ACCLAIM ENTERTAINMENT INC
10-Q, 1998-01-14
PREPACKAGED SOFTWARE
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<PAGE>
                                  UNITED STATES
                       SECURITIES AND EXCHANGE COMMISSION
                             WASHINGTON, D.C. 20549

                                    FORM 10-Q

  (Mark One)

  [X] ANNUAL REPORT PURSUANT TO SECTION 13 OR 15(d) OF THE SECURITIES EXCHANGE
      ACT OF 1934

  For the quarterly period ended November 30, 1997

                                       OR

  [ ] TRANSITION REPORT PURSUANT TO SECTION 13 OR 15(d) OF THE SECURITIES
      EXCHANGE ACT OF 1934

  For the transition period from to_____to_____

                         Commission file number 0-16986

                           ACCLAIM ENTERTAINMENT, INC.
           ----------------------------------------------------------
           (Exact name of the registrant as specified in its charter)

           Delaware                                38-2698904
           (State or other jurisdiction            (I.R.S. Employer 
           of incorporation or organization)       identification No.)

                  One Acclaim Plaza, Glen Cove, New York 11542
                  --------------------------------------------
                    (Address of principal executive offices)

                                 (516) 656-5000
                                 --------------
                         (Registrant's telephone number)

  Indicate by check mark whether the registrant (1) has filed all reports
  required to be filed by Section 13 or 15(d) of the Securities Exchange Act of
  1934 during the preceding 12 months (or for such shorter period that the
  registrant was required to file such reports), and (2) has been subject to
  such filing requirements for the past 90 days. Yes X No __

  As at January 9, 1998, approximately 50,325,000 shares of Common Stock of the
  Registrant were issued and outstanding.


<PAGE>

  PART 1 - FINANCIAL INFORMATION

  Item 1.    FINANCIAL STATEMENTS


                           ACCLAIM ENTERTAINMENT, INC.
                                AND SUBSIDIARIES
                           CONSOLIDATED BALANCE SHEETS
                        (in 000s, except per share data)
<TABLE>
<CAPTION>

                                                                        November 30,  August 31,
                                                                            1997        1997
                                                                            ----        ----
<S>                                                                     <C>           <C>
ASSETS
CURRENT ASSETS
Cash and cash equivalents                                                  $31,279      $26,254
Accounts receivable - net                                                   38,494       18,729
Inventories                                                                  1,632        3,546
Prepaid expenses                                                            13,109       20,250
                                                                         ---------    ---------
TOTAL CURRENT ASSETS                                                        84,514       68,779
                                                                         ---------    ---------

OTHER ASSETS

Fixed assets - net                                                          32,892       34,268
Excess of cost over net assets acquired - net of accumulated
  amortization of $17,633 and $17,104, respectively                         23,018       23,547
Other assets                                                                 5,848        6,581
                                                                         ---------    ---------
TOTAL ASSETS                                                              $146,272     $133,175
                                                                         ---------    ---------

LIABILITIES AND STOCKHOLDERS' DEFICIENCY
CURRENT LIABILITIES

Trade accounts payable                                                     $21,233      $17,007
Short-term borrowings                                                           25          643
Accrued expenses                                                           102,610      107,928
Income taxes payable                                                         5,766        4,840
Current portion of long-term debt                                              835        1,002
Obligation under capital leases - current                                    1,479        1,515
                                                                         ---------    ---------
TOTAL CURRENT LIABILITIES                                                  131,948      132,935
                                                                         ---------    ---------

LONG-TERM LIABILITIES

Long-term debt                                                              52,474       52,655
Obligation under capital leases - noncurrent                                 1,923        2,264
Other long-term liabilities                                                  7,144        4,553
                                                                         ---------    ---------
TOTAL LIABILITIES                                                          193,489      192,407
                                                                         ---------    ---------


MINORITY INTEREST                                                             (153)        (186)

STOCKHOLDERS' DEFICIENCY

Preferred stock, $0.01 par value; 1,000 shares authorized; none issued        --           --
Common stock, $0.02 par value; 100,000 shares authorized;
   50,727 and 50,122 shares issued, respectively                             1,015        1,002
Additional paid in capital                                                 177,234      173,373
Accumulated deficit                                                       (221,855)    (229,870)
Treasury stock, 474 shares                                                  (2,904)      (2,904)
Foreign currency translation adjustment                                       (554)        (647)
                                                                         ---------    ---------
TOTAL STOCKHOLDERS' DEFICIENCY                                             (47,064)     (59,046)
                                                                         ---------    ---------
TOTAL LIABILITIES AND STOCKHOLDERS' DEFICIENCY                            $146,272     $133,175
                                                                         ---------    ---------
</TABLE>
See notes to consolidated financial statements.

                                       1
<PAGE>

                           ACCLAIM ENTERTAINMENT, INC
                                AND SUBSIDIARIES
                      STATEMENTS OF CONSOLIDATED OPERATIONS
                        (in 000s, except per share data)

                                            Three Months Ended
                                                November 30,
                                             1997        1996
                                             ----        ----
NET REVENUES                                $92,277     $53,338
COST OF REVENUES                             44,002      24,792
                                           --------    --------
GROSS PROFIT                                 48,275      28,546
                                           --------    --------

OPERATING EXPENSES

Marketing and sales                          17,098      19,912
General and administrative                   16,880      19,200
Research and development                      5,545       7,545
                                           --------    --------
TOTAL OPERATING EXPENSES                     39,523      46,657
                                           --------    --------

EARNINGS (LOSS) FROM OPERATIONS               8,752     (18,111)
                                           --------    --------

OTHER INCOME (EXPENSE)

Interest income                                 460         291
Other income (expense)                          344        (676)
Interest expense                             (1,440)       (734)

                                           --------    --------


EARNINGS (LOSS) BEFORE INCOME TAXES           8,116     (19,230)

PROVISION FOR INCOME TAXES                      106        --
                                           --------    --------

EARNINGS (LOSS) BEFORE MINORITY INTEREST      8,010     (19,230)

MINORITY INTEREST                                (5)       (230)
                                           --------    --------

NET EARNINGS (LOSS)                          $8,015    $(19,000)
                                           --------    --------

NET EARNINGS (LOSS) PER COMMON AND
  COMMON EQUIVALENT SHARE                     $0.15      $(0.38)
                                           --------    --------

WEIGHTED AVERAGE NUMBER OF
  COMMON AND COMMON EQUIVALENT
  SHARES OUTSTANDING                         53,756      49,700
                                           --------    --------

See notes to consolidated financial statements.

                                       2

<PAGE>

                           ACCLAIM ENTERTAINMENT, INC.
                                AND SUBSIDIARIES
          STATEMENTS OF CONSOLIDATED STOCKHOLDERS' (DEFICIENCY) EQUITY
                        (in 000s, except per share data)

<TABLE>
<CAPTION>
                          Preferred                                                                            Unrealized 
                          Stock (1)     Common Stock                                                           Gain (Loss)    
                        -------------   -------------                                                Foreign       On 
                            Issued         Issued     Additional                                    Currency   Marketable 
                        -------------  --------------   Paid-In    Deferred   Accumulated Treasury Translation   Equity 
                        Shares Amount  Shares  Amount   Capital  Compensation   Deficit     Stock   Adjustment Securities   Total 
                        ------ ------  ------  ------ ---------- ------------ ----------- -------- ----------- ---------- --------
<S>                     <C>    <C>     <C>     <C>    <C>        <C>          <C>         <C>      <C>         <C>        <C>    
Balance August 
  31, 1996                  -      -   50,041  $1,001  $180,895    $(15,113)   $(70,642)  $(1,813)    $(754)       $15     $93,589
                        ------ ------  ------  ------ ---------- ------------ ----------- -------- ----------- ---------- --------
Net Loss                    -      -        -      -          -           -    (159,228)        -         -          -    (159,228) 
Issuances and
  Cancellations of 
  Warrants and
  Options                   -      -        -      -        722         566           -         -         -          -       1,288 
Deferred 
  compensation
  expense                   -      -        -      -          -       6,134           -         -         -          -       6,134 
Exercise of Stock 
  Options                   -      -       81      1        169           -           -         -         -          -         170 
Purchase of Treasury 
  Stock                     -      -        -      -          -                       -    (1,091)        -          -      (1,091) 
Foreign Currency
  Translation Gain          -      -        -      -          -           -           -         -       107          -         107 
Unrealized Loss on 
  Marketable Equity 
  Securities                -      -        -      -          -           -           -         -         -        (15)        (15) 
                        ------ ------  ------  ------ ---------- ------------ ----------- -------- ----------- ---------- --------
Balance August 31,
  1997                      -      -   50,122  $1,002  $181,786     $(8,413)  $(229,870)  $(2,904)    $(647)        $0    $(59,046)
                        ------ ------  ------  ------ ---------- ------------ ----------- -------- ----------- ---------- --------
Net Earnings                -      -        -      -          -                   8,015         -         -          -       8,015 
Issuance of Common
  Stock for
  Litigation 
  Settlements               -      -      575     12      1,988           -           -         -         -          -       2,000 
Issuances and 
  Cancellations of 
  Warrants and
  Options                   -      -        -      -      3,008      (2,302)          -         -         -          -         706 
Deferred
  compensation
  expense                   -      -        -      -          -       1,106           -         -         -          -       1,106 
Exercise of Stock

  Options                   -      -       30      1         61           -           -         -         -          -          62 
Foreign Currency
  Translation Gain          -      -        -      -          -           -           -         -        93          -          93 
                        ------ ------  ------  ------ ---------- ------------ ----------- -------- ----------- ---------- --------
Balance November 30,
  1997                      -      -   50,727 $1,015   $186,843     $(9,609)  $(221,855)  $(2,904)    $(554)        $0    $(47,064) 
                        ------ ------  ------  ------ ---------- ------------ ----------- -------- ----------- ---------- --------
</TABLE>

(1) The Company is authorized to issue 1,000 shares of preferred stock at a par
value of $0.01 per share, none of which shares is presently issued and
outstanding.

    See notes to consolidated financial statements.

                                      3

<PAGE>

                           ACCLAIM ENTERTAINMENT, INC.
                                AND SUBSIDIARIES
                      STATEMENTS OF CONSOLIDATED CASH FLOWS
                        (in 000s, except per share data)

                                                            Three Months Ended
                                                               November 30,
                                                             1997       1996
                                                             ----       ----
CASH FLOWS (USED IN)  PROVIDED BY
  OPERATING ACTIVITIES

Net Earnings (Loss)                                          $8,015   $(19,000)
                                                           --------   --------

Adjustments to reconcile net earnings (loss)
  to net cash (used in) provided by operating activities:
  Depreciation and amortization                               3,449      4,158
  Loss on sale of marketable securities                        --          902
  Provision for returns and discounts                        13,640      9,757
  Deferred income taxes                                        --         (108)
  Minority interest in net earnings of consolidated
    subsidiary                                                   (5)      (230)
  Deferred compensation expense                               1,106      1,050
  Non-cash royalty charges                                      221      3,425
  Other non-cash items                                          446         63

Change in assets and liabilities, net of effects
  of acquisitions:
     (Increase) in accounts receivable                      (32,366)   (28,055)
     Decrease (Increase) in inventories                       1,996       (140)
     Decrease in prepaid expenses                             7,421      5,094
     Decrease in other current assets                          --           58
     Increase in trade accounts payable                       4,083      1,825
     (Decrease) in accrued expenses                          (3,608)    (1,130)
     Decrease in income taxes receivable                         99     52,848
     Increase in other long-term liabilities                  2,591       --
                                                           --------   --------
Total adjustments                                              (927)    49,517
                                                           --------   --------

NET CASH PROVIDED BY OPERATING ACTIVITIES                     7,088     30,517
                                                           --------   --------

CASH FLOWS PROVIDED BY (USED IN)
  INVESTING ACTIVITIES
Sales of marketable equity securities                          --        8,782
Acquisition of fixed assets, excluding capital leases          (746)      (983)
Disposal of fixed assets                                          9         63
Acquisition of other assets                                    --         (170)
                                                           --------   --------
NET CASH (USED IN) PROVIDED BY INVESTING ACTIVITIES           $(737)    $7,692

                                                           --------   --------
                                       4


<PAGE>


                           ACCLAIM ENTERTAINMENT, INC.
                                AND SUBSIDIARIES
                      STATEMENTS OF CONSOLIDATED CASH FLOWS
                                   (Continued)
                        (in 000s, except per share data)

                                                     Three Months Ended
                                                         November 30,
                                                      1997         1996
                                                      ----         ----
CASH FLOWS PROVIDED BY (USED IN)
  FINANCING ACTIVITIES
Payment of mortgage                                  $(348)       $(111)
Proceeds from short-term bank loans                   --          4,322
Payment of short-term bank loans                      (618)      (4,076)
Exercise of stock options                               62           19
Payment of obligation under capital leases            (283)        (311)
Payment of long-term debt                             --         (1,500)
Miscellaneous financing activities                      46          500
                                                  --------     --------

NET CASH (USED IN) FINANCING ACTIVITIES             (1,141)      (1,157)
                                                  --------     --------

EFFECT OF EXCHANGE RATE CHANGES ON CASH               (185)         156

NET INCREASE IN CASH                                 5,025       37,208

CASH AT BEGINNING OF PERIOD                         26,254       18,814
                                                  --------     --------

CASH AT END OF PERIOD                              $31,279      $56,022
                                                  --------     --------

Supplemental schedule of noncash investing and
  financing activities:

                                                      1997         1996
                                                      ----         ----
Acquisition of equipment under capital leases          $--         $213

Cash paid during the year for:

     Interest paid                                  $1,849       $1,694
     Income taxes received                             $--      $52,815

See notes to consolidated financial statements.


                                       5

<PAGE>

                           ACCLAIM ENTERTAINMENT, INC.
                                AND SUBSIDIARIES
                   NOTES TO CONSOLIDATED FINANCIAL STATEMENTS
                        (in 000s, except per share data)

1. Interim Period Reporting - The data contained in these financial statements
are unaudited and are subject to year-end adjustments; however, in the opinion
of management, all known adjustments (which consist only of normal recurring
accruals) have been made to present fairly the consolidated operating results
for the unaudited periods.
   
2. Liquidity - The accompanying consolidated financial statements have been
prepared assuming that Acclaim Entertainment, Inc. ("Acclaim"), together with
its subsidiaries (Acclaim and its subsidiaries are collectively hereinafter
referred to as the "Company"), will continue as a going concern. The Company's
working capital and stockholders' deficiencies at November 30, 1997, the
uncertainty as to whether the Company's products in development will achieve
commercial success and uncertainty in respect of the on-going support of the
Company's principal bank could impact the Company's ability to meet its
obligations as they become due. The consolidated financial statements do not
include any adjustments that might arise from the outcome of this uncertainty.
To enhance long-term liquidity, in fiscal 1997 the Company decreased its fixed
operating costs, primarily by reducing the number of its personnel and
consolidating certain operations. These expense reductions and the release of a
number of titles in the first quarter of fiscal 1998, including two new titles
for the N64 hardware platform, contributed to the Company's net earnings of
$8,015 for the first quarter of fiscal 1998. In that quarter, the Company
generated approximately $7,000 of cash from operating activities. The Company's
future long-term liquidity will be materially dependent on its ability to
develop and market new software products that achieve widespread market
acceptance for use with the hardware platforms that dominate the market.

3. Accounts Receivable

  Accounts receivable are comprised of the following:

                                              November 30,            August 31,
                                                 1997                    1997
                                                 ----                    ----
  Receivables assigned to factor                $39,027                 $13,337
  Advances due (from) to factor                  13,451                  (3,780)
                                                 ------                 -------
  Due from factor                                25,576                  17,117
  Unfactored accounts receivable                  5,995                   4,873
  Accounts receivable - Foreign                  35,499                  12,434
  Other receivables                               2,576                   3,085
  Allowances for returns and discounts          (31,152)                (18,780)
                                                -------                 -------
                                                $38,494                 $18,729

                                                -------                 -------

   Pursuant to a factoring agreement, the Company's principal bank acts as its
factor for the majority of its North American receivables, which are assigned on
a pre-approved basis. At November 30, 1997, the factoring charge amounted to
0.25% of the receivables assigned. The Company's obligations to the bank are
collateralized by all of the Company's and its North American subsidiaries'
accounts receivable, inventories and equipment. The advances for factored
receivables are pursuant to a revolving credit and security agreement, which
expires on January 31, 2000. Pursuant to the terms of the agreement, which can
be canceled by either party upon 90-days notice prior to the end of the term,
the Company is required to maintain specified levels of working capital and
tangible net worth and may not incur losses in excess of specified amounts,
among other covenants.

                                       6

<PAGE>

                           ACCLAIM ENTERTAINMENT, INC.
                                AND SUBSIDIARIES
                   NOTES TO CONSOLIDATED FINANCIAL STATEMENTS
                        (in 000s, except per share data)

3. Accounts Receivable - (Continued)

   The Company draws down working capital advances and opens letters of credit
(up to an aggregate maximum of $20 million) against the facility in amounts
determined on a formula based on factored receivables, inventory and cost of
imported goods under outstanding letters of credit. Interest was charged at the
bank's prime lending rate per annum on such advances. Effective November 8,
1996, interest is charged at the bank's prime lending rate plus one percent per
annum (9.5% at November 30, 1997) on such advances. As of November 30, 1997, the
Company was in default of certain financial covenants under its revolving credit
facility, which defaults have been waived by the lender.

   Pursuant to the terms of certain distribution, warehouse and credit and
collection agreements, certain of the Company's foreign accounts receivable are
due from certain distributors. These receivables are not collateralized and as a
result management periodically monitors the financial condition of these
distributors. No additional credit risk beyond amounts provided for collection
losses is believed inherent in the Company's accounts receivable. At November
30, 1997 and 1996, the balance due from a distributor was approximately 32% and
24%, respectively, of foreign accounts receivable.

4. Long-Term Debt

   Long-term debt consists of the following:

                                                    November 30,      August 31,
                                                        1997             1997
                                                        ----             ----
   (A)  10% Convertible Subordinated Notes due 2002   $50,000         $50,000
   (B)  Mortgage note                                   3,309           3,657

                                                      -------         -------
                                                       53,309          53,657
        Less: current portion                             835           1,002
                                                      -------         -------
                                                      $52,474         $52,655
                                                      -------         -------

   (A) In February 1997, the Company issued $50,000 of unsecured 10% Convertible
Subordinated Notes ("Notes") due March 1, 2002 with interest payable
semiannually commencing September 1, 1997. The Notes were sold at par with
proceeds to the Company of $47,400, net of expenses. The indenture governing the
Notes contains covenants that, among other things, substantially limit the
Company's ability to incur additional indebtedness, issue preferred stock, pay
dividends or make certain other payments. The Notes are convertible into shares
of Acclaim common stock prior to maturity, unless previously redeemed, at a
conversion price of $5.18 per share, subject to adjustment under certain
conditions. The Notes are redeemable in whole or in part, at the option of the
Company (subject to the rights of holders of senior indebtedness) at 104% of the
principal balance at any time on or after March 1, 2000 through February 28,
2001 and at 102% of the principal balance thereafter to maturity.

   (B) Interest on the mortgage note until April 30, 1997 was charged at the
bank's prime lending rate and is currently charged at the bank's prime lending
rate plus one percent per annum (9.5% at November 30, 1997). The mortgage note
is collateralized by a building (Corporate Headquarters) with a carrying value
of approximately $16,150. As of August 31, 1996 and November 30, 1996, the
Company was in default of various financial and other covenants with the
mortgage lender. The mortgage lender waived these past defaults, conditioned
upon the mortgage lender receiving $2,000 from the net proceeds from the
issuance of the Notes and the Company accelerating payment terms on the balance
of the loan. The Company used $2,000 of the proceeds from the issuance of the 
Notes to repay a portion of the mortgage note and under the Note Modification
Agreement dated September 11, 1997 is


                                       7

<PAGE>

                           ACCLAIM ENTERTAINMENT, INC.
                                AND SUBSIDIARIES
                   NOTES TO CONSOLIDATED FINANCIAL STATEMENTS
                        (in 000s, except per share data)


4. Long-Term Debt - (Continued)

obligated to make an additional accelerated payment of $500 payable over nine
months in addition to quarterly payments of $181 payable until February 1, 2002.

                                      8

<PAGE>


ITEM 2. MANAGEMENT'S DISCUSSION AND ANALYSIS OF FINANCIAL CONDITION AND RESULTS
                 OF OPERATIONS

     The following is intended to update the information contained in the
Company's Annual Report on Form 10-K for the year ended August 31, 1997 and
presumes that readers have access to, and will have read, the "Management's
Discussion and Analysis of Financial Condition and Results of Operations"
contained in such Form 10-K.

     This Quarterly Report on Form 10-Q contains certain forward-looking
statements within the meaning of Section 27A of the Securities Act of 1933 and
Section 21E of the Securities Exchange Act of 1934. When used in this report,
the words "believe," "anticipate," "think," "intend," "plan," "will be" and
similar expressions identify such forward-looking statements. Such statements
regarding future events and/or the future financial performance of the Company
are subject to certain risks and uncertainties, including those discussed in
"Factors Affecting Future Performance" below at pages 16 to 27, which could
cause actual events or the actual future results of the Company to differ
materially from any forward-looking statement. In light of the significant risks
and uncertainties inherent in the forward-looking statements included herein,
the inclusion of such statements should not be regarded as a representation by
the Company or any other person that the objectives and plans of the Company
will be achieved.

OVERVIEW

     Acclaim Entertainment, Inc. ("Acclaim"), together with its subsidiaries
(Acclaim and its subsidiaries are collectively hereinafter referred to as the
"Company"), is a developer, publisher and mass marketer of interactive
entertainment software ("Software") for use with dedicated interactive
entertainment hardware platforms ("Entertainment Platforms") and multimedia
personal computer systems ("Multimedia PCs"). The Company operates its own
Software design studios and a motion capture studio, and markets and distributes
its Software in the major territories throughout the world. The Company's
operating strategy is to develop Software for the Entertainment Platforms and
Multimedia PCs that dominate the interactive entertainment market at a given
time or which the Company perceives as having the potential for achieving mass
market acceptance. The Company emphasizes sports simulation and arcade-style
titles for Entertainment Platforms, and fantasy/role-playing, adventure and
sports simulation titles for Multimedia PCs. The Company intends to continue to
support its existing key brands (such as Turok: Dinosaur Hunter, NFL Quarterback
Club '98, World Wrestling Federation ("WWF") and NBA Jam) with the introduction
of new titles supporting those brands and to develop one or more additional key
brands each year based on its original and licensed properties, which may then
be featured on an annual basis in successive titles.

     The Company also engages, to a lesser extent, in: (i) the development and
publication of comic books; (ii) the distribution of Software titles developed
by other Software publishers ("Affiliated Labels"); (iii) the marketing of its
motion capture technology and studio services; and (iv) the development,
marketing and distribution of coin-operated video arcade games. See "Factors
Affecting Future Performance--New Business Ventures."

     The Software industry is driven by the size of the installed base of

Entertainment Platforms, such as those manufactured by Nintendo Co., Ltd.
(Japan) (Nintendo Co., Ltd. and its subsidiary, Nintendo of America, Inc., are
collectively referred to as "Nintendo"), Sony Corporation (Sony Corporation and
its subsidiary, Sony Computer Entertainment of America, are collectively
referred to as "Sony") and Sega Enterprises Ltd. ("Sega"), and Multimedia PCs.
The industry is characterized by rapid technological change, resulting in
hardware platform and related Software product cycles. No single hardware
platform or system has achieved long-term dominance in the interactive
entertainment market.

     The Company's results of operations and profitability were materially
adversely affected during the fiscal year ended August 31, 1996 and 1997 by the
material decline in sales of the Company's 16-bit

                                       9

<PAGE>

Software and the transition to new 32- and 64-bit Entertainment Platforms and
related Software. See "Factors Affecting Future Performance--Industry Trends;
Platform Transition; Technological Change."

     The Company recorded net earnings of $8.0 million for the quarter ended
November 30, 1997 as compared to a net loss of $(19.0) million for the quarter
ended November 30, 1996. The net earnings for the 1998 quarter reflect primarily
the increase in sales volume of the Company's Software for Nintendo's 64-bit N64
platform ("N64").

     Management believes, based on publicly available information and its own
estimates, that the installed base of 32- and 64-bit Entertainment Platforms was
between approximately 6 and 7 million and between approximately 20 and 22
million units at the end of calendar 1996 and 1997, respectively. Although
management anticipates that such installed base will continue to grow in
calendar 1998 and that the Company's revenues in fiscal 1998 from sales of
Software therefor will be higher than in fiscal 1997, the Company's revenues
from sales of Software for the new Entertainment Platforms in fiscal 1998 will
not be comparable to its revenues from sales of 16-bit Software in fiscal 1994
or 1995. Management currently anticipates that the Company will incur a loss
during the second quarter of fiscal 1998. Assuming the continued growth of the
installed base of 32- and 64-bit Entertainment Platforms and the timely
introduction and success of the Company's Software therefor, management
anticipates that the Company will be profitable in fiscal 1998 as a whole. No
assurance can be given as to the future growth of the installed base of 32- and
64-bit Entertainment Platforms or Software therefor, the timely introduction or
success of the Company's Software or the Company's results of operations and
profitability in future periods. See Note 2 of Notes to Consolidated Financial
Statements and "Factors Affecting Future Performance."

     In fiscal 1997, the Company effected a variety of cost reduction measures
to reduce its operating expenses. The Company realized the benefits of such
measures in the fourth quarter of fiscal 1997 and in the first quarter of fiscal
1998 in the form of reduced operating expenses as compared to prior quarters.
However, no assurance can be given that the Company will be able to maintain its
operating expenses at their current level or that the cost reduction measures

effected in fiscal 1997 will not materially adversely affect the Company's
ability to develop and publish commercially viable titles, or that such
measures, whether alone or in conjunction with increased revenues, if any, will
be sufficient to generate operating profits in fiscal 1998 and beyond. See
"Factors Affecting Future Performance."

     The Company's ability to generate sales growth and profitability will be
primarily dependent on the growth of the Software market for 32- and 64-bit
Entertainment Platforms and Multimedia PCs, the Company's ability to identify,
develop and publish 'hit' Software for Entertainment Platforms with significant
installed bases and Multimedia PCs, the continued success of the Company's cost
reduction efforts and its ability to develop and publish commercially viable
titles after giving effect to such efforts and, to a lesser extent, the
development of, and the generation of revenues from, the Company's other
entertainment operations.

RESULTS OF OPERATIONS

     The following table sets forth certain statements of consolidated
operations data as a percentage of net revenues for the periods indicated:

                                       10

<PAGE>

                                                    Three Months Ended
                                                        November 30,

                                                   1997             1996
                                                   ----             ----
Domestic revenues                                  59.0%            47.0%
Foreign revenues                                   41.0             53.0
                                                   ----             ----
Net revenues                                      100.0            100.0
Cost of revenues                                   47.7             46.5
                                                   ----             ----
Gross profit                                       52.3             53.5
Marketing and sales                                18.5             37.3
General and administrative expenses                18.3             36.0
Research and development expenses                   6.0             14.1
                                                    ---             ----
Total operating expenses                           42.8             87.4
Earnings (loss) from operations                     9.5            (34.0)
Other (expense), net                               (0.7)            (2.0)
Earnings (loss) before income taxes                 8.8            (36.0)
Net earnings (loss)                                 8.7            (36.0)

NET REVENUES

     The Company's gross revenues were derived from the following product
categories:

                                                    Three Months Ended
                                                        November 30,


                                                   1997             1996
                                                   ----             ---- 
     64-bit Software                               73.0%             0.0%
     32-bit Software                               15.0%            63.0%
     Multimedia PC Software                         9.0%            17.0%
     Portable Software                              1.0%             2.0%
     16-bit Software                                1.0%            15.0%
     Other                                          1.0%             3.0%
  -------------------------------------------
* The numbers in this chart do not give effect to sales credits and allowances
granted by the Company in the periods covered since the Company does not track
such credits and allowances by product category. Accordingly, the numbers
presented may vary materially from those that would be disclosed if the Company
were able to present such information as a percentage of net revenues.

     The increase in the Company's net revenues from $53.3 million for the
quarter ended November 30, 1996 to $92.3 million for the quarter ended November
30, 1997 was predominantly due to sales of the Company's N64 Software resulting
from the growth in the 32- and 64-bit Entertainment Platforms market.

     A significant portion of the Company's revenues in any quarter are
generally derived from Software first released in that quarter or in the
immediately preceding quarter. In the quarter ended November 30, 1996, sales of
Alien Trilogy and NBA Jam Extreme accounted for approximately 11% and 10% of the
Company's gross revenues, respectively, and, in the quarter ended November 30,
1997, sales of Extreme G, NFL Quarterback Club '98 and Turok: Dinosaur Hunter
(all for the N64 platform) accounted for approximately 32%, 31% and 8% of the
Company's gross revenues, respectively.

     In addition, sales of Affiliated Labels Software accounted for
approximately 9% and 8% of the Company's gross revenues in the quarter ended
November 30, 1996 and 1997, respectively.

     The Company is substantially dependent on Sony, Sega and Nintendo as the
sole manufacturers of the hardware platforms marketed by them and as the sole
licensors of the proprietary information and 

                                       11

<PAGE>

technology needed to develop Software for those platforms. For the quarters
ended November 30, 1996 and 1997, the Company derived 13% and 75% of its gross
revenues, respectively, from sales of Nintendo-compatible Software, 48% and 15%
of its gross revenues, respectively, from sales of Software for the Sony
PlayStation and 19% and less than 1% of its gross revenues, respectively, from
sales of Sega-compatible Software.

GROSS PROFIT

     Gross profit fluctuates as a result of three factors: (i) the number of
'hit' titles and average unit selling prices of the Company's Software; (ii) the
Company's product mix (i.e., the percentage of sales of Multimedia PC Software

and Software for compact-disk ("CD") based Entertainment Platforms, such as the
32-bit Sony PlayStation and Sega Saturn platforms, as compared to sales of
Software for cartridge-based Entertainment Platforms, such as the N64 platform);
and (iii) the percentage of foreign sales to third party distributors. All
royalties payable to Nintendo, Sony and Sega are included in cost of revenues.

     The Company's gross profit is adversely impacted by increases in the level
of returns and allowances to retailers, which reduces the average unit price
obtained for its Software sales. Similarly, lack of 'hit' titles or a low number
of 'hit' titles, resulting in lower average unit sales prices, adversely impacts
the Company's gross profits.

     The Company's margins on sales of Multimedia PC and other CD Software are
higher than those on cartridge Software as a result of significantly lower CD
Software costs.

     The Company's margins on foreign Software sales to third party distributors
are approximately one-third lower than those on sales that the Company makes
directly to foreign retailers.

     Gross profit increased from $28.5 million (54% of net revenues) for the
quarter ended November 30, 1996 to $48.3 million (52% of net revenues) for the
quarter ended November 30, 1997. The dollar increase is primarily attributable
to higher sales. The percentage decrease is primarily attributable to the higher
percentage of cartridge Software sales, offset partially by the lower percentage
of foreign sales to third party distributors, in the fiscal 1998 quarter.

     Management anticipates that the Company's future gross profit will be
affected principally by (i) the percentage of returns, sales credits and
allowances and other similar concessions in respect of the Company's Software
sales and (ii) the Company's product mix.

     The Company purchases substantially all of its Software (other than
Software sold in Japan) at prices payable in United States dollars. Appreciation
of the yen could result in increased prices charged by Sony, Sega or Nintendo to
the Company (although, to date, none of them has effected such a price
increase), which the Company may not be able to pass on to its customers and
which could adversely affect its results of operations.

OPERATING EXPENSES

     In fiscal 1997, the Company effected a variety of cost reduction measures
to reduce its operating expenses. The Company realized the benefits of such
measures in the fourth quarter of fiscal 1997 and in the first quarter of fiscal
1998 in the form of reduced operating expenses as compared to prior quarters.
However, no assurance can be given that the Company will be able to maintain its
operating expenses at their current level or that the cost reduction measures
effected in fiscal 1997 will not materially adversely affect the Company's
ability to develop and publish commercially viable titles, or that such
measures, whether alone or in conjunction with increased revenues, if any, will
be sufficient to generate operating profits in fiscal 1998 and beyond. See
"Factors Affecting Future Performance."

                                       12


<PAGE>

     Marketing and sales expenses decreased from $19.9 million (37% of net
revenues) for the quarter ended November 30, 1996 to $17.1 million (19% of net
revenues) for the quarter ended November 30, 1997. The decrease is primarily
attributable to cost reduction efforts initiated by the Company.

     General and administrative expenses decreased from $19.2 million (36% of
net revenues) for the quarter ended November 30, 1996 to $16.9 million (18% of
net revenues) for the quarter ended November 30, 1997. The decrease is primarily
attributable to personnel and other cost reduction efforts initiated by the
Company to reduce its operating expenses.

     Research and development expenses decreased from $7.5 million (14% of net
revenues) for the quarter ended November 30, 1996 to $5.5 million (6% of net
revenues) for the quarter ended November 30, 1997 due to the consolidation of
certain of the Company's studio operations and other cost reduction efforts
initiated by the Company.

     Accrued downsizing expenses were $11.3 million at August 31, 1997.
Downsizing expenditures in the first quarter of fiscal 1998 were consistent with
the accrued downsizing charge at August 31, 1997. The majority of the remaining
accrued downsizing expenses will be paid in the remainder of fiscal 1998 and
relates to employee severance, lease commitments for idle facilities and
write-offs of non-productive fixed assets.

     As of August 31, 1997, the Company had a U.S. tax net operating loss
carryforward of approximately $96 million. The Company had no U.S. federal
income tax expense in the first quarter of fiscal 1998 due to the utilization of
a portion of such net operating loss carryforwards. The provision for income
taxes of $0.1 million consists of state and foreign income taxes.

SEASONALITY

     The Company's business is seasonal, with higher revenues and operating
income typically occurring during its first, second and fourth fiscal quarters
(which correspond to the Christmas and post-Christmas selling season). However,
the timing of the delivery of Software titles and the releases of new titles
cause material fluctuations in the Company's quarterly revenues and earnings,
which may cause the Company's results to vary from the seasonal patterns of the
industry as a whole.

LIQUIDITY AND CAPITAL RESOURCES

     The Company derived net cash from operating activities of approximately
$30.5 million and $7.1 million during the quarter ended November 30, 1996 and
1997, respectively. An income tax refund of approximately $54 million related to
the carryback of the Company's loss for fiscal 1996 was included in the net cash
provided by operating activities during the fiscal 1997 quarter. Excluding the
tax refund, the increase in net cash from operations in the fiscal 1998 quarter
as compared to the fiscal 1997 quarter is primarily attributable to an increase
in cash received from customers. The increase in cash received from customers is
primarily attributable to higher sales. See Note 2 of Notes to Consolidated

Financial Statements.

     The Company derived net cash from investing activities of approximately
$7.7 million and used net cash in investing activities of approximately $0.7
million during the quarter ended November 30, 1996 and 1997, respectively. The
decrease in net cash from investing activities in the fiscal 1998 quarter as
compared to the fiscal 1997 quarter is primarily attributable to reduced
proceeds (approximately $8.8 million in the fiscal 1997 quarter) derived from
the sale of marketable securities.

     The Company used net cash in financing activities of approximately $1.2
million and $1.1 million in the quarter ended November 30, 1996 and 1997,
respectively. The decrease in net cash used in financing activities in the
fiscal 1998 quarter as compared to the fiscal 1997 quarter is primarily

                                       13

<PAGE>

attributable to the elimination of the payment of the term loan, which was
partially offset by increased mortgage repayments. See Note 4 of Notes to
Consolidated Financial Statements.

     The Company generally purchases its inventory of Sony, Nintendo and Sega
(to the extent not manufactured by the Company) Software by opening letters of
credit when placing the purchase order. At November 30, 1997, the amount
outstanding under letters of credit was approximately $10.3 million. Other than
such letters of credit, the Company does not currently have any material
operating or capital expenditure commitments.

     In fiscal 1997, the Company commenced a year 2000 date conversion project
to address all necessary code changes, testing and implementation. Project
completion is planned for the middle of 1999. Management anticipates that the
cost of the project will not be material to the Company's results of operations
or liquidity in fiscal 1998 or 1999. Management anticipates that the Company's
year 2000 date conversion project will be completed on a timely basis. However,
there can be no assurance that the systems of other companies on which the
Company's systems rely also will be timely converted or that any such failure to
convert by another company would not have an adverse effect on the Company's
systems.

     The Company has a revolving credit and security agreement with BNY
Financial Corporation ("BNY"), its principal domestic bank, which agreement
expires on January 31, 2000. The credit agreement may be automatically renewed
for another year by its terms, unless terminated upon 90 days' prior notice by
either party. The Company draws down working capital advances and opens letters
of credit against the facility in amounts determined on a formula based on
factored receivables and inventory, which advances are secured by the Company's
assets. This bank also acts as the Company's factor for the majority of its
North American receivables, which are assigned on a pre-approved basis. At
November 30, 1997, the factoring charge was 0.25% of the receivables assigned
and the interest on advances was at the bank's prime rate plus one percent. As
of November 30, 1997, the Company was in default of various financial covenants
under its revolving credit agreement. The lender has waived these defaults. See

Note 3 of Notes to Consolidated Financial Statements and "Factors Affecting
Future Performance--Liquidity and Bank Relationships."

     The Company is also party to a mortgage arrangement with Fleet Bank
("Fleet") relating to its corporate headquarters. At November 30, 1997, the
outstanding principal balance of the Fleet loan was $3.3 million. See "Factors
Affecting Future Performance--Liquidity and Bank Relationships."

     Management believes, based on the currently anticipated growth of the
installed base of 32-and 64-bit Entertainment Platforms and the cost reduction
efforts effected by the Company, that the Company's cash flows from operations
will be sufficient to cover its operating expenses for the remainder of fiscal
1998. However, no assurance can be given as to the sufficiency of such cash
flows in fiscal 1998 or beyond. To provide for its short-and long-term liquidity
needs, in fiscal 1997, the Company significantly reduced the number of its
employees, raised $47.4 million of net proceeds from the issuance of 10%
convertible subordinated notes (the "Notes") (see Note 4 of Notes to
Consolidated Financial Statements), and sold substantially all of the assets of
Acclaim Redemption Games, Inc. ("Lazer-Tron"). The Company's future liquidity
will be materially dependent on its ability to develop and market Software that
achieves widespread market acceptance for use with the hardware platforms that
dominate the market. There can be no assurance that the Company will be able to
publish Software for Entertainment Platforms with significant installed bases.

     The Company is party to various litigations arising in the course of its
business, the resolution of none of which, the Company believes, will have a
material adverse effect on the Company's liquidity, financial condition and
results of operations. The Company is also party to certain class action
litigations. In conjunction with certain claims and litigations for which the
settlement obligation is currently probable and estimable (see "Factors
Affecting Future Performance--Litigation"), the Company recorded a charge of
$23.6 million in the year ended August 31, 1997. Approximately one-half of the
settlement amount is

                                       14


payable with non-cash items, such as stock or warrants, approximately 
one-quarter is payable in cash and the remaining approximately one-quarter is
payable in cash or stock, at the Company's option. No assurance can be given
that the Company will not be required to record additional material charges in
future periods in conjunction with the various litigations to which the Company
is a party. See "Legal Proceedings."

NEW ACCOUNTING PRONOUNCEMENTS

     Statement of Position ("SOP") 97-2, "Software Revenue Recognition", is
effective for transactions entered into in fiscal years beginning after December
15, 1997 (September 1, 1998 for the Company). SOP 97-2 indicates that revenue
for noncustomized software should be recognized when persuasive evidence of an
arrangement exists, the software has been delivered, the Company's selling price
is fixed or determinable and collectibility of the resulting receivable is
probable. The implementation of SOP 97-2 is not expected to have any impact on
the Company's results of operations.


     Statement of Financial Accounting Standards No. 128, "Earnings Per Share",
will be adopted by the Company in the second quarter of fiscal 1998 ending
February 28, 1998. At that time, the Company will be required to change the
method used to compute earnings per share and to restate all prior periods.
Basic and diluted earnings per share will replace primary and fully diluted
earnings per share. The dilutive effects of stock options and other common stock
equivalents will be excluded from the calculation of basic earnings per share
but will be reflected in diluted earnings per share.

                                       15

<PAGE>

FACTORS AFFECTING FUTURE PERFORMANCE

     Future operating results of the Company depend upon many factors and are
subject to various risks and uncertainties. Some of the risks and uncertainties
which may cause the Company's operating results to vary from anticipated results
or which may materially and adversely affect its operating results are as
follows:

Recent Operating Results

     The Company's net revenues increased from $53.3 million in the first
quarter of fiscal 1997 to $92.3 million in the first quarter of fiscal 1998. The
Company had net earnings of $8.0 million in the first quarter of fiscal 1998, as
compared to a net loss of $(19.0) million in the first quarter of fiscal 1997.
The increase in revenues and earnings in the first quarter of fiscal 1998
reflects increased sales of the Company's Software for the N64 platform. The
Company's results in the prior two fiscal years, which reflected decreases in
net revenues as compared to fiscal 1994 and 1995 and net losses in fiscal 1996
and 1997, were primarily attributable to the effects on the Company of the
industry transition from 16-bit to 32- and 64-bit Entertainment Platforms and
related Software.

     Based on publicly available information and its own estimates, the Company
believes that the installed base of 32- and 64-bit Entertainment Platforms in
North America was between approximately 6 and 7 million and between
approximately 20 and 22 million units at the end of calendar 1996 and calendar
1997, respectively. Although the Company anticipates that such installed base
will continue to grow, no assurance can be given that the installed base of such
Entertainment Platforms will increase substantially or that the Company's
revenues from sales of Software therefor will increase sufficiently to offset
the reduction in revenues derived from sales of 16-bit Software in prior years.
Management currently anticipates that the Company will incur a loss during the
second quarter of fiscal 1998. Assuming the continued growth of the installed
base of 32- and 64-bit Entertainment Platforms and the timely introduction and
success of the Company's Software therefor, management anticipates that the
Company will be profitable in fiscal 1998 as a whole. No assurance can be given
as to the future growth of the installed base of 32- and 64-bit Entertainment
Platforms or Software therefor, the timely introduction or success of the
Company's Software or the Company's results of operations and profitability in
future periods.


     In fiscal 1997, the Company effected a variety of cost reduction measures
to reduce its operating expenses. See "--Liquidity and Bank Relationships" below
and "Management's Discussion and Analysis of Financial Condition and Results of
Operations." The Company realized the benefits of such measures in the fourth
quarter of fiscal 1997 and in the first quarter of fiscal 1998 in the form of
reduced operating expenses as compared to prior quarters. However, no assurance
can be given that the Company will be able to maintain its operating expenses at
their current level or that the cost reduction measures effected in fiscal 1997
will not materially adversely affect the Company's ability to develop and
publish commercially viable titles, or that such measures, whether alone or in
conjunction with increased revenues, if any, will be sufficient to generate
operating profits in fiscal 1998 and beyond.

Liquidity and Bank Relationships

     The Company derived net cash from operations of approximately $31.0 million
and $7.1 million in the first quarter of fiscal 1997 and 1998, respectively. An
income tax refund of approximately $54 million related to the carryback of the
Company's loss for fiscal 1996 was included in the net cash derived from
operating activities during the first quarter of fiscal 1997. Prior to the
fiscal 1998 quarter, without giving effect to the tax refund during the first
quarter of fiscal 1997, the Company had experienced negative cash flow from
operations in recent periods primarily due to its net losses, which were
primarily attributable to the effects on the Company of the industry transition
from 16-bit to 32- and 64-bit Entertainment Platforms and related Software.

                                       16

<PAGE>

     The Company believes, based on the anticipated continued growth of the
installed base of 32- and 64-bit Entertainment Platforms and the cost reduction
efforts effected by the Company, that its cash flows from operations will be
sufficient to cover its operating expenses in fiscal 1998. However, there can be
no assurance that the Company's operating expenses will not materially exceed
cash flows available from the Company's operations in fiscal 1998 and beyond.

     To provide liquidity, the Company (i) in fiscal 1997, significantly reduced
the number of its employees and consolidated certain of its studio operations to
reduce their overhead expenses, (ii) on February 26, 1997, consummated the
offering of the Notes (the "Convertible Note Offering") and used approximately
$16 million of the net proceeds of the Convertible Note Offering to retire its
term loan from Midland Bank plc and $2 million of such proceeds to pay down its
mortgage loan from Fleet, and (iii) on March 5, 1997, sold substantially all of
the assets and certain liabilities of Lazer-Tron for $6 million in cash. The
Company's long-term liquidity will be materially dependent on its ability to
develop and market "hit" Software for the Entertainment Platforms that dominate
the interactive entertainment market. See Note 2 of Notes to Consolidated
Financial Statements and "Management's Discussion and Analysis of Financial
Condition and Results of Operations--Liquidity."

     The Company was in default of various financial covenants under loan
agreements with its lead institutional lender as of the end of the first quarter

of fiscal 1998, which defaults have been waived. There can be no assurance that
additional covenant defaults, or a payment default, will not occur in the
future. The Company's ability to meet its financial covenants and its payment
obligations can be affected by factors beyond its control. There can be no
assurance that the Company will be able to obtain waivers of any future default
or that the lenders will not exercise their remedies. In such event, the
Company's operations would be materially adversely affected.

Substantial Leverage and Ability to Service Debt

     The Company's ability to satisfy its obligations to its lenders will be
dependent upon its future performance, which is subject to prevailing economic
conditions and financial, business and other factors, including factors beyond
the Company's control. See "Management's Discussion and Analysis of Financial
Condition and Results of Operations."

     The level of the Company's indebtedness could have important consequences
to investors in the Company, because: (i) a portion of the Company's cash flow
from operations must be dedicated to debt service, including the Notes and the
Company's existing bank obligations, and will not be available for other
purposes; (ii) the Company's ability to obtain additional debt financing in the
future for working capital, or to pursue possible expansion of its business or
acquisitions, is limited; and (iii) the Company's level of indebtedness could
limit its flexibility in reacting to changes in the interactive entertainment
industry and economic conditions generally, making it more vulnerable to adverse
economic conditions and limiting its ability to withstand competitive pressures
or take advantage of business opportunities. Certain of the Company's
competitors currently operate on a less leveraged basis, and are likely to have
significantly greater operating and financing flexibility than the Company.

     The Company believes that, based upon current levels of operations, it
should be able to meet its interest obligations on the Notes, and its interest
and principal obligations under its bank agreements, when due. However, if the
Company cannot generate sufficient cash flow from operations to meet its debt
obligations when due, the Company might be required to restructure or refinance
its indebtedness. There can be no assurance that any such restructuring or
refinancing will be effected on satisfactory terms or will be permitted by the
terms of the Indenture, or the Company's existing indebtedness. There can be no
assurance that the Company's operating cash flows will be sufficient to meet its
debt service requirements or to repay the Notes at maturity or that the Company
will be able to refinance the Notes or other indebtedness at maturity. See
"--Prior Rights of Creditors" below and "Management's Discussion and Analysis of
Financial Condition and Results of Operations."

                                       17

<PAGE>

Prior Rights of Creditors

     The Company has outstanding long-term debt (including current portions) of
$53.3 million at November 30, 1997. See Note 4 of Notes to Consolidated
Financial Statements. The Company's failure to make payments of interest or
principal on such indebtedness when due may result in defaults under its

agreements with respect to such indebtedness and under the Indenture. Certain of
such indebtedness is secured by liens on substantially all of the assets of the
Company.

     In addition, the indenture (the "Indenture") governing the Notes provides
that, upon the occurrence of certain events (each a "Repurchase Event"), the
Company may be obligated to repurchase all or a portion of the outstanding
Notes. If a Repurchase Event were to occur and the Company did not have, or
could not obtain, sufficient financial resources to repurchase the Notes, such
failure to repurchase the Notes would constitute an event of default under the
Indenture. The occurrence of certain Repurchase Events would also constitute a
default under certain of the Company's current loan agreements, including the
Company's main credit facility with BNY, and may constitute an event of default
under the terms of future agreements with respect to the Company's borrowings.
The default under the Indenture for the Company's failure to effect a repurchase
of the Notes would also constitute an event of default under certain of the
Company's existing loan agreements.

     Further, the Company's ability to meet its debt service obligations are, in
part, dependent upon its receipt of dividends and other advances and transfers
of funds from its subsidiaries. The ability of the Company's subsidiaries to pay
such dividends and make such advances will be subject to applicable state and
foreign law regulating the payment of dividends and the terms of the Company's
existing bank agreements and the Indenture.

     A significant portion of the Company's assets, operations, trade payables
and other indebtedness are located at subsidiaries of the Company and the
creditors of such subsidiaries would generally recover from the assets of such
subsidiaries on the obligations owed to them by such subsidiaries prior to any
recovery by creditors of the Company and prior to any distribution of remaining
assets to equity holders of the Company.

     An event of default with respect to the Company's current bank agreements
may result in acceleration of the Company's obligations under such bank
agreements or demand by the lenders for immediate repayment and would entitle
any secured creditor in respect of such debt to proceed against the collateral
securing such defaulted loan. An event of default under the Indenture may result
in actions by IBJ Schroder Bank & Trust Company, as trustee (the "Trustee"), on
behalf of the holders of the Notes. In the event of such acceleration by the
Company's creditors or action by the Trustee, holders of indebtedness would be
entitled to payment out of the assets of the Company. If the Company becomes
insolvent, is liquidated or reorganized, it is possible that there will not be
sufficient assets remaining after payment to such creditors for any distribution
to holders of Acclaim's common stock, par value $0.02 per share (the "Common
Stock").

Going Concern Considerations

     The report of KPMG Peat Marwick LLP, independent auditors for the Company,
includes an explanatory paragraph relating to substantial doubt as to the
ability of the Company to continue as a going concern. The Company incurred
significant losses from operations in fiscal 1997 and has working capital and
stockholders' deficiencies at November 30, 1997 and August 31, 1997. A "going
concern" explanatory paragraph could have a material adverse effect on the terms

of any bank financing or capital the Company may seek. See Note 2 of Notes to
Consolidated Financial Statements.

                                       18

<PAGE>

NASDAQ Delisting and Liquidity of Common Stock

     In order to maintain the listing of the Common Stock on the NASDAQ National
Market System (the "NMS"), at May 31, 1997, the Company was required, among
other things, to maintain net tangible assets of at least $1 million. At May 31,
1997, the Company did not meet this requirement. Based on its review of certain
information provided by the Company, NASDAQ informed the Company that it has
determined that the Common Stock remain listed on the NMS pending NASDAQ's
review of the Company's status upon filing of the Company's Annual Report on
Form 10-K for the year ended August 31, 1997. Upon such review, NASDAQ informed
the Company that it has determined that the Common Stock remain listed on the
NMS until February 1998, at which time the NASDAQ Stock Market's new maintenance
criteria for securities listed on the NMS are anticipated to become effective.
Under such criteria, the Company is required, among other things, to maintain a
minimum bid price of $5 per share of Common Stock. The Company does not
currently meet the minimum bid price criteria (although, as of November 30,
1997, the Company does meet the other quantitative maintenance criteria).
Accordingly, no assurance can be given that the Common Stock will not be
delisted from trading on the NMS.

     If the Common Stock were to be delisted from trading on the NMS, in order
to obtain relisting of the Common Stock on the NMS, the Company must satisfy
quantitative designation criteria, including a minimum net tangible assets
requirement which it does not currently meet. No assurance can be given that the
Company will meet such relisting criteria in the near future.

     If the Common Stock were to be delisted from trading on the NMS, the
Company may seek to have the Common Stock listed for trading on the NASDAQ
Small-Cap Market. Although the Company meets the current listing criteria for
the NASDAQ Small-Cap Market (other than a minimum bid price of $4 per share of
Common Stock), no assurance can be given as to the Company's ability to obtain
listing for the Common Stock on the NASDAQ Small-Cap Market or as to the
Company's ability to meet the maintenance requirements thereof.

     If the Common Stock were to be delisted from trading on the NMS and were
neither relisted thereon nor listed for trading on the NASDAQ Small-Cap Market,
trading, if any, in the Common Stock may continue to be conducted on the OTC
Bulletin Board or in the non-NASDAQ over-the-counter market. Delisting of the
Common Stock would result in limited release of the market price of the Common
Stock and limited news coverage of the Company and could restrict investors'
interest in the Common Stock and materially adversely affect the trading market
and prices for the Common Stock and the Company's ability to issue additional
securities or to secure additional financing. In addition, if the Common Stock
were not listed and the trading price of the Common Stock were less than $5.00
per share, the Common Stock could be subject to Rule 15g-9 under the Securities
Exchange Act of 1934 which, among other things, requires that broker/dealers
satisfy special sales practice requirements, including making individualized

written suitability determinations and receiving a purchaser's written consent
prior to any transaction. In such case, the Common Stock could also be deemed to
be a 'penny stock' under the Securities Enforcement and Penny Stock Reform Act
of 1990, which would require additional disclosure in connection with trades in
the Common Stock, including the delivery of a disclosure schedule explaining the
nature and risks of the penny stock market. Such requirements could severely
limit the liquidity of the Common Stock.

Litigation

     In conjunction with certain claims and litigations for which the settlement
obligation was probable and estimable (see "Legal Proceedings"), the Company
recorded a charge of $23.6 million in the year ended August 31, 1997. No
assurance can be given that the Company will not be required to record
additional material charges in future periods in conjunction with the various
litigations to which the Company is a party. Any additional charges to earnings
arising from an adverse result in such litigations or an inadequacy in the
charge recorded in fiscal 1997 could have a material adverse effect on the
financial 

                                       19

<PAGE>

condition and results of operations of the Company. A portion of any settlement 
or judgment in one or more of the litigations to which the Company is a party 
may be covered by the Company's insurance.

Industry Trends; Platform Transition; Technological Change

     The interactive entertainment industry is characterized by, and the Company
anticipates that it will continue to undergo, rapid technological change due in
large part to (i) the introduction of Entertainment Platforms incorporating more
advanced processors and operating systems, (ii) the impact of technological
changes embodied in Multimedia PCs and Software therefor, (iii) the development
of electronic and wireless delivery systems and (iv) the entry and participation
of new companies in the industry. These factors have resulted in hardware
platform and Software life cycles.

     No single hardware platform or system has achieved long-term dominance.
Accordingly, the Company must continually anticipate and adapt its Software
titles to emerging hardware platforms and systems and evolving consumer
preferences. There can be no assurance that the Company will be successful in
developing and marketing Software for new hardware platforms. The process of
developing Software titles such as those offered by the Company is extremely
complex and is expected to become more complex and expensive in the future as
consumers demand more sophisticated and elaborate features and as new platforms
and technologies are introduced.

     Development of Software for emerging hardware platforms requires
substantial investments in research and development for new and improved
technologies in the areas of graphics, sound, digitized speech, music and video.
Such research and development must occur well in advance of the release of new
hardware platforms in order to allow sufficient lead time to develop and

introduce new Software titles on a timely basis. This generally requires the
Company to predict the probable success of hardware platforms as much as 12 to
24 months prior to the release of compatible Software.

     Substantially all of the Company's revenues in fiscal 1997 and in the first
quarter of fiscal 1998 were derived from the sale of titles designed to be
played on the N64, PlayStation, Sega Saturn and various Multimedia PCs. At any
given time, the Company has expended significant development and marketing
resources on product development for platforms (such as the 16-bit SNES and Sega
Genesis platforms) that could have shorter life cycles than the Company
expected, as in fiscal 1996, or on Software titles designed for new platforms
(such as the Sony PlayStation and Nintendo N64) that have not yet achieved large
installed bases. If the Company does not accurately predict the success, size of
the installed base and life cycle of existing or future hardware platforms due
to, among other things, the long Software development lead times involved, it
could be in the position, as it was in fiscal 1996 and 1997, of marketing
Software for (i) new hardware platforms that have not yet achieved significant
market penetration and/or (ii) hardware platforms that have become or are
becoming obsolete due to the introduction or success of new hardware platforms.
There can be no assurance that the Company will be able to predict accurately
such matters, and its failure to do so would have a material adverse effect on
the Company.

     Failure to develop Software titles for hardware platforms that achieve
significant market acceptance, discontinuance of development for a platform that
has a longer than expected life cycle, development for a platform that does not
achieve a significant installed base or continued development for a platform
that has a shorter than expected life cycle, may have a material adverse effect
on the Company's business, financial condition and operating results.

     The Company's results of operations and profitability have been materially
adversely affected during the fiscal years ended August 31, 1996 and 1997 by the
material decline in sales of the Company's 16-bit Software and the transition to
the new hardware platforms described herein. The Company is currently developing
Software for Multimedia PCs, the Sony PlayStation and the Nintendo N64. There
are a significant number of Software titles for the Entertainment Platform
market competing for limited shelf space. In addition, the 32- and 64-bit
Entertainment Platforms have not yet achieved market 

                                       20

<PAGE>

penetration similar to that of the 16-bit Entertainment Platforms (Nintendo SNES
and Sega Genesis); accordingly, the number of units of each Software title sold
for these newer Entertainment Platforms is significantly less than the number of
units of a title generally sold during 1993, 1994 and 1995 for the 16-bit
Entertainment Platforms. Based on publicly available information and its own
estimates, the Company believes that the installed base of 32- and 64-bit
Entertainment Platforms was between approximately 6 and 7 million and between
approximately 20 and 22 million units at the end of calendar 1996 and 1997,
respectively. Although the Company anticipates that such installed base will
continue to grow in calendar 1998 and that the Company's revenues in fiscal 1998
from sales of Software therefor will be higher than in fiscal 1997, the

Company's revenues from sales of Software for the new Entertainment Platforms in
fiscal 1998 will not be comparable to its revenues from sales of 16-bit Software
in fiscal 1994 or 1995. No assurance can be given that the installed base of any
of the new Entertainment Platforms will grow substantially or that any of them
will achieve market penetration similar to that achieved by the Nintendo SNES
and Sega Genesis Entertainment Platforms.

Revenue and Earnings Fluctuations; Seasonality

     The Company has historically derived substantially all of its revenues from
the publication and distribution of Software for then dominant hardware
platforms. The Company's revenues are subject to fluctuation during transition
periods, as occurred in fiscal 1996 and 1997, when new hardware platforms have
been introduced but none has achieved mass market penetration. In addition, the
Company's earnings are materially affected by the timing of release of new
Software titles produced by the Company. Product development schedules are
difficult to predict due, in large part, to the difficulty of scheduling
accurately the creative process and, with respect to Software for new hardware
platforms, the use of new development tools and the learning process associated
with development for new technologies. Earnings may also be materially impacted
by other factors including, but not limited to, (i) the level and timing of
market acceptance of Software titles, (ii) increases or decreases in development
and/or promotion expenses for new titles and new versions of existing titles,
(iii) the timing of orders from major customers and (iv) changes in shipment
volume.

     A significant portion of the Company's revenues in any quarter is generally
derived from sales of new Software titles introduced in that quarter or in the
immediately preceding quarter. If the Company were unable to commence volume
shipments of a significant new product during the scheduled quarter, the
Company's revenues and earnings would likely be materially and adversely
affected in that quarter. In addition, because a majority of the unit sales for
a product typically occur in the first 90 to 120 days following the introduction
of the product, the Company's earnings may increase significantly in a period in
which a major product introduction occurs and may decline in the following
period or in periods in which there are no major product introductions. Certain
operating expenses are fixed and do not vary directly in relation to revenue.
Consequently, if net revenue is below expectations, the Company's operating
results are likely to be materially and adversely affected.

     The interactive entertainment industry is highly seasonal. Typically, net
revenues are highest during the last calendar quarter (which includes the
holiday buying season), decline in the first quarter, are lower in the second
calendar quarter and increase in the third calendar quarter. The seasonal
pattern is due primarily to the increased demand for Software during the
year-end holiday buying season. The Company's earnings, however, vary
significantly and are largely dependent on releases of major new titles and, as
such, may not necessarily reflect the seasonal patterns of the industry as a
whole. The Company expects that its operating results will continue to fluctuate
significantly in the future.

Dependence on Entertainment Platform Manufacturers; Need for License Renewals

     In the quarters ended November 30, 1996 and 1997, the Company derived 13%

and 75% of its gross revenues, respectively, from sales of Nintendo-compatible
Software, 48% and 15% of its gross revenues, respectively, from sales of
Software for the Sony PlayStation and 19% and less than 1% of its gross
revenues, respectively, from sales of Sega-compatible Software. Accordingly, the
Company is 

                                       21

<PAGE>

substantially dependent on Nintendo, Sony and Sega as the sole manufacturers of 
the Entertainment Platforms marketed by them and as the sole licensors of the 
proprietary information and technology needed to develop Software for those 
Entertainment Platforms. The Entertainment Platform manufacturers have in the 
past and may in the future limit the number of titles that the Company can 
release in any year, which may limit any future growth in sales.

     The Company has historically been able to renew and/or negotiate extensions
of its Software license agreements with Entertainment Platform developers.
However, there can be no assurance that, at the end of their current terms, the
Company will continue to be able to do so or that the Company will be successful
in negotiating definitive license agreements with developers of new hardware
platforms. The Company has executed license agreements with Sony with respect to
the PlayStation platform in North America, Japan, Asia and Europe and with
Nintendo with respect to the N64 platform in North and South America and Japan.
The Company also develops and markets N64 Software in Europe under an oral
agreement with Nintendo. Currently, the Company and Sega are operating in the
ordinary course under the terms of an agreement that expired in December 1995
and, with respect to the Saturn platform, under an oral agreement and other
arrangements. The inability to negotiate agreements with developers of new
Entertainment Platforms or the termination of all of the Company's license
agreements or other arrangements will, and the termination of any one of the
Company's license agreements or other arrangements could, have a material
adverse effect on the Company's financial position and results of operations.

     The Company depends on Nintendo, Sega and Sony for the protection of the
intellectual property rights to their respective Entertainment Platforms and
technology and their ability to discourage unauthorized persons from producing
Software for the Entertainment Platforms developed by each of them. The Company
also relies upon the Entertainment Platform manufacturers for the manufacture of
certain cartridge and CD-based read-only memory (" ROM") Software.

Reliance on New Titles; Product Delays

     The Company's ability to maintain favorable relations with retailers and to
receive the maximum advantage from its advertising expenditures is dependent in
part on its ability to provide retailers with a timely and continuous flow of
product. The life cycle of a Software title generally ranges from less than
three months to upwards of twelve months, with the majority of sales occurring
in the first 90 to 120 days after release. The Company generally actively
markets its 10 to 15 most recent releases. Accordingly, the Company is
constantly required to develop, introduce and sell new Software in order to
generate revenue and/or to replace declining revenues from previously released
titles. In addition, consumer preferences for Software are difficult to predict,

and few titles achieve sustained market acceptance. There can be no assurance
that new titles introduced by the Company will be released in a timely fashion,
will achieve any significant degree of market acceptance, or that such
acceptance will be sustained for any meaningful period. Competition for retail
shelf space, consumer preferences and other factors could result in the
shortening of the life cycle for older titles and increase the importance of the
Company's ability to release titles on a timely basis.

     The Company's current production schedules contemplate that the Company
will commence shipment of a number of new titles in the remainder of fiscal
1998. Shipment dates will vary depending on the Company's own quality assurance
testing, as well as that by the applicable dedicated platform manufacturer, and
other development factors. The Company generally submits new games to the
dedicated platform manufacturers and other intellectual property licensors for
approval prior to development and/or manufacturing. Rejection as a result of
bugs in Software or a substantial delay in the approval of a product by an
Entertainment Platform manufacturer or licensor could have a material adverse
effect on the Company's financial condition and results of operations. In the
past, the Company has experienced significant delays in the introduction of
certain new titles. There can be no assurance that such delays will not occur or
materially adversely affect the Company in the future. It is likely that in the
future certain new titles will not be released in accordance with the Company's
internal development 

                                       22

<PAGE>

schedule or the expectations of public market analysts and investors. A 
significant delay in the introduction of, or the presence of a defect in, one 
or more new titles could have a material adverse effect on the ultimate success
of such product. If the Company is not able to develop, introduce and sell new 
competitive titles on a timely basis, its results of operations and 
profitability would be materially adversely affected.

Reliance on 'Hit' Titles

     The market for Software is 'hits' driven and, accordingly, the Company's
future success is dependent in large part on its ability to develop and market
'hit' titles for hardware platforms with significant installed bases. During the
quarter ended November 30, 1997, sales of the Company's top three titles
accounted for approximately 71% of the Company's gross sales for that period.
There can be no assurance that the Company will be able to publish 'hit' titles
for hardware platforms with significant installed bases and, if it is unable to
do so for any reason, its financial condition, results of operations and
profitability could be materially adversely affected, as they were in fiscal
1996 and 1997.

Inventory Management; Risk of Product Returns

     The Company is generally not contractually obligated to accept returns,
except for defective product. However, the Company permits its customers to
return or exchange inventory and provides price protection or other concessions
for excess or slow-moving inventory. Management must make estimates and

assumptions that affect the reported amounts of assets and liabilities and
disclosure of contingent assets and liabilities at the date of the financial
statements and the reported amounts of revenues and expenses during the
reporting periods.

     Among the more significant of such estimates are allowances for estimated
returns, price concessions and other discounts. At the time of shipment, the
Company establishes reserves in respect of such estimates taking into account
the potential for product returns and other discounts based on historical return
rates, seasonality, retail inventories and other factors. In fiscal 1996, price
protection, returns and exchanges were materially higher than the Company's
reserves therefor, as a result of which the Company's results of operations and
liquidity in fiscal 1996 were materially adversely affected. The Company
believes that, at November 30, 1997, it has established adequate reserves for
future price protection, returns, exchanges and other concessions but there can
be no assurance that the Company's reserves therefor will not be exceeded, which
event would have a material adverse effect on the Company's financial condition
and results of operations.

     In addition, the Company has offered and anticipates that it will continue
to offer stock-balancing programs for its Multimedia PC Software. The Company
has established reserves for such programs, which have not been material to
date. No assurance can be given that future stock-balancing programs will not
become material and/or will not exceed the Company's reserves for such programs
and, if so exceeded, the Company's results of operations and financial condition
could be materially adversely affected.

Increased Product Development Costs

     In order to manage its Software development process and to ensure access to
a pool of Software developers, development tools and engines in an increasingly
competitive market, the Company acquired three Software studios in calendar
1995. The result of such acquisitions was that the Company's fixed Software
development and overhead costs were significantly higher in fiscal 1996 and 1997
as compared to historical levels. These costs further contributed to the
Company's results of operations and profitability being materially adversely
affected in fiscal 1996 and 1997. Although the Company has consolidated certain
of its studio operations to reduce their overhead expenses, no assurance can be
given that such costs will not continue to have a material adverse effect on the
Company's operations in future periods.

                                       23
<PAGE>

Competition

     The market for consumer Software is highly competitive. Only a small
percentage of titles introduced in the Software market achieve any degree of
sustained market acceptance. Competition is based primarily upon quality of
titles, price, access to retail shelf space, product enhancements, ability to
operate on popular platforms, availability of titles (including 'hits'), new
product introductions, marketing support and distribution systems.

     The Company competes with a variety of companies which offer products that

compete directly with one or more of the Company's titles. Typically, the
Company's chief competitor on an Entertainment Platform is the hardware
manufacturer of the platform, to whom the Company pays royalties and, in some
cases, manufacturing charges. Accordingly, the hardware manufacturers have a
price, marketing and distribution advantage with respect to Software marketed by
them and such advantage is particularly important in a mature or declining
market which supports fewer full-priced titles and is characterized by customers
who make purchasing decisions on titles based primarily on price (as compared to
developing markets with limited titles, when price has been a less important
factor in Software sales). The Company's competitors vary in size from very
small companies with limited resources to very large corporations with greater
financial, marketing and product development resources than the Company, such as
Nintendo, Sega and Sony. The Company's competitors also include a number of
independent Software publishers licensed by the hardware manufacturers.

     Additionally, the entry and participation of new industries and companies,
including diversified entertainment companies, in markets in which the Company
competes may adversely affect the Company's performance in such markets. The
availability of significant financial resources has become a major competitive
factor in the Software industry, principally as a result of the technical
sophistication of advanced Entertainment Platform and Multimedia PC Software
requiring substantial investments in research and development. In particular,
many of the Company's competitors are developing on-line interactive computer
games and interactive networks that will be competitive with the Company's
Software. As competition increases, significant price competition and reduced
profit margins may result. In addition, competition from new technologies may
reduce demand in markets in which the Company has traditionally competed.
Prolonged price competition or reduced demand as a result of competing
technologies would have a material adverse effect on the Company's business,
financial condition and operating results. No assurance can be given that the
Company will be able to compete successfully.

Intellectual Property Licenses and Proprietary Rights

     To date, most of the Company's Software incorporates for marketing purposes
properties or trademarks owned by third parties, such as the WWF, the National
Basketball Association, the National Football League or their respective
players' associations, which properties are licensed to the Company. In
addition, the Company in the past has obtained agreements with independent
developers for the development of a significant portion of its Software and, in
such cases, the Company usually acquires copyrights to the underlying Software
and obtains the exclusive right to such Software for a period of time and may
have a limited period in which to market and distribute Software. To the extent
future product releases are not derived from the Company's proprietary
properties, the Company's future success will also be dependent upon its ability
to procure licenses for additional popular intellectual properties. There is
intense competition for such licenses, and there can be no assurance that the
Company will be successful in acquiring additional intellectual property rights
with significant commercial value. There can be no assurance that such licenses
will be available on reasonable terms or at all.

     The Company relies primarily on a combination of copyrights, trade secret
laws, patent and trademark laws, nondisclosure agreements and other copy
protection methods to protect its product and proprietary rights. It is the

Company's policy that all employees and third-party developers sign
nondisclosure agreements. There can be no assurance that these measures will be
sufficient to protect 

                                       24

<PAGE>

the Company's intellectual property rights against infringement. The Company has
'shrinkwrap' license agreements with the end users of its Multimedia PC titles,
but the Company relies on the copyright laws to prevent unauthorized
distribution of its other Software. Existing copyright laws afford only limited
protection. However, notwithstanding the Company's rights to its Software, it
may be possible for third parties to copy illegally the Company's titles or to
reverse engineer or otherwise obtain and use information that the Company
regards as proprietary. Illegal copying occurs within the Software industry, and
if a significant amount of illegal copying of the Company's published titles or
titles distributed by it were to occur, the Company's business, operating
results and financial condition could be materially adversely affected. Policing
illegal use of the Company's titles is difficult, and Software piracy can be
expected to be a persistent problem. Further, the laws of certain countries in
which the Company's titles are or may be distributed do not protect the Company
and its intellectual property rights to the same extent as the laws of the
United States.

     The Company believes that its Software, trademarks and other proprietary
rights do not infringe on the proprietary rights of third parties. However, as
the number of titles in the industry increases, the Company believes that claims
and lawsuits with respect to Software infringement will increase. From time to
time, third parties have asserted that features or content of certain of the
Company's titles may infringe upon intellectual property rights of such parties,
and the Company has asserted that third parties have likewise infringed the
Company's proprietary rights; certain of these claims have resulted in
litigation by and against the Company. To date, no such claims have had an
adverse effect on the Company's ability to develop, market or sell its titles.
There can be no assurance that existing or future infringement claims by or
against the Company will not result in costly litigation or require the Company
to license the intellectual property rights of third parties. See "Legal
Proceedings."

     The owners of intellectual property licensed by the Company generally
reserve the right to protect such intellectual property against infringement.

International Sales

     International sales represented approximately 53% and 41% of the Company's
net revenues for the quarter ended November 30, 1996 and 1997, respectively. The
Company expects that international sales will continue to account for a
significant portion of its net revenues in future periods. International sales
are subject to inherent risks, including unexpected changes in regulatory
requirements, tariffs and other economic barriers, fluctuating exchange rates,
difficulties in staffing and managing foreign operations and the possibility of
difficulty in accounts receivable collection. Because the Company believes
exposure to foreign currency losses is not currently material, the Company

currently has no formal financial instruments in place as a hedge against
foreign currency risks. In some markets, localization of the Company's titles is
essential to achieve market penetration. The Company may incur incremental costs
and experience delays in localizing its titles. These or other factors could
have a material adverse effect on the Company's future international sales and,
consequently, on the Company's business, operating results and financial
condition.

New Business Ventures

     Commencing in July 1994, the Company has completed acquisitions, or has
commenced operations, of various new businesses including (i) the publication of
comic books, (ii) the distribution of Affiliated Labels Software, (iii) the
marketing of its motion capture technology and studio services and (iv) the
distribution of coin-operated video games. The Company also acquired three
Software studios in calendar 1995. The Company made significant investments and
incurred significant expenses in connection with the acquisition/establishment
of such businesses in fiscal 1995, 1996 and 1997, and anticipates that it will
continue to incur significant expenses in connection with certain of the
operations thereof. To date, except for sales of Affiliated Labels Software
(which accounted for approximately 11% of the Company's gross revenues in fiscal
1997 and for approximately 9% and 8% of the Company's gross revenues in the
quarter ended November 30, 1996 and 1997, respectively) and sales of titles

                                       25

<PAGE>

developed by the Software studios, none of such new businesses has generated
significant revenues and there can be no assurance that such businesses will
generate significant revenues or the timing thereof. To the extent the Company
continues to incur material expenses in connection with such ventures during
periods when they do not generate significant revenues, the Company's results of
operations and profitability will be materially adversely affected.

Dependence on Key Personnel and Employees

     The interactive entertainment industry is characterized by a high level of
employee mobility and aggressive recruiting among competitors for personnel with
technical, marketing, sales, product development and management skills. The
ability to identify, hire and retain such personnel is essential to the
Company's success. No assurance can be given that the Company will be able to
attract and retain such personnel or that it will not experience significant
cost increases in order to do so.

     In particular, the Company is highly dependent upon the management services
of Gregory Fischbach, Co-Chairman of the Board and Chief Executive Officer, and
James Scoroposki, Co-Chairman of the Board and Senior Executive Vice President,
of the Company. The loss of the services of any of the Company's senior
management could have a material adverse effect on the Company's business,
operating results and financial condition. Although the Company has employment
agreements with Messrs. Fischbach and Scoroposki, there can be no assurance that
such employees will not leave or compete with the Company. The Company's failure
to attract additional qualified employees or to retain the services of key

personnel could materially and adversely affect the Company's business,
operating results and financial condition.

Anti-Takeover Provisions

     The Company's Board of Directors has the authority (subject to certain
limitations imposed by the Indenture) to issue shares of preferred stock and to
determine the designations, preferences and rights and the qualifications or
restrictions of those shares without any further vote or action by the
stockholders. The rights of the holders of Common Stock will be subject to, and
may be adversely affected by, the rights of the holders of any preferred stock
that may be issued in the future. The issuance of preferred stock, while
providing desirable flexibility in connection with possible acquisitions and
other corporate actions, could have the effect of making it more difficult for a
third-party to acquire a majority of the outstanding voting stock of the
Company. In addition, the Company is subject to the anti-takeover provisions of
Section 203 of the Delaware General Corporation Law (the "DGCL"). In general,
this statute prohibits a publicly held Delaware corporation from engaging in a
'business combination' with an 'interested stockholder' for a period of three
years after the date of the transaction in which the person became an interested
stockholder, unless the business combination is approved in a prescribed manner.
Employment arrangements with certain members of the Company's management provide
for severance payments upon termination of their employment after a 'change in
control' of the Company as defined in such agreements.

Volatility of Stock Price

     There has been a history of significant volatility in the market prices of
companies engaged in the Software industry, including the Company. It is likely
that the market price of the Common Stock will continue to be highly volatile.
Factors such as the timing and market acceptance of product introductions by the
Company, the introduction of products by the Company's competitors, loss of key
personnel of the Company, variations in quarterly operating results or changes
in market conditions in the Software industry generally may have a significant
impact on the market price of the Common Stock. In the past, the Company has
experienced significant fluctuations in its operating results and, if the
Company's future revenues or operating results or product releases do not meet
the expectations of public market analysts and investors, the price of the
Common Stock would likely be materially adversely affected. In addition, the
stock market has experienced and continues to experience extreme price and

                                       26

<PAGE>

volume fluctuations which have affected the market price of Software companies
and companies in the interactive entertainment industry and which have often
been unrelated to the operating performance of these companies.

     Because of the foregoing factors, as well as other factors affecting the
Company's operating results and financial condition, past financial performance
should not be considered a reliable indicator of future performance, and
investors should not use historical trends to anticipate results or trends in
future periods.


                                      27

<PAGE>

PART II - OTHER INFORMATION

Item 1.   LEGAL PROCEEDINGS

     The Company and certain of its directors and/or executive officers were
sued in an action entitled Digital Pictures, Inc. v. Acclaim Entertainment,
Inc.; Gregory E. Fischbach; and Anthony Williams (Case No. 96-3-3301 TC) filed
in December 1996 in the United States Bankruptcy Court in the Northern District
of California. The plaintiff seeks an accounting and compensatory, punitive and
exemplary damages in an amount equal to at least $8 million based on allegations
that the defendants falsified sales, failed to provide timely statements and to
pay amounts the Company owes the plaintiff pursuant to the July 1994 Sales and
Distribution Agreement between the Company and the plaintiff under which the
plaintiff granted the Company the exclusive worldwide right to sell and
distribute the plaintiff's software titles for a term of five years. In
addition, the plaintiff alleges, among other things, fraud and negligent
misrepresentation. The parties have agreed on settlement terms, subject to
documentation and court approval.

     The Company was also sued in an action entitled Spectrum Holobyte
California, Inc.; Microprose Software, Inc. v. Acclaim Entertainment, Inc. (Case
No. 97-0247 MEJ) filed in January 1997 in the United States District Court for
the Northern District of California. In that complaint, plaintiffs Spectrum
Holobyte California, Inc. ("Spectrum") and Microprose Software, Inc.
("Microprose") allege that the Company breached a confidential settlement
agreement among the parties dated November 4, 1996 (the "Settlement Agreement").
The purpose of the Settlement Agreement was to resolve a suit brought by the
Company in 1996, which included counterclaims by Spectrum and Microprose,
regarding each party's allegations of infringement of its exclusive rights to
intellectual property licensed to it by Wizards of the Coast, Inc. The property
involves the characters, depictions and game methodology of Magic: The
Gathering, a popular fantasy--adventure story and card game created by Wizards
of the Coast, Inc. Plaintiffs allege that the Company breached the Settlement
Agreement by failing to release the appropriate number of games of Magic: The
Gathering--BattleMage in the United States and the United Kingdom by January 10,
1997, the date provided for in the Settlement Agreement. Plaintiffs seek
unspecified monetary damages, attorneys' fees and costs. The Company intends to
defend this action vigorously.

     The Company and certain of its current and former directors and/or
executive officers were sued in various complaints filed in December 1995, which
were consolidated into an action entitled In re: Acclaim Ent. Shareholder
Litigation, 95 Civ. 4979, (E.D.N.Y.) (TCP) in the United States District Court
in the Eastern District of New York. The plaintiffs, on behalf of a class of the
Company's stockholders, claim unspecified damages arising from the Company's
December 4, 1995 announcement that it was revising results for the fiscal year
ended August 31, 1995 to reflect a decision to defer $18 million of revenues and
$10.5 million of net income previously reported on October 17, 1995 for the
fiscal year ended August 31, 1995. The parties have agreed on settlement terms,

subject to documentation and court approval.

     By summons and complaint dated December 11, 1995, certain of the Company's
current and former directors and/or executive officers were named as defendants,
and the Company was named as a nominal defendant, in a shareholder derivative
action entitled Eugene Block v. Gregory E. Fischbach, James Scoroposki, Robert
Holmes, Bernard J. Fischbach, Michael Tannen, Robert H. Groman and James
Scibelli, defendants, and Acclaim Entertainment, Inc., Nominal Defendant (CV
95-036316) (Supreme Court of the State of New York, County of Nassau) (the
'Derivative Action'). The Derivative Action was brought on behalf of the Company
(as nominal defendant), alleging that the individual defendants violated their
fiduciary duties to the Company in connection with the Company's revision of its
revenues for the fiscal year ended August 31, 1995. Plaintiff alleges that the
individual defendants (1) breached their duty of care and candor, (2) caused the
Company to waste corporate assets, and (3) breached their duty of good faith,
and, accordingly, seeks unspecified damages. The parties have executed a
settlement agreement, which is subject to court approval.

                                       28

<PAGE>

     The Company's subsidiary, Lazer-Tron, was sued in an action entitled Eric
Goldstein, on behalf of himself and all others similarly situated, v. Lazer-Tron
Corporation, Norman B. Petermeier, Matthew F. Kelly, Bryan M. Kelly, Morton
Grosser, Bob K. Pryt and Roger V. Smith (V-009846-7) in the Superior Court of
the State of California, County of Alameda, Eastern Division. The plaintiffs
allege, among other things, breach of fiduciary duty, abuse of control,
negligence and negligent misrepresentation. In addition, certain former
directors and officers of Lazer-Tron have been named as defendants in an action
entitled Adrienne Campbell, individually and on behalf of all others similarly
situated, v. Norman B. Petermeier, Matthew F. Kelly, Bryan M. Kelly, Morton
Grosser, Bob K. Pryt, Roger V. Smith and Does 1 through 50, inclusive, Civil No.
760717-4, in the Superior Court of the State of California, County of Alameda.
The plaintiffs, on behalf of a class of Lazer-Tron's shareholders, claim damages
based on allegations that, as a result of lack of due diligence by the named
defendants in fully investigating the proposed acquisition by the Company of
Lazer-Tron, the defendants breached their fiduciary duties to Lazer-Tron's
shareholders. These two actions have been consolidated (as so consolidated, the
"Lazer-Tron State Actions").

     The Company and certain of its current and former directors and/or
executive officers also are defendants in an action entitled Adrienne Campbell
and Donna Sizemore, individually and on behalf of all others similarly situated,
v. Acclaim Entertainment, Inc., Anthony R. Williams, James Scoroposki, and
Robert Holmes (the "Campbell Action"), C-95-04395 (EFL), which was commenced in
the United States District Court for the Northern District of California. In
that action, plaintiffs, two former shareholders of Lazer-Tron, filed a class
action complaint on December 8, 1995 on behalf of all former Lazer-Tron
shareholders who exchanged their Lazer-Tron stock for Common Stock pursuant to
the August 31, 1995 merger transaction. Plaintiffs allege violations of Sections
10(b), 14(a) and 14(e) of the Securities Exchange Act of 1934, Sections 11 and
12(2) of the Securities Act of 1933, fraud and breach of fiduciary duty. On
October 8, 1996, the Judicial Panel on Multidistrict Litigation ordered the

transfer of the Campbell Action from the Northern District of California to the
United States District Court for the Eastern District of New York for
coordinated or consolidated pretrial proceedings with the action entitled In re
Acclaim Ent. Shareholder Litigation discussed above.

     The parties to the Lazer-Tron State Actions and the Campbell Action have
entered into a settlement agreement. The settlement was approved by the Superior
Court of the State of California, which also dismissed the Lazer-Tron State
Actions. The Eastern District of New York dismissed the Campbell Action, and the
settlement will become final after the expiration of an appeal period in New
York.

     The Company and certain of its current and former directors and/or
executive officers were sued in various complaints filed in April 1994, which
were consolidated into an action entitled In re Acclaim Entertainment, Inc.
Securities Litigation (CV 94 1501) (the "WMS Action"). The plaintiffs, on behalf
of a class of the Company's stockholders, consisting of all those who purchased
the Common Stock for the period January 4, 1994 to March 30, 1994, claim damages
arising from (i) the Company's alleged failure to comply with the disclosure
requirements of the securities laws in respect of the Company's relationship
with WMS Industries Inc. ("WMS") and the status of negotiations on and the
likelihood of renewal of an agreement with WMS, pursuant to which WMS granted
the Company a right of first refusal to create software for 'computer games',
'home video games' and 'handheld game machines' based on arcade games released
by WMS through March 21, 1995, (ii) statements made by the Company's
representative that rumors relating to the nonrenewal of the agreement were
'unsubstantiated' and that talks between the Company and WMS were continuing,
which allegedly were materially false and misleading, and (iii) a claim that the
defendants should have disclosed the likely nonrenewal of the agreement. The
parties have executed a memorandum of understanding setting forth settlement
terms of the WMS Action. The settlement is subject to documentation and court
approval.

     The Company has also asserted a third-party action against its insurance
company, Mt. Hawley Insurance Company ("Mt. Hawley") based on Mt. Hawley's
disclaimer of coverage for liability from the WMS Action and for fees and
expenses up to the amount of the policy incurred in connection with the 

                                       29

<PAGE>

defense of the WMS Action. In connection with the settlement of the WMS Action,
the Company has agreed to assign to the plaintiffs in the WMS Action 50% of the
proceeds, if any, recovered from Mt. Hawley.

     The Securities and Exchange Commission (the "Commission") has issued orders
directing a private investigation relating to, among other things, the Company's
earnings estimate for fiscal 1995 and its decision in the second quarter of
fiscal 1996 to exit the 16-bit portable and cartridge markets. The Company has
provided documents to the Commission, and the Commission has taken testimony
from Company representatives. The Company intends fully to cooperate with the
Commission in its investigation. No assurance can be given as to whether there
will be any litigation or, if so, as to the outcome of this matter.


     The New York State Department of Taxation and Finance (the "Department"),
following a field audit of the Company with respect to franchise tax liability
for its fiscal years ended August 31, 1989, August 31, 1990 and August 31, 1991,
has notified the Company that a stock license fee (plus interest and penalties)
of approximately $1.9 million, relating to the Company's outstanding capital
stock as of 1989, is due to the State. The Company is contesting the fee and a
petition denying liability has been filed. No assurance can be given as to the
outcome of this matter.

     The Company is also party to various litigations arising in the course of
its business, the resolution of none of which, the Company believes, will have a
material adverse effect on the Company's liquidity or results of operations.

     In conjunction with claims arising from certain of the Company's
acquisitions and the litigations described above for which the settlement
obligation was probable and estimable, the Company recorded a charge of $23.6
million during the year ending August 31, 1997. Approximately one-half of the
settlement amount is payable with non-cash items, such as stock or warrants,
approximately one-quarter is payable in cash and the remaining approximately
one-quarter is payable in cash or stock, at the Company's option. No assurance
can be given that the Company will not be required to record additional charges
in future periods in conjunction with the litigations described above which have
not been settled or that the terms of the litigations that have been settled
will be documented and approved as currently anticipated.

     A portion of any settlement or award arising from or out of one or more of
the above litigations may be covered by the Company's insurance.

Item 6.  EXHIBITS AND REPORTS ON FORM 8-K

(a)  Exhibits
     None.

(b)  Reports on Form 8-K None.


                                       30

<PAGE>

SIGNATURES

Pursuant to the requirements of the Securities Exchange Act of 1934, the
registrant has duly caused this report to be signed on its behalf by the
undersigned thereunto duly authorized.

ACCLAIM ENTERTAINMENT, INC.

By: Gregory Fischbach                      January 13, 1998
    -----------------
    Gregory Fischbach
    Co-Chairman of the Board;
    Chief Executive Officer;
    President; Director

By: James Scoroposki                       January 13, 1998
    ----------------
    James Scoroposki
    Co-Chairman of the Board;
    Executive Vice President;
    Treasurer; Secretary;
    Director; and Acting
    Chief Financial and
    Accounting Officer


<TABLE> <S> <C>



<ARTICLE> 5
<LEGEND>
The schedule contains summary financial information extracted from the
consolidated financial statements and is qualified in its entirety by reference
to such financial statements.
</LEGEND>
<MULTIPLIER> 1000
       
<S>                           <C>
<PERIOD-TYPE>                 3-MOS
<FISCAL-YEAR-END>             AUG-31-1998
<PERIOD-START>                SEP-1-1997
<PERIOD-END>                  NOV-30-1997
<CASH>                          31,279
<SECURITIES>                         0
<RECEIVABLES>                   69,646
<ALLOWANCES>                   (31,152) 
<INVENTORY>                      1,632
<CURRENT-ASSETS>                84,514
<PP&E>                          59,383
<DEPRECIATION>                 (26,491)
<TOTAL-ASSETS>                 146,272
<CURRENT-LIABILITIES>          131,948
<BONDS>                         50,000
                0
                          0
<COMMON>                         1,015
<OTHER-SE>                     (48,079)
<TOTAL-LIABILITY-AND-EQUITY>   146,272
<SALES>                        105,917
<TOTAL-REVENUES>                92,277
<CGS>                           44,002
<TOTAL-COSTS>                   39,523
<OTHER-EXPENSES>                     0
<LOSS-PROVISION>                     0
<INTEREST-EXPENSE>              (1,440)
<INCOME-PRETAX>                  8,116
<INCOME-TAX>                       106
<INCOME-CONTINUING>              8,015
<DISCONTINUED>                       0
<EXTRAORDINARY>                      0
<CHANGES>                            0
<NET-INCOME>                     8,015
<EPS-PRIMARY>                      .15
<EPS-DILUTED>                      .15
        

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