EGAMES INC
8-K, EX-99.1, 2000-10-27
PREPACKAGED SOFTWARE
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                                                                    EXHIBIT 99.1

At eGames, Inc.                             At The Financial Relations Board:
---------------                             ---------------------------------
Jerry Klein                                 Glenn Sapadin  or Victor Vanov
President and CEO                           (212) 661-8030
(215) 750-6606 (Ext. 118)

For Immediate Release

                      eGAMES ANNOUNCES RECORD NET SALES FOR
                            FISCAL 2001 FIRST QUARTER

              Company Enters Into First Sales Agreement For eGames
                        Branded Browser and Game Content

Fiscal 2001 First Quarter Highlights
------------------------------------
o Company reports  best-ever first quarter  revenue,  returns to profitability
o Establishes new revenue stream and branding opportunity through branded
   browser
o Begins national rollout of store-in-a-store program with national drug chains

Langhorne,  PA - October  26,  2000 - eGames,  Inc.  (Nasdaq:  EGAM),  a leading
publisher and developer of Family Friendly(TM),  value-priced  computer software
games for players of all ages, today announced  results for the first quarter of
fiscal 2001 ended September 30, 2000.

The  Company's net sales  increased 5% to a first  quarter  record $4.3 million,
compared to $4.1 million for the first  quarter of fiscal 2000.  On a sequential
basis, net sales increased 39% over fiscal 2000 fourth quarter net sales of $3.1
million.  These improved  top-line  results reflect both increased  shipments to
certain existing customers and first-time shipments to new customers.

Net income for the fiscal 2000 first quarter declined to $24,000,  or break even
on a per share basis,  compared to net income of  $577,000,  or $0.06 per share,
for the fiscal 2000 first  quarter.  This  decrease in net income  resulted from
increased  promotional  expenditures  and lower  margins on sales of third party
titles in the food and drug  channel as part of the  Company's  Store-in-a-Store
program.  On a sequential  basis,  eGames net income improved from a bottom line
loss of $128,000, or $0.01 per share, for the quarter ended June 30, 2000.

According to Jerry Klein,  President and Chief Executive Officer of eGames,  "We
are very pleased  with our  accomplishments  during the first  quarter of fiscal
2001. We have  successfully  reversed  losses from the two previous  quarters by
effectively settling outstanding  litigation,  increasing our product shipments,
and generating  stronger sell through  results at the retail level.  Perhaps the
most   significant   accomplishment   is  the  first  quarter   rollout  of  our


<PAGE>


Store-in-a-Store  program,  which  is  enabling  us  to  more  deeply  penetrate
non-traditional  retail  outlets,  resulting  in  initially  lower  margins  but
increased sales volume.  While the initial  promotional and  distribution  costs
associated  with this rollout has led to a decrease in margins,  we expect to be
able  to  show  margin  improvement  in  subsequent  quarters  as we  experience
continuing  sell-through  results in these stores without  incurring  additional
start-up costs."

"We are very  gratified to have  launched the  Store-in-a-Store  concept to help
meet the unique needs of the national  food and drug chains," said Bill Acheson,
Executive Vice President.  "These stores  represent very high traffic  locations
for today's consumers shopping for all their mass consumer  household  products.
As a result,  we see a perfect fit between  these retail  channels,  our leading
selection of Family Friendly  products,  and the entertainment  needs of today's
consumers."

This new merchandising  program features a variety of top selling,  value-priced
entertainment  software  titles in one  coordinated  display  unit to  provide a
category managed solution to national food and drug store chains. These displays
are already placed in more than 4,000 storefronts including two leading national
drug store chains and eGames expects to expand this distribution into additional
food and drug stores during the fiscal second quarter.

"We have  launched  our  Store-in-a-Store  program  at a time when the  American
consumer is growing more and more concerned about violence in video games.  This
being the case, our strict focus on fun,  non-violent  content has positioned us
to bring our Family  Friendly gaming  alternative to the  potentially  lucrative
food and drug store sales  channels.  While we started to market our products in
these channels last year,  our Store-in-a  Store program is now taking the extra
step to bring an even wider  selection  of these  types of games to the  overall
shopping   experience.   This  allows  parents  to  purchase   enjoyable  family
entertainment  software products without worrying whether or not they are buying
something appropriate for their children."

The eGames Branded Browser
--------------------------

eGames  also  announced  today that it has entered  into its first  co-marketing
agreement  for eGames'  Family  Friendly  game  content and its branded  browser
technology.  This  agreement was signed with the  marketing  agent for a leading
fast-food  restaurant  chain under which eGames will initially  provide  500,000
eGames software units to the customer.

The  marketing  agent has  agreed  to  purchase  and  distribute  eGames  Family
Friendly(TM)  software games installed with a co-branded browser on a CD-ROM. It
is anticipated that the branded browser product will contain  hyperlinks to each
company's   websites.   Management   believes   that  this   relationship   will
significantly benefit eGames' ongoing branding efforts.

Mr. Klein stated, "This arrangement will bring eGames products directly into the
homes  of  families   throughout   the  world  while   driving   traffic  to  an
eGames-branded website and to the customer's quick service restaurants.  We hope
to  continue  to build the eGames  brand as more and more  children  familiarize
themselves  with our excellent game play and  high-quality  sounds and graphics.
Parents and children alike will appreciate the value,  Family Friendly  content,
and entertaining play of our games.

<PAGE>

"We anticipate that the successful  implementation  of this program will be just
the first step in our strategy to combine eGames' branded browser technology and
our  quality  gaming  content to bring an  exciting,  new product  offerings  to
corporate America," continued Mr. Klein.

Management's Outlook for Remainder of Fiscal 2001
-------------------------------------------------

Going  forward,  management  plans to  maintain  its  sharp  focus  on  building
relationships,  delivering  quality product and growing the eGames brand.  While
the first quarter rollout of the eGames  Store-in-a-Store  program has increased
SG&A  expenses,  management  believes  that this  strategy will benefit both the
Company's  top line and  profitability  in  future  quarters  as it  experiences
continuing sell-through results in participating stores.

Fiscal 2001 First Quarter Earnings Conference Call
--------------------------------------------------

eGames  management will host a conference  call/Webcast to discuss the Company's
fiscal first quarter results on Thursday,  October 26, 2000 at 9:00 a.m. ET. The
Webcast  is  open  to the  public  and is  accessible  live  at  www.egames.com,
www.streetevents.com  or  www.vcall.com.  For those unable to participate at the
designated  time, a replay will be available  for 30 days  following the call at
each of these locations.

About the Company
-----------------

eGames, Inc., headquartered in Langhorne, PA, develops,  publishes and markets a
diversified  line  of  personal   computer   software   primarily  for  consumer
entertainment  and personal  productivity.  The Company promotes the eGames(TM),
Game Master  Series(TM),  Multi-Pack  and Galaxy of Home Office  Help(TM)  brand
names in order to generate  customer  loyalty,  encourage  repeat  purchases and
differentiate the eGames Software products to retailers and consumers.  eGames -
Where the "e" is for Everybody!


Additional information regarding eGames, Inc. can be found on the Company's Web
site at www.egames.com.

This  press  release  contains  certain  forward-looking  statements,  including
without  limitation,  statements  regarding  improvements to the Company's gross
profit and operating  margins,  the Company's  ability to more deeply  penetrate
non-traditional  retail outlet which would in turn increase the Company's  sales
volume; the Company's ability to continue to expand the Store-in-a-Store Program
into  additional  food and drug stores  during the fiscal  second  quarter;  the
Company's  ability  to  continue  to  enter  into  additional   branded  browser
partnerships  on  commercially  viable  terms;  the  ability  of  the  Company's
Store-in-a-Store   program  to  benefit   both  the   Company's   top  line  and
profitability  in  future  quarters  as  management  leverages  its costs as the
Store-in-a-Store program penetrates additional store fronts; and eGames' ability
to continue to expand the distribution of its products into retail markets.  The
actual  results  achieved  by eGames and the  factors  that could  cause  actual
results to differ


<PAGE>


materially  from those indicated by the  forward-looking  statements are in many
ways  beyond  eGames'  control.  eGames  cautions  readers  that  the  following
important  factors,  among others,  could cause the Company's  actual results to
differ  materially  from those  expressed in this press  release:  the Company's
ability to negotiate lower marketing a promotional costs in its Store-in-a-Store
and other retail relationships;  the success of the branded browser relationship
and the Company's  ability to generate  continued  interest in this  promotional
medium and negotiate  such  agreements on  commercially  acceptable  terms;  the
allocation  of adequate  shelf space for eGames'  products in major chain retail
stores;  successful  sell-through results for eGames' products at retail stores;
downward  pricing  pressure;  fluctuating  costs of  developing,  producing  and
marketing the Company's  products;  the Company's  ability to license or develop
quality  content for its products;  the timeliness and success of developing and
selling  products;  the  acceptance  by  the  market  of  the  eGames  products;
consumers' continuing demand for value-priced software; competition; the ability
to create successful strategic partnerships and implement its Internet strategy;
and various other factors  described in eGames' reports,  including Form 10-KSB,
dated June 30, 2000, filed by eGames (formerly  RomTech) with the Securities and
Exchange Commission.

                            -financial tables follow-


<PAGE>

                                  eGames, Inc.
                      Consolidated Statements of Operations
                                   (Unaudited)
<TABLE>
<CAPTION>
                                                          Three months ended
                                                             September 30,
                                                       -------------------------

                                                          2000          1999
                                                          ----          ----
<S>                                                    <C>           <C>
Net sales                                              $ 4,307,666   $ 4,117,575

Cost of sales                                            1,900,747     1,603,308
                                                       -----------   -----------

Gross profit                                             2,406,919     2,514,267

Operating expenses:
    Product development                                    181,147       242,847
    Selling, general and administrative                  2,190,775     1,600,406
                                                       -----------   -----------

        Total operating expenses                         2,371,922     1,843,253
                                                       -----------   -----------

Operating income                                            34,997       671,014

Interest expense, net                                        7,995         5,100
                                                       -----------   -----------

Income before income taxes                                  27,002       665,914

Provision for income taxes                                   2,821        89,295
                                                       -----------   -----------

Net income                                             $    24,181   $   576,619
                                                       ===========   ===========

Net income per common share:
       - Basic                                         $      0.00   $      0.06
                                                       ===========   ===========
       - Diluted                                       $      0.00   $      0.06
                                                       ===========   ===========


Weighted average common shares outstanding - Basic       9,749,975     9,633,973

Dilutive effect of common stock equivalents                 53,869       503,569
                                                       -----------   -----------

Weighted average common shares outstanding - Diluted     9,803,844    10,137,542
                                                       ===========   ===========


</TABLE>

<PAGE>


                                  eGames, Inc.
                           Consolidated Balance Sheet
                                   (Unaudited)
<TABLE>
<CAPTION>

                                                                       As of
                                                                   September 30,
 ASSETS                                                                2000
                                                                       ----

<S>                                                                 <C>
Current assets:
   Cash and cash equivalents                                        $   271,863
   Accounts receivable, net of allowances totaling $3,249,847         4,594,646
   Inventory                                                          1,764,776
   Prepaid expenses                                                     187,675
                                                                    -----------
          Total current assets                                        6,818,960

Furniture and equipment, net                                            304,967
Intangibles and other assets, net                                       261,694
                                                                    -----------
          Total assets                                              $ 7,385,621
                                                                    ===========


LIABILITIES AND STOCKHOLDERS' EQUITY

Current liabilities:
   Notes payable                                                    $    60,980
   Accounts payable                                                   1,541,335
   Revolving line of credit                                             500,000
   Accrued expenses                                                   1,339,799
   Convertible subordinated debt                                        150,000
   Capital lease obligations                                             16,095
                                                                    -----------
          Total current liabilities                                   3,608,209

Capital lease obligations, net of current portion                         9,345
Notes payable, net of current portion                                   108,426
                                                                    -----------
          Total liabilities                                           3,725,980

Stockholders' equity:
   Common stock, no par value (40,000,000 shares authorized;
          9,981,875 issued and 9,749,975 outstanding)                 9,134,234
   Additional paid-in capital                                         1,148,550
   Accumulated deficit                                               (5,991,408)
   Treasury stock, at cost - 231,900 shares                            (501,417)
   Accumulated other comprehensive loss                                (130,318)
                                                                    -----------
          Total stockholders' equity                                  3,659,641
                                                                    -----------
          Total liabilities and stockholders' equity                $ 7,385,621
                                                                    ===========
</TABLE>


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