.28)
     Third Quarter                31,439    (1,775)         (.16)
     Fourth Quarter               38,211    (3,960)         (.34)

     1996

     First Quarter               $38,541   $(3,418)        $(.29)
     Second Quarter               37,687    (6,013)         (.50)
     Third Quarter                40,568    (5,398)         (.42)
     Fourth Quarter               55,582   (45,430)        (3.43)

     (1)  The  sum of the loss per share for the four quarters,
     which  are based on average shares outstanding during each quarter,
     does  not equal the loss per share for the year, which  is
     based on average shares outstanding during the year.

15.  CONSOLIDATING FINANCIAL STATEMENTS

     The  following consolidating financial statements are presented  to
     provide  information  regarding Alliance  Gaming  Corporation,  its
     parent  company  and wholly-owned "Guaranteeing Subsidiaries",  its
     "Pledging   Subsidiaries",  consisting  of  VSI,   Rainbow   Casino
     Vicksburg L.P. and Alliance Holding Company (the entity that  holds
     the  Company's  investment in BGII) and its non-pledging  and  non-
     guaranteeing subsidiary Alliance Automaten GmbH & Co KG, (the subsidiary
     that holds the Company's  German
     interests). The "Pledging Subsidiaries" are shown separately because
     all  of  the  Company's interest in these entities  is  pledged  as
     collateral for the Senior Secured Notes. The notes to consolidating
     financial  statements  should be read  in  conjunction  with  these
     consolidating financial statements.

<TABLE>
<CAPTION>
                      CONSOLIDATING BALANCE SHEETS
                                    
                              June 30, 1995

                               (In  000's)

                                 ASSETS
 
                                                                                 Alliance
                                                                                 Gaming
                                      Parent and                               Corporation
                                     Guaranteeing    Pledging       Adjust-       and
                                     Subsidiaries   Subsidiaries    ments      Subsidiaries
<S>                                    <C>             <C>        <C>           <C>
Current assets:
 Cash and cash equivalents               $ 8,234        $5,500      $            $13,734
 Securities available for sale            23,680                                  23,680
 Accounts and notes receivables, net       4,322            50       (1,056)       3,316
 Inventories, net                            700            14                       714
 Other current assets                      3,495         1,170                     4,665
    Total current assets                  40,431         6,734       (1,056)      46,109

Long-term notes receivable, net            9,839                     (4,530)       5,309

Property, plant and equipment, at cost
 Land and improvements                     3,230        14,066                    17,296
 Building and leasehold improvements       9,565         4,659                    14,224
 Gaming equipment                         30,465         7,706       (1,775)      36,396
 Furniture, fixtures and equipment         9,351         2,231                    11,582
 Less accumulated depreciation and 
   amortization                          (28,528)       (2,393)       1,775      (29,146)
 Property, plant and equipment, net       24,083        26,269                    50,352

Excess of costs over net assets of an 
  acquired business,net of accumulated 
  amortization                            3,864                        (22)        3,842
Intangible assets, net of accumulated 
  amortization                           12,153            230          22        12,405
Deferred tax assets                       1,399                                    1,399
Other assets                             15,720            282      (9,070)        6,932
                                       $107,489        $33,515    $(14,656)     $126,348
</TABLE>

                       See accompanying notes.




<TABLE>
<CAPTION>

                CONSOLIDATING BALANCE SHEETS (Continued)
                                    
                              June 30, 1995

                               (In  000's)

                  LIABILITIES AND STOCKHOLDERS' EQUITY
                                    

                                                                             Alliance
                                                                               Gaming
                                  Parent and                                Corporation
                                 Guaranteeing    Pledging       Adjust-         and
                                 Subsidiaries  Subsidiaries      ments      Subsidiaries
<S>                                 <C>           <C>           <C>         <C>
Current liabilities:
 Accounts payable                     $1,254       $  504       $             $1,758
 Accrued expenses                      6,683        2,373         (446)        8,610
 Current maturities of long 
  term debt                              186        4,419         (610)        3,995
    Total current liabilities          8,123        7,296       (1,056)       14,363

Long term debt, less current 
  maturities                          85,219       16,438       (4,255)       97,402
Deferred tax liabilities                 475          924                      1,399
Other    liabilities                   3,572        4,665        (5,681)       2,556
     Total liabilities                97,389       29,323       (10,992)     115,720

Commitments and contingencies

Minority interest                                     642             1          643

Stockholders' equity (deficiency):
 Preferred stock                         253                       (253)
 Common Stock                          1,283            2          (120)       1,165
 Initial Series Special Stock            133                                     133
 Additional paid-in capital           33,971        1,455        (3,292)      32,134
 Unrealized loss on securities 
   available for sale, net              (316)                                   (316)
 Accumulated deficit                 (25,224)      (2,093)                   (23,131)
     Total stockholders' equity 
      (deficiency)                    10,100        3,550        (3,665)       9,985
                                    $107,489      $33,515       $(14,656)   $126,348
</TABLE>
                         See accompanying notes.
<TABLE>
<CAPTION>
                      CONSOLIDATING BALANCE SHEETS
                                    
                              June 30, 1996

                               (In  000's)

                                 ASSETS

                                                                                         Alliance
                                                                                         Gaming
                                  Parent and                 Non-Pledging              Corporation
                                 Guaranteeing    Pledging        Non-        Adjust-      and
                                 Subsidiaries  Subsidiaries  Guaranteeing     ments    Subsidiaries
<S>           <C>                   <C>           <C>        <C>            <C>         <C>
Current assets:
 Cash and cash equivalents           $37,249       $8,684      $2,124       $            $48,057
 Accounts and notes receivables, 
  net                                 47,915           35      46,850        (1,298)      93,502
 Inventories, net:
 Raw materials and work-in-process     9,136                    5,317                     14,453
 Finished goods                       15,860           12      11,331                     27,203
 Other current assets                  6,317          552       1,485                      8,354
         Total current assets        116,477        9,283      67,107        (1,298)     191,569

Long-term notes receivables, net      16,935                    1,773        (4,524)      14,184

Property, plant and equipment, 
  at cost:
 Land and improvements                 4,834       15,067         435                     20,336
 Buildings and leasehold 
  improvements                        18,191        6,260       5,368                     29,819
 Gaming equipment                     31,433        7,500       3,526                     42,459
 Furniture, fixtures and equipment    10,661        2,388       2,565                     15,614
 Less accumulated depreciation and 
  amortization                       (25,783)      (4,278)        (83)                   (30,144)
 Property and equipment, net          39,336       26,937      11,811                     78,084

Excess of costs over net assets 
 of acquired businesses,net of 
 accumulated amortization             40,396                   18,332         1,564       60,292
Intangible assets, net of 
 accumulated amortization             19,827          420                              20,247
Investment in subsidiaries            80,292                                (80,292)     
Deferred tax assets                    4,131                    1,328                      5,459
Other assets, net of reserve          12,148        2,994       1,416       (10,889)       5,669
                                    $229,542      $39,634    $101,767     $ (95,439)    $375,504
</TABLE>
                       See accompanying notes.






<TABLE>
<CAPTION>
                CONSOLIDATING BALANCE SHEETS (Continued)
                                    
                              June 30, 1996

                               (In  000's)

                  LIABILITIES AND STOCKHOLDERS' EQUITY
                                    

                                                                                          Alliance
                                                                                           Gaming
                                  Parent and                 Non-Pledging               Corporation
                                 Guaranteeing    Pledging        Non-        Adjust-        and
                                 Subsidiaries  Subsidiaries  Guaranteeing     ments     Subsidiaries
<S>                                  <C>          <C>          <C>         <C>
Current liabilities:
 Accounts payable                     $15,076       $ 213       $ 3,750      $(2,560)     $16,479
 Accrued liabilities                   53,474       4,110         6,140      (25,420)      38,304
 Current maturities of long term 
   debt                                 8,200       3,913        13,664                    25,777
    Total current liabilities          76,750       8,236        23,554      (27,980)     80,560

Senior Secured Notes due 2003, net
 of unamortized discount of $3,071    150,929                                             150,929
Other long term debt, less current 
 maturities                             2,750      12,984         3,007       (4,103)      14,638
Deferred tax liabilities                4,731                                               4,731
Other   liabilities                     2,612       5,313                     (5,825)       2,100 
 Total liabilities                    237,772      26,533        26,561      (37,908)     252,958

Commitments and contingencies

Minority interest                                   1,147                          1        1,148

Series B Special Stock, $.10 par 
 value, $100 liquidation value         51,552                                              51,552

Stockholders' equity:
Common Stock                            3,547           2                       (373)       3,176
Series E Special Stock                 11,316                                              11,316
Additional paid-in capital            118,513       2,455        75,222      (57,159)     139,031
Cumulative translation adjustment           3                      (290)                     (287)
Accumulated   deficit                 (93,161)      9,497           274                   (83,390)
     Total  stockholders' equity       40,218      11,954        75,206      (57,532)      69,846
                                     $329,542     $39,634      $101,767     $(95,439)   $375,504
</TABLE>
                                    
                         See accompanying notes.

                  CONSOLIDATING STATEMENTS OF OPERATIONS

                        Year ended June 30, 1994
                              (In 000's)

                                                                      Alliance
                                                                       Gaming
                             Parent and                             Corporation
                            Guaranteeing    Pledging      Adjust-          and
                            Subsidiaries  Subsidiaries     ments    Subsidiaries

Revenues:
 Gaming machine operations     $86,268       $17,389      $(827)      $102,830
 Casino and tavern 
  operations                    16,150                     (471)        15,679
 Food and beverage sales         6,306                   (1,826)         4,480
 Equipment sales                    65                                      65
                               108,789       17,389      (3,124)       123,054
Costs and expenses:
 Cost of gaming machine 
   operations                   65,971       11,214        (853)        76,332
 Cost of casino and tavern 
   operations                   12,316                     (445)        11,871
 Cost of food and beverage       3,084                                   3,084
 Cost of equipment sales            20                                      20
 Selling, general and 
   administrative               21,418        2,884      (1,673)        22,629
 Provision for doubtful 
   receivables                     705                                     705
 Unusual items                   6,351                                   6,351
 Depreciation and 
  amortization                   8,652          878                      9,530
                               118,517       14,976      (2,971)       130,522

Operating (loss) income        (9,728)       (2,413)       (153)        (7,468)

Other income (expense):
 Interest income                2,049            35                      2,084
 Interest expense              (6,173)         (657)                    (6,830)
 Minority interest in income                   (506)                      (506)
 Other, net                      (498)          178         153           (167)

(Loss) income before income 
  taxes                       (14,350)        1,463                    (12,887)

Income tax provision                           (241)                      (241)

Net (loss) income            $(14,350)       $1,222     $             $(13,128)




                         See accompanying notes.
                  CONSOLIDATING STATEMENTS OF OPERATIONS

                        Year ended June 30, 1995
                             (In 000's)

                                                                      Alliance
                                                                       Gaming
                           Parent and                               Corporation
                          Guaranteeing     Pledging      Adjust-        and
                          Subsidiaries   Subsidiaries     ments     Subsidiaries

Revenues:
 Gaming machine operations    $92,007       $15,592      $(772)       $106,827
 Casino and tavern 
  operations                   14,997         6,759       (469)         21,287
 Food and beverage sales        5,522           207     (1,882)          3,847
 Net equipment sales               27                                       27
                              112,553        22,558     (3,123)        131,988
Costs and expenses:
 Cost of gaming machine 
  operations                   70,637        10,015       (777)         79,875
 Cost of casino and 
  tavern operations             9,155         2,698       (417)         11,436
 Cost of food and beverage      2,712            83                      2,795
 Cost of equipment sales           12                                       12
 Selling, general and 
  administrative               25,627         4,208     (1,586)         28,249
 Direct merger costs            1,669                                    1,669
 Unusual items                  2,293                                    2,293
 Provision for doubtful 
  receivables                     387            13                        400
 Depreciation and 
  amortization                  8,175         1,345                      9,520
                              120,667        18,362     (2,780)        136,249

Operating (loss) income        (8,114)        4,196       (343)         (4,261)

Other income (expense):
 Interest income                2,786           115       (103)          2,798
 Interest expense              (7,131)       (1,106)       104          (8,133)
 Royalty fees                                  (810)                      (810)
 Minority interest in income                   (397)                      (397)
 Other, net                      (220)          195        342             317

(Loss) income before 
 income taxes                 (12,679)        2,193                    (10,486)

Income tax provision              434          (699)                      (265)
Net income (loss)            $(12,245)      $ 1,494      $            $(10,751)



                         See accompanying notes.
                  CONSOLIDATING STATEMENTS OF OPERATIONS

                        Year ended June 30, 1996
                             (In 000's)

                                                                     Alliance
                                                                      Gaming
                      Parent and                 Non-Pledging        Corporation
                     Guaranteeing    Pledging        Non-    Adjust-    and
                     Subsidiaries  Subsidiaries  Guaranteeing ments Subsidiaries

Revenues:
 Gaming machine 
  operations            $93,378       $16,901      $          $(341)  $109,938
 Casino operations       11,493        33,794                  (190)    45,097
 Food and beverage 
  sales                   4,550           919                (2,057)     3,412
 Equipment and 
  systems sales          10,574                      3,205       (1)    13,778
 Other revenues             101                        152     (100)       153
                        120,096        51,614        3,357   (2,689)   172,378
Costs and expenses:
 Cost of gaming 
  machine operations     73,777        10,776                  (341)    84,212
 Cost of casino 
  operations              7,693        12,024                  (179)    19,538
 Cost of food 
  and beverage            2,208           300                            2,508
 Cost of equipment 
  and systems sales       7,216                      2,020       (1)     9,235
 Selling, general 
  and administrative     20,231        11,479          911   (2,001)    30,620
 Provision for 
  doubtful receivables    1,001            17            2               1,020
 Depreciation and 
  amortization            8,747         2,176           65              10,988
 Direct merger costs     55,843                                         55,843
 Unusual items            5,498                                          5,498
                        182,214        36,772        2,998    (2,522)  219,462

Operating income (loss) (62,118)       14,842         359       (167)  (47,084)

Other income (expense):
 Interest income          1,654           290          101      (474)    1,571
 Interest expense        (7,407)       (1,933)         (31)      474    (8,897)
 Royalty fees                          (4,070)                          (4,070)
 Minority interest 
  in income                              (963)                            (963)
 Other, net                 662           372            3      (736)      301
Loss before 
  income taxes          (67,209)        8,538          432      (903)  (59,142)

Income tax provision       (366)       (1,134)        (158)      903      (755)

Net income (loss)       (67,575)        7,404          274             (59,897)
Special Stock dividends    (362)                                          (362)
Net loss applicable 
  to common shares    $ (67,937)     $  7,404         $274     $     $ (60,259)



                         See accompanying notes.
                  CONSOLIDATING STATEMENTS OF CASH FLOWS
                        Year ended June 30, 1994
                               (In 000's)
                                                                     Alliance
                                                                       Gaming
                                Parent and                          Corporation
                               Guaranteeing    Pledging     Adjust-      and
                               Subsidiaries  Subsidiaries   ments   Subsidiaries
Cash flows from operating 
  activities:
 Net (loss) income                $(14,350)      $1,222     $         $(13,128)
 Adjustments to reconcile 
  net (loss) income to net cash 
  provided by operating activities:
 Depreciation and amortization       8,652          878                  9,530
 Loss on abandoned casinos           6,351                               6,351
 Write down of other assets          1,793           24                  1,817
 Provision for losses on 
  receivables                          705                                 705
 Amortization of debt discounts         46          246                    292
 Net change in operating 
  assets and liabilities:
 Accounts and notes receivable       6,813           (8)      (8,065)   (1,260)
 Inventories                            78                                  78
 Other current assets                   35         (661)                  (626)
 Accounts payable                      548         (279)                   269
 Accrued payables                    3,000          774                  3,774
 Intercompany accounts                (122)         122 
  Net cash (used in) provided 
   by operating activities          13,549        2,318      (8,065)     7,802
Cash flows from investing 
  activities:
 Additions to property 
  and equipment                    (4,061)       (1,324)                (5,385)
 Proceeds from disposal 
  of property and equipment           368         1,098                  1,466
 Acquisition of securities 
  available for sale              (12,910)                             (12,910)
 Other                             (8,843)        (325)         (42)    (9,210)
  Net cash used in investing 
   activities                     (25,446)        (551)         (42)   (26,039)
Cash flows from financing 
  activities:
 Proceeds from long-term debt, 
  net of expenses                  81,484          500                  81,984
 Issuance of common stock 
  warrants                            116                                  116
 Reduction of long-
   term debt                      (47,694)      (2,189)         8,107  (41,776)
 Issuance of Special Stock, 
  net of costs                      4,799                                4,799
 Issuance of common stock             619                                  619
  Net cash (used in) provided 
   by financing activities         39,324       (1,689)         8,107   45,742
Cash and cash equivalents:
 Increase (decrease) for year      27,427           78                  27,505
 Balance, beginning of year         7,323        2,257                   9,580
 Balance, end of year             $34,750       $2,335          $      $37,085
                                    
                                    
                         See accompanying notes.
                                    
                  CONSOLIDATING STATEMENTS OF CASH FLOWS
                        Year ended June 30, 1995
                               (In 000's)
                                                                     Alliance
                                                                      Gaming
                            Parent and                              Corporation
                           Guaranteeing      Pledging     Adjust-       and
                           Subsidiaries    Subsidiaries    ments    Subsidiaries
Cash flows from operating 
  activities:
 Net (loss) income            $(12,245)        $1,494       $         $(10,751)
 Adjustments to reconcile net 
  (loss) income to net cash 
  provided by operating activities:
 Depreciation and amortization   8,175          1,345                    9,520
 Write down of other assets      2,892            (96)                   2,796
 Provision for losses on 
  receivables                      387             13                      400
 Amortization of debt 
  discounts                         62            235                      297
 Other                           1,282                                   1,282
 Net change in operating 
  assets and liabilities, net of
  effects of business acquired:
 Accounts and notes 
  receivable                     1,530             66         (251)      1,345
 Inventories                       (40)                                    (40)
 Other current assets              251              4                      255
 Accounts payable                 (254)          (193)                    (447)
 Accrued expenses                  495            185       (3,035)     (2,355)
 Intercompany accounts              37            (37)   
  Net cash (used in) provided 
by operating activities          2,572          3,016       (3,286)      2,302
Cash flows from investing 
  activities:
 Additions to property 
  and equipment                (7,643)        (1,244)                   (8,887)
 Proceeds from disposal 
  of property and equipment       225            126                       351
 Net cash provided by 
  acquisition of business                      2,481                     2,481
 Acquisition of securities 
  available for sale          (11,086)                                 (11,086)
 Other                         (9,427)                        3,575     (5,852)
  Net cash (used in) provided 
  by investing activities     (27,931)         1,363          3,575    (22,993)
Cash flows from financing 
  activities:
 Proceeds from long-term 
  debt, net of expenses                        1,504         (1,504)
 Reduction of long-term debt     (579)        (2,718)           172     (3,125)
 Issuance of common stock        (578)                        1,043        465
  Net cash used in 
     financing activities      (1,157)        (1,214)          (289)    (2,660)

Cash and cash equivalents:
 Increase (decrease) for year (26,516)         3,165                   (23,351)
 Balance, beginning of year    34,750          2,335                    37,085
 Balance, end of year         $ 8,234         $5,500          $        $13,734
                                    
                                    
                         See accompanying notes.
                  CONSOLIDATING STATEMENTS OF CASH FLOWS
                        Year ended June 30, 1996
                               (In 000's)
                                                                       Alliance
                                                                       Gaming
                        Parent and               Non-Pledging        Corporation
                       Guaranteeing  Pledging       Non-     Adjust-     and
                       Subsidiaries Subsidiaries Guaranteeing ments Subsidiaries
Cash flows from operating 
  activities:
 Net (loss) income        $(67,575)      $7,404       $274     $       $(59,897)
 Adjustments to reconcile 
 net income (loss) to net
 cash provided by operating 
  activities:
 Depreciation and 
  amortization               8,747        2,176         65              10,988
 (Gain) loss on sale of 
 property and equipment        (31)         118         18                 105
 Write downs of other assets 6,117          (22)                         6,095
 Provision for losses on 
  receivables                1,001           17          2               1,020
 Amortization of debt 
  discounts                      9          236                            245
 Loss on debenture 
  conversion                30,079                                      30,079
 Other                       2,872                  (1,328)              1,544
 Change in operating 
  assets and liabilities, net of
  effects of business acquired:
 Accounts and notes 
  receivable                (5,638)          (2)      (391)        97   (5,934)
 Inventories                 5,761            2         81               5,844
 Other current assets       (1,506)         619        792                 (95)
 Intercompany accounts       2,610       (1,712)      (898)
 Accounts payable           (3,197)        (291)     1,696        (97)  (1,889)
 Accrued liabilities        12,931          223       (397)        23   12,780
    Net cash (used in) 
    provided by
    operating activities    (7,820)       8,768        (86)        23      885
Cash flows from 
  investing activities:
 Additions to property 
  and equipment             (6,290)     (1,811)                         (8,101)
 Proceeds from disposal 
  of property and equipment  2,109           16         157              2,282
 Sales of securities 
  available for sale        13,516                                      13,516
 Acquisitions of business, 
  net of cash acquired     (81,343)                   2,134            (79,209)
 Other                      (4,754)        (337)                        (5,091)
    Net cash (used in) 
     provided by investing 
      activities           (77,035)      (2,131)    (2,291)            (76,603)
Cash flows from 
  financing activities:
 Proceeds from long-term 
  debt, net of expenses    144,764        1,301                 (645)  145,420
 Issuance of common stock    4,400                                       4,400
 Reduction of long-term 
  debt                     (47,234)      (4,753)       (81)      622   (51,446)
 Issuance of Special Stock  15,000                                      15,000
 Fees paid for conversion of
  convertible debentures    (3,333)                                     (3,333)
    Net cash (used in) 
    provided by
    financing activities   113,597       (3,452)       (81)       23   110,041
Cash and cash equivalents:
 Increase (decrease) 
  for year                  29,015        3,184      2,124              34,323
 Balance, beginning of year  8,234        5,500                         13,734
 Balance, end of year      $37,249       $8,684     $2,124      $      $48,057
             
                      See accompanying notes.
               
                                    

Basis of Presentation and Description of Business

These  notes  to consolidating financial statements should  be  read  in
conjunction  with  the  consolidated  financial  statements  and   notes
thereto.

Certain  reclassifications  have been made  to  prior  years'  financial
statements to conform with the current year presentation.

Receivables

Aggregate  receivables at June 30, 1995 consist  of  the  following 
 (in 000's):

                                                                     Alliance
                                                                      Gaming
                           Parent and                               Corporation
                          Guaranteeing     Pledging      Adjust-         and
                          Subsidiaries    Subsidiaries    ment      Subsidiaries

Accounts and notes 
   receivable                  $14,161         $50        $(5,586)       $8,625
Less current amounts           (4,322)         (50)         1,056        (3,316)
Long-term receivables, 
  excluding current amounts    $9,839         $ --        $(4,530)       $5,309

Aggregate  receivables at June 30, 1996 consist  of  the  following 
 (in 000's):

                                                                    Alliance
                                                                     Gaming
                     Parent and                Non-Pledging        Corporation
                    Guaranteeing   Pledging       Non-     Adjust-     and
                    Subsidiaries Subsidiaries  Guaranteeing ments Subsidiaresies

Accounts and notes 
receivable             $64,850       $35        $48,623    $(5,822)    $107,686
Less current amounts  (47,915)       (35)       (46,850)     1,298     (93,502)
Long-term receivables,
 excluding current 
 amounts               $16,935      $ --         $1,773    $(4,524)     $14,184






Debt and lines of Credit
<TABLE>
<CAPTION>
Long-term debt at June 30, 1995 consist of the following (in 000's):

                                                                     Alliance
                                                                      Gaming
                                Parent and                          Corporation
                              Guaranteeing   Pledging    Adjust-        and
                              Subsidiaries  Subsidiaries  ments     Subsidiaries

<S>                               <C>          <C>        <C>          <C>
7.5% Convertible subordinated
 debentures due 2003, unsecured   $85,000       $          $           $85,000
Subordinated note payable  to
 stockholder, net of discount                    3,309                   3,309
Hospitality Franchise Systems
 note payable                                    9,065                   9,065
Other                                 405        8,483     (4,865)       4,023
                                   85,405       20,857     (4,865)     101,397
Less current maturities              (186)      (4,419)       610       (3,995)
Long-term debt, less current
 maturities                       $85,219      $16,438    $(4,255)     $97,402
</TABLE>
<TABLE>
<CAPTION>
Long-term  debt  and  lines of credit at June 30, 1996  consist  of  the
following (in 000's):
                                                                                   Alliance
                                                                                   Gaming
                            Parent and                    Non-Pledging           Corporation
                           Guaranteeing     Pledging        Non-        Adjust-        and
                           Subsidiaries   Subsidiaries   Guaranteeing    ments   Subsidiaries
                                  
<S>                          <C>              <C>            <C>         <C>        <C>
Senior Secured notes, 
 12 7/8%, due 2003 net of 
 unamortized discount         $150,929        $              $           $          $150,929
7.5% Convertible 
 subordinated debentures 
 due 2003, unsecured             1,642                                                1,642
Subordinated note payable 
 to stockholder, net of 
 discount, secured by the 
 assets off VSI                                2,268                                  2,268
Hospitality Franchise 
 Systems note payable                          7,864                                  7,864
Bally Wulff revolving 
 line of credit                                               13,664                 13,664
Bally Gaming  and 
 Systems line of credit         7,525                                                 7,525
Other                           1,783          6,675           3,007       (4,103)    7,452
                              161,879         16,897          16,671       (4,103)  191,344
Less current maturities        (8,200)        (4,257)        (13,664)         344   (25,777)
Long-term debt, less 
 current maturities          $153,679        $12,640          $3,007      $(3,759) $165,567
</TABLE>

Aggregate annual maturities of long-term debt, net of discount, for  the
five years subsequent to June 30, 1996 are as follows (in 000's):


                                                                Alliance
                                                                  Gaming
           Parent and                 Non-Pledging              Corporation
          Guaranteeing    Pledging        Non-       Adjust-        and
          Subsidiaries  Subsidiaries  Guaranteeing    ments     Subsidiaries
1997          $8,200        $4,257       $13,664      (344)        $25,777
1998             551         3,670         3,007      (809)          6,419
1999             558         2,597                    (880)          2,275
2000                         2,788                    (958)          1,830
2001                         3,021                  (1,043)          1,978
Thereafter   152,571           564                     (69)        153,065
Total       $161,879       $16,897        $16,671   (4,103)       $191,344

Income Taxes

      The  federal and state income tax effects of temporary differences
that  give  rise to significant portions of the deferred tax assets  and
liabilities for the year ended June 30, 1995 are as follows (in 000's):

                                                                      Alliance
                                                                       Gaming
                                Parent and                          Corporation
                              Guaranteeing    Pledging   Adjust-         and
                              Subsidiaries  Subsidiaries  ments     Subsidiaries
Deferred Tax Assets:
Net operating loss carry 
  forwards                       $12,470       $             $         $12,470
Inventory obsolescence reserves      179                                   179
Bad debt reserves                    564                                   564
Reserves for abandoned projects    1,356                                 1,356
Other                                738                                   738
Total gross deferred tax assets   15,013                                15,307
Less:  Valuation allowance       (13,908)                              (13,908)
Deferred tax assets              $ 1,399      $               $         $1,399

Deferred Tax Liabilities:
Property and equipment, 
  principally due to 
  depreciation differences         1,399                                 1,399
Total gross deferred tax 
  liabilities                      1,399                                 1,399
Net deferred tax assets             $--       $               $         $   --


<TABLE>
<CAPTION>
The  federal and state income tax effects of temporary differences
that  give  rise to significant portions of the deferred tax assets  and
liabilities for the year ended June 30, 1996 are as follows (in 000's):
                                                                                   Alliance
                                                                                    Gaming
                            Parent and                   Non-Pledging            Corporation
                           Guaranteeing     Pledging         Non-      Adjust-       and
                           Subsidiaries   Subsidiaries   Guaranteeing   ments    Subsidiaries
<S>                          <C>             <C>           <C>            <C>       <C>
Deferred Tax Assets:
Net operating loss carry   
 forwards                    $   6,012       $             $              $         $  6,012
Inventory obsolescence
 reserves                        3,298                        1,913                    5,211
Bad debt reserves                4,630                                                 4,630
Foreign tax credit 
  carryforwards                                              13,769                   13,769
Reserves for abandoned 
  projects                       1,863                                                 1,863
Accruals not currently 
  deductible for tax 
  purposes                       4,325                                                 4,325
Other                            1,586                                                 1,586
Total gross deferred 
  tax assets                    21,714                       15,682                   37,396
Less:  Valuation 
  allowance                    (17,583)                     (14,354)                 (31,937)
Deferred tax assets            $ 4,131        $  ---       $  1,328       $          $ 5,459
 
Deferred Tax Liabilities:
Property and equipment,
  principally due  to  
  depreciation differences    $  2,625        $            $              $          $ 2,625
Other                            2,106                                                 2,106
Total gross deferred tax 
 liabilities                     4,731                                                 4,731
Net deferred  tax  assets      $ (600)        $            $  1,328       $          $   728
</TABLE>



The Rainbow Casino Vicksburg Partnership L.P. has been consolidated
since  March  29,  1995, and as a partnership its  earnings  are  passed
through to the partnership principals.
                                 


                                    


                       CONSENT OF INDEPENDENT AUDITORS

The Board of Directors
Alliance Gaming Corporation
                                                                             
We consent to incorporation by reference in the registration statements 
(No. 33-45811 and 33-45810) on Forms S-8 of Alliance Gaming Corporation of our
report dated September 16, 1996, relating to the consolidated balance sheets 
of Alliance Gaming Corporation and subsidiaries as of June 30, 1995 and 1996
and the related consolidated statements of operations, stockholders' equity,
and cash flows for each of the years in the three-year period ended June 30,
1996, which report appears in the June 30, 1996 annual report on Form 10-K of
Alliance Gaming Corporation.   


                                                     KPMG Peat Marwick LLP


Las Vegas, Nevada
September 26, 1996  

<TABLE> <S> <C>

<ARTICLE> 5
<LEGEND>
Financial Data Schedule for 6/30/96 Form 10-K
</LEGEND>
<MULTIPLIER> 1,000
       
<S>                             <C>                    
<PERIOD-TYPE>                   YEAR                   
<FISCAL-YEAR-END>                          JUN-30-1996             
<PERIOD-END>                               JUN-30-1996           
<CASH>                                          48,057                 
<SECURITIES>                                         0               
<RECEIVABLES>                                   93,502                
<ALLOWANCES>                                         0                       
<INVENTORY>                                     41,656                   
<CURRENT-ASSETS>                               191,569                 
<PP&E>                                         108,228                 
<DEPRECIATION>                                  30,144                 
<TOTAL-ASSETS>                                 375,504                
<CURRENT-LIABILITIES>                           80,560                 
<BONDS>                                        150,929                 
<COMMON>                                         3,176                  
                           51,552                       
                                          0                       
<OTHER-SE>                                      14,048                  
<TOTAL-LIABILITY-AND-EQUITY>                   375,504                 
<SALES>                                         17,190                  
<TOTAL-REVENUES>                               172,378                 
<CGS>                                           11,743                  
<TOTAL-COSTS>                                  115,493                 
<OTHER-EXPENSES>                               102,949                 
<LOSS-PROVISION>                                 1,020                      
<INTEREST-EXPENSE>                               8,897                  
<INCOME-PRETAX>                               (59,504)                
<INCOME-TAX>                                       755                    
<INCOME-CONTINUING>                           (60,259)                
<DISCONTINUED>                                       0                       
<EXTRAORDINARY>                                      0                       
<CHANGES>                                            0                       
<NET-INCOME>                                  (60,259)               
<EPS-PRIMARY>                                   (4.64)                 
<EPS-DILUTED>                                        0                       
        

</TABLE>


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