ACTIVISION INC /NY
424B3, 2000-02-16
PREPACKAGED SOFTWARE
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                                             Filed Pursuant to Rule 424(b)(3)
                                                   Registration No. 333-96079


                                77,031 Shares



                              ACTIVISION, INC.


                                Common Stock

                            ---------------------

          The stockholders of Activision, Inc. listed in this prospectus
under the section entitled "Selling Stockholders" are offering and selling up
to 77,031 shares of Activision's common stock under this prospectus.

          All of the selling stockholders acquired their shares of Activision
common stock in connection with Activision's equity investment in Video Games
West, Inc., a California based interactive entertainment software developer
and producer, pursuant to which the shares of common stock offered hereby
were issued to Video Games West.  The selling stockholders are Video Games
West and certain other selling stockholders to whom Video Games West
transferred shares of Activision common stock.

          Activision will not receive any of the proceeds from the sale of
shares being offered by the selling stockholders.

          Activision's common stock is traded in the NASDAQ National Market
System under the symbol "ATVI."  On February 14, 2000, the last sale price
for the common stock as reported on the NASDAQ National Market System was
$14.375 per share.

          No underwriting is being used in connection with this offering of
common stock.  The shares of common stock are being offered without
underwriting discounts.  The expenses of this registration will be paid by
Activision.  Normal brokerage commissions, discounts and fees will be payable
by the selling stockholders.

          For a discussion of certain matters that should be considered by
prospective investors, see "Risk Factors" starting on page 2 of this
Prospectus.

          Neither the Securities and Exchange Commission nor any state
securities commission has approved or disapproved of the shares of common
stock offered or sold under this prospectus or passed upon the adequacy or
accuracy of this prospectus.  Any representation to the contrary is a
criminal offense.


              The date of this Prospectus is February 16, 2000.

                                RISK FACTORS

     Before purchasing any of the shares of Common Stock being offered,
prospective investors should carefully consider the following factors in
addition to the other information contained in this Prospectus or
incorporated by reference into it.

     We caution you to be aware of the speculative nature of "forward-looking
statements" made by, or on behalf of, our employees and representatives. Such
statements:

- -    are defined by the Private Securities Litigation Reform Act of 1995;
- -    may be oral or written;
- -    do not include recitations of historical facts;
- -    can be identified by the use of forward-looking terminology (e.g. "may,"
     "expect," "anticipate," "estimate" or "continue") or the negative of
     such terminology.

     We further caution you that there are numerous risks and uncertainties
that could cause actual events or results to differ materially from those
referred to in such forward-looking statements. The discussion below
highlights some of the more important risks identified by management, but you
should not assume them to be the only factors that could affect future
performance. We caution that we do not have a policy of updating or revising
forward-looking statements and therefore silence by management over time does
not  mean that actual events are occurring as anticipated in such forward-
looking statements.

Fluctuations in our quarterly net revenues and operating results make future
predictions uncertain.

     Our quarterly operating results have varied in the past and can be
expected to vary in the future.  These variations are caused by a number of
different factors, many of which are beyond our control.  Such factors
include:

- -    demand for our products;
- -    the size and rate of growth of the interactive entertainment and leisure
     markets;
- -    development and promotional expenses relating to the introduction of new
     products;
- -    changes in computer operating systems and video game platforms;
- -    product returns;
- -    the timing of orders from major customers;
- -    delays in product shipments;
- -    the level of price competition;
- -    the timing of product introductions by Activision and its competitors;
- -    product life cycles;
- -    product defects and other quality problems;
- -    the level of our international revenues; and
- -    personnel changes.

As a result of the above-mentioned factors, revenues and operating results
for any future quarter cannot be predicted with any significant degree of
accuracy.  Thus, period-to-period comparisons of our operating results are
not necessarily meaningful and should not be relied upon as indications of
future performance.

     Our business has experienced, and is expected to continue to experience,
significant seasonality.  Typically, our net revenues are significantly
higher during the fourth calendar quarter because of increased demand for
consumer software during the year-end holiday buying season.  Net revenues
and net income in other calendar quarters are generally lower and vary
significantly as a result of new product introductions and other factors.

Our revenues and our competitive position could be negatively affected if our
new products are not successful or timely introduced.

     Our future success depends in part on the timely introduction of
successful new products as well as sequels or enhancements of existing
products.  These products are necessary to replace declining revenues from
older products.  A significant delay in the release of products or the
failure of new products to replace declining revenues from older products
could materially and negatively affect our business, operating results and
financial condition.  In addition, competitive factors in the entertainment
and leisure software industries  often create the need for higher quality,
distinctive products with increasingly sophisticated effects.  This in turn
makes it difficult to produce and release such products on a timely basis and
results in higher development, acquisition and marketing costs.  The
seasonality of Activision's business further highlights this problem.
Moreover, because a large portion of a product's revenue generally is
associated with initial shipments, the delay of a product introduction
expected near the end of a fiscal quarter may have a material negative effect
on operating results for that quarter.  Activision does not assure that new
products will be introduced on schedule, or at all, or that they will achieve
market acceptance or generate significant revenues.

We rely in significant part on external developers, over whom we have less
control than internal staff.

     Although we intend to continue to rely in part on products that are
developed by our own employees, over the last several fiscal years the
percentage of products published by us that are developed by independent
third party developers has increased significantly. Also, occasionally we use
independent contractors for certain aspects of our internal product
development and production.  Naturally, we have less control over the timing
and the quality of work of these independent contractors and third party
developers, as compared to our own employees. A delay in the work performed
by independent contractors and third party developers may result in delays in
the release of products.  In addition, if our independent contractors and
third party developers produce poor quality work, there is a greater chance
that our products will not be successful.

     In addition, our future success will depend, in significant part, on our
continued ability to maintain relationships and obtain development agreements
on favorable terms with skilled independent contractors and third party
developers.  We cannot assure you that we will be able to establish or
maintain relationships with independent contractors and third party
developers.

Failure of our new products to achieve or sustain market acceptance may have
a material negative effect on our business.

     The market for entertainment and leisure systems and software has been
characterized by shifts in consumer preferences and short product life
cycles. Consumer preferences for entertainment and leisure software products
are difficult to predict and few products achieve sustained market
acceptance. We cannot assure that our newly introduced products will achieve
any significant degree of market acceptance, nor can we assure you that any
such market acceptance will continue for any significant period of time.
Finally, we cannot assure you that product life cycles will be sufficient to
permit us to recover our development, marketing and other related costs. In
addition, if market acceptance is not achieved, we could be forced to accept
substantial product returns to maintain relationships with our retailers.
Failure of new products to achieve or sustain market acceptance or product
returns in excess of our expectations would have a material negative effect
on our business, operating results and financial condition.

We depend on a limited number of hit products to produce a large portion of
our revenues. The failure of any of these products to achieve anticipated
results may negatively affect our business.

     A significant portion of our revenues are derived from a relatively
small number of products we release each year.  In addition, many of these
products have substantial production or acquisition costs and marketing
budgets.  For example, during fiscal 1998, one product accounted for
approximately 10.2% of our consolidated net revenues.  All other products
individually accounted for less than 10% of our consolidated net revenues.
During fiscal 1999, no single product accounted for greater than 10% of our
consolidated net revenues. However, we expect that a limited number of
products will continue to produce a disproportionate amount of our revenues.
Due to this dependence on a limited number of products, the failure of one or
more of these products to achieve anticipated results may have a material
negative effect on Activision's business, operating results and financial
results.

     Another key component of our business strategy is publishing titles that
have franchise value, so that sequels, enhancements and add-on products can
be released over time.  Focusing on franchise properties, if successful, both
extends the life of the product in the market and results in dependence on a
limited number of titles for our revenues. We make no assurances that
existing franchise titles will continue to be as successful as they have been
in the past. Also, new products that we believe will have potential value as
franchise properties may not achieve market acceptance and therefore may not
become a basis for future releases.

Significant competition in our industry could negatively affect our business.

     The interactive entertainment and leisure software industries are highly
competitive. Competition in these industries is largely based on:

- -    product quality and features;
- -    compatibility of products with popular platforms;
- -    company or product line brand name recognition;
- -    access to distribution channels;
- -    effectiveness of marketing campaigns;
- -    product reliability and ease of use;
- -    price; and
- -    technical support.

     The level of financial resources of a publisher also has become a
competitive factor in these industries. This is mainly due to the substantial
cost of product development and marketing required to support best-selling
titles. In addition, competitors with broad product lines and popular titles
typically have greater influence with retailers.  Thus, retailers and other
customers may be willing to promote titles with less consumer appeal in
return for access to such competitor's most popular titles.

     Activision's competitors range from small companies with limited
resources to large companies with substantially greater financial, technical
and marketing resources than those of Activision. Activision's competitors
currently include:

- -    Acclaim;
- -    Eidos
- -    Electronic Arts;
- -    GT Interactive;
- -    Hasbro;
- -    Havas;
- -    Infogrames;
- -    LucasArts;
- -    Mattel;
- -    Microsoft;
- -    Nintendo;
- -    Sega; and
- -    Sony, among many others.

     Increased competition may result in price reductions, increased
production costs and reduced profit margins. Prolonged price competition or
reduced demand would have a material negative effect on our business,
operating results and financial condition. We make no assurances that we will
be able to compete successfully against current or future competitors.  We
also warn that competitive pressures facing Activision may have a material
negative effect on our business, operating results and financial condition.

     There also exists intense competition among entertainment and leisure
software producers over the limited amount of "shelf space" available at
retail stores and the promotional support that can be obtained from these
retailers. As the number of interactive entertainment and leisure products
has increased, the competition for shelf space has intensified.  This has
resulted in greater power for retailers and distributors in negotiating terms
of sale, including price discounts and product return policies.  Our products
constitute a relatively small percentage of a retailer's sales volume.  Thus,
there are no assurances that retailers will continue to purchase our products
or promote our products with adequate levels of shelf space and promotional
support.

Our dependence on certain retailers and wholesalers exposes us to risks of
those retailers' and wholesalers' business failures as well as product
returns.

     Retailers in the computer and video game industries have from time to
time experienced significant fluctuations in their businesses and there have
been a number of business failures among these retailers. The loss of, or
significant reduction in sales attributable to, any of our principal
retailers could materially negatively effect our business, operating results
and financial condition.

     Certain mass market retailers have established an exclusive buying
relationship with an intermediary whereby the retailers will buy our products
only from the intermediary. Where this is the case, the price or other terms
on which we may sell to these retailers may be negatively effected by the
terms imposed by the intermediary.  Further, if the terms imposed by the
intermediary are unacceptable to us, we may be unable to sell to certain
retailers at all.

     Customer sales typically are made on credit, with terms that vary
depending upon the customer and the nature of the product. We do not hold
collateral to secure payment, but we do have insurance to protect against any
bankruptcy, insolvency, or liquidation of our customers.  This insurance,
however, contains a significant deductible as well as a co-payment
obligation, and the policy does not cover all instances of customer non-
payment. In addition, we maintain a reserve for uncollectible receivables
that we believe to be adequate, but it may not be sufficient in every
circumstance. Thus, a payment default by a significant customer could have a
material negative effect on our business, operating results and financial
condition.

     We are also exposed to the risk of product returns from retailers and
other wholesale purchasers. Although we provide reserves for returns that we
believe are adequate, and although limits are placed on certain product
returns, we may be forced to accept substantial product returns to maintain
our relationships with retailers and our access to distribution channels.
Product returns that exceed our reserves could have a material negative
effect on our business, operating results and financial condition.

Our business may be negatively affected if we are unable to anticipate and
respond timely and effectively to rapidly changing technology and industry
standards.

     The consumer software industry is undergoing rapid changes, including
evolving industry standards, frequent new platform introductions and changes
in consumer requirements and preferences. The introduction of new
technologies, including new console systems such as Sega's Dreamcast and
Sony's PlayStation 2, new technologies that support multi-player games, and
new media formats such as on-line delivery and digital video disks, could
cause our previously released products to become obsolete or unmarketable.
The development cycle for products using new technology may be significantly
longer than our current development cycle for products using existing
technology and may require us to invest resources in products that may not
become profitable. We cannot assure that our future mix of products will keep
pace with technological changes or satisfy evolving consumer preferences.  We
also cannot assure that we will be successful in developing and marketing
products for any future operating system or format. Failure to develop and
introduce new products and product enhancements in a timely fashion could
result in significant product returns and inventory obsolescence, which in
turn could have a material negative effect on our business, operating results
and financial condition.

We have substantial indebtedness that exposes us to certain risks.

     As of September 30, 1999, we had outstanding $60,000,000 of 6 3/4%
convertible subordinated notes due 2005.  In June 1999, we obtained a term
loan and revolving credit facility composed of a $25 million term loan and up
to $100 million of revolving credit loans and letters of credit. The proceeds
of the term loan, which is due in June 2002, were used to complete the
acquisition of Expert Software, Inc. and to pay expenses associated with that
acquisition and the financing transaction.  The revolving credit facility
will be used for working capital and general corporate purposes.

     The term loan and the revolving credit facility are secured by a pledge
of substantially all of the assets of Activision and of its US subsidiaries.
The credit facility contains various financial and other obligations with
which we and our subsidiaries must comply.  If we were to default under the
terms of the credit facility, either as a result of a failure to pay
principal or interest when due or as a result of a breach of a financial or
other obligation, the lenders could stop providing funds and letters of
credit to us.  Additionally, the lenders could declare an event of default
and foreclose on the collateral.  This could also result in an acceleration
of the convertible subordinated notes.  A default by Activision under the
revolving credit and term loan facility would materially negatively effect
Activision's business and could result in Activision declaring bankruptcy.

Our operations and those of our key suppliers and service providers may be
subject to year 2000 issues which could affect our business or that of our
suppliers.

     The year 2000 date issue arises from the fact that many computer systems
and applications currently use only two digits to identify the year in date
fields.  As a result, date-sensitive systems may recognize the year 2000 as
1900, or may not recognize the year 2000 at all.  This could result in either
miscalculations or system failures. As of the date of this Prospectus,
however, we have not experienced any material interruptions in or adverse
impact on our business operations nor have we experienced any negative impact
on our financial condition as a result of year 2000 issues.  We could,
however, experience certain problems related to the year 2000 in the future.

     We prepared our internal computer and embedded systems for the year 2000
and implemented changes to ease potential year 2000 problems.  To accomplish
this, we purchased and implemented software programs that have been
independently developed by third parties which test year 2000 compliance for
the majority of our systems.

     All of our products currently being shipped were tested for year 2000
compliance and passed such tests.  In addition, all products currently in
development are being tested as part of the normal quality assurance testing
process and are scheduled to be released fully year 2000 compliant. However,
if the computer system on which a consumer uses our products is not year 2000
compliant, it could affect the consumer's ability to use some of our
products.

     Our contingency plans include adding network operating systems to back-
up our current network server and developing back-up plans for
telecommunications with external offices and customers.  In addition, we have
a staffing plan to handle orders manually should there be a failure of
electronic data interchange connections with our customers and suppliers. We
believe that the items mentioned above constitute our greatest risk of
exposure and that the plans developed by us will be adequate for handling
these items should any problems arise.

     We took steps to verify that the products and services of our critical
suppliers are year 2000 compliant.  In response to a questionnaire we
distributed, all of our critical suppliers and trading partners confirmed our
expectation that they will continue to be able to provide services and
products through the change to 2000.  As of the date of this Prospectus, we
have not experienced any material interruptions in the delivery of products
or services by our critical suppliers.

     We completed year 2000 compliance testing on all of our critical systems
and the total cost of our year 2000 compliance plan was approximately
$100,000.  Such total cost does not include potential costs related to any
systems used by our customers, any third party claims, or the costs of the
replacement of internal software and hardware which occurs in the normal
course of our business.  The overall cost of our year 2000 compliance plan
was a minor portion of our total information technology budget and has not to
date  materially delayed the implementation of any other unrelated projects
that we have planned to undertake.

     The above-mentioned year 2000 issues have not to date had a material
negative impact on our financial condition or results of operations.
However, the specific extent to which we may be affected by such matters in
the future is not certain. In addition, the failure by a supplier or another
third party to ensure year 2000 compatibility could have a material negative
effect on us.

The impact of the EURO conversion on our operations will not be significant.

     On January 1, 1999, eleven of the fifteen member countries of the
European Union adopted the "euro" as their common currency.  From January 1,
1999 through January 1, 2002, the participating countries will be able to use
their sovereign currencies or the euro. Beginning January 1, 2002, the
participating countries will issue new euro-denominated bills and coins for
use in cash transactions. No later than July 1, 2002, the participating
countries will withdraw all bills and coins denominated in the sovereign
currencies, so that the sovereign currencies will no longer be legal tender
for any transactions, making conversion to the euro complete.

     After conducting an internal analysis, we have determined that the
impact of the conversion will not be significant to our overall operations.
Our wholly owned subsidiaries operating in participating countries
represented 24.1% and 22.1% of Activision's consolidated net revenues for the
fiscal years ended March 31, 1999 and 1998, respectively.

We may not be able to protect our proprietary rights and may infringe on the
proprietary rights of others.

     We hold copyrights on the products, manuals, advertising and other
materials we own.  We also maintain trademark rights in the Activision name,
the Activision logo, and the names of the products and companies we own. We
regard our software as proprietary and rely primarily on a combination of
trademark, copyright and trade secret laws, employee and third-party
nondisclosure agreements, and other methods to protect our proprietary
rights. Unauthorized copying commonly occurs within the software industry.
If a significant amount of unauthorized copying of our products were to
occur, our business, operating results and financial condition could be
negatively effected.

     There can be no assurance that third parties will not assert
infringement claims against us in the future with respect to current or
future products.  As is common in the industry, we sometimes receive notices
from third parties claiming infringement of intellectual property rights of
such parties.  We investigate these claims and respond as we deem
appropriate.  Any claims or litigation, with or without merit, could be
costly and could result in a diversion of management's attention, which could
have a material negative effect on our business, operating results and
financial condition. Negative determinations in such claims or litigation
could also have a material negative effect on our business, operating results
and financial condition.

     Software piracy (the unauthorized use of its products) exists and will
likely remain a persistent problem.  Activision is unable to determine the
extent to which piracy of its software products exists. In selling our
products, we rely primarily on "shrink wrap" licenses that are not signed by
licensees and, therefore, may be unenforceable under the laws of certain
jurisdictions. Further, we enter into transactions in countries where
intellectual property laws are not well developed or are poorly enforced.
Thus, legal protections of our intellectual property rights may be
ineffective in those countries.

Our failure to retain or failure to hire qualified key personnel could have a
material negative effect on our business.

     Our success depends to a significant extent on the performance and
continued service of our senior management and certain key employees.
Competition for highly skilled employees with technical, management,
marketing, sales, product development and other specialized training is
intense, and we may not be successful in attracting and retaining such
personnel. As a result, we may experience increased costs to attract and
retain skilled employees.  There is no guarantee that key employees will not
leave Activision or compete against Activision, despite the fact such
employees have entered into term employment agreements.  Our failure to
attract or retain qualified employees could have a material negative effect
on our business, operating results and financial condition.

Our significant international operations subjects us to certain economic and
political risks which could materially negatively effect our business.

     In the past three years, our international revenues have accounted for a
significant portion of our total revenues.  International sales and licenses
accounted for 65% of our total revenues in the fiscal year 1997, 71% of our
total revenues in the fiscal year 1998, and 66% of our total revenues in the
fiscal year 1999. We expect that international revenues will continue to
account for a significant portion of our total revenues in the future.  We
intend to continue to expand our direct and indirect sales, marketing and
localization activities worldwide. This expansion will require significant
management time and attention and financial resources in order to develop
adequate international sales and support channels.  However, in addition to
the possibility that we may not be able to maintain or increase international
market demand for our products, international sales are subject to certain
inherent risks, including:

- -    the impact of possible recessionary environments in economies outside
     the United States;
- -    the costs of transferring and localizing products for foreign markets;
- -    longer receivable collection periods and greater difficulty in
     collecting accounts receivable;
- -    unexpected changes in regulatory requirements, tariffs and other
     barriers;
- -    difficulties and costs of staffing and managing foreign operations; and
- -    political and economic instability.

     There can be no assurance that we will be able to sustain or increase
our international revenues or that the foregoing factors will not have a
material negative effect on our future international revenues and,
consequently, on our business, operating results and financial condition.
Presently, we do not engage in currency hedging activities. Although exposure
to currency fluctuations to date has been insignificant, fluctuations in
currency exchange rates may in the future have a material negative impact on
revenues from international sales and licensing and thus our business,
operating results and financial condition.

Our products may contain errors or defects, which may result in a loss of or
delay in market acceptance of the products.

     The type of products we offer frequently contains errors or defects.
Despite extensive product testing, in the past we have released products with
defects and have discovered errors in our products after their introduction.
In particular, personal computer ("PC") hardware is characterized by a wide
variety of non-standard peripherals (such as sound cards and graphics cards)
and configurations that make pre-release testing for programming or
compatibility errors very difficult and time-consuming. Despite testing by
Activision, errors could nonetheless be found in new products after
commercial shipments begin.  This may result in a loss of or delay in market
acceptance, which could have a material negative effect on our business,
operating results and financial condition.

We may be at a competitive disadvantage if we are unable to successfully
integrate our recently acquired subsidiaries or find suitable additional
acquisition opportunities.

     We are currently integrating the operations of our recently acquired
subsidiaries, CD Contact, Expert Software, Elsinore Multimedia, and Neversoft
Entertainment with our previously existing operations. This process, as well
as the process of managing these significant new operations, requires
substantial management time and effort and diverts the attention of
management from other matters. In addition, there is a risk of loss of key
employees, customers and vendors of the recently acquired operations as well
as existing operations as this process is implemented. There is a risk we may
not be successful in integrating these operations.

     Consistent with our strategy of enhancing our distribution and product
development capabilities, we intend to continue to pursue acquisitions of
companies, properties and other assets that can be purchased or licensed on
acceptable terms and which we believe can be operated or exploited
profitably. Some of these transactions could be material in size and scope.
While we will continually be searching for additional acquisition
opportunities, we may not be successful in identifying suitable acquisitions.
We may not be able to consummate potential acquisitions or an acquisition may
not enhance our business or be maximizing to our earnings. As the interactive
entertainment and leisure businesses continue to consolidate, we face
significant competition in seeking and consummating acquisition
opportunities.  Future acquisitions could also divert substantial management
time and result in short term reductions in earnings or special transaction
or other charges.  In addition, future acquisitions may be difficult to
integrate with existing operations or assets.

     In the future, we may issue additional shares of common stock in
connection with one or more acquisitions, which may dilute our existing
shareholders.  Our shareholders may not have the opportunity to review, vote,
or evaluate future acquisitions.

Failure to maintain our distribution relationships with certain key vendors
could have a material negative effect on us.

     Our CD Contact subsidiary performs software distribution services in
Belgium, The Netherlands and Luxembourg.  Our CentreSoft subsidiary performs
software distribution services in the United Kingdom and, via export, in
other European territories.  Each of CD Contact and CentreSoft performs these
services for a variety of entertainment software publishers, many of whom are
competitors of ours. These services are generally performed under limited
term contracts, some of which provide for cancellation in the event of a
change of control.  Despite our reasonable efforts to retain these vendors,
we may not be successful in this regard. The cancellation or non-renewal of
one or more of these contracts could have a material negative effect on our
business, operating results and financial condition.


                                 THE COMPANY

     Activision, Inc. is a leading international publisher, developer and
distributor of interactive entertainment and leisure products. The Company's
products span a wide range of product genres (including action, adventure,
strategy and simulation) and target markets (including game enthusiasts,
value buyers and children).  In addition to its genre and market diversity,
Activision publishes, develops and distributes products for a variety of game
platforms, including personal computers ("PCs"), the Sony PlayStation console
system and the Nintendo 64 console system.

     Activision's objective is to be a worldwide leader in the development,
publishing and distribution of quality interactive entertainment and leisure
products that deliver, at each point of the value spectrum, a highly
satisfying experience.  The Company's strategy includes the following
elements:

     Create and maintain a balanced and diversified portfolio of operations.
The Company has assembled a large diversified portfolio of development,
publishing and distribution operations and relationships which are
complementary and, at the same time, reduce the Company's risk of
concentration on any one developer, brand, platform, customer or market.  The
Company has focused historically on the development and publishing of premium
games which provide the most sophisticated game play and entertainment
experience at the top price point.  While the Company will continue to take
advantage of its expertise in this area, it has recently diversified its
business operations and product and audience mix, and plans on continuing
such diversification in the future.  For example, the Company acquired
several separate companies in the last two years in order to establish the
distribution business.  Additionally, the Company believes that its recent
acquisition of Expert Software, along with the Company's acquisition in June
1998 of Head Games, positions the Company as a leading publisher of "value"
products for the PC, which are characterized by less sophisticated game play
and lower price points.  Further, the Company publishes and distributes
titles that run on a variety of platforms (PC, Sony PlayStation, Nintendo 64
and Sega Dreamcast).  This diversification significantly reduces the risk of
downturn or underperformance in any of the Company's individual operations.

     Create and maintain strong brands.  The Company focuses its development
and publishing activities principally on titles that are, or have the
potential to become, franchise properties with sustainable consumer appeal
and brand recognition.  These titles can thereby serve as the basis for
sequels, prequels, mission packs and other add-ons and related new titles
that can be released over an extended period of time.  The Company believes
that the publishing and distribution of products based in large part on
franchise properties enhances revenue predictability and the probability of
high unit volume sales and operating profits.  In addition, the Company has
entered into a series of strategic partnerships with the owners of
intellectual property pursuant to which the Company has acquired the rights
to publish titles based on franchises such as Star Trek, various Disney films
such as Toy Story 2, A Bug's Life and Tarzan, and X-men.

     Focus on on-time delivery.  The success of the Company's publishing
business is dependent, in significant part, on its ability to develop games
that will generate high unit volume sales that can be completed in accordance
with planned budgets and schedules.  In order to increase its ability to
achieve this objective, the Company's publishing units have implemented a
formal control process for the development of the Company's products.  This
process includes three key elements: (i) in-depth reviews are conducted for
each project at five intervals during the development process by a team that
includes several of the Company's highest ranking operating managers; (ii)
each project is led by a small team which is heavily incentivized to deliver
a high-quality product, on-schedule and within budget; and (iii) day-to-day
progress is monitored by a dedicated process manager in order to insure that
issues, if any, are promptly identified and addressed in a timely manner.

     Leverage infrastructure and organization.  The Company is continually
striving to reduce its risk and increase its operating leverage and
efficiency through the variabilization of expenses.  For example, the Company
has significantly increased its product making capabilities by allocating a
larger portion of its product development investments to experienced
independent development companies.  These companies generally are small firms
focused on a particular product type, run and owned by individuals willing to
take development risk by accepting payments based on the completion of fixed
performance milestones in exchange for a royalty on the revenue stream of the
game after the Company recoups its development costs.  The Company has also
broadly instituted objective-based reward programs that provide incentives to
management and staff to produce results that meet the Company's financial
objectives.

     Grow through continued strategic acquisitions.  The interactive
entertainment and leisure industries are consolidating, and the Company
believes that success in these industries will be driven in part by the
ability to take advantage of scale.  Specifically, smaller companies are more
capital constrained, enjoy less predictability of revenues and cashflow, lack
product diversity and must spread fixed costs over a smaller revenue base.
Several industry leaders are emerging that combine the entrepreneurial and
creative spirit of the industries with professional management, the ability
to access the capital markets and the ability to maintain favorable
relationships with strategic developers, property owners, and retailers.
Through nine completed acquisitions since 1997, the Company believes that it
has successfully diversified its operations, its channels of distribution and
its library of titles and has emerged as one of the industry's leaders.

     The Company's principal executive offices are located at 3100 Ocean Park
Boulevard, Santa Monica, California 90405, and its telephone number is (310)
255-2000.  The Company also maintains offices in the United Kingdom, France,
Germany, Japan, Australia, Belgium, The Netherlands, New York, New York,
Madison, Wisconsin, St. Paul, Minnesota, Hollywood and Coral Gables, Florida
and Woodland Hills, California.  The Company's World Wide Web home page is
located at http://www.activision.com.


                        CERTAIN FINANCIAL INFORMATION

     On September 30, 1999, Activision consummated its acquisition of JCM
Productions, Inc. dba Neversoft Entertainment, a California based console
software development company ("Neversoft").  The transaction was accounted
for by Activision as a pooling of interests.  As a result of such
transaction, under the current guidelines of the Securities and Exchange
Commission, Activision is required to restate all historical financial
statements for all relevant reporting periods to reflect the pooling of
interests transaction.  Subsequent to the consummation of the transaction,
Activision filed its Form 10-Q for the quarter ended September 30, 1999,
which report reflected the combination of the Company and Neversoft for the
six month period during the current year as to which the report relates and
also included a restated March 31, 1999 balance sheet and a restated
statement of operations for the six month period ended September 30, 1998.
Activision intends to file restated consolidated financial statements in its
regular quarterly and annual reports to be filed after the date hereof.

     The following table sets forth, on an unaudited basis, certain financial
information for Activision, and for Activision and Neversoft on a combined
basis, for the fiscal years ending March 31, 1999 and March 31, 1998 and for
the fiscal quarter ended June 30, 1999, and the net effect of the transaction
on the previously reported Activision financial statements, which information
will also be reflected in the fully restated financial statements to be filed
by Activision in its Form 10-K for the fiscal year ending March 31, 2000.

<PAGE>
<TABLE>
<CAPTION>                                       (in thousands, except per share data)


                                        Fiscal Year    Fiscal Year    Fiscal Year    Fiscal Year        Q1             Q1
                                          Ending         Ending         Ending         Ending         6/30/99        6/30/99
                                          3/31/98        3/31/98        3/31/99        3/31/99


                                        Activision     Activision/    Activision     Activision/    Activision     Activision/
                                           Alone        Neversoft        Alone        Neversoft        Alone        Neversoft
                                                        Combined                      Combined                      Combined
                                        -------------------------------------------------------------------------------------------

<S>                                      <C>            <C>            <C>            <C>            <C>            <C>

Statement of Operations
  Information (unaudited)

Net revenues                             $ 312,058      $ 312,906      $ 436,485      $ 436,527      $  84,142      $  84,142

Costs and expenses:

  Cost of sales-product costs              176,188        176,188        260,041        260,041         52,178         52,178

  Cost of sales-royalties and
  software amortization                     29,840         29,840         37,825         36,990         11,231         11,231

  Product development                       27,393         28,285         21,421         22,875          4,181          4,523

  Sales and marketing                       47,714         47,714         66,420         66,420         17,139         17,139

  General and administrative                18,401         18,625         21,348         21,348          4,702          4,702

  Amortization of intangibles                1,562          1,562          1,585          1,585            469            469

  Merger expenses                            1,474          1,474            600            600              -              -
                                        -------------------------------------------------------------------------------------------

     Total costs and expenses              302,572        303,688        409,240        409,859         89,900         90,242
                                        -------------------------------------------------------------------------------------------
  Income (loss) from operations              9,486          9,218         27,245         26,668         (5,758)        (6,100)

Interest expense, net                       (1,112)        (1,112)        (3,031)        (3,031)        (1,160)        (1,160)
                                        -------------------------------------------------------------------------------------------
     Income (loss) before tax provision      8,374          8,106         24,214         23,637         (6,918)        (7,260)

Income tax provision (benefit)               3,235          3,136          8,960          8,745         (2,560)        (2,686)
                                        -------------------------------------------------------------------------------------------
  Net income (loss)                      $   5,139      $   4,970      $  15,254      $  14,892      $  (4,358)     $  (4,574)
                                        ===========================================================================================

  Basic earnings per share                    0.24           0.23           0.69           0.65          (0.19)         (0.19)

  Diluted earnings per share                  0.23           0.22           0.66           0.62          (0.19)         (0.19)

  Number of shares used in computing
     basic net income per share             21,339         22,038         22,162         22,861         22,858         23,557

  Number of shares used in computing
     diluted net income per share           22,210         22,909         23,233         23,932         22,858         23,557

Balance Sheet Information (unaudited)

Current Assets                             185,876        185,987        236,301        235,950        220,405        219,892

Other Assets                                43,404         43,577         47,311         47,395         84,076         84,108
                                        -------------------------------------------------------------------------------------------
  Total Assets                           $ 229,280      $ 229,564      $ 283,612      $ 283,345      $ 304,481      $ 304,000
                                        ===========================================================================================
Current Liabilities                         70,103         70,108         94,987         95,005         87,371         87,421

Other Liabilities                           61,780         61,981         61,150         61,149         80,863         80,862

Stockholders Equity                         97,397         97,475        127,475        127,191        136,247        135,717
                                        -------------------------------------------------------------------------------------------
  Total Liabilities and Stockholders
    Equity                               $ 229,280      $ 229,564      $ 283,612      $ 283,345      $ 304,481      $ 304,000
                                        ===========================================================================================

</TABLE>
<PAGE>
                               USE OF PROCEEDS

     All net proceeds from the sale of the Activision shares of common stock
will go to the stockholders who offer and sell their shares.  Accordingly,
the Company will not receive any of the proceeds from the sale of the common
stock being offered hereby for the account of the selling stockholders.


                            SELLING STOCKHOLDERS

     The following table sets forth certain information regarding the
beneficial ownership of shares of Activision common stock by the selling
stockholders as of January 19, 2000, and the number of shares of common stock
being offered by this prospectus.

                       Beneficial Ownership of Common Stock
                               Prior to the Offering
                        ---------------------------------- Number of Shares
Name and Address of                       Percentage of     of Common Stock
Selling Stockholder     Number of Shares  Class(1)           Being Offered
- -------------------     ----------------  --------------   -----------------

Video Games West, Inc.      23,481            *                23,481
2038 Armacost Avenue
Los Angeles, CA 90025

Drew Markham                19,355            *                19,355
10323 La Grange Avenue
Los Angeles, CA 90025

Greg Goodrich                6,452            *                 6,452
2810 The Strand
Manhattan Beach, CA 90266

Michael Kaufman              5,806            *                 5,806
1430 19th Street
Manhattan Beach, CA 90266

Corky Lehmkuhl               4,194            *                 4,194
11852 Gorham Avenue, #6
Brentwood, CA 90049

Jason Hoover                 4,516            *                 4,516
3165 S.  Barrington Avenue, #A
Los Angeles, CA 90066

Rafael Paiz                  2,258            *                 2,258
23610 Clearidge Drive
Valencia, CA 91354

Claire Praderie - Markham    3,226            *                 3,226
10323 La Grange Avenue
Los Angeles, CA 90025

Daniel Koppel                2,581            *                 2,581
11930 Avon Way, #104
Los Angeles, CA 90066

Max Yoshikawa                2,581            *                 2,581
4429 Alla Road, #2
Marina Del Rey, CA 90292

Malvern Blackwell            1,613            *                 1,613
17731 Romar Street
Northridge, CA 91325

Sherman Archibald              968            *                   968
6617 Vista Del Mar (Upper Unit)
Playa Del Rey, CA 90293

All Selling Stockholders
  as a group                77,031            *                77,031
____________
*    Less than 1%.

(1)  Percentages are based on 25,160,097 shares of common stock that were
     issued and outstanding as of December 31, 1999.

     Activision entered into a purchase agreement (the "Purchase Agreement")
with Video Games West, Inc. and Drew Markham pursuant to which Activision
acquired forty percent (40%) of the issued and outstanding capital stock of
Video Games West.  The transaction contemplated by the Purchase Agreement was
consummated on December 30, 1999.

     Presently Video Games West is, and prior to the acquisition of the
equity investment in Video Games West by Activision Video Games West was,
party to various development and publishing agreements with Activision.
Other than such contracts with Video Games West and the fact that certain
other of the selling stockholders are employees of Video Games West, which
Activision owns a forty percent (40%) equity interest in as of December 1999
pursuant to the Purchase Agreement, none of the selling stockholders has had
a material relationship with the Company within the past three (3) years.


                        DESCRIPTION OF CAPITAL STOCK

     The authorized capital stock of the Company consists of 55,000,000
shares of capital stock, $.000001 par value, consisting of 50,000,000 shares
of Common Stock and 5,000,000 shares of preferred stock.  As of December 31,
1999, 25,160,097 shares of Common Stock were outstanding.

     Each outstanding share of Common Stock entitles the holder to one vote
on all matters submitted to a vote of stockholders, including the election of
directors.  There is no cumulative voting in the election of directors, which
means that the holders of a majority of the outstanding shares of Common
Stock can elect all of the directors then standing for election.  Subject to
preferences which may be applicable to any outstanding shares of preferred
stock, holders of Common Stock are entitled to such distributions as may be
declared from time to time by directors of the Company out of funds legally
available therefor.  The Company has not paid, and has no current plans to
pay, dividends on its Common Stock.  The Company intends to retain all
earnings for use in its business.

     Holders of Common Stock have no conversion, redemption or preemptive
rights to subscribe to any securities of the Company.  All outstanding shares
of Common Stock are fully paid and nonassessable.  In the event of any
liquidation, dissolution or winding-up of the affairs of the Company, holders
of Common Stock will be entitled to share ratably in the assets of the
Company remaining after provision for payment of liabilities to creditors and
preferences applicable to outstanding shares of preferred stock.

     The rights, preferences and privileges of holders of Common Stock are
subject to the rights of the holders of any outstanding shares of preferred
stock.  At present, no shares of preferred stock are outstanding.  As of
February 3, 2000, the Company had approximately 5,000 stockholders of record,
excluding banks, brokers and depository companies that are stockholders of
record for the account of beneficial owners.

     The transfer agent for the Common Stock of the Company is Continental
Stock Transfer & Trust Company, 2 Broadway, New York, New York 10004.


                            PLAN OF DISTRIBUTION

     The Common Stock may be sold from time to time by the Selling
Stockholders, or by pledgees, donees, transferees or other successors in
interest.  Such sales may be made on one or more exchanges or in the
over-the-counter market, or otherwise, at prices and at terms then prevailing
or at prices related to the then current market price, or in negotiated
transactions.  The shares may be sold from time to time in one or more of the
following transactions, without limitation:  (a) a block trade in which the
broker or dealer so engaged will attempt to sell the shares as agent but may
position and resell a portion of the block as principal to facilitate the
transaction, (b) purchases by a broker or dealer as principal and resale by
such broker or dealer or for its account pursuant to the Prospectus, as
supplemented, (c) an exchange distribution in accordance with the rules of
such exchange, and (d) ordinary brokerage transactions and transactions in
which the broker solicits purchasers.  In addition, any securities covered by
this Prospectus which qualify for sale pursuant to Rule 144 may be sold under
Rule 144 rather than pursuant to this Prospectus, as supplemented.  From time
to time the Selling Stockholders may engage in short sales, short sales
against the box, puts and calls and other transactions in securities of the
Company or derivatives thereof, and may sell and deliver the shares in
connection therewith.

     From time to time Selling Stockholders may pledge their shares pursuant
to the margin provisions of their respective customer agreements with their
respective brokers.  Upon a default by a Selling Stockholder, the broker may
offer and sell the pledged shares of Common Stock from time to time as
described above.

     All expenses of registration of the Common Stock (other than commissions
and discounts of underwriters, dealers or agents), estimated to be
approximately $8,000, shall be borne by the Company.  As and when the Company
is required to update this Prospectus, it may incur additional expenses in
excess of this estimated amount.


                                LEGAL MATTERS

     Certain legal matters in connection with the shares of Common Stock
offered hereby have been passed upon for the Company by Robinson Silverman
Pearce Aronsohn & Berman LLP, New York, New York.


                                   EXPERTS

     The consolidated financial statements and financial statement schedule
of the Company and its subsidiaries as of March 31, 1999 and 1998 and for
each of the years in the three year period ended March 31, 1999, have been
incorporated by reference herein and in the registration statement in
reliance upon the report of KPMG LLP, independent certified public
accountants, incorporated by reference herein, and upon the authority of said
firm as experts in accounting and auditing.


                            AVAILABLE INFORMATION

     The Company is subject to the informational requirements of the
Securities Exchange Act of 1934, as amended (the "Exchange Act"), and in
accordance therewith files reports, proxy statements and other information
with the Securities and Exchange Commission (the "SEC").  Such reports, proxy
statements and other information can be inspected and copied at the public
reference facilities maintained by the SEC at its offices at Room 1024,
Judiciary Plaza, 450 Fifth Street, N.W., Washington, D.C. 20549 and at the
regional offices of the SEC located at Seven World Trade Center, New York,
New York 10048 and at Northwestern Atrium Center, 500 West Madison Street,
Suite 1400, Chicago, Illinois 60661-2511.  Copies of such materials can be
obtained by mail from the Public Reference Section of the SEC at Judiciary
Plaza, 450 Fifth Street, N.W., Washington, D.C. 20549, at prescribed rates,
and can also be obtained electronically through the SEC's Electronic Data
Gathering, Analysis and Retrieval system at the SEC's Web site
(http://www.sec.gov).  The Company's Common Stock is listed on the Nasdaq
National Market and copies of such reports and other information can also be
inspected at the offices of the Nasdaq National Market, 1735 K Street, N.W.,
Washington, D.C. 20006.

     The Company has filed with the SEC a registration statement on Form S-3
(herein, together with all amendments and exhibits, referred to as the
"Registration Statement") under the Securities Act of 1933, as amended (the
"Securities Act"), and the rules and regulations promulgated thereunder, with
respect to the Common Stock offered hereby.  This Prospectus, which
constitutes a part of the Registration Statement, does not contain all of the
information set forth in the Registration Statement and the exhibits and
schedules thereto, as permitted by the rules and regulations of the SEC.  For
further information with respect to the Company and the Common Stock offered
hereby, reference is made to the Registration Statement, including the
exhibits thereto and the financial statements, notes and schedules filed as a
part thereof, which may be inspected and copied at the public reference
facilities of the SEC referred to above.  Statements contained in this
Prospectus as to the contents of any contract or other document are not
necessarily complete, and in each instance reference is made to the full text
of such contract or document filed as an exhibit to the Registration
Statement, each such statement being qualified in all respects by such
reference.

     The Company furnishes stockholders with annual reports containing
audited financial statements and with proxy material for its annual meetings
complying with the proxy requirements of the Exchange Act.


                     DOCUMENTS INCORPORATED BY REFERENCE

     The following documents which have been filed by the Company with the
SEC are incorporated in this Prospectus by reference:

     (a).  The Company's Annual Report on Form 10-K for the year ended March
31, 1999, which contains audited consolidated balance sheets of the Company
and subsidiaries as of March 31, 1999 and 1998, and related consolidated
statements of operations, changes in shareholders' equity and cash flows for
each of the years in the three year period ended March 31, 1999.

     (b).  Proxy Statement dated August 16, 1999, as filed with the SEC on
July 29, 1999.

     (c)  The Company's Quarterly Reports on Form 10-Q for the fiscal
quarters ended June 30, 1999 and September 30, 1999.

     (d)  The Company's Current Reports on Form 8-K filed with the Commission
on April 29, 1999, July 12, 1999, and October 13, 1999.

     (e)  Description of the Company's Common Stock contained in the
Company's Registration Statement on Form S-3, Registration No. 333-46425.

     (f)  All other reports filed by the Company pursuant to Section 13(a) or
15(d) of the Exchange Act since March 31, 1999.

     All reports and other documents subsequently filed by the Company
pursuant to Sections 13(a), 13(c), 14 or 15(d) of the Exchange Act, prior to
the filing of a post-effective amendment which indicates that all securities
offered hereby have been sold or which deregisters all securities then
remaining unsold, shall be deemed to be incorporated by reference in and to
be a part of this Prospectus from the date of filing of such reports and
documents.

     Any statement contained herein or in a document which is incorporated by
reference herein shall be deemed to be modified or superseded for purposes of
this Prospectus to the extent that a statement in any subsequently filed
document that is also deemed to be incorporated by reference herein modifies
or supersedes such prior statement.

     This Prospectus incorporates documents by reference which are not
presented or delivered herewith.  These documents are available upon written
or oral request from the Company, without charge, to each person to whom a
copy of this Prospectus has been delivered, other than exhibits to those
documents.  Requests should be directed to the Office of the Secretary,
Activision, Inc., 3100 Ocean Park Boulevard, Santa Monica, California 90405
(telephone (310) 255-2000).

=============================================================================

     No dealer, salesman or other person has been authorized to give any
information or to make representations other than those contained in this
Prospectus, and if given or made, such information or representations must
not be relied upon as having been authorized by the Company or the Selling
Stockholders.  Neither the delivery of this Prospectus nor any sale made
hereunder shall, under any circumstances, create an implication that the
information herein is correct as of any time subsequent to its date.  This
Prospectus does not constitute an offer of solicitation by anyone in any
jurisdiction in which such offer or solicitation is not authorized or in
which the person making such offer of solicitation is not qualified to do so
or to anyone to whom it is unlawful to make such offer or solicitation.


                                -------------


                              TABLE OF CONTENTS

                                                                         Page

Risk Factors . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .2

The Company. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .9

Certain Financial Information. . . . . . . . . . . . . . . . . . . . . . . 10

Use of Proceeds. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13

Selling Stockholders . . . . . . . . . . . . . . . . . . . . . . . . . . . 13

Description of Capital Stock . . . . . . . . . . . . . . . . . . . . . . . 14

Plan of Distribution . . . . . . . . . . . . . . . . . . . . . . . . . . . 15

Legal Matters. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15

Experts. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15

Available Information. . . . . . . . . . . . . . . . . . . . . . . . . . . 15

Documents Incorporated by Reference. . . . . . . . . . . . . . . . . . . . 16


                                -------------

=============================================================================


                                77,031 Shares


                              ACTIVISION, INC.


                                Common Stock


                                -------------

                                 PROSPECTUS

                                -------------

                              February 16, 2000

=============================================================================



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