INTERPLAY ENTERTAINMENT CORP
10-Q, 2000-05-15
PREPACKAGED SOFTWARE
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<PAGE>

                                 UNITED STATES
                      SECURITIES AND EXCHANGE COMMISSION
                            WASHINGTON, D.C. 20549

                                   FORM 10-Q

[X]  QUARTERLY REPORT PURSUANT TO SECTION 13 OR 15 (d) OF THE SECURITIES
     EXCHANGE ACT OF 1934

               For the Quarterly Period Ended March 31, 2000

                                       or

[_]  TRANSITION REPORT PURSUANT TO SECTION 13 OR 15 (d) OF THE SECURITIES
     AND EXCHANGE ACT OF 1934

              For the transition period from __________ to __________

                         Commission File Number 0-24363

                         Interplay Entertainment Corp.
          (Exact name of the registrant as specified in its charter)

                 Delaware                       33-0102707
         (State or other jurisdiction of     (I.R.S. Employer
          incorporation or organization)     Identification No.)

               16815 Von Karman Avenue, Irvine, California  92606
                    (Address of principal executive offices)

                                (949) 553-6655
             (Registrant's telephone number, including area code)


Indicate by check mark whether the registrant:  (1) has filed all reports
required to be filed by Section 13 or 15(d) of the Securities Exchange Act of
1934 during the preceding 12 months (or for such shorter period that the
registrant was required to file such reports), and (2) has been subject to such
filing requirements for the past 90 days.  Yes [X]  No [_]

Indicate the number of shares outstanding of each of the issuer's classes of
common stock as of the latest practicable date.


             Class                     Issued and Outstanding at May 10, 2000
             -----                     --------------------------------------

 Common Stock, $0.001 par value                       30,032,048
<PAGE>

                INTERPLAY ENTERTAINMENT CORP. AND SUBSIDIARIES

                                   FORM 10-Q

                                MARCH 31, 2000

                               TABLE OF CONTENTS
                                ______________

<TABLE>
<CAPTION>
                                                                   Page Number
                                                                   -----------
<S>        <C>                                                     <C>
Part I.    Financial Information

Item 1.    Financial Statements

           Consolidated Balance Sheets as of March 31, 2000
           (unaudited) and December 31, 1999                            3

           Consolidated Statements of Operations for the
           Three Months ended March 31, 2000 and 1999 (unaudited)       4

           Consolidated Statements of Cash Flows for the
           Three Months ended March 31, 2000 and 1999 (unaudited)       5

           Notes to Unaudited Consolidated Financial
           Statements                                                   6

Item 2.    Management's Discussion and Analysis of
           Financial Condition and Results of Operations               12

Item 3.    Quantitative and Qualitative Disclosures
           About Market Risk                                           27

Part II.   Other Information

Item 1.    Legal Proceedings                                           27

Item 2.    Changes in Securities and Use of Proceeds                   27

Item 6.    Exhibits and Reports on Form 8-K                            27

Signatures                                                             28
</TABLE>
<PAGE>

                         PART I - FINANCIAL INFORMATION

ITEM 1.  FINANCIAL STATEMENTS

                INTERPLAY ENTERTAINMENT CORP. AND SUBSIDIARIES

                          CONSOLIDATED BALANCE SHEETS
<TABLE>
<CAPTION>
                                                   March 31,      December 31,
                           ASSETS                    2000            1999
                           ------                ------------    --------------
                                                 (Unaudited)
                                                     (Dollars in thousands)
<S>                                              <C>             <C>
Current Assets:
     Cash and cash equivalents                   $  2,455        $    399
     Restricted cash                                2,634           2,597
     Trade receivables, net of allowances
         of $7,301 and $9,161, respectively        17,232          22,209
     Inventories                                    4,281           6,057
     Prepaid licenses and royalties                19,684          19,249
     Other                                          1,176             874
                                              -----------     -----------
     Total current assets                          47,462          51,385

Property and Equipment, net                         4,266           4,225

Other Assets                                        1,231           1,326
                                              -----------     -----------
                                                 $ 52,959        $ 56,936
                                              ===========     ===========

LIABILITIES AND STOCKHOLDERS' DEFICIT
- -------------------------------------
Current Liabilities:
     Current debt                                $ 20,796        $ 19,630
     Accounts payable                              16,645          21,462
     Accrued liabilities                           13,062          17,915
                                              -----------     -----------
          Total current liabilities                50,503          59,007
Long-Term Debt, net of current portion             10,000               -

Commitments and Contingencies
Stockholders' Deficit:
     Preferred stock, $.001 par value,
        authorized 5,000,000 shares;
        issued and outstanding, none                    -               -
     Common stock, $.001 par value,
       authorized 50,000,000 shares;
       issued and outstanding 30,022,538
       shares as of March 31, 2000
       and 29,989,125 shares as of
       December 31, 1999                               30              30
     Paid-in capital                               87,411          87,390
     Accumulated deficit                          (95,280)        (89,782)
     Accumulated comprehensive income
       adjustments                                    295             291
                                              -----------     -----------
          Total stockholders' deficit              (7,544)         (2,071)
                                              -----------     -----------
                                                 $ 52,959        $ 56,936
                                              ===========     ===========
</TABLE>
 The accompanying notes are an integral part of these consolidated financial
                                  statements.

                                       3
<PAGE>

                INTERPLAY ENTERTAINMENT CORP. AND SUBSIDIARIES

                     CONSOLIDATED STATEMENTS OF OPERATIONS
                                  (Unaudited)

<TABLE>
<CAPTION>
                                                 Three Months
                                                Ended March 31,
                                     -----------------------------------
                                           2000               1999
                                     ---------------     ---------------
<S>                                  <C>                 <C>
                                         (Dollars in thousands, except
                                               per share amounts)
Net revenues                             $    18,143         $    21,620
Cost of goods sold                             9,572              12,566
                                     ---------------     ---------------
Gross profit                                   8,571               9,054

Operating expenses:
     Marketing and sales                       4,863               7,544
     General and administrative                2,561               3,518
     Product development                       5,635               5,382
                                     ---------------     ---------------
          Total operating expenses            13,059              16,444
                                     ---------------     ---------------
          Operating loss                      (4,488)             (7,390)

Other expense:
     Interest expense, net                      (987)               (769)
     Other expense, net                          (23)               (119)
                                     ---------------     ---------------
          Total other expense                 (1,010)               (888)
                                     ---------------     ---------------
Net loss                                 $    (5,498)        $    (8,278)
                                     ===============     ===============
Net loss per share:
     Basic and diluted                   $     (0.18)        $     (0.44)
                                     ===============     ===============
Weighted average number of
    common shares outstanding:
     Basic and diluted                    29,996,585          18,689,344
                                     ===============     ===============
</TABLE>
  The accompanying notes are an integral part of these consolidated financial
                                  statements.

                                       4
<PAGE>

                INTERPLAY ENTERTAINMENT CORP. AND SUBSIDIARIES

                     CONSOLIDATED STATEMENTS OF CASH FLOWS
                                  (Unaudited)

<TABLE>
<CAPTION>
                                                                        Three Months Ended
                                                                              March 31,
                                                                -------------------------------------
                                                                      2000                 1999
                                                                ---------------      ----------------
                                                                      (Dollars in thousands)
<S>                                                             <C>                  <C>
Cash flows from operating activities:
   Net loss                                                             $(5,498)              $(8,278)
   Adjustments to reconcile net loss to
      cash used in operating activities:
      Depreciation and amortization                                         765                   779
      Noncash expense for stock options                                       -                    10
      Deferred income taxes                                                   -                   (22)
      Minority interest in loss of subsidiary                                 -                   (25)
      Changes in assets and liabilities:
         Trade receivables                                                4,977                 7,725
         Inventories                                                      1,776                  (585)
         Other current assets                                              (302)                  685
         Other assets                                                         -                   282
         Prepaid licenses and royalties                                    (435)               (1,895)
         Accounts payable                                                (4,817)               (4,468)
         Accrued liabilities                                             (4,853)                 (270)
                                                                ---------------      ----------------
             Net cash used in operating activities                       (8,387)               (6,062)

Cash flows from investing activities:
   Purchase of property and equipment                                      (711)                 (294)
                                                                ---------------      ----------------
         Net cash used in investing activities                             (711)                 (294)

Cash flows from financing activities:
   Net borrowings (payments) on line of credit                            1,203                (1,758)
   Net proceeds from issuance of common stock                                 -                 9,944
   Net proceeds from issuance of notes payable                           10,000                     -
   Proceeds from exercise of stock options                                   21                     8
   Additions to restricted cash                                             (37)               (2,000)
   Other debt                                                               (37)                  (67)
                                                                ---------------      ----------------
         Net cash provided by financing activities                       11,150                 6,127
                                                                ---------------      ----------------
Effect of exchange rate changes on cash and cash equivalents                  4                   (22)
                                                                ---------------      ----------------
Net increase (decrease) in cash and cash equivalents                      2,056                  (251)
Cash and cash equivalents, beginning of period                              399                   614
                                                                ---------------      ----------------
Cash and cash equivalents, end of period                                $ 2,455               $   363
                                                                ===============      ================

Supplemental cash flow information:
    Cash paid for:
       Interest                                                         $   916               $   814
       Income taxes                                                           -                     -
                                                                ===============      ================
</TABLE>

  The accompanying notes are an integral part of these consolidated financial
                                  statements.

                                       5
<PAGE>

                INTERPLAY ENTERTAINMENT CORP. AND SUBSIDIARIES
             NOTES TO UNAUDITED CONSOLIDATED FINANCIAL STATEMENTS

Note 1.  Basis of Presentation

     The accompanying interim consolidated financial statements of Interplay
Entertainment Corp. and its subsidiaries (the "Company") are unaudited and
reflect all adjustments (consisting only of normal recurring adjustments) that,
in the opinion of management, are necessary for a fair presentation of the
results for the interim period in accordance with instructions for Form 10-Q and
Rule 10-01 of Regulation S-X.  Accordingly, they do not include all information
and footnotes required by generally accepted accounting principles for complete
financial statements.  The results of operations for the current interim period
are not necessarily indicative of results to be expected for the current year or
any other period.

     These consolidated financial statements should be read in conjunction with
the consolidated financial statements and notes thereto included in the
Company's annual report on Form 10-K for the year ended December 31, 1999 as
filed with the Securities and Exchange Commission.

Use of Estimates

     The preparation of financial statements in conformity with generally
accepted accounting principles requires management to make estimates and
assumptions that affect the reported amounts of assets and liabilities and
disclosure of contingent assets and liabilities at the date of the financial
statements and the reported amounts of revenues and expenses during the
reporting period. Actual results could differ from those estimates.

Reclassifications

     Certain reclassifications have been made to the prior period's financial
statements to conform to classifications used in the current period.

Restricted Cash

     Restricted cash represents cash collateral deposits made in accordance with
the Company's Loan and Security Agreement (see Note 3). Restricted cash earns
interest at the bank's prime rate (9 percent at March 31, 2000) less three
percent (6 percent at March 31, 2000).

Revenue Recognition

     Revenues are recorded when products are delivered to customers in
accordance with Statement of Position ("SOP") 97-2, "Software Revenue
Recognition". For those agreements that provide the customers the right to
multiple copies in exchange for guaranteed amounts, revenue is recognized at the
delivery of the product master or the first copy. Per copy royalties on sales
that exceed the guarantee are recognized as earned. The Company is generally not
contractually obligated to accept returns, except for defective, shelf-worn and
damaged products in accordance with negotiated terms. However, the Company
permits customers to return or exchange product and may provide price protection
on products unsold by a customer. In accordance with Statement of Financial
Accounting Standards ("SFAS") No. 48, "Revenue Recognition when Right of Return
Exists", revenue is recorded net of an allowance for estimated returns,
exchanges, markdowns, price concessions, and warranty costs. Such reserves are
based upon management's evaluation of historical experience, current industry
trends and estimated costs. The amount of reserves ultimately required could
differ materially in the near term from the amounts included in the accompanying
consolidated financial statements. Customer support provided by the Company is
limited to telephone and Internet support. These costs are not material and are
charged to expenses as incurred.

Recent Accounting Pronouncements

     In December 1999, the Securities Exchange Commission ("SEC") staff released
Staff Accounting Bulletin ("SAB") No. 101, "Revenue Recognition," as amended by
SAB No. 101A, to provide guidance on the recognition, presentation and
disclosure of revenue in financial statements. SAB No. 101 explains the SEC
staff's general framework for revenue recognition, stating that certain criteria
be met in order to recognize revenue. SAB No. 101 also addresses the question of
gross vs. net revenue presentation and financial statement and Management's
Discussion and Analysis disclosures related to revenue recognition. The Company
adopted SAB No. 101 effective January 1, 2000 and the adoption of this standard
reduced net sales and cost of sales by approximately $800,000 but did not have
an impact on the Company's gross profit or net loss for the three months ended
March 31, 2000. The Company did not apply this standard to the 1999 period as
the impact would have been immaterial to the financial statements taken as a
whole.

                                       6
<PAGE>

                INTERPLAY ENTERTAINMENT CORP. AND SUBSIDIARIES
             NOTES TO UNAUDITED CONSOLIDATED FINANCIAL STATEMENTS

Factors Affecting Future Performance

     For the three months ended March 31, 2000, the Company incurred a net loss
of $5.5 million and used cash in operating activities of $8.4 million. Partially
because of these losses, the Company's liquidity has not improved substantially
during the three months ended March 31, 2000. At March 31, 2000, the Company had
negative working capital of $3 million, although the Company did have
unrestricted cash and cash equivalents on hand of $2.5 million and borrowing
availability under its line of credit of $2.2 million (see Note 3).

     To provide working capital to support the Company's operations, subsequent
to March 31, 2000, the Company extended its line of credit through April 2001,
in connection with which Titus Interactive SA ("Titus") provided a $20 million
corporate guarantee, and the Company also completed a transaction with Titus,
which provided for the issuance of convertible, redeemable Preferred Stock for
$20 million. In addition, Titus may be entitled to receive additional shares of
Common Stock upon conversion of their Preferred Stock if the Company defaults on
its line of credit and Titus is obligated to pay on the $20 million corporate
guarantee that Titus provided on the extension of the Company's line of credit
through April 2001. In addition, the Company secured a $5 million supplemental
line of credit with Titus expiring in May 2001 (see Note 9).

     The Company believes that funds available under its line of credit, funds
to be received from the sale of equity securities and anticipated funds from
operations, if any, should be sufficient to satisfy the Company's projected
working capital and capital expenditure needs in the normal course of business
at least through the expiration of its line of credit in April 2001 (see Notes 3
and 9). However, there can be no assurance that the Company will be able to
raise sufficient funds to satisfy its projected working capital and capital
expenditure needs beyond April 2001.

     In addition to the risks related to the Company's liquidity discussed
above, the Company also faces numerous other risks associated with its industry.
These risks include dependence on new product introductions, product completion
and release delays, rapidly changing technology, intense competition, dependence
on distribution channels and risk of customer returns. Certain additional risks
are discussed on pages 17-27 of this Quarterly Report on Form 10-Q.

     The Company's consolidated financial statements have been presented on the
basis that it is a going concern.  Accordingly, the consolidated financial
statements do not include any adjustments relating to the recoverability and
classification of recorded asset amounts or the amounts and classification of
liabilities or any other adjustments that might result should the Company be
unable to continue as a going concern.

Note 2.  Inventories

     Inventories consist of the following:

<TABLE>
<CAPTION>
                                        March 31,          December 31,
                                          2000                1999
                                    ----------------     ----------------
                                            (Dollars in thousands)
<S>                                  <C>                 <C>
Packaged software                             $2,769               $4,394
CD-ROMs, cartridges, manuals,
 packaging  and supplies                       1,512                1,663
                                    ----------------     ----------------
                                              $4,281               $6,057
                                    ================     ================
</TABLE>

                                       7
<PAGE>

                INTERPLAY ENTERTAINMENT CORP. AND SUBSIDIARIES
             NOTES TO UNAUDITED CONSOLIDATED FINANCIAL STATEMENTS

Note 3.  Debt

  Debt consists of the following:

<TABLE>
<CAPTION>
                                            March 31,       December 31,
                                              2000             1999
                                          ------------      ------------
                                               (Dollars in thousands)
<S>                                       <C>               <C>
Loan Agreement                                $ 20,421          $ 19,218
Promissory Notes                                10,000               -
Other                                              375               412
                                          ------------      ------------
                                                30,796            19,630
Less--current portion                          (20,796)          (19,630)
                                          ------------      ------------
Long-term debt, net of current portion        $ 10,000          $    -
                                          ============      ============
</TABLE>

Loan Agreement

     Borrowings under the Loan and Security Agreement ("Loan Agreement") bear
interest at LIBOR (6.13 percent at March 31, 2000 and 6.48 percent at December
31, 1999) plus 4.87 percent (11 percent at March 31, 2000 and 11.35 percent at
December 31, 1999).  At March 31, 2000, the Company had availability of $2.2
million on its line of credit.  Subsequent to March 31, 2000, the Company
further amended its line of credit, which, among other things, extended the
expiration through April 2001 (see Note 9).  The Company is currently in
compliance with the terms of the Loan Agreement.

Promissory Notes

     In February 2000 and in March 2000, the Company borrowed a cumulative total
of $10 million from Titus. These notes mature in May 2000 and have an interest
rate of 10 percent per annum. In April 2000, these notes were exchanged for
shares of the Company's Series A Preferred stock (see Note 9).

Note 4.  Commitments and Contingencies

     The Company and the former owner of Shiny Entertainment ("Shiny") have a
dispute over additional cash payments upon the delivery and acceptance of
interactive entertainment software titles that Shiny was committed to deliver
over time.  The Company believes that no amounts are due as of March 31, 2000
under the applicable agreements.

Note 5.  Net Loss Per Share

     Basic net loss per share is calculated by dividing net loss available to
common stockholders by the weighted average number of common shares outstanding
and does not include the impact of any potentially dilutive common stock
equivalents.  Diluted net loss per share is the same as basic because the effect
of outstanding stock options and warrants is anti-dilutive.

     There were options and warrants outstanding to purchase 3,561,780 shares of
common stock and there were 484,848 shares of restricted common stock at March
31, 2000, which were excluded from the loss per share computation. At March 31,
1999 there were options to purchase 2,468,973 shares of common stock, which were
not included in the loss per share computation. The weighted average exercise
price of the outstanding options and warrants at March 31, 2000 and 1999 was
$3.23 and $4.40, respectively.

                                       8
<PAGE>

                INTERPLAY ENTERTAINMENT CORP. AND SUBSIDIARIES
             NOTES TO UNAUDITED CONSOLIDATED FINANCIAL STATEMENTS

Note 6.  Comprehensive Loss

     Comprehensive loss consists of the following:

<TABLE>
<CAPTION>
                                                  Three Months Ended
                                                      March 31,
                                              ------------------------
                                                 2000          1999
                                              ----------    ----------
                                                (Dollars in thousands)
<S>                                           <C>           <C>
Net loss                                        $(5,498)      $(8,278)
Other comprehensive income (loss), net
 of income taxes:
   Foreign currency translation adjustments           4           (22)
                                              ---------     ---------
      Other comprehensive income (loss)               4           (22)
                                              ---------     ---------
   Total comprehensive loss                     $(5,494)      $(8,300)
                                              =========     =========
</TABLE>

     During the three months ended March 31, 2000 and 1999, the net effect of
income taxes on comprehensive income (loss) was immaterial.

Note 7.  Related Parties

Distribution and Publishing Agreements

     The Company amended its International Distribution Agreement with Virgin
Interactive Entertainment Limited ("Virgin") effective January 1, 2000. Under
the amended Agreement, the Company no longer pays Virgin an overhead fee or
minimum commissions. In addition, the Company extended the term of the agreement
through February 2007 and implemented an incentive plan that will allow Virgin
to earn a higher commission rate as defined. In connection with this agreement
the Company incurred distribution commission expense of $772,000 and $420,000
for the three months ended March 31, 2000 and 1999, respectively. In addition,
the Company recognized overhead fees of $455,000 and recorded an asset valuation
and restructuring charge of $584,000 for the three months ended March 31, 1999.

     In connection with the Product Publishing Agreement with Virgin, the
Company did not recognize any material revenues or gross profits for performing
distribution services on behalf of Virgin during the three months ended March
31, 2000 and 1999.

     During the three months ended March 31, 2000, the Company recognized
$400,000 in commission revenue for performing distribution services on behalf of
Titus.

Investment in Affiliate

     The Company accounts for its investment in VIE Acquisition Group LLC
("VIE") in accordance with the equity method of accounting. The Company did not
recognize any material income or loss in connection with its investment in VIE
for the three months ended March 31, 2000 and 1999.

                                       9
<PAGE>

                INTERPLAY ENTERTAINMENT CORP. AND SUBSIDIARIES
             NOTES TO UNAUDITED CONSOLIDATED FINANCIAL STATEMENTS

Note 8.  Segment and Geographical Information

  The Company operates in one principal business segment. Information about the
Company's operations in the United States and foreign markets is presented
below:

<TABLE>
<CAPTION>
                                               Three Months Ended
                                                   March 31,
                                             ----------------------
                                               2000          1999
                                             --------       -------
<S>                                          <C>            <C>
Net revenues:                                (Dollars in thousands)
     United States                            $18,100       $12,262
     United Kingdom                                43         9,358
                                             --------       -------
       Consolidated net revenues              $18,143       $21,620
                                             ========      ========
Operating income (loss):
   United States                              $(4,205)      $(6,867)
   United Kingdom                                (283)         (523)
                                             --------       -------
       Consolidated loss from operations      $(4,488)      $(7,390)
                                             ========      ========
 Expenditures made for the acquisition
    of long-lived assets:
      United States                           $   711       $   294
                                             --------       -------
        Total expenditures for
          long-lived assets                   $   711       $   294
                                             ========      ========
</TABLE>


Net revenues by geographic regions were as follows:
<TABLE>
<CAPTION>
                                Three Months Ended March 31,
                    ----------------------------------------------------
                             2000                          1999
                    ----------------------        ----------------------
                      Amount       Percent          Amount       Percent
                    ---------     --------        ---------     --------
<S>                 <C>           <C>             <C>           <C>
                                    (Dollars in thousands)
North America         $10,019        55.2 %         $ 8,751        40.5 %
Europe                  4,919        27.1             8,078        37.4
Rest of World           1,064         5.9             1,865         8.6
OEM, royalty and
   licensing            2,141        11.8             2,926        13.5
                    ---------     --------        ---------     --------
                      $18,143       100.0 %         $21,620       100.0 %
                    =========     ========        =========     ========
</TABLE>

                                       10
<PAGE>

                INTERPLAY ENTERTAINMENT CORP. AND SUBSIDIARIES
             NOTES TO UNAUDITED CONSOLIDATED FINANCIAL STATEMENTS

  Net investments in long-lived assets by geographic regions were as follows:

<TABLE>
<CAPTION>
                             March 31,                   December 31,
                               2000                          1999
                       ---------------------        ---------------------
                        Amount       Percent         Amount       Percent
                       --------     --------        --------     --------
<S>                    <C>          <C>             <C>          <C>
                                      (Dollars in thousands)
North America            $5,389        98.0 %         $5,435        97.9 %
Europe                       42         0.8               47         0.9
Rest of World                 -           -                -           -
OEM, royalty and
   licensing                 66         1.2               69         1.2
                       --------     --------        --------     --------
                         $5,497       100.0 %         $5,551       100.0 %
                       ========     ========        ========     ========
</TABLE>


Note 9.  Subsequent Events

Amendment to Credit Facility

  Subsequent to March 31, 2000, the Company extended its line of credit through
April 2001 generally under the same terms, except that Titus provided a $20
million corporate guarantee and the financial institution agreed to release to
the Company the $2.6 million of cash held as collateral upon receipt of certain
Titus financial statements.

Sale of Preferred Stock

  Subsequent to March 31, 2000, the Company completed a transaction with Titus
under a Stock Purchase Agreement dated April 14, 2000 and issued 719,424 shares
of newly designated Series A Preferred Stock ("Preferred Stock") which has
preferences under certain events, as defined. The Preferred Stock is convertible
by Titus, redeemable by the Company, and accrues a 6 percent dividend per annum.
The Company may redeem the Preferred Stock shares at the original issue price at
any time after termination of Titus's guarantee of the Company's principal line
of credit. Titus may convert the Preferred Stock shares into shares of Common
Stock at any time after May 2001 or earlier under certain events as defined. The
conversion rate is the lesser of $2.78 or 85 percent of the market price per
share at the time of conversion, as defined. The Preferred Stock is entitled to
the same voting rights as if it had been converted to Common Stock shares.
Conversion rights are limited to 5,504,507 shares of Common Stock unless the
Company's stockholders have approved the issuance of the Preferred Stock at
which time the Preferred Stock shares would be convertible to 7,194,240 shares
of Common Stock at closing. In connection with this transaction, Titus received
a warrant for 350,000 shares of the Company's Common Stock at $3.79 per share
exercisable at anytime, and a warrant for 50,000 shares of the Company's Common
Stock at $3.79 per share which would only be exercisable by Titus if the Company
does not meet certain financial operating performance targets for the year
ending December 31, 2000, as defined. Both warrants expire in April 2010. In
connection with the $20 million corporate guarantee provided by Titus on the
extension of the Company's line of credit, if the Company defaults in accordance
with the line of credit agreement, and Titus is forced to pay on its corporate
guarantee of such line, the Series A Preferred Stock conversion rights will be
adjusted so as to make such shares convertible into up to approximately 42.8
million shares of Common Stock. In the event that the Company is able to repay
to Titus the amounts paid under the guarantee within six months, the conversion
rate shall be returned to the level at which it existed prior to such
adjustment. In the event that the Company is unable to repay such amounts within
six months, the conversion rate shall be readjusted at the end of such six month
period based on the average closing price of the Company's Common Stock for the
last 20 trading days during such period. If such average price is $10.00 per
share, the shares would be convertible into 7,194,240 shares of Common Stock,
and if less than $10.00, the shares would be convertible into approximately an
additional 5,000,000 shares for each dollar the average price is below $10.00,
up to a maximum of approximately 42.8 million shares. The Common Stock shares
issuable upon conversion of the Preferred Stock or the exercise of the warrants
are subject to certain registration rights.

  The Company also secured a $5 million supplemental line of credit with Titus
expiring in May 2001.  Amounts drawn on this line will be subject to interest of
up to 12 percent per annum payable quarterly.  In connection with this line of
credit, Titus received a warrant for up to 100,000 shares of the Company's
Common Stock at $3.79 per share that will expire in April 2010.  The warrant
will vest if and to the extent that the Company draws on the line of credit, as
defined.

                                       11
<PAGE>

ITEM 2.  MANAGEMENT'S DISCUSSION AND ANALYSIS OF FINANCIAL CONDITION AND
         RESULTS OF OPERATIONS

Cautionary Statement

     The information contained in this Form 10-Q is intended to update the
information contained in the Company's Annual Report on Form 10-K for the year
ended December 31, 1999 and presumes that readers have access to, and will have
read, the "Management's Discussion and Analysis of Financial Condition and
Results of Operations" and other information contained in such Form 10-K.

     This Form 10-Q contains certain forward-looking statements within the
meaning of Section 27A of the Securities Act of 1933 and Section 21E of the
Securities and Exchange Act of 1934 and such forward-looking statements are
subject to the safe harbors created thereby.  For this purpose, any statements
contained in this Form 10-Q, except for historical information, may be deemed to
be forward-looking statements.  Without limiting the generality of the
foregoing, words such as "may," "will," "expect," "believe," "anticipate,"
"intend," "could," "estimate" or "continue" or the negative or other variations
thereof or comparable terminology are intended to identify forward-looking
statements. In addition, any statements that refer to expectations, projections
or other characterizations of future events or circumstances are forward-looking
statements.

     The forward-looking statements included herein are based on current
expectations that involve a number of risks and uncertainties, as well as on
certain assumptions.  For example, any statements regarding future cash flow,
financing activities, cost reduction measures, compliance with the Company's
line of credit and an extension or replacement of such line are forward-looking
statements and there can be no assurance that the Company will generate positive
cash flow in the future or that the Company will be able to obtain financing on
satisfactory terms, if at all, or that any cost reductions effected by the
Company will be sufficient to offset any negative cash flow from operations or
that the Company will remain in compliance with its line of credit or be able to
renew or replace such line.  Additional risks and uncertainties include possible
delays in the completion of products, the possible lack of consumer appeal and
acceptance of products released by the Company, fluctuations in demand, lost
sales because of the rescheduling of products launched or orders delivered,
failure of the Company's markets to continue to grow, that the Company's
products will remain accepted within their respective markets, that competitive
conditions within the Company's markets will not change materially or adversely,
that the Company will retain key development and management personnel, that the
Company's forecasts will accurately anticipate market demand, that there will be
no material adverse change in the Company's operations or business. Additional
factors that may affect future operating results are discussed in more detail in
"Factors Affecting Future Performance," below as well as the Company's Annual
Report on Form 10-K on file with the Securities and Exchange Commission.
Assumptions relating to the foregoing involve judgments with respect to, among
other things, future economic, competitive and market conditions, and future
business decisions, all of which are difficult or impossible to predict
accurately and many of which are beyond the control of the Company.  Although
the Company believes that the assumptions underlying the forward-looking
statements are reasonable, the business and operations of the Company are
subject to substantial risks that increase the uncertainty inherent in the
forward-looking statements, and the inclusion of such information should not be
regarded as a representation by the Company or any other person that the
objectives or plans of the Company will be achieved. In addition, risks,
uncertainties and assumptions change as events or circumstances change. The
Company disclaims any obligation to publicly release the results of any
revisions to these forward-looking statements which may be made to reflect
events or circumstances occurring subsequent to the filing of this Form 10-Q
with the SEC or otherwise to revise or update any oral or written forward-
looking statement that may be made from time to time by or on behalf of the
Company.

                                       12
<PAGE>

Results of Operations

     The following table sets forth certain selected consolidated statements of
operations data, segment data and platform data for the periods indicated in
dollars and as a percentage of total net revenues:

<TABLE>
<CAPTION>
                                                  Three Months Ended
                                                       March 31,
                                      ------------------------------------------
                                             2000                   1999
                                      -------------------    -------------------
                                                 % of Net               % of Net
                                       Amount    Revenues     Amount    Revenues
                                      --------   --------    --------   --------
                                                (Dollars in thousands)
<S>                                   <C>       <C>          <C>        <C>
Net revenues                          $18,143     100.0%     $21,620      100.0%
Cost of goods sold                      9,572      52.8%      12,566       58.1%
                                      -------     -----      -------      -----
Gross profit                            8,571      47.2%       9,054       41.9%
                                      -------     -----      -------      -----
Operating expenses:
     Marketing and sales                4,863      26.8%       7,544       34.9%
     General and administrative         2,561      14.1%       3,518       16.3%
     Product development                5,635      31.1%       5,382       24.9%
                                      -------     -----      -------      -----
     Total operating expenses          13,059      72.0%      16,444       76.1%
                                      -------     -----      -------      -----
Operating loss                         (4,488)    -24.7%      (7,390)     -34.2%
Other expense                          (1,010)     -5.6%        (888)      -4.1%
                                      -------     -----      -------      -----
Net loss                              $(5,498)    -30.3%     $(8,278)     -38.3%
                                      =======     =====      =======      =====
Net revenues by geographic region:
     North America                    $10,019      55.2%     $ 8,751       40.5%
     International                      5,983      33.0%       9,943       46.0%
     OEM, royalty and licensing         2,141      11.8%       2,926       13.5%

Net revenues by platform:
     Personal computer                $12,962      71.4%     $14,020       64.9%
     Video game console                 3,040      16.8%       4,674       21.6%
     OEM, royalty and licensing         2,141      11.8%       2,926       13.5%
</TABLE>

North American, International and OEM, Royalty and Licensing Net Revenues

     Overall, net revenues for the three months ended March 31, 2000 decreased
compared to the same period in 1999. The increase in North American net revenues
for the three months ended March 31, 2000 was primarily due to more title
releases across multiple platforms and a lower level of product returns and
markdowns compared to the same period in 1999. The decrease in international net
revenues was due primarily to decreased net revenues in Europe due to strong
sales of the major hit title Baldur's Gate in the 1999 period that did not
repeat in 2000. OEM, royalty and licensing net revenues decreased in the three
months ended March 31, 2000 compared to the same period in 1999 due to decreased
net revenues from licensing transactions offset in part by an increase in the
OEM business. The Company expects that OEM, royalty and licensing net revenues
in 2000 will be generally consistent with 1999.

Platform Net Revenues

     PC net revenues decreased in the three months ended March 31, 2000 compared
to the same period in 1999 primarily due to Baldur's Gate sales of $2 million in
2000 compared to $13 million in 1999. Excluding sales of Baldur's Gate, the
Company's all-time best-selling title, the Company's net revenues increased by
$7.5 million in 2000 over 1999 and are less dependent on major hit titles. In
addition, the provision for returns and allowances decreased from 29% of gross
revenues for the three months ended March 31, 1999 to 12% of gross revenues in
the 2000 period, due to the Company's significantly improved inventory in
channel position and continued concentration on a sell-through product
distribution strategy. The Company released 8 PC titles during the three months
ended March 31, 2000 compared to 7 PC titles in the 1999 period and continues to
expect its PC net revenues to increase in total for 2000. Video game console net
revenues decreased in the three months ended March 31, 2000 compared to the same
period in 1999 due to only distributing its first major next generation console
title MDK2 (Dreamcast) in North America. The Company anticipates commencing
worldwide distribution of MDK2 in the second quarter of 2000. Even though video
game console sales are not expected to grow in 2000 for this segment of the
industry, the Company continues to expect its video game console net revenues to
increase in total in 2000 as a result of the added penetration into this segment
and the expected release of more titles.

                                       13
<PAGE>

Cost of Goods Sold; Gross Profit Margin

     Cost of goods sold decreased in the three months ended March 31, 2000
compared to the same period in 1999 due to lower net revenues and a higher
percentage of PC titles as compared to video game console titles. The 1999
period reflects write-offs of prepaid royalties in 1999 relating to titles which
had been canceled due to the Company discontinuing its licensed sports product
line last year. The Company expects its cost of goods sold to increase in 2000
as compared to 1999 due to its expected higher net revenues base. The increase
in gross profit margin was primarily due to a higher percentage of PC titles
sold and a lower level of product returns and markdowns compared to the 1999
period. The Company expects its gross profit margin to increase in total for
2000 as compared to 1999 due to a significantly improved inventory in channel
position and continued concentration on a sell-through product distribution
strategy to improve inventory management and reduce returns and allowances
offset in part by the anticipated increase in video game console releases.

Marketing and Sales

     Marketing and sales expenses primarily consist of advertising and retail
marketing support, sales commissions, marketing and sales personnel, customer
support services and other related operating expenses. The decrease in marketing
and sales expenses for the three months ended March 31, 2000 is primarily
attributable to decreased advertising and retail marketing support expenditures
as well as lower personnel costs compared to the 1999 period. In addition, the
Company amended its International Distribution Agreement with Virgin Interactive
Entertainment Limited ("Virgin") effective January 1, 2000, which eliminated the
fixed monthly overhead fees the Company incurred in the 1999 period. The Company
expects its marketing and sales expenses to continue to decrease in total for
2000 as compared to 1999.

General and Administrative

     General and administrative expenses primarily consist of administrative
personnel expenses, facilities costs, professional fees, bad debt expenses and
other related operating expenses. The decrease in general and administrative
expenses for the three months ended March 31, 2000 is primarily attributable to
completing the reorganization of the Company's European operations, for which
the Company recognized a charge of $0.6 million in the 1999 period. The Company
is continuing its efforts to reduce North American operating expenses and
expects its general and administrative expenses to continue to decrease in total
for 2000 as compared to 1999.

Product Development

     Product development expenses, which primarily consist of personnel and
support costs, are charged to operations in the period incurred. The increase in
product development expenses for the three months ended March 31, 2000 is
primarily due to increased expenditures devoted to the Company's focus on next
generation video game console platforms. The Company expects its product
development expenses to continue to increase in total for 2000 as compared to
1999.

Other Expense, Net

     Other income (expense) primarily consists of interest expense on the
Company's line of credit and newly issued promissory notes to Titus Interactive,
S.A. ("Titus"). Other expense increased in the three months ended March 31, 2000
compared to the same period in 1999 due to increased interest expense on
increased borrowings under the Company's line of credit and promissory notes.
The promissory note borrowings were cancelled in the second quarter of 2000 upon
issuance of the Series A Preferred Stock to Titus.

Liquidity and Capital Resources

The Company has funded its operations to date primarily through the use of lines
of credit and equipment leases, through cash generated by the private sale of
securities, from the proceeds from the initial public offering and from
operations.

     As of March 31, 2000 the Company's principal sources of liquidity included
unrestricted cash of $2.5 million and $2.2 million available under the Company's
line of credit bearing interest at the London Interbank Offered Rate plus 4.87
percent (11 percent as of March 31, 2000). Under the terms of the line of
credit, the Company has maximum availability for borrowings and letters of
credit up to $25 million based in part upon qualifying receivables and
inventory. Within the overall credit limit, the line of credit also provides
that the Company may

                                       14
<PAGE>

borrow up to $7 million in excess of its borrowing base. Under the line of
credit the Company is required to maintain a cash collateral deposit of $2.6
million and a $5 million personal guarantee by the Company's Chairman and Chief
Executive Officer ("Chairman"). As of March 31, 2000, the Company's balance on
the line of credit was $20.4 million with no stand by letters of credit
outstanding. Subsequent to March 31, 2000, The Company extended its line of
credit through April 2001 generally under the same terms, except that Titus
provided a $20 million corporate guarantee and the financial institution agreed
to release to the Company the $2.6 million of cash held as collateral upon
receipt of certain Titus financial statements. In connection with the $20
million corporate guarantee provided by Titus on the extension of the Company's
line of credit, if the Company defaults under the terms of the line of credit
agreement, and the financial institution demands Titus to pay on its corporate
guarantee, Titus may have the right to receive additional shares of the
Company's Common Stock upon conversion of their Preferred Stock. In addition,
the Company secured a $5 million supplemental line of credit with Titus expiring
in May 2001.

     Based upon certain assumptions, including without limitation, the Company's
ability to achieve anticipated operating results, the Company believes that it
will be able to renew its line of credit or obtain alternative financing on
reasonable terms. However, there can be no assurance that the assumptions relied
on by the Company will prove correct or that the Company will be able to renew
or replace its line of credit or obtain alternative financing on reasonable
terms, if at all.

     The Company's primary capital needs have historically been to fund working
capital requirements necessitated by its net losses, its sales growth, the
development and introduction of products and related technologies and the
acquisition or lease of equipment and other assets used in the product
development process. The Company's operating activities used cash of $8.4
million during the three months ended March 31, 2000, primarily attributable to
a decrease in accounts payable and accrued liabilities and the net loss for the
year, offset in part by a decrease in trade receivables, inventories and
depreciation and amortization. Cash provided by financing activities of $11.2
million for the three months ended March 31, 2000 consisted primarily of the
proceeds from debt instruments issued to Titus and borrowings on the Company's
line of credit. Cash used in investing activities of $0.7 million for the three
months ended March 31, 2000 consisted of capital expenditures, primarily for
office and computer equipment used in Company operations. The Company does not
currently have any material commitments with respect to any capital
expenditures.

     To reduce the Company's working capital needs, the Company has implemented
various measures including a reduction of personnel, a reduction of fixed
overhead commitments and has scaled back certain marketing programs. In
addition, the Company believes that its amended International Distribution
Agreement with Virgin will further reduce its international costs and expenses
in future periods. The Company is pursuing various alternatives, including
further expense reductions, in an effort to continue to reduce operating
expenses as much as possible without an adverse impact on its ability to
generate successful future business activities. There can be no assurance that
the Company will be able to undertake such measures, or that such measures would
not materially and adversely affect the Company's ability to publish
commercially viable titles, or that such measures would be sufficient to
generate operating profits. In addition, the Company's long term liquidity will
be materially dependent on its ability to develop and market successful titles
for the hardware platforms that dominate the interactive entertainment market.

     To provide working capital to support the Company's future operations, the
Company took several actions including extending its line of credit to April
2001, as discussed above. In addition, the Company completed a transaction with
Titus under a Stock Purchase Agreement dated April 14, 2000 and issued 719,424
shares of newly designated Series A Preferred Stock ("Preferred Stock") which
has preferences under certain events, as defined. The Preferred Stock is
convertible by Titus, redeemable by the Company, and accrues a 6 percent
dividend per annum. The Company may redeem the Preferred Stock at the original
issue price at any time after termination of Titus's guarantee of the Company's
principal line of credit. Titus may convert the Preferred Stock shares into
shares of Common Stock at any time after May 2001 or earlier under certain
events as defined. The conversion rate is the lesser of $2.78 or 85 percent of
the market price per share at the time of conversion, as defined. The Preferred
Stock is entitled to the same voting rights as if it had been converted to
Common Stock. Conversion rights are limited to 5,504,507 shares of Common Stock
unless the Company's stockholders have approved the issuance of the Preferred
Stock at which time the Preferred Stock shares would be convertible to 7,194,240
shares of Common Stock at closing. In the event that the Company defaults on its
line of credit and Titus is forced to pay on its corporate guarantee of such
line, the Series A Preferred Stock conversion rights will be adjusted so as to
make such shares convertible into up to approximately 42.8 million shares of
Common Stock. In the event that the Company is able to repay to Titus the
amounts paid under the guarantee within six months, the conversion rate shall be
returned

                                       15
<PAGE>

to the level at which it existed prior to such adjustment. In the event that the
Company is unable to repay such amounts within six months, the conversion rate
shall be readjusted at the end of such six month period based on the average
closing price of the Company's Common Stock for the last 20 trading days during
such period. If such average price is $10.00 per share, the shares would be
convertible into 7,194,240 shares of Common Stock, and if less than $10.00, the
shares would be convertible into approximately an additional 5,000,000 shares
for each dollar the average price is below $10.00, up to a maximum of
approximately 42.8 million shares.

     In connection with this transaction, Titus received a warrant for 350,000
shares of Common Stock at $3.79 per share exercisable at any time, and a warrant
for 50,000 shares of the Company's Common Stock at $3.79 per share which would
only be exercisable by Titus if the Company's audited pre-tax income for the
year ending December 31, 2000, is less than $2.1 million. Both warrants expire
in April 2010. The Common Stock shares issuable upon conversion of the Preferred
Stock or the exercise of the warrants are subject to certain registration
rights. The Company also obtained a $5 million supplemental secured line of
credit with Titus expiring in May 2001. Amounts drawn on this line will be
subject to interest of up to 12 percent per annum payable quarterly. In
connection with this line of credit, Titus received a warrant for up to 100,000
shares of the Company's Common Stock at $3.79 per share that will expire in
April 2010. The warrant will become exercisable if and to the extent that the
Company draws on the line of credit.

     The Company believes that funds available under its line of credit, amounts
to be received from equity financing, amounts to be received under various
product license and distribution agreements and anticipated funds from
operations will be sufficient to satisfy the Company's projected working capital
and capital expenditure needs in the normal course of business at least through
the expiration of its line of credit in April 2001. Based upon certain
assumptions, including without limitation, the Company's ability to achieve
anticipated operating results, the Company believes that it will be able to
renew its line of credit or obtain alternative financing on reasonable terms.
However, there can be no assurance that the assumptions relied on by the Company
will prove correct or that the Company will be able to renew or replace its line
of credit on satisfactory terms, if at all. Further, there can be no assurance
that the Company will not be required to raise additional working capital
through debt or equity financing during such period. If the Company is required
to raise additional working capital, there can be no assurance that the Company
will be able to raise such additional working capital on acceptable terms, if at
all. In the event the Company is unable to raise additional working capital,
further measures would be necessary including, without limitation, the sale or
consolidation of certain operations, the delay, cancellation or scale back of
product development and marketing programs and other actions. No assurance can
be given that such measures would not materially adversely affect the Company's
ability to develop and publish commercially viable titles, or that such measures
would be sufficient to generate operating profits in 2000 and beyond. Certain of
such measures may require third party consents or approvals, including the
Company's financial institution, and there can be no such assurance that such
consents or approvals can be obtained.

FACTORS AFFECTING FUTURE PERFORMANCE

     Our future operating results depend upon many factors and are subject to
various risks and uncertainties. Some of the risks and uncertainties which may
cause our operating results to vary from anticipated results or which may
materially and adversely affect its operating results are as follows:

Liquidity; Future Capital Requirements

     We used net cash in operations of $8.4 and $26.4 million during the three
months ended March 31, 2000 and the year ended December 31, 1999, respectively.
We cannot assure you that we will ever generate positive cash flow from
operations. Our ability to fund our capital requirements out of our available
cash, line of credit and cash generated from our operations depends on a number
of factors. Some of these factors include the progress of our product
development programs, the rate of growth of our business, and our products'
commercial success. We may have to seek additional funds through debt or equity
financings, product licensing or distribution transactions or other sources of
financing in order to provide ourselves with enough working capital. If we issue
additional equity securities, our existing stockholders could suffer a large
amount of dilution in their ownership. In the event we have to raise additional
working capital from other sources, we cannot assure you that we will be able to
raise additional working capital on acceptable terms, if at all. In the event we
cannot raise additional working capital, we would have to take additional
actions to continue to reduce our costs, including selling or consolidating
certain operations, delaying, canceling or scaling back product development and
marketing programs and other actions. These measures could materially and
adversely affect our ability to publish successful titles, and these measures
may not

                                       16
<PAGE>

be enough to generate operating profits. We might have to get the approval of
other parties, including our financial lender, for some of these measures, and
we cannot assure you that we would be able to obtain those approvals.

Fluctuations in Operating Results; Uncertainty of Future Results; Seasonality

     Our operating results have fluctuated a great deal in the past and will
probably continue to fluctuate significantly in the future, both on a quarterly
and an annual basis. Many factors may cause or contribute to these fluctuations,
and many of these factors are beyond our control. Some of these factors include
the following:

     . delays in shipping our products
     . demand for our products
     . demand for our competitors' products
     . the size and rate of growth of the market for interactive entertainment
       software
     . changes in computing platforms
     . the number of new products and product enhancements released by us and
       our competitors
     . changes in our product mix
     . the number of our products that are returned
     . the timing of orders placed by our distributors and dealers
     . the timing of our development and marketing expenditures
     . price competition
     . the level of our international and OEM, royalty and licensing net
       revenues.

     Many factors make it difficult to accurately predict the quarter in which
we will ship our products. Some of these factors include:

     . the uncertainties associated with the interactive entertainment software
       development process
     . long manufacturing lead times for Nintendo-compatible products
     . possible production delays
     . the approval process for products compatible with the Sony Computer
       Entertainment, Nintendo and Sega video game consoles
     . approvals required from other licensors.

     Because of the limited number of products we introduce in any particular
quarter, a delay in the introduction of a product may materially and adversely
affect our operating results for that quarter, and may not be recaptured in
later quarters. A significant portion of our operating expenses is relatively
fixed, and planned expenditures are based largely on sales forecasts. If net
revenues do not meet our expectations in any given quarter, operating results
may be materially adversely affected. The interactive entertainment software
industry is highly seasonal, with the highest levels of consumer demand
occurring during the year-end holiday buying season, followed by demand during
the first calendar quarter. As a result, our net revenues, gross profits and
operating income have historically been highest during the fourth and the
following first calendar quarters, and have declined from those levels in the
following second and third calendar quarters.

     Our failure or inability to introduce products on a timely basis to meet
these seasonal increases in demand may have a material adverse effect on our
business, operating results and financial condition.

     We may over time become increasingly affected by the industry's seasonal
patterns. Although we seek to reduce the effect of such seasonal patterns on our
business by distributing our product release dates more evenly throughout the
year, we cannot assure you that these efforts will be successful. We cannot
assure you that we will be profitable in any particular period given the
uncertainties associated with software development, manufacturing, distribution
and the impact of the industry's seasonal patterns on our net revenues.

     As a result of the foregoing factors it is likely that our operating
results in one or more future periods will fail to meet or exceed the
expectations of securities analysts or investors. In that event, the trading
price of our Common Stock would likely be materially adversely affected.

                                       17
<PAGE>

Significant Recent Losses

     We have experienced significant net losses in recent periods, including
losses of $5.5 million and $41.7 million for the three months ended March 31,
2000 and the year ended December 31, 1999, respectively. These losses resulted
largely from delays in the completion of certain products, a higher than
expected level of product returns and markdowns on products released during the
year, and the cost of restructuring our operations, including international
distribution arrangements. These losses also resulted from lower than expected
worldwide sales of certain releases, as well as from operating expense levels
that were high relative to our revenue level. We may experience similar problems
in current or future periods and we may not be able to generate sufficient net
revenues or adequate working capital, or bring our costs into line with
revenues, so as to attain or sustain profitability in the future.

Dependence on New Product Introductions; Risk of Product Delays and Product
Defects

     Our products typically have short life cycles, and we depend on the timely
introduction of successful new products to generate net revenues, to fund
operations and to replace declining net revenues from older products. These new
products include enhancements of or sequels to our existing products and
conversions of previously released products to additional platforms. If in the
future, for any reason, net revenues from new products fail to replace declining
net revenues from existing products, our business, operating results and
financial condition could be materially adversely affected. The timing and
success of new interactive entertainment software product releases remains
unpredictable due to the complexity of product development, including the
uncertainty associated with new technology. The development cycle of new
products is difficult to predict but typically ranges from 12 to 24 months with
six to 12 months for adapting a product to a different technology platform. In
the past, we have frequently experienced significant delays in the introduction
of new products, including certain products currently under development. Because
net revenues associated with the initial shipments of a new product generally
constitute a high percentage of the total net revenues associated with a
product, any delay in the introduction of, or the presence of a defect in, one
or more new products expected in a period could have a material adverse effect
on the ultimate success of these products and on our business, operating results
and financial condition. The cost of developing and marketing new interactive
entertainment software has increased in recent years due to such factors as the
increasing complexity and content of interactive entertainment software, the
increasing sophistication of hardware technology and consumer tastes and the
increasing costs of obtaining licenses for intellectual properties. We expect
this trend to continue. We cannot assure you that our new products will be
introduced on schedule, if at all, or that, if introduced, these products will
achieve significant market acceptance or generate significant net revenues for
us. In addition, software products as complex as the ones we offer may contain
undetected errors when first introduced or when new versions are released. We
cannot assure you that, despite testing prior to release, errors will not be
found in new products or releases after shipment, resulting in loss of or delay
in market acceptance. This loss or delay could have a material adverse effect on
our business, operating results and financial condition.

Uncertainty of Market Acceptance; Dependence on Hit Titles

     Consumer preferences for interactive entertainment software are always
changing and are extremely difficult to predict. Historically, few interactive
entertainment software products have achieved continued market acceptance.
Instead, a limited number of releases have become "hits" and have accounted for
a substantial portion of revenues in our industry. Further, publishers with a
history of producing hit titles have enjoyed a significant marketing advantage
because of their heightened brand recognition and consumer loyalty. We expect
the importance of introducing hit titles to increase in the future. We cannot
assure you that our new products will achieve significant market acceptance, or
that we will be able to sustain this acceptance for a significant length of time
if we achieve it. We also cannot assure you that product life cycles will be
sufficient to permit us to recover product development and other associated
costs. Most of our products have a relatively short life cycle and sell for a
limited period of time after their initial release, usually less than one year.
We believe that these trends will continue in our industry and that our future
revenue will continue to be dependent on the successful production of hit titles
on a continuous basis. Because we introduce a relatively limited number of new
products in a given period, the failure of one or more of these products to
achieve market acceptance could have a material adverse effect on our business,
operating results and financial condition. Further, if we do not achieve market
acceptance, we could be forced to accept substantial product returns or grant
significant markdown allowances to maintain our relationship with retailers and
our access to distribution channels. For example, we had significantly higher
than expected product returns and markdowns during the year ended December 31,
1999 and we cannot assure you that higher than expected product returns and
markdowns will not continue in the future. In the event that we are forced to
accept significant product

                                       18
<PAGE>

returns or grant significant markdown allowances, our business, operating
results and financial condition could be materially adversely affected.

Control by Titus

     Titus currently owns 12,817,255 shares, or approximately 43 percent, of our
outstanding Common Stock, 719,424 shares of our Series A Preferred Stock that
have certain voting rights and are convertible into at least 7,194,240 shares of
Common Stock at any time after May 2001 if not previously redeemed by the
Company, and warrants for up to 500,000 shares of our Common Stock. In addition,
if we default on our line of credit and Titus is obligated to pay on the $20
million corporate guarantee that they provided on the extension of our line of
credit through April 2001, the Series A Preferred Stock may become convertible
into up to 42.8 million shares of our Common Stock, which would constitute
approximately 75 percent of our Common Stock as of the date hereof. In
connection with Titus' investment, Herve Caen, Titus' chairman and chief
executive officer, serves as our president and as a member of our Board of
Directors, and Herve's brother Eric Caen, who is president and a director of
Titus, also serves on our Board of Directors. As a consequence, Titus holds
significant voting power with respect to the election of our Board of Directors
and the right of approval of certain significant corporate actions, and Herve
and Eric Caen have substantial authority over our operations. As the Company's
capital structure currently stands, in the event that the Stockholder Agreement
pursuant to which our Board of Directors is currently nominated terminates,
Titus would be able to elect 4 of 7 members of the Board of Directors. In such
event, Titus would be able to set our dividend policy and otherwise exercise
substantial control over our management. This control could prevent or hinder a
sale of the Company on terms that are not acceptable to Titus.

Continued Listing on the NASDAQ National Market

     Our Common Stock is currently quoted on the NASDAQ National Market under
the symbol "IPLY." For continued inclusion on the NASDAQ National Market, a
company must meet certain tests, including a minimum bid price of $1.00 and net
tangible assets of at least $4 million. In the event that we fail to satisfy the
listing standards on a continuous basis, our Common Stock may be removed from
listing on the NASDAQ National Market. If our Common Stock were delisted from
the NASDAQ National Market, trading of our Common Stock, if any, would be
conducted on the NASDAQ Small Cap Market, in the over-the-counter market on the
so-called "pink sheets" or, if available, the NASD's "Electronic Bulletin
Board." In any of those cases, investors could find it more difficult to dispose
of, or to obtain accurate quotations as to the value of, our Common Stock. The
trading price per share of our Common Stock would most likely be reduced as a
result.

Distribution Agreement

     In connection with our acquisition of a 43.9 percent membership interest in
Virgin's parent entity in February 1999, we signed an International Distribution
Agreement with Virgin. Under this Agreement, as amended, we appointed Virgin as
our exclusive distributor for substantially all of our products in Europe, the
CIS, Africa and the Middle East, subject to certain reserved rights, for an
eight-year period. Because of the exclusive nature of the Agreement, if Virgin
were to experience problems with its business, or were to fail to perform as
expected, our business, operating results and financial condition could be
materially and adversely affected. In connection with this Agreement, Virgin
hired our European sales and marketing personnel, and we pay Virgin a
distribution fee for marketing and distributing our products and certain direct
costs and expenses.

Dependence on Third Party Software Developers

     We rely on third party interactive entertainment software developers for
the development of a significant number of our interactive entertainment
software products. As there continues to be high demand for reputable and
competent third party developers, we cannot assure you that third party software
developers that have developed products for us in the past will continue to be
available to develop products for us in the future. Many third party software
developers have limited financial resources, which could expose us to the risk
that such developers may go out of business prior to completing a project. In
addition, due to our limited control over third party software developers, we
cannot assure you that such developers will complete products for us on a timely
basis or within acceptable quality standards, if at all. Due to increased
competition for skilled third party software developers, we have had to agree to
make advance payments on royalties and guaranteed minimum royalty payments to
intellectual property licensors and game developers, and we expect to continue
to enter into these kinds of arrangements. If the products subject to these
arrangements do not have sufficient sales volumes to recover these royalty
advances and

                                       19
<PAGE>

guaranteed payments, we would have to write-off unrecovered portions of these
payments, which could have a material adverse effect on our business, operating
results and financial condition. Further, we cannot assure you that third party
developers will not demand renegotiation of their arrangements with the Company.

Rapidly Changing Technology; Platform Risks

  The interactive entertainment software industry is subject to rapid
technological change.  New technologies, including operating systems such as
Microsoft Windows 98 and 2000, technologies that support multi-player games, new
media formats such as on-line delivery and digital video disks ("DVDs") and as
yet unreleased video game platforms could render our current products or
products in development obsolete or unmarketable. We must continually anticipate
and assess the emergence of, and market acceptance of, new interactive
entertainment software platforms well in advance of the time the platform is
introduced to consumers. Because product development cycles are difficult to
predict, we must make substantial product development and other investments in a
particular platform well in advance of introduction of the platform. If the
platforms for which we develop software are not released on a timely basis or do
not attain significant market penetration, our business, operating results and
financial condition could be materially adversely affected. Alternatively, if we
fail to develop products for a platform that does achieve significant market
penetration, then our business, operating results and financial condition could
also be materially adversely affected.

  The emergence of new interactive entertainment software platforms and
technologies and the increased popularity of new products and technologies may
materially and adversely affect the demand for products based on older
technologies.  The broad range of competing and incompatible emerging
technologies may lead consumers to postpone buying decisions with respect to
products until one or more emerging technologies gain widespread acceptance.
This postponement could have a material adverse effect on our business,
operating results and financial condition.  We are currently actively developing
products for Microsoft Windows 98 and 2000, Sony PlayStation and PlayStation 2,
and Sega Dreamcast platforms.  We are also planning to develop product for new
platforms expected to be introduced in 2001 by Microsoft and Nintendo.  Our
success will depend in part on our ability to anticipate technological changes
and to adapt our products to emerging game platforms.  We cannot assure you that
we will be able to anticipate future technological changes, to obtain licenses
to develop products for those platforms on favorable terms or to create software
for those new platforms.  Any failure to do so could have a material adverse
effect on our business, operating results and financial condition.

Industry Competition; Competition for Shelf Space

  The interactive entertainment software industry is intensely competitive and
new interactive entertainment software programs and software platforms are
regularly introduced.  Our competitors vary in size from small companies to very
large corporations with significantly greater financial, marketing and product
development resources than ours do.  Due to these greater resources, certain of
our competitors can undertake more extensive marketing campaigns, adopt more
aggressive pricing policies, pay higher fees to licensors of desirable motion
picture, television, sports and character properties and pay more to third party
software developers than we can.  We believe that the main competitive factors
in the interactive entertainment software industry include:

  . product features
  . brand name recognition
  . access to distribution channels
  . quality
  . ease of use, price, marketing support and quality of customer service.

  We compete primarily with other publishers of PC and video game console
interactive entertainment software.  Significant competitors include:

  . Electronic Arts Inc.
  . GT Interactive Software Corp.
  . Mattel, Inc.
  . Activision, Inc.
  . Infogrames Entertainment
  . Microsoft Corporation

                                       20
<PAGE>

  . LucasArts Entertainment Company
  . Midway Games Inc.
  . Acclaim Entertainment, Inc.
  . Havas Interactive
  . Hasbro, Inc.
  . The 3DO Company
  . Take Two Interactive Software, Inc.
  . Eidos PLC
  . THQ Inc.

  In addition, integrated video game console hardware/software companies such as
Sony Computer Entertainment, Nintendo and Sega compete directly with us in the
development of software titles for their respective platforms.  Large
diversified entertainment companies, such as The Walt Disney Company, many of
which own substantial libraries of available content and have substantially
greater financial resources, may decide to compete directly with us or to enter
into exclusive relationships with our competitors.  We also believe that the
overall growth in the use of the Internet and on-line services by consumers may
pose a competitive threat if customers and potential customers spend less of
their available home PC time using interactive entertainment software and more
using the Internet and on-line services.

  Retailers of our products typically have a limited amount of shelf space and
promotional resources, and there is intense competition among consumer software
producers, and in particular interactive entertainment software products, for
high quality retail shelf space and promotional support from retailers.  To the
extent that the number of consumer software products and computer platforms
increases, competition for shelf space may intensify and may require us to
increase our marketing expenditures.  Due to increased competition for limited
shelf space, retailers and distributors are in an increasingly better position
to negotiate favorable terms of sale, including price discounts, price
protection, marketing and display fees and product return policies.  Our
products constitute a relatively small percentage of any retailer's sale volume,
and we cannot assure you that retailers will continue to purchase our products
or to provide our products with adequate levels of shelf space and promotional
support.  A prolonged failure in this regard may have a material adverse effect
on our business, operating results and financial condition.

Dependence on Distribution Channels; Risk of Customer Business Failures; Product
Returns

  We currently sell our products directly through our own sales force to mass
merchants, warehouse club stores, large computer and software specialty chains
through catalogs in the U.S. and Canada, as well as to certain distributors.
Outside North America, we generally sell products to third party distributors.
Our sales are made primarily on a purchase order basis, without long-term
agreements.  The loss of, or significant reduction in sales to, any of our
principal retail customers or distributors could materially adversely affect our
business, operating results and financial condition.

  The distribution channels through which publishers sell consumer software
products evolve continuously through a variety of means, including
consolidation, financial difficulties of certain distributors and retailers, and
the emergence of new distributors and new retailers such as warehouse chains,
mass merchants and computer superstores.  As more consumers own PCs, the
distribution channels for interactive entertainment software will likely
continue to change.  Mass merchants have become the most important distribution
channels for retail sales of interactive entertainment software.  A number of
these mass merchants, including Wal-Mart, have entered into exclusive buying
arrangements with other software developers or distributors, which arrangements
prevent us from selling certain of our products directly to that mass merchant.
If the number of mass merchants entering into exclusive buying arrangements with
our competitors were to increase, our ability to sell to such merchants would be
restricted to selling through the exclusive distributor.  Because sales to
distributors typically have a lower gross profit than sales to retailers, this
would have the effect of lowering our gross profit.  This trend could have a
material adverse impact on our business, operating results and financial
condition.  In addition, emerging methods of distribution, such as the Internet
and on-line services, may become more important in the future, and it will be
important for us to maintain access to these channels of distribution.  We
cannot assure you that we will maintain access or that our access will allow us
to maintain our historical sales volume levels.

  Distributors and retailers in the computer industry have from time to time
experienced significant fluctuations in their businesses, and a number have
failed.  The insolvency or business failure of any significant distributor or

                                       21
<PAGE>

retailer of our products could have a material adverse effect on our business,
operating results and financial condition. We typically make sales to
distributors and retailers on unsecured credit, with terms that vary depending
upon the customer and the nature of the product. Although we have insolvency
risk insurance to protect against our customers' bankruptcy, insolvency or
liquidation, this insurance contains a significant deductible and a co-payment
obligation, and the policy does not cover all instances of non-payment. In
addition, while we maintain a reserve for uncollectible receivables, the actual
reserve may not be sufficient in every circumstance. As a result, a payment
default by a significant customer could have a material adverse effect on our
business, operating results and financial condition.

  We are exposed to the risk of product returns and markdown allowances with
respect to our distributors and retailers.  We allow distributors and retailers
to return defective, shelf-worn and damaged products in accordance with
negotiated terms, and also offer a 90-day limited warranty to our end users that
our products will be free from manufacturing defects.  In addition, we provide
markdown allowances to our customers to manage our customers' inventory levels
in the distribution channel.  Although we maintain a reserve for returns and
markdown allowances, and although our agreements with certain of our customers
place certain limits on product returns and markdown allowances, we could be
forced to accept substantial product returns and provide markdown allowances to
maintain our relationships with retailers and our access to distribution
channels.  Product return and markdown allowances that exceed our reserves could
have a material adverse effect on our business, operating results and financial
condition.  In this regard, our results of operations for the year ended
December 31, 1999 were adversely affected by a higher than expected level of
product returns and markdown allowances, which reduced our net revenues.  We may
continue to experience such high levels of product returns and markdown
allowances in future periods, which could have a material adverse effect on our
business, operating results and financial condition.

Shares Eligible for Future Sale

  In 1999, we entered into two Stock Purchase Agreements with Titus, pursuant to
which Titus purchased 10,795,455 shares of our Common Stock from us for an
aggregate purchase price of $35 million.  As part of the agreements, Titus'
chairman and chief executive officer became our president, and our chairman and
chief executive officer exchanged 2 million personal shares of our Common Stock
for an agreed upon number of Titus shares.  As a result of these transactions,
Titus currently owns approximately 43 percent of our outstanding common stock.

  In addition, Titus purchased 719,424 shares of Preferred Stock from us in
April 2000.  The Preferred Stock is convertible by Titus, redeemable by us, and
accrues a six percent dividend per year.  Titus may convert the Preferred Stock
at any time after May 2001 and has conversion rights limited to 5,504,507 shares
of Common Stock unless our stockholders approve the issuance of the Preferred
Stock at which time the Preferred Stock shares would become convertible into at
least 7,194,240 shares of our Common Stock.  Titus also received warrants to
purchase up to 500,000 shares of our Common Stock.  If we default in accordance
with the line of credit agreement, and Titus is forced to pay on their corporate
guarantee, the Series A Preferred Stock may become convertible into up to 42.8
million shares of our Common Stock.

  We have agreed to register all of the unregistered shares held by Titus for
resale under the Securities Act of 1933, as amended.  This registration could
temporarily impair our ability to raise capital through the sale of our equity
securities, and, if such registered shares are sold, could have a material
adverse effect on the market price of our Common Stock.

Dependence upon Third Party Licenses

  Many of our products, such as our Star Trek, Advanced Dungeons and Dragons and
the Caesar's Palace titles, are based on original ideas or intellectual
properties licensed from other parties.  We cannot assure you that we will be
able to obtain new licenses, or renew existing licenses, on commercially
reasonable terms, if at all.  For example, Viacom Consumer Products, Inc. has
granted the Star Trek license to another party upon the expiration of our
rights.  If we are unable to obtain licenses for the underlying content that we
believe offers the greatest consumer appeal, we would either have to seek
alternative, potentially less appealing licenses, or release the products
without the desired underlying content, either of which could have a material
adverse effect on our business, operating results and financial condition.  We
cannot assure you that acquired properties will enhance the market acceptance of
our products based on those properties.  We also cannot assure you that our new
product offerings will generate net revenues in excess of their costs of
development and marketing or minimum royalty obligations, or that net revenues
from new product sales will meet or exceed net revenues from existing product
sales.

                                       22
<PAGE>

Dependence on Licenses from and Manufacturing by Hardware Companies

  We are required to obtain a license to develop and distribute software for
each of the video game console platforms for which we develop products,
including a separate license for each of North America, Japan and Europe.  We
have obtained licenses to develop software for the PlayStation and are working
towards obtaining similar rights for the upcoming PlayStation 2.  We have also
obtained agreements to develop software for the Sega Dreamcast platform, which
was introduced in the United States and Europe in Fall 1999.  We cannot assure
you that we will be able to obtain licenses from hardware companies on
acceptable terms or that any existing or future licenses will be renewed by the
licensors.  In addition, Sony Computer Entertainment, Nintendo and Sega each
have the right to approve the technical functionality and content of the
Company's products for such platform prior to distribution.  Due to the nature
of the approval process, we must make significant product development
expenditures on a particular product prior to the time we seek these approvals.
Our inability to obtain these approvals could have a material adverse effect on
our business, operating results and financial condition.

  Hardware companies such as Sony Computer Entertainment, Nintendo and Sega may
impose upon their licensees a restrictive selection and product approval
process, such that those licensees are restricted in the number of titles that
will be approved for distribution on the particular platform.  While we have
prepared our future product release plans taking this competitive approval
process into consideration, if we incorrectly predict its impact and fail to
obtain approvals for all products in our development plans, this failure could
have a material adverse effect on our business, operating results and financial
condition.  We depend upon Sony Computer Entertainment, Nintendo and Sega for
the manufacture of our products that are compatible with their respective video
game consoles.  As a result, Sony Computer Entertainment, Nintendo and Sega have
the ability to raise prices for supplying these products at any time and
effectively control the timing of our release of new titles for those platforms.
PlayStation and Dreamcast products consist of CD-ROMs and are typically
delivered by Sony Computer Entertainment and Sega, respectively, within a
relatively short lead time.  Manufacturers of Nintendo and other video game
cartridges typically deliver software to us within 45 to 60 days after receipt
of a purchase order.  If we experience unanticipated delays in the delivery of
video game console products from Sony Computer Entertainment, Sega or Nintendo,
or if actual retailer and consumer demand for our interactive entertainment
software differs from our forecast, our business, operating results and
financial condition could be materially adversely affected.

Dependence on Key Personnel

  Our success depends to a significant extent on the continued service of our
key product design, development, sales, marketing and management personnel, and
in particular on the leadership, strategic vision and industry reputation of our
founder and Chief Executive Officer, Brian Fargo.  Our future success will also
depend upon our ability to continue to attract, motivate and retain highly
qualified employees and contractors, particularly key software design and
development personnel.  Competition for highly skilled employees is intense, and
we cannot assure you that we will be successful in attracting and retaining such
personnel.  Specifically, we may experience increased costs in order to attract
and retain skilled employees.  Our failure to retain the services of Brian Fargo
or other key personnel or to attract and retain additional qualified employees
could have a material adverse effect on our business, operating results and
financial condition.

Risks Associated with International Operations; Currency Fluctuations

  Our international net revenues accounted for 33 and 46 percent of our total
net revenues for the three months ended March 31, 2000 and 1999, respectively.
In February 1999, we entered into an International Distribution Agreement with
Virgin for the exclusive distribution of our products in selected international
territories.  We intend to continue to expand our direct and indirect sales,
marketing and product localization activities worldwide.  This expansion will
require a great deal of management time and attention and financial resources in
order to develop improved international sales and support channels.  We cannot
assure you, however, that we will be able to maintain or increase international
market demand for our products.  Our international sales and operations are
subject to a number of inherent risks, including the following:

  . the impact of recessions in foreign economies
  . the time and financial costs associated with translating and localizing
    products for international markets
  . longer accounts receivable collection periods
  . greater difficulty in accounts receivable collection

                                       23
<PAGE>

  . unexpected changes in regulatory requirements
  . difficulties and costs of staffing and managing foreign operations
  . political and economic instability.

  These factors may have a material adverse effect on our future international
net revenues and, consequently, on our business, operating results and financial
condition.  We currently do not engage in currency hedging activities.  Although
exposure to currency fluctuations to date has been insignificant, we cannot
assure you that fluctuations in currency exchange rates in the future will not
have a material adverse effect on net revenues from international sales and
licensing, and thus on our business, operating results and financial condition.

Risks Associated with New European Currency

  On January 1, 1999, eleven of the fifteen member countries of the European
Union established fixed conversion rates between their existing sovereign
currencies and a new European currency, the euro. These eleven countries adopted
the euro as the common legal currency on that date. We make a significant
portion of our sales to these countries. Consequently, we anticipate that the
euro conversion will, among other things, create technical challenges to adapt
information technology and other systems to accommodate euro-denominated
transactions. The euro conversion may also limit our ability to charge different
prices for our products in different markets. While we anticipate that the
conversion will not cause major disruption of our business, the conversion may
have a material effect on our business or financial condition.

Protection of Proprietary Rights

  We regard our software as proprietary and rely on a combination of patent,
copyright, trademark and trade secret laws, employee and third party
nondisclosure agreements and other methods to protect our proprietary rights.
We own or license various copyrights and trademarks, and hold the rights to one
patent application related to the software engine for one of our titles.  While
we provide "shrinkwrap" license agreements or limitations on use with our
software, it is uncertain to what extent these agreements and limitations are
enforceable.  We are aware that some unauthorized copying occurs within the
computer software industry, and if a significantly greater amount of
unauthorized copying of our interactive entertainment software products were to
occur, our operating results could be materially adversely affected.  While we
use copy protection on some of our products, we do not provide source code to
third parties unless they have signed nondisclosure agreements with respect to
that source code.

  We rely on existing copyright laws to prevent unauthorized distribution of our
software.  Existing copyright laws afford only limited protection.  Policing
unauthorized use of our products is difficult, and software piracy can be a
persistent problem, especially in certain international markets.  Further, the
laws of certain countries where our products are or may be distributed either do
not protect our products and intellectual property rights to the same extent as
the laws of the U.S. or are weakly enforced.  Legal protection of our rights may
be ineffective in such countries, and as we leverage our software products using
emerging technologies, such as the Internet and on-line services, our ability to
protect our intellectual property rights and to avoid infringing others'
intellectual property rights may be diminished.  We cannot assure you that
existing intellectual property laws will provide adequate protection for our
products in connection with these emerging technologies.

  As the number of interactive entertainment software products in the industry
increases and the features and content of these products continues to overlap,
software developers may increasingly become subject to infringement claims.
Although we make reasonable efforts to ensure that our products do not violate
the intellectual property rights of others, we cannot assure you that claims of
infringement will not be made.  Any such claims, with or without merit, can be
time consuming and expensive to defend.  From time to time, we receive
communications from third parties regarding such claims.  We cannot assure you
that existing or future infringement claims against us will not result in costly
litigation or require us to license the intellectual property rights of third
parties, either of which could have a material adverse effect on our business,
operating results and financial condition.

Entertainment Software Rating System; Governmental Restrictions

  Legislation is periodically introduced at the state and federal levels in the
U.S. and in foreign countries to establish a system for providing consumers with
information about graphic violence and sexually explicit material contained in
interactive entertainment software products.  Such a system would include
procedures for interactive entertainment software publishers to identify
particular products within defined rating categories and communicate

                                       24
<PAGE>

these ratings to consumers through appropriate package labeling and through
advertising and marketing presentations. In addition, many foreign countries
have laws that permit governmental entities to censor the content of certain
works, including interactive entertainment software. In certain instances, we
may be required to modify our products to comply with the requirements of these
governmental entities, which could delay the release of those products in those
countries. Those delays could have a material adverse effect on our business,
operating results and financial condition. While we currently voluntarily submit
our products to industry-created review boards and publish their ratings on our
game packaging, we believe that mandatory government-run interactive
entertainment software products rating systems eventually will be adopted in
many countries that represent significant markets or potential markets for our
products. Due to the uncertainties inherent in the implementation of such rating
systems, confusion in the marketplace may occur, and we are unable to predict
what effect, if any, such rating systems would have on our business. In addition
to such regulations, certain retailers have in the past declined to stock
certain of our products because they believed that the content of the packaging
artwork or the products would be offensive to the retailer's customer base.
While to date these actions have not had a material adverse effect on our
business, operating results or financial condition, we cannot assure you that
similar actions by our distributors or retailers in the future would not have a
material adverse effect on our business, operating results and financial
condition.

Control by Directors and Officers

  Including Titus, our directors and executive officers beneficially own voting
stock with total of about 64 percent of the aggregate voting power in the
Company, and could, under certain circumstances, gain substantial additional
voting power.  See "Factors Affecting Future Performance - Control by Titus".
These stockholders can control substantially all matters requiring our
stockholders' approval, including the election of directors (subject to our
stockholders' cumulative voting rights) and the approval of mergers or other
business combination transactions.  This concentration of voting power could
discourage or prevent a change in control.

Development of Internet/On-Line Services or Products

  We seek to establish an on-line presence by creating and supporting sites on
the Internet.  Our future plans envision conducting and supporting on-line
product offerings through these sites or others.  Our ability to successfully
establish an on-line presence and to offer online products will depend on
several factors outside our control.  These factors include the emergence of a
robust online industry and infrastructure and the development and implementation
of technological advancements to the Internet to increase bandwidth to the point
that will allow us to conduct and support on-line product offerings. Because
global commerce and the exchange of information on the Internet and other
similar open, wide area networks are relatively new and evolving, we cannot
assure you that a viable commercial marketplace on the Internet will emerge from
the developing industry infrastructure or that the appropriate complementary
products for providing and carrying Internet traffic and commerce will be
developed.  We also cannot assure you that we will be able to create or develop
a sustainable or profitable on-line presence or that we will be able to generate
any significant revenue from on-line product offerings in the near future, if at
all. If the Internet does not become a viable commercial marketplace, or if this
development occurs but is insufficient to meet our needs or if such development
is delayed beyond the point where we plan to have established an on-line
service, our business, operating results and financial condition could be
materially adversely affected.

Risks Associated with Acquisitions

  As part of our strategy to enhance distribution and product development
capabilities, we intend to review potential acquisitions of complementary
businesses, products and technologies.  Some of these acquisitions could be
material in size and scope.  While we will continue to search for appropriate
acquisition opportunities, we cannot assure you that the Company will be
successful in identifying suitable acquisition opportunities.  If we do identify
any potential acquisition opportunity, we cannot assure you that we will
consummate the acquisition, and if the acquisition does occur, we cannot assure
you that it will be successful in enhancing our business or will increase our
earnings.  As the interactive entertainment software industry continues to
consolidate, we may face increased competition for acquisition opportunities,
which may inhibit our ability to complete suitable transactions or increase
their cost.  Future acquisitions could also divert substantial management time,
result in short term reductions in earnings or special transactions or other
charges and may be difficult to integrate with existing operations or assets.

  We may, in the future, issue additional shares of Common Stock in connection
with one or more acquisitions, which may dilute our stockholders.  Additionally,
with respect to future acquisitions, our stockholders may not have an
opportunity to review the financial statements of the entity being acquired or
to vote on these acquisitions.

                                       25
<PAGE>

Anti-Takeover Effects; Delaware Law and Certain Charter and Bylaw Provisions

  Our Certificate of Incorporation and Bylaws, as well as Delaware corporate
law, contain certain provisions that could delay, defer or prevent a change in
control and could materially adversely affect the prevailing market price of our
common stock.  Certain of these provisions impose various procedural and other
requirements that could make it more difficult for stockholders to take certain
corporate actions.

Stock Price Volatility

  The trading price of our Common Stock has been and could continue to be
subject to wide fluctuations in response certain factors, including:

  . quarter to quarter variations in results of operations
  . our announcements of new products
  . our competitors' announcements of new products
  . our product development or release schedule
  . general conditions in the computer, software, entertainment, media or
    electronics industries
  . changes in earnings estimates or buy/sell recommendations by analysts
  . investor perceptions and expectations regarding our products, plans and
    strategic position and those of our competitors and customers
  . other events or factors

  In addition, the public stock markets experience extreme price and trading
volume volatility, particularly in high technology sectors of the market.  This
volatility has significantly affected the market prices of securities of many
technology companies for reasons often unrelated to the operating performance of
the specific companies.  These broad market fluctuations may adversely affect
the market price of our Common Stock.

Item 3.  QUANTITATIVE AND QUALITATIVE DISCLOSURES ABOUT MARKET RISK

  We do not have any derivative financial instruments as of March 31, 2000.
However, we are exposed to certain market risks arising from transactions in the
normal course of business, principally the risk associated with interest rate
fluctuations on our revolving line of credit agreement, and the risk associated
with foreign currency fluctuations.  We do not hedge our interest rate risk, or
our risk associated with foreign currency fluctuations.

  Interest Rate Risk

  Our interest rate risk is immaterial due to the short maturity of the line of
credit agreement. We have no fixed rate debt.

  Foreign Currency Risk

  Our earnings are affected by fluctuations in the value of our foreign
subsidiary's functional currency, and by fluctuations in the value of the
functional currency of our investment in a foreign company that is accounted for
under the equity method.  Our risk associated with foreign exchange fluctuations
has been immaterial to date.

                                       26
<PAGE>

PART II - OTHER INFORMATION

Item 1. Legal Proceedings

        The Company is involved in various legal proceedings, claims and
        litigation arising in the ordinary course of business, including
        disputes arising over the ownership of intellectual property rights and
        collection matters. In the opinion of management, the outcome of known
        routine claims will not have a material adverse effect on the Company's
        business, financial condition or results of operations.

        The Company and the former owner of Shiny have a dispute over additional
        cash payments upon the delivery and acceptance of interactive
        entertainment software titles that Shiny was committed to deliver over
        time. The Company believes that no amounts are due as of March 31, 2000
        under the applicable agreements.

Item 2. Changes in Securities and Use of Proceeds

        On April 14, 2000, the Company closed a strategic equity investment by
        Titus Interactive SA ("Titus") resulting in the issuance of 719,424
        shares of the Company's Series A Preferred Stock for $20 million in a
        transaction that included warrants to Titus for up to 500,000 shares of
        Common Stock at $3.79 per share. See Part I, Item 2 - "Management's
        Discussion and Analysis of Financial Condition and Results of Operations
        -Liquidity and Capital Resources" for a detailed discussion of the terms
        of these securities, including the conversion rights of the Series A
        Preferred Stock. The Company will use the cash proceeds to fund its
        operations.


Item 6. Exhibits and Reports on Form 8-K

    (a) Exhibits - The following exhibits are filed as part of this report:


Exhibit
Number    Exhibit Title
- -------   --------------
10.1      Amendment Number 2 of International Distribution Agreement between the
          Company and Virgin Interactive Entertainment Limited, effective as of
          January 1, 2000.
27.1      Financial data schedule for the three-month period ended March 31,
          2000.

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<PAGE>

                                  SIGNATURES


Pursuant to the requirements of the Securities Exchange Act of 1934, the
registrant has duly caused this report to be signed on its behalf by the
undersigned thereunto duly authorized.



                                 INTERPLAY ENTERTAINMENT CORP.




Date:  May 12, 2000              By:       /s/ BRIAN FARGO
                                       -----------------------
                                       Brian Fargo,
                                       Chairman of the Board and
                                       Chief Executive Officer
                                       (Principal Executive Officer)


Date:  May 12, 2000              By:     /s/ MANUEL MARRERO
                                      ---------------------
                                      Manuel Marrero,
                                      Chief Financial Officer
                                      (Principal Financial and Accounting
                                      Officer)




                                       28

<PAGE>

                              AMENDMENT NUMBER 2
                    OF INTERNATIONAL DISTRIBUTION AGREEMENT

     This Amendment Number 2 of International Distribution Agreement (this
"Amendment") is entered into as of January 1, 2000, by Interplay Entertainment
Corp., a Delaware corporation ("Interplay") and Virgin Interactive Entertainment
Limited, a corporation formed under the laws of England and Wales ("Virgin"),
with reference to the following facts:

     A.  The parties have entered into that certain International Distribution
Agreement dated February 10, 1999, subsequently amended under that certain
Amendment Number 1 of International Distribution Agreement dated July 1, 1999
(collectively, the "Agreement"), under which Virgin obtained from Interplay the
right to distribute Interplay products in certain territories.

     B.  The parties desire to amend the Agreement.

     Therefore, the parties agree as follows:

I.   Section 5(e) of the Agreement is deleted in its entirety and replaced with
     the following:

          "(e)  No Reserves.  Virgin shall not deduct or retain reserves from
                -----------
      payments due to Interplay under this Agreement. Within ten business days
      after the date of this Amendment, Virgin shall pay to Interplay any
      reserves that Virgin currently retains, to the extent that such currently-
      retained reserves exceed the amount of markdown allowances, returns, or
      credits as of December 31, 1999, that have not already been accounted for
      through a deduction from the amount of Virgin's payments owed or paid to
      Interplay."

II.   Section 5(f) of the Agreement is deleted in its entirety and replaced with
      the following:

          "(f)  Returns.  Virgin may not grant any markdown allowance, price
                -------
      protection or other credit for Products without the prior written consent
      of Interplay, not to be unreasonably withheld or delayed. For any calendar
      month during the term of this Agreement, the amount of any Interplay-
      approved markdown allowances and returns resulting from Virgin's
      distribution of Products may be deducted by Virgin from its payments to
      Interplay under Exhibit `B' for that month; provided, however, that (i)
                      -----------                 ------------------
      any allowances and returns so deducted shall have been processed by Virgin
      during that month, and (ii) Virgin shall provide Interplay with a
      statement of any such markdown allowances and returns, itemized by Product
      and customer."

III.  Section 13(a) of the Agreement is deleted in its entirety and replaced
      with the following:

          "(a)  Term.  This Agreement shall become effective on the date hereof,
                ----
      and unless sooner terminated pursuant to the terms of this Agreement,
      shall continue in full force and effect until February 10, 2007, on which
      date this Agreement shall expire."
<PAGE>

IV.  Section 1 of Exhibit "B" of the Agreement is deleted in its entirety and
     replaced with the following:

          "1.  Virgin Sales Targets and Payments to Interplay.
               ----------------------------------------------

               (a) For each calendar year, Virgin and Interplay shall agree upon
          a target amount of Net Sales (as defined below) for the year. Such
          target amount of Net Sales shall be referred to herein as the `Base
          Plan Net Sales' and shall be set forth on Schedule `B-1' attached
          hereto.

               (b) Virgin shall pay to Interplay, in the time and manner set
          forth in subsection (c) below, a percentage of Net Sales (such payment
          to Interplay shall be referred to herein as the `Pass-Through Amount')
          based upon whether, and to what extend, Virgin has exceeded the Base
          Plan Net Sales for the year. The Pass-Through Amount shall be
          calculated as follows:

<TABLE>
<CAPTION>
                                                             The Pass-Through
       For Net Sales in a Calendar Year That Are:            Amount Shall Be:
- --------------------------------------------------------------------------------
<S>                                                        <C>
                100% of BPNS* or less                      85% of such Net Sales
In excess of 100% of BPNS but not more than 105% of BPNS   84% of such Net Sales
In excess of 105% of BPNS but not more than 110% of BPNS   83% of such Net Sales
In excess of 110% of BPNS but not more than 115% of BPNS   82% of such Net Sales
In excess of 115% of BPNS but not more than 120% of BPNS   81% of such Net Sales
              In excess of 120% of BPNS                    80% of such Net Sales
</TABLE>

*"BPNS" means the Base Plan Net Sales for the applicable year.

          (c) Within 50 days after the end of each calendar month during the
     term of this Agreement, Virgin shall pay Interplay the Pass-Through Amount
     for Net Sales during the month.

          (d) "Net Sales" shall mean the gross wholesale price of the Products
     invoiced or shipped by Virgin in the distribution of the Products less:

              (i)  Any applicable taxes on the sale or license of the Products,
     other than taxes based solely on Virgin's income and tax withholdings to
     the extent creditable by Virgin.

              (ii) Any Interplay-authorized markdown allowances and/or
     retroactive discounts and rebates, on the terms set forth in Section 5(f)
     of this Agreement.

                                      -2-
<PAGE>

              (iii) Amounts for returns, such as credits or defectives, on the
      terms set forth in Section 5(f) of this Agreement.

              (iv)  Agency commissions on Products sold in Austria and Spain."

V.    Section 2 of Exhibit "B" of the Agreement is deleted in its entirety and
replaced with the following:


      "2.  COGS and Marketing Reimbursement.  Within 10 days after the end of
           --------------------------------
      each calendar month during the term of this Agreement, Virgin shall
      deliver to Interplay an itemized statement of Virgin's cost of goods sold
      (including shipping, handling and insurance) with respect to Products sold
      during that month and marketing expenses paid during that month. Within 60
      days of Interplay's receipt of such statement, Interplay shall either pay
      to Virgin the amount stated, or state specific reasons for deduction or
      denial. If Interplay states deductions or a denial Virgin may request an
      audited verification under Section 6 of this Agreement. With the sole
                                 ---------
      exception of credits for returns and markdowns in accordance with
      Section 5(f) of this Agreement, Virgin shall not deduct from its payments
     ------------
      to Interplay any of its costs, including, without limitation, the cost of
      goods sold and marketing costs."

VI.   Section 3 of Exhibit "B" of the Agreement is deleted in its entirety and
replaced with the following: "Intentionally deleted."

VII.  Section 4 of Exhibit "B" of the Agreement, is deleted in its entirety and
replaced with the following: "Intentionally deleted."

VIII. Section 5 of Exhibit "B" of the Agreement is deleted in its entirety, and
replaced with the following:

          "5.  As of the date of this Amendment, the previously-applicable
      provision for Interplay's payment of Minimum Distribution Fee is
      eliminated. For purposes of clarification only, the provision applicable
      during 1999 for a 4.5 million British Pound Minimum Distribution Fee is
      prorated for the 46 weeks out of the 52 week year during which Virgin
      performed distribution services for Interplay under this Agreement,
      resulting in a Minimum Distribution Fee for 1999 of 3.98 million British
      Pounds."

IX.   Section 6 of Exhibit "B" of the Agreement is added, as follows:

          "6.  Credit for Compensation Contribution.  Virgin shall credit
               ------------------------------------
      Interplay for any compensation contribution due after December 31, 1999
      under Section 16.4 of that certain February 10, 1999 Amended and Restated
      Operating Agreement between VIE Acquisition Holdings LLC and Interplay, as
      amended."

X.    Miscellaneous.  The Agreement and this Amendment constitute the entire
      -------------
agreement between the parties on the subject matter hereof and thereof, and no
amendment of the terms

                                      -3-
<PAGE>

herein or therein shall be valid unless made in a writing signed by the parties.
California law shall govern the interpretation and enforcement of this Amendment
without regard to conflicts of laws principles. Unless otherwise defined herein,
terms used herein shall bear the same respective meanings ascribed to such terms
in the Agreement. Except as amended hereby, the Agreement remains in full force
and effect. This Amendment may be executed in counterparts.

     Wherefore, the parties hereto have executed this Amendment as of the date
first written above.

                                        "VIRGIN"

                                        Virgin Interactive Entertainment Limited



                                        By:  /s/ Herve Caen
                                            ------------------------------------

                                        Its:      Authorized Officer
                                            ------------------------------------

                                        "INTERPLAY"

                                        Interplay Entertainment Corp.



                                        By:  /s/ Brian Fargo
                                            ------------------------------------

                                        Its:     Chief Executive Officer
                                            ------------------------------------

                                      -4-

<TABLE> <S> <C>

<PAGE>
<ARTICLE> 5
<MULTIPLIER> 1,000

<S>                             <C>
<PERIOD-TYPE>                   3-MOS
<FISCAL-YEAR-END>                          DEC-31-2000
<PERIOD-START>                             JAN-01-2000
<PERIOD-END>                               MAR-31-2000
<CASH>                                           2,455
<SECURITIES>                                         0
<RECEIVABLES>                                   17,232
<ALLOWANCES>                                     7,301
<INVENTORY>                                      4,281
<CURRENT-ASSETS>                                47,462
<PP&E>                                          17,540
<DEPRECIATION>                                  13,274
<TOTAL-ASSETS>                                  52,959
<CURRENT-LIABILITIES>                           50,503
<BONDS>                                              0
                                0
                                          0
<COMMON>                                            30
<OTHER-SE>                                     (7,869)
<TOTAL-LIABILITY-AND-EQUITY>                    52,959
<SALES>                                         17,730
<TOTAL-REVENUES>                                18,143
<CGS>                                            9,572
<TOTAL-COSTS>                                    9,572
<OTHER-EXPENSES>                                14,069
<LOSS-PROVISION>                                 2,471
<INTEREST-EXPENSE>                                 987
<INCOME-PRETAX>                                (5,498)
<INCOME-TAX>                                         0
<INCOME-CONTINUING>                            (5,498)
<DISCONTINUED>                                       0
<EXTRAORDINARY>                                      0
<CHANGES>                                            0
<NET-INCOME>                                   (5,498)
<EPS-BASIC>                                       0.18
<EPS-DILUTED>                                     0.18


</TABLE>


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