ACCLAIM ENTERTAINMENT INC
10-Q, 1999-01-14
PREPACKAGED SOFTWARE
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<PAGE>

                                 UNITED STATES
                      SECURITIES AND EXCHANGE COMMISSION
                            WASHINGTON, D.C. 20549

                                   FORM 10-Q

(Mark One)

[X] QUARTERLY REPORT PURSUANT TO SECTION 13 OR 15(d) OF THE SECURITIES 
EXCHANGE ACT OF 1934

For the quarterly period ended November 30, 1998

                                      OR

[ ] TRANSITION REPORT PURSUANT TO SECTION 13 OR 15(d) OF THE SECURITIES 
    EXCHANGE ACT OF 1934

For the transition period from _____to_____

                        Commission file number 0-16986

                          ACCLAIM ENTERTAINMENT, INC.
                          ---------------------------
          (Exact name of the registrant as specified in its charter)

       DELAWARE                                           38-2698904
       --------                                           ----------
(State or other jurisdiction of incorporation          (I.R.S. Employer 
or organization)                                        Identification No.)


                 ONE ACCLAIM PLAZA, GLEN COVE, NEW YORK 11542
                 --------------------------------------------
                   (Address of principal executive offices)

                                (516) 656-5000
                                --------------
                        (Registrant's telephone number)

Indicate by check mark whether the registrant (1) has filed all reports
required to be filed by Section 13 or 15(d) of the Securities Exchange Act of
1934 during the preceding 12 months (or for such shorter period that the
registrant was required to file such reports), and (2) has been subject to
such filing requirements for the past 90 days.   Yes X    No
                                                            ---

As at January 12, 1999, approximately 53,725,000 shares of Common Stock of the
Registrant were issued and outstanding.


<PAGE>


PART I - FINANCIAL INFORMATION

Item 1.            FINANCIAL STATEMENTS

                          ACCLAIM ENTERTAINMENT, INC.
                               AND SUBSIDIARIES
                          CONSOLIDATED BALANCE SHEETS
                       (in 000s, except per share data)

<TABLE>
<CAPTION>
                                                                                 (Unaudited)
                                                                                 November 30,          August 31,
                                                                                    1998                  1998

<S>                                                                              <C>                   <C>
  ASSETS

  CURRENT ASSETS
  Cash and cash equivalents                                                        $58,023               $47,273
  Accounts receivable - net                                                         55,624                39,177
  Inventories                                                                        7,554                 3,430
  Prepaid expenses                                                                  11,304                16,571
                                                                                    ------                ------
  TOTAL CURRENT ASSETS                                                             132,505               106,451
                                                                                   -------               -------

  OTHER ASSETS
  Fixed assets - net                                                                29,653                29,294
  Excess of cost over fair value of net assets acquired - net of
   accumulated amortization of $19,856 and $19,218, respectively                    23,402                21,433
  Other assets                                                                       2,715                 3,229
                                                                                     -----                 -----
  TOTAL ASSETS                                                                    $188,275              $160,407
                                                                                  --------              --------

  LIABILITIES AND STOCKHOLDERS' DEFICIENCY
  CURRENT LIABILITIES
  Trade accounts payable                                                           $33,832               $24,218
  Short-term borrowings                                                                ---                    16
  Accrued expenses                                                                  95,939                92,207
  Income taxes payable                                                               6,395                 6,918
  Current portion of long-term debt                                                    724                   724
  Obligation under capital leases - current                                          1,345                 1,468
                                                                                     -----                 -----
  TOTAL CURRENT LIABILITIES                                                        138,235               125,551
                                                                                   -------               -------

  LONG-TERM LIABILITIES
  Long-term debt                                                                    51,500                51,931
  Obligation under capital leases - noncurrent                                       1,085                 1,110
  Other long-term liabilities                                                        2,907                 3,588
                                                                                     -----                 -----
  TOTAL LIABILITIES                                                                193,727               182,180
                                                                                   -------               -------

  STOCKHOLDERS' DEFICIENCY
  Preferred stock, $0.01 par value; 1,000 shares authorized; none issued                --                    --
  Common stock, $0.02 par value; 100,000 shares authorized;
     53,609 and 52,634 shares issued, respectively                                   1,072                 1,053
  Additional paid in capital                                                       195,911               189,645
  Accumulated deficit                                                             (198,893)             (209,180)
  Treasury stock, 523 shares                                                        (3,103)               (3,103)
  Foreign currency translation adjustment                                             (439)                 (188)
                                                                                     -----                 -----
  TOTAL STOCKHOLDERS' DEFICIENCY                                                    (5,452)              (21,773)
                                                                                   -------              --------
  TOTAL LIABILITIES AND STOCKHOLDERS' DEFICIENCY                                  $188,275              $160,407
                                                                                  --------              --------
</TABLE>

  See notes to consolidated financial statements.


                                      1

<PAGE>



                          ACCLAIM ENTERTAINMENT, INC
                               AND SUBSIDIARIES
                     STATEMENTS OF CONSOLIDATED OPERATIONS
                       (in 000s, except per share data)

                                                         (Unaudited)
                                                      Three Months Ended
                                                          November 30,
                                                   1998                1997
                                                   ----                ----
  NET REVENUES                                   $104,831            $92,277
  COST OF REVENUES                                 50,500             44,002
                                                   ------             ------
  GROSS PROFIT                                     54,331             48,275
                                                   ------             ------

  OPERATING EXPENSES
  Marketing and sales                              17,519             17,098
  General and administrative                       14,930             14,081
  Research and development                         11,228              8,344
                                                   ------              -----
  TOTAL OPERATING EXPENSES                         43,677             39,523
                                                   ------             ------

  EARNINGS FROM OPERATIONS                         10,654              8,752
                                                   ------              -----

  OTHER INCOME (EXPENSE)
  Interest income                                     795                460
  Interest expense                                 (1,407)            (1,440)
  Other income                                        758                344
                                                      ---                ---

  EARNINGS BEFORE INCOME TAXES                     10,800              8,116
                                                   ------              -----

  PROVISION FOR INCOME TAXES                          513                106
                                                      ---                ---

  NET EARNINGS BEFORE
    MINORITY INTEREST                              10,287              8,010
                                                   ------              -----

  MINORITY INTEREST                                   ---                 (5)
                                                    -----                ---

  NET EARNINGS                                    $10,287             $8,015
                                                  -------             ------

  BASIC EARNINGS PER SHARE                          $0.19              $0.16
                                                    -----              -----

  DILUTED EARNINGS PER SHARE                        $0.16              $0.15
                                                    -----              -----


  See notes to consolidated financial statements.


<PAGE>


                          ACCLAIM ENTERTAINMENT, INC.
                               AND SUBSIDIARIES
         STATEMENTS OF CONSOLIDATED STOCKHOLDERS' (DEFICIENCY) EQUITY
                       (in 000s, except per share data)


<TABLE>
<CAPTION>
                                   Preferred Stock (1)         Common Stock
                                   -------------------      -----------------
                                        Issued                   Issued
                                        ------                   ------
                                                                                                               (Accumulated
                                                                                    Additional                    Deficit)      
                                                                                      Paid-In      Deferred       Retained      
                                    Shares     Amount       Shares     Amount         Capital    Compensation     Earnings      
                                    ------     ------       ------     ------         -------    ------------     --------      

<S>                                <C>        <C>           <C>        <C>          <C>          <C>           <C> 
Balance August 31, 1996               ----       ----       50,041     $1,001        $180,895      $(15,113)      $(70,642)     
                                   --------   --------      ------     ------        --------      ---------      ---------     

Net Loss                              ----       ----        ----       ----            ----          ----        (159,228)     
Issuances and Cancellations
   of Warrants and Options            ----       ----        ----       ----              722           566          ----       
Deferred Compensation Expense         ----       ----        ----       ----            ----          6,134          ----       
Exercise of Stock Options             ----       ----           81          1             169         ----           ----       
Escrowed Shares Received              ----       ----        ----       ----            ----          ----           ----       
Foreign Currency Translation Gain     ----       ----        ----       ----            ----          ----           ----       
Unrealized Loss on
 Marketable Equity Securities         ----       ----        ----       ----            ----          ----           ----       
                                   --------   --------    --------   --------   -------- -----  -------------  -------------    

Balance August 31, 1997               ----       ----       50,122      1,002         181,786        (8,413)      (229,870)     
                                   --------   --------      ------      -----         -------       -------      ---------      

Net Earnings                          ----       ----        ----       ----            ----          ----          20,690      
Issuance of Common Stock for
   Litigation Settlements             ----       ----        1,274         26           6,868         ----           ----       
Issuances and Cancellations
   of Common Stock and Options        ----       ----           15          1             239           690          ----       
Deferred Compensation Expense         ----       ----        ----       ----            ----          4,190          ----       
Exercise of Stock Options             ----       ----        1,223         24           4,285         ----           ----       
Escrowed Shares Received              ----       ----        ----       ----            ----          ----           ----       
Foreign Currency Translation Gain     ----       ----        ----       ----            ----          ----           ----       
                                   --------   --------    --------   --------        --------     ---------  -------------      

Balance August 31, 1998               ----       ----       52,634      1,053         193,178        (3,533)      (209,180)     
                                   --------   --------      ------      -----         -------       -------      ---------      

Net Earnings                          ----       ----        ----       ----            ----          ----          10,287      
Issuances of Common Stock             ----       ----          206          4           1,792         ----           ----       
Issuance of Warrants for
   Litigation Settlement              ----       ----        ----       ----              950         ----           ----       
Subordinated Notes Conversion         ----       ----           48          1             249         ----           ----       
Issuances and Cancellations
   of Common Stock and Options        ----       ----        ----       ----             (362)          362          ----       
Deferred Compensation Expense         ----       ----        ----       ----            ----            630          ----       
Exercise of Stock Options
   and Warrants                       ----       ----          721         14           2,645         ----           ----       
Foreign Currency Translation Gain     ----       ----        ----       ----            ----          ----           ----       
                                   --------   --------    --------   --------       ---------      --------      ---------

Balance November 30, 1998             ----       ----       53,609     $1,072        $198,452       $(2,541)     $(198,893)     
                                   ---------- --------      ------     ------        --------      --------      ---------      

<CAPTION>
                                                                 Unrealized                    
                                                    Foreign    Gain (Loss) On  
                                                    Currency     Marketable  
                                      Treasury     Translation     Equity    
                                       Stock       Adjustment    Securities       Total  
                                       -----       ----------    ----------       -----  
                                                                       
<S>                                  <C>           <C>         <C>             <C>       
Balance August 31, 1996               $(1,813)        $(754)          $15       $93,589  
                                     --------        ------           ---       -------  

Net Loss                                ----          ----          ----       (159,228) 
Issuances and Cancellations                                                              
   of Warrants and Options              ----          ----          ----          1,288  
Deferred Compensation Expense           ----          ----          ----          6,134  
Exercise of Stock Options               ----          ----          ----            170  
Escrowed Shares Received               (1,091)        ----          ----         (1,091) 
Foreign Currency Translation Gain       ----            107         ----            107  
Unrealized Loss on                                                                       
 Marketable Equity Securities           ----          ----            (15)          (15) 
                                     --------      --------         ----          ----   
                                                                                         
Balance August 31, 1997                (2,904)         (647)            0       (59,046) 
                                      -------         -----             -       -------  
                                                                                         
Net Earnings                            ----          ----          ----         20,690  
Issuance of Common Stock for                                                             
   Litigation Settlements               ----          ----          ----          6,894  
Issuances and Cancellations                                                              
   of Common Stock and Options          ----          ----          ----            930  
Deferred Compensation Expense           ----          ----          ----          4,190  
Exercise of Stock Options               ----          ----          ----          4,309  
Escrowed Shares Received                 (199)        ----          ----           (199) 
Foreign Currency Translation Gain       ----            459         ----            459  
                                     --------           ---        ------           ---  
                                                                                         
Balance August 31, 1998                (3,103)         (188)            0       (21,773) 
                                      -------          ----             -       -------  
                                                                                         
Net Earnings                            ----          ----          ----         10,287  
Issuances of Common Stock               ----          ----          ----          1,796  
Issuance of Warrants for                                                                 
   Litigation Settlement                ----          ----          ----            950  
Subordinated Notes Conversion           ----          ----          ----            250  
Issuances and Cancellations                                                              
   of Common Stock and Options          ----          ----          ----          ----   
Deferred Compensation Expense           ----          ----          ----            630  
Exercise of Stock Options                                                                
   and Warrants                         ----          ----          ----          2,659  
Foreign Currency Translation Gain       ----           (251)        ----           (251) 
                                      -------         -----       -------       -------  
                                                                                         
Balance November 30, 1998             $(3,103)        $(439)           $0       $(5,452) 
                                      -------         -----            --       -------  
</TABLE>


(1)      The Company is authorized to issue 1,000 shares of preferred stock at
         a par value of $0.01 per share, none of which shares is presently
         issued and outstanding. 
         
See notes to consolidated financial statements.



                                      3

<PAGE>

                          ACCLAIM ENTERTAINMENT, INC.
                               AND SUBSIDIARIES
                     STATEMENTS OF CONSOLIDATED CASH FLOWS
                       (in 000s, except per share data)

<TABLE>
<CAPTION>
                                                                                              (Unaudited)
                                                                                          Three Months Ended
                                                                                             November 30,

                                                                                      1998                  1997
                                                                                      ----                  ----
<S>                                                                               <C>                    <C>
  CASH FLOWS PROVIDED BY (USED IN)
    OPERATING ACTIVITIES

  Net Earnings                                                                     $10,287                $8,015
                                                                                   -------                ------

  Adjustments to reconcile net earnings to net cash (used in) provided by
    operating activities:

    Depreciation and amortization                                                    2,763                 3,449
    Provision for returns and discounts                                             16,730                13,640
    Minority interest in net earnings of consolidated subsidiary                       ---                    (5)
    Deferred compensation expense                                                      630                 1,106
    Non-cash royalty charges                                                           136                   221
    Other non-cash items                                                               (22)                  446

  Change in assets and liabilities, net of effects of acquisition:

    Accounts receivable                                                            (29,356)              (32,366)
    Inventories                                                                     (4,048)                1,996
    Prepaid expenses                                                                 5,205                 7,421
    Trade accounts payable                                                           9,637                 4,083
    Accrued expenses                                                                   335                (3,608)
    Income taxes payable                                                              (188)                   99
    Other long-term liabilities                                                       (681)                2,591
                                                                                     -----                 -----
  Total adjustments                                                                  1,141                  (927)
                                                                                     -----                 -----

  NET CASH PROVIDED BY OPERATING ACTIVITIES                                         11,428                 7,088
                                                                                    ------                 -----

  CASH FLOWS PROVIDED BY (USED IN)
    INVESTING ACTIVITIES

  Acquisition of subsidiary, net of cash acquired                                     (421)                 ---
  Acquisition of fixed assets, excluding capital leases                             (1,868)                 (746)
  Disposal of fixed assets                                                              56                     9
  Disposal of other assets                                                              43                   ---
                                                                                        --                 -----
  NET CASH (USED IN) INVESTING ACTIVITIES                                           (2,190)                 (737)
                                                                                   -------                 -----
</TABLE>



                                      4

<PAGE>


                          ACCLAIM ENTERTAINMENT, INC.
                               AND SUBSIDIARIES
                     STATEMENTS OF CONSOLIDATED CASH FLOWS
                                  (Continued)
                       (in 000s, except per share data)

<TABLE>
<CAPTION>
                                                                                              (Unaudited)
                                                                                          Three Months Ended
                                                                                             November 30,
                                                                                      1998                  1997
                                                                                      ----                  ----
<S>                                                                                <C>                   <C>   
  CASH FLOWS PROVIDED BY (USED IN)
    FINANCING ACTIVITIES
  Payment of mortgage                                                                $(181)                $(348)
  Payment of short-term bank loans                                                     (16)                 (618)
  Exercise of stock options and warrants                                             2,659                    62
  Payment of obligation under capital leases                                          (343)                 (283)
  Miscellaneous financing activities                                                    --                    46
                                                                                      ----                    --

  NET CASH PROVIDED BY (USED IN) FINANCING ACTIVITIES                                2,119                (1,141)
                                                                                     -----               -------

  EFFECT OF EXCHANGE RATE CHANGES ON CASH                                             (607)                 (185)
                                                                                     -----                 -----

  NET INCREASE IN CASH AND CASH EQUIVALENTS                                         10,750                 5,025

  CASH AND CASH EQUIVALENTS AT BEGINNING OF PERIOD                                  47,273                26,254
                                                                                    ------                ------

  CASH AND CASH EQUIVALENTS AT END OF PERIOD                                       $58,023               $31,279
                                                                                   -------               -------

  Supplemental schedule of noncash investing and financing activities:

                                                                                      1998                  1997
                                                                                      ----                  ----
  Acquisition of equipment under capital leases                                        $58                  $---

  Cash paid during the year for:

       Interest                                                                     $2,414                $1,849
       Income taxes                                                                   $624                  $---

  In fiscal 1999, the Company purchased certain assets and liabilities of a
  distributor in Australia. In connection with the acquisition, liabilities
  assumed were as follows:

     Fair value of assets acquired                                                  $1,186
     Excess of cost over fair value of net assets acquired                           2,607
     Cash paid, net of cash acquired                                                  (580)
     Fair market value of common stock issued                                       (1,796)
                                                                                   -------
     Liabilities assumed                                                            $1,417
                                                                                    ------
</TABLE>
  See notes to consolidated financial statements.



                                      5

<PAGE>


                          ACCLAIM ENTERTAINMENT, INC.
                               AND SUBSIDIARIES
                  NOTES TO CONSOLIDATED FINANCIAL STATEMENTS
                       (in 000s, except per share data)

1. Interim Period Reporting - The data contained in these financial statements
are unaudited and are subject to year-end adjustments; however, in the opinion
of management, all known adjustments (which consist only of normal recurring
accruals) have been made to present fairly the consolidated operating results
for the unaudited periods.

2. Accounts Receivable

     Accounts receivable are comprised of the following:

                                                 November 30,        August 31,
                                                       1998              1998
                                                       ----              ----

  Receivables assigned to factor                    $78,400           $79,338
  Advances from factor                               28,872            34,914
                                                     ------            ------
  Due from factor                                    49,528            44,424
  Unfactored accounts receivable                      4,956             6,398
  Foreign accounts receivable                        36,648            22,201
  Other receivables                                   1,852             3,414
  Allowances for returns and discounts              (37,360)          (37,260)
                                                    --------          --------
                                                    $55,624           $39,177
                                                    -------           -------

         Pursuant to a factoring agreement, the Company's principal bank acts
as its factor for the majority of its North American receivables, which are
assigned on a pre-approved basis. At November 30, 1998, the factoring charge
amounted to 0.25% of the receivables assigned. The Company's obligations to
the bank are collateralized by all of the Company's and its North American
subsidiaries' accounts receivable, inventories and equipment. The advances for
factored receivables are made pursuant to a revolving credit and security
agreement, which expires on January 31, 2000. Pursuant to the terms of the
agreement, as amended, which can be canceled by either party upon 90-days
notice prior to the end of the term, the Company is required to maintain
specified levels of working capital and tangible net worth, among other
covenants. As of November 30, 1998, the Company was in compliance with the
covenants under its revolving credit facility.

         The Company draws down working capital advances and opens letters of
credit (up to an aggregate maximum of $20 million) against the facility in
amounts determined on a formula based on factored receivables, inventory and
cost of imported goods under outstanding letters of credit. Interest is
charged at the bank's prime lending rate plus one percent per annum (8.75% at
November 30, 1998) on such advances.

         Pursuant to the terms of certain distribution, warehouse and credit
and collection agreements, certain of the Company's foreign accounts
receivable are due from distributors. These receivables are not collateralized
and as a result management continually monitors the financial condition of
these distributors. No additional credit risk beyond amounts provided for
collection losses is believed inherent in the Company's accounts receivable.
At November 30, 1998 and August 31, 1998, the balance due from a distributor
was approximately 25% and 24%, respectively, of foreign accounts receivable.


                                      6

<PAGE>


                          ACCLAIM ENTERTAINMENT, INC.
                               AND SUBSIDIARIES
                  NOTES TO CONSOLIDATED FINANCIAL STATEMENTS
                       (in 000s, except per share data)

  3. Long-Term Debt

     Long-term debt consists of the following:

                                                    November 30,    August 31,
                                                         1998           1998

      10% Convertible Subordinated Notes due 2002     $49,750        $50,000
      Mortgage note                                     2,474          2,655
                                                        -----          -----
                                                       52,224         52,655
      Less: current portion                               724            724
                                                          ---            ---
                                                      $51,500        $51,931
                                                      -------        -------

         The 10% Convertible Subordinated Notes due 2002 (the "Notes") are
convertible into shares of common stock prior to maturity, unless previously
redeemed, at a conversion price of $5.18 per share, subject to adjustment
under certain conditions. The Notes are redeemable in whole or in part, at the
option of the Company (subject to the rights of holders of senior
indebtedness) at 104% of the principal balance at any time on or after March
1, 2000 through February 28, 2001 and at 102% of the principal balance
thereafter to maturity.

4. Earnings Per Share

         Basic earnings per share is computed based upon the weighted average
number of common shares outstanding. Diluted earnings per share is computed
based upon the weighted average number of common shares outstanding increased
by dilutive common stock options and warrants and the effect of assuming the
conversion of the outstanding Notes, if dilutive. Prior year earnings per
share data has been restated to apply the provisions of SFAS 128. The table
below provides the components of the per share computations.

                                                           Three Months Ended
                                                              November 30,

                                                         1998              1997
                                                         ----              ----
BASIC EPS COMPUTATION

Net earnings                                          $10,287            $8,015
                                                      -------            ------
Weighted average common shares outstanding             52,900            50,385
Basic earnings per share                                $0.19             $0.16

DILUTED EPS COMPUTATION

Net earnings                                          $10,287            $8,015
10% Convertible Subordinated Notes Interest Expense     1,244               ---
                                                        -----            ------
Adjusted Net Income                                   $11,531            $8,015
                                                      -------            ------
Weighted average common shares outstanding             52,900            50,385
Stock options and warrants                              8,470             3,370
10% Convertible Subordinated Notes                      9,605               ---
                                                        -----            ------
Diluted common shares outstanding                      70,975            53,755
                                                       ------            ------
Diluted earnings per share                              $0.16             $0.15

  5.  Comprehensive Income

         Effective September 1, 1998 the Company has adopted Statement of
Financial Accounting Standards No. 130 "Reporting Comprehensive Income" which
requires that all items that are required to be recognized under accounting
standards as components of comprehensive income be reported in the financial
statements. The Company's total comprehensive earnings were as follows:


                                      7

<PAGE>


                          ACCLAIM ENTERTAINMENT, INC.
                               AND SUBSIDIARIES
                  NOTES TO CONSOLIDATED FINANCIAL STATEMENTS
                       (in 000s, except per share data)

5. Comprehensive Income - (Continued)

                                                 Three Months Ended
                                                     November 30,

                                                1998             1997
                                                ----             ----
Net earnings                                  10,287            8,015
Other comprehensive earnings (losses):
Foreign currency translation adjustments        (251)              93
                                                -----              --
Comprehensive earnings                       $10,036           $8,108
                                             -------           ------

6. Acquisition

         On November 12, 1998 the Company acquired substantially all of the
assets and liabilities of a distributor in Australia. The acquisition was
accounted for as a purchase. Accordingly, the operating results are included
in the Statements of Consolidated Earnings from the acquisition date. The
acquired assets and liabilities have been recorded at their estimated fair
values at the date of acquisition. The consideration was comprised of (i) $638
in cash, of which $479 was paid at closing, and (ii) 206 shares of the common
stock of the Company with a fair value of $1,796. In addition, the Company
assumed $1,417 of liabilities. The total cost of the acquisition was $3,851,
of which $1,244 was allocated to identified net tangible assets, primarily
accounts receivable. The remaining $2,607 represents the excess of the
purchase price over the fair value of the net assets acquired, which will be
amortized on a straight-line basis over three years. The operating results of
the distributor are insignificant to those of the Company.

7. Revenue Recognition

         The Company adopted Statement of Position ("SOP") 97-2, "Software
Revenue Recognition", effective for transactions entered into commencing
September 1, 1998. SOP 97-2 indicates that revenue for noncustomized software
should be recognized when persuasive evidence of an arrangement exists, the
software has been delivered, the Company's selling price is fixed or
determinable and collectibility of the resulting receivable is probable. The
implementation of SOP 97-2 did not have a significant impact on the Company's
results of operations.




                                      8
<PAGE>

  ITEM 2. MANAGEMENT'S DISCUSSION AND ANALYSIS OF FINANCIAL CONDITION AND 
          RESULTS OF OPERATIONS.

     The following is intended to update the information contained in the
  Company's Annual Report on Form 10-K for the year ended August 31, 1998 and
  presumes that readers have access to, and will have read, the "Management's
  Discussion and Analysis of Financial Condition and Results of Operations"
  contained in such Form 10-K.

     This Quarterly Report on Form 10-Q contains certain forward-looking
  statements within the meaning of Section 27A of the Securities Act of 1933
  and Section 21E of the Securities Exchange Act of 1934. When used in this
  report, the words "believe," "anticipate," "think," "intend," "plan," "will
  be" and similar expressions identify such forward-looking statements. Such
  statements regarding future events and/or the future financial performance
  of the Company are subject to certain risks and uncertainties, including
  those discussed in "Factors Affecting Future Performance" below at pages 16
  to 24, which could cause actual events or the actual future results of the
  Company to differ materially from any forward-looking statement. In light of
  the significant risks and uncertainties inherent in the forward-looking
  statements included herein, the inclusion of such statements should not be
  regarded as a representation by the Company or any other person that the
  objectives and plans of the Company will be achieved.

  Overview

     Acclaim Entertainment, Inc. ("Acclaim"), together with its subsidiaries
  (Acclaim and its subsidiaries are collectively referred to as the
  "Company"), is a worldwide developer, publisher and mass marketer of
  interactive entertainment software ("Software") for use with dedicated
  interactive entertainment hardware platforms ("Entertainment Platforms") and
  multimedia personal computer systems ("PC"s). The Company owns and operates
  four Software development studios (the "Studios"), located in the United
  States and the United Kingdom, and publishes and distributes its Software
  directly in North America, the United Kingdom, Germany, France and
  Australia. The Company's operating strategy is to develop and maintain a
  core of key brands and franchises (e.g., Turok, NFL Quarterback Club and All
  Star Baseball) to support the various Entertainment Platforms and PCs that
  dominate the interactive entertainment market at a given time or which the
  Company perceives as having the potential for achieving mass market
  acceptance. The Company emphasizes sports simulation and arcade-style
  Software for Entertainment Platforms, and fantasy/role-playing, real-time
  simulation, adventure and sports simulation Software for PCs.

     The Company also engages, to a lesser extent, in the distribution of
  Software developed by third-party Software publishers ("Affiliated Labels")
  and the development and publication of comic book magazines and strategy
  guides relating to the Company's Software.

     The Company believes the Software industry is driven by the size of the
  installed base of Entertainment Platforms (such as those manufactured by
  Nintendo Co., Ltd. (Japan) (Nintendo Co., Ltd. and its subsidiary, Nintendo
  of America, Inc., are collectively referred to as "Nintendo"), Sony
  Corporation (Sony Corporation and its affiliate, Sony Computer Entertainment
  America, are collectively referred to as "Sony") and Sega Enterprises Ltd.
  ("Sega")) and PCs dedicated for home use. The industry is characterized by
  rapid technological change, resulting in Entertainment Platform and related
  Software product cycles.

     No single Entertainment Platform or system has achieved long-term
  dominance in the interactive entertainment market. Accordingly, the Company
  must continually anticipate and adapt its Software to emerging Entertainment
  Platforms. The rapid technological advances in game systems have
  significantly changed the look and feel of Software as well as the Software
  development process. According to Company estimates, the average development
  cost for a title for Entertainment Platforms approximately three years ago
  was approximately $300,000 to $400,000, while the average development cost
  for a title for Entertainment Platforms and PCs is currently between $1
  million and 


                                      9
<PAGE>

  $2 million. Approximately 75% of the Company's gross revenues in the first
  quarter of fiscal 1999 was derived from Software developed by the Studios. The
  process of developing Software is extremely complex and is expected to become
  more complex and expensive in the future as new platforms and technologies are
  introduced. See "Factors Affecting Future Performance - Increased Product
  Development Costs."

     The Company's performance has historically been materially affected by
  platform transitions and product cycles. As a result of the industry
  transition to 32- and 64-bit Entertainment Platforms which commenced in
  1995, the Company's Software sales during fiscal 1996, 1997 and 1998 were
  significantly lower than in fiscal 1994 and 1995. The Company's inability to
  predict accurately the timing of such transition resulted in material losses
  in fiscal 1996 and 1997. See "Factors Affecting Future Performance -
  Industry Trends; Platform Transition; Technological Change."

     The Company recorded net earnings of $8.0 million and $10.3 million in
  the first quarter of fiscal 1998 and 1999, respectively. The fiscal 1999
  period results primarily reflect increased sales in the United States of the
  Company's 32- and 64-bit Software. Although revenues from the sale of N64
  and PlayStation Software are anticipated to continue to grow in the second
  quarter of fiscal 1999 and for fiscal 1999 as a whole, the Company does not
  anticipate that, for fiscal 1999 as a whole, it will achieve its fiscal 1998
  growth rate. No assurance can be given as to the future growth of the
  installed base of 32- and 64-bit Entertainment Platforms, the future growth
  of the Software market therefor or of the Company's results of operations
  and profitability in future periods. The results for the first quarter of
  fiscal 1998 and 1999 also reflect the Company's significantly reduced
  operating expenses as compared to prior periods.

     The Company's ability to generate sales growth and profitability will be
  materially dependent on (i) the growth of the Software market for 32- and
  64-bit Entertainment Platforms and PCs and (ii) the Company's ability to
  identify, develop and publish "hit" Software for Entertainment Platforms
  with significant installed bases.

  Results of Operations

     The following table sets forth certain statements of consolidated
  operations data as a percentage of net revenues for the periods indicated:

                                             Three Months Ended November 30,
                                             -------------------------------
                                                1998               1997
                                                ----               ----

  Domestic revenues                             70.3%             59.0%
  Foreign revenues                              29.7               41.0
                                                ----               ----
  Net revenues                                 100.0              100.0
  Cost of revenues                              48.2               47.7
                                                ----               ----
  Gross profit                                  51.8               52.3
  Marketing and sales                           16.7               18.5
  General and administrative                    14.3               15.3
  Research and development                      10.7                9.0
                                                ----                ---
  Total operating expenses                      41.7               42.8
  Earnings from operations                      10.1                9.5
  Other income (expense), net                    0.2               (0.7)
  Earnings before income taxes                  10.3                8.8
  Net earnings                                   9.8                8.7




                                      10
<PAGE>







  Net Revenues

     The Company's gross revenues were derived from the following product
  categories:

                                          Three Months Ended November 30,
                                          -------------------------------
                                          1998*                     1997*
                                          -----                     -----

  Portable Software                        2.0%                      1.0%
  16-bit Software                           ---                      1.0%
  32-bit Software                         31.0%                     15.0%
  64-bit Software                         60.0%                     73.0%
  PC Software                              5.0%                      9.0%
  Other                                    2.0%                      1.0%


  *The numbers in this chart do not give effect to sales credits and
  allowances granted by the Company in the periods covered since the Company
  does not track such credits and allowances by product category. Accordingly,
  the numbers presented may vary materially from those that would be disclosed
  if the Company were able to present such information as a percentage of net
  revenues.

     The increase in the Company's net revenues from $92.3 million for the
  quarter ended November 30, 1997 to $104.8 million for the quarter ended
  November 30, 1998 was predominantly due to increased sales in the United
  States of the Company's 32- and 64-bit Software. The increase in sales in
  the fiscal 1999 quarter was primarily due to the continued increase in the
  installed base of Nintendo's 64-bit N64 ("N64") and Sony's 32-bit
  PlayStation ("PlayStation") consoles worldwide and the quality and market
  acceptance of the Company's titles for those Entertainment Platforms.
  Although revenues from the sale of N64 and PlayStation Software are
  anticipated to continue to grow in the second quarter of fiscal 1999 and for
  fiscal 1999 as a whole, the Company does not anticipate that, for fiscal
  1999 as a whole, it will achieve its fiscal 1998 growth rate.

     The Company's domestic sales in the first quarter of fiscal 1999
  comprised a higher percentage of total net revenues as compared to the first
  quarter of fiscal 1998 primarily because the titles published by the Company
  in the 1999 period were aimed at, and achieved greater popularity in, the
  domestic market (e.g., WWF War Zone and NFL Quarterback Club '99). The
  Company anticipates that its mix of domestic and foreign net revenues will
  continue to be affected by the content of titles released by the Company.

     To date, the Company has not generated material revenues from any of its
  operations other than Software publishing and no assurance can be given that
  the Company will be able to generate such revenues in the future.

     A significant portion of the Company's revenues in any quarter are
  generally derived from Software first released in that quarter or in the
  immediately preceding quarter. See "Factors Affecting Future Performance-
  Revenue and Earnings Fluctuations; Seasonality" and "- Reliance on New
  Titles; Product Delays."

     In the quarter ended November 30, 1998, WWF War Zone (for multiple
  platforms), NFL Quarterback Club '99 (for the N64), and Extreme G2 (for the
  N64) accounted for approximately 31%, 23% and 15%, respectively, of the
  Company's gross revenues. In the quarter ended November 30, 1997, Extreme G,
  NFL Quarterback Club '98 and Turok: Dinosaur Hunter (all for the N64)
  accounted for approximately 32%, 31% and 8%, respectively, of the Company's
  gross revenues. See "Factors Affecting Future Performance - Reliance on
  "Hit" Titles."

                                      11
<PAGE>


     The Company is substantially dependent on the Entertainment Platform
  manufacturers as the sole manufacturers of the Entertainment Platforms
  marketed by them, as the sole licensors of the proprietary information and
  technology needed to develop Software for those Entertainment Platforms and,
  in the case of Nintendo and Sony, as the sole manufacturers of Software for
  the Entertainment Platforms marketed by them. For the quarters ended
  November 30, 1997 and 1998, the Company derived 75% and 62% of its gross
  revenues, respectively, from sales of Nintendo-compatible Software and 15%
  and 31% of its gross revenues, respectively, from sales of Software for
  PlayStation. In prior periods, the Company has also derived substantial
  portions of its gross revenues from sales of Software for platforms marketed
  by Sega. Such revenues have not been material in recent periods. Although
  the Company does not plan to release any titles for Sega's 32-bit platform
  in fiscal 1999, it may release titles for other Entertainment Platforms
  introduced by Sega in future periods. See "Factors Affecting Future
  Performance - Dependence on Entertainment Platform Manufacturers; Need for
  License Renewals."

  Gross Profit

     Gross profit fluctuates primarily as a result of five factors: (i) the
  level of returns, sales credits and allowances; (ii) the number of "hit"
  products and average unit selling prices; (iii) the percentage of sales of
  CD Software; (iv) the percentage of foreign sales; and (v) the percentage of
  foreign sales to third-party distributors. All royalties payable to
  Nintendo, Sony and Sega are included in cost of revenues.

     The Company's gross profit is adversely impacted by increases in the
  level of returns and allowances to retailers, which reduces the average unit
  price obtained for its Software sales. Similarly, lack of "hit" titles or a
  low number of "hit" titles, resulting in lower average unit sales prices,
  adversely impacts the Company's gross profits.

     The Company's margins on sales of CD Software (currently, PlayStation and
  PCs) are higher than those on cartridge Software (currently, N64) as a
  result of significantly lower CD Software product costs.

     The Company's margins on foreign Software sales are typically lower than
  those on domestic sales due to higher prices charged by hardware licensors
  for Software distributed by the Company outside North America. The Company's
  margins on foreign Software sales to third-party distributors are
  approximately one-third lower than those on sales that the Company makes
  directly to foreign retailers.

     Gross profit increased from $48.3 million (52% of net revenues) for the
  quarter ended November 30, 1997 to $54.3 million (52% of net revenues) for
  the quarter ended November 30, 1998 predominantly due to increased sales
  volume.

     Management anticipates that the Company's future gross profit will be
  affected principally by (i) the percentage of returns, sales credits and
  allowances and other similar concessions in respect of the Company's
  Software sales and (ii) the Company's product mix (i.e., the percentage of
  CD Software). Although gross margins on sales of CD Software are higher than
  on cartridge Software, management believes that if the Company is required
  to institute stock-balancing programs for its PC Software, the Company will
  experience higher rates of returns of such product as compared to the
  historical rate of return of cartridge Software. In such event, management
  anticipates that its reserves for such returns will increase, thereby
  offsetting a portion of the higher gross margins generated from PC Software
  sales.

     The Company purchases substantially all of its products at prices payable
  in United States dollars. Appreciation of the yen could result in increased
  prices charged by Nintendo, Sony or Sega to the Company (although, to date,
  none of them has effected such a price increase), which the Company may not
  be able to pass on to its customers and which could adversely affect its
  results of operations.

  Operating Expenses

     In fiscal 1997, the Company effected a variety of cost reduction measures
  to reduce its operating expenses. The Company realized the benefits of such
  measures in the fourth quarter of fiscal 1997 and 


                                      12
<PAGE>


  thereafter in the form of reduced operating expenses as compared to prior
  periods. In addition, in fiscal 1998, the Company consolidated or eliminated
  certain operations.

     Marketing and sales expenses were $17.1 million (19% of net revenues) for
  the quarter ended November 30, 1997 and $17.5 million (17% of net revenues)
  for the quarter ended November 30, 1998. The percentage decrease is
  primarily attributable to increased sales volume.

     General and administrative expenses were $14.1 million (15% of net
  revenues) for the quarter ended November 30, 1997 and $14.9 million (14% of
  net revenues) for the quarter ended November 30, 1998. The percentage
  decrease is primarily attributable to increased sales volume.

     Research and development expenses increased from $8.3 million (9% of net
  revenues) for the quarter ended November 30, 1997 to $11.2 million (11% of
  net revenues) for the quarter ended November 30, 1998. The increase was
  primarily attributable to increased personnel costs at the Studios. Due to
  the Company's planned release of a higher number of titles and increasing
  Software development costs, the Company anticipates that its future research
  and development expenses will continue to increase as a percentage of net
  revenues as compared to fiscal 1998. See "Factors Affecting Future
  Performance - Increased Product Development Costs."

     Although the Company anticipates that its aggregate operating expenses
  will increase in dollars in fiscal 1999, it does not anticipate that such
  expenses will increase materially as a percentage of net revenues. However,
  no assurance can be given that the Company's operating expenses will not
  increase as a percentage of net revenues or that the cost reduction measures
  heretofore effected will not materially adversely affect the Company's
  ability to develop and publish commercially viable titles, or that such
  measures, whether alone or in conjunction with increased revenues, if any,
  will be sufficient to generate operating profits in fiscal 1999 and beyond.
  See "Factors Affecting Future Performance - Recent Operating Results."

     As of August 31, 1998, the Company had a U.S. tax net operating loss
  carryforward of approximately $110 million. In the first quarter of fiscal
  1998 and 1999, the Company utilized a portion of its net operating loss
  carryforwards. The provision for income taxes of $0.5 million in fiscal 1999
  primarily relates to state and foreign taxes.

  Seasonality

     The Company's business is seasonal, with higher revenues and operating
  income typically occurring during its first, second and fourth fiscal
  quarters (which correspond to the holiday selling season). However, the
  timing of the delivery of Software titles and the releases of new products
  cause material fluctuations in the Company's quarterly revenues and
  earnings, which may cause the Company's results to vary from the seasonal
  patterns of the industry as a whole. See "Factors Affecting Future
  Performance-Revenue and Earnings Fluctuations."

  Liquidity and Capital Resources

     The Company derived net cash from operating activities of approximately
  $7.1 million and $11.4 million during the quarter ended November 30, 1997
  and 1998, respectively. The increase in net cash from operating activities
  in the first quarter of fiscal 1999 is primarily attributable to profitable
  operations.

     The Company used net cash in investing activities of approximately $0.7
  million and $2.2 million during the quarter ended November 30, 1997 and
  1998, respectively. The increase in net cash used in investing activities in
  the first quarter of fiscal 1999 is primarily attributable to the
  acquisition of fixed assets and of certain assets of a distributor located
  in Australia.

     The Company used net cash in financing activities of approximately $1.1
  million during the quarter ended November 30, 1997 and derived net cash from
  financing activities of approximately $2.1 million during the quarter ended
  November 30,1998. The increase in net cash provided by financing activities

                                      13
<PAGE>

  in the first quarter of fiscal 1999 as compared to the first quarter of
  fiscal 1998 is primarily attributable to the proceeds of $2.7 million from
  the exercise of outstanding stock options and warrants, and lower required
  payments in respect of outstanding debt obligations during the 1999 period.

     The Company generally purchases its inventory of Nintendo Software by
  opening letters of credit when placing the purchase order. At November 30,
  1998, the amount outstanding under letters of credit was approximately $39.1
  million. Other than such letters of credit, the Company does not currently
  have any material operating or capital expenditure commitments.

     The Company has a revolving credit and security agreement with BNY, its
  principal domestic bank, which agreement expires on January 31, 2000. The
  credit agreement may be automatically renewed for another year by its terms,
  unless terminated upon 90 days' prior notice by either party. The Company
  draws down working capital advances and opens letters of credit against the
  facility in amounts determined on a formula based on factored receivables
  and inventory, which advances are secured by the Company's assets. BNY also
  acts as the Company's factor for the majority of its North American
  receivables, which are assigned on a pre-approved basis. At November 30,
  1998, the factoring charge was 0.25% of the receivables assigned and the
  interest on advances was at BNY's prime rate plus one percent. See Note 2 of
  Notes to Consolidated Financial Statements and "Factors Affecting Future
  Performance -- Liquidity and Bank Relationships."

     The Company also has a financing arrangement relating to the mortgage on 
  its corporate headquarters. At November 30, 1998, the outstanding principal
  balance of the loan was $2.5 million. See "Factors Affecting Future
  Performance -- Liquidity and Bank Relationships."

     Management believes, based on the currently anticipated growth of the
  installed base of 32- and 64-bit Entertainment Platforms and the cost
  reduction measures effected by the Company, that the Company's cash and cash
  equivalents at November 30, 1998 and cash flows from operations in fiscal
  1999 will be sufficient to cover its operating expenses and such current
  obligations as are required to be paid in fiscal 1999. However, no assurance
  can be given as to the sufficiency of such cash flows in fiscal 1999 and
  beyond. To provide for its short- and long-term liquidity needs, in fiscal
  1997 and 1998, the Company significantly reduced the number of its
  employees, consolidated or eliminated certain operations, raised $47.4
  million of net proceeds from the issuance of 10% Convertible Subordinated
  Notes due 2002 (the "Notes"), and sold substantially all of the assets of
  Acclaim Redemption Games, Inc., formerly Lazer-Tron Corporation
  ("Lazer-Tron"). The Company's future liquidity will be materially dependent
  on its ability to develop and market Software that achieves widespread
  market acceptance for use with the Entertainment Platforms that dominate the
  market. There can be no assurance that the Company will be able to publish
  Software for Entertainment Platforms with significant installed bases or
  that such Software will achieve widespread market acceptance.

     In conjunction with then pending class action and other litigations and
  claims for which the settlement obligation was then probable and estimable,
  the Company recorded a charge of $23.6 million during the year ended August
  31, 1997. During fiscal 1998, the Company settled substantially all such
  litigations and claims for amounts approximating the accrued liabilities.

     The Company is also party to various litigations arising in the course of
  its business, the resolution of none of which, the Company believes, will
  have a material adverse effect on the Company's liquidity, financial
  condition and results of operations.

  Year 2000 Issue

     Until recently, computer programs were generally written using two digits
  rather than four to define the applicable year. Accordingly, such programs
  may be unable to distinguish properly between the year 1900 and the year
  2000. In fiscal 1997, the Company commenced a Year 2000 date conversion
  project to address necessary code changes, testing and implementation in
  respect of its internal computer systems. Project completion is planned for
  the middle of calendar 1999. To date, the cost of this project has not been
  material to the Company's results of operations or liquidity and the Company


                                      14
<PAGE>

  does not anticipate that the cost of completing the project will be material
  to its results of operations or liquidity in fiscal 1999. Management
  anticipates that the Company's Year 2000 date conversion project as it
  relates to the Company's internal systems will be completed on a timely
  basis. The Company's Software for N64, PlayStation and PCs are Year 2000
  compliant. The Company is currently seeking information regarding Year 2000
  compliance from vendors, customers, manufacturers, outside developers, and
  financial institutions associated with the Company. Project completion for
  this phase is planned for the middle of calendar 1999. However, given the
  reliance on third-party information as it relates to their compliance
  programs and the difficulty of determining potential errors on the part of
  external service suppliers, no assurance can be given that the Company's
  information systems or operations will not be affected by mistakes, if any,
  of third parties or third-party failures to complete the Year 2000 project
  on a timely basis. There can be no assurance that the systems of other
  companies on which the Company's systems rely will be timely converted or
  that any such failure to convert by another company would not have a
  material adverse effect on the Company's systems.

     The cost of the Company's Year 2000 project and the date on which the
  Company believes it will complete the necessary modifications are based on
  the Company's estimates, which were derived utilizing numerous assumptions
  of future events, including the continued availability of resources,
  third-party modification plans and other factors. The Company presently
  believes that the Year 2000 issue will not pose significant operational
  problems for its internal information systems and products. However, if the
  anticipated modifications and conversions are not completed on a timely
  basis, or if the systems of other companies on which the Company's systems
  and operations rely are not converted on a timely basis, the Year 2000 issue
  could have a material adverse effect on the Company's results of operations.

     The Company does not currently have any contingency plans in place to
  address the failure of timely conversion of its and/or third-party systems
  in respect of the Year 2000 issue. Any failure of the Company to address any
  unforeseen Year 2000 issues could materially adversely affect the Company's
  results of operations.

  Euro Conversion

     The January 1, 1999 adoption of the Euro has created a single-currency
  market in much of Europe. For a transition period from January 1, 1999 to
  June 30, 2002, the existing local currencies will remain legal tender as
  denominations of the Euro. The Company does not anticipate that its systems
  will be materially adversely affected by the conversion to the Euro. The
  Company has analyzed the impact of conversion to the Euro on its existing
  systems and is implementing modifications to its current systems to handle
  Euro invoicing for transactions. The Company anticipates that the cost of
  such modifications will not have a material adverse effect on its results of
  operations or liquidity in fiscal 1999. Due to numerous uncertainties, the
  Company cannot reasonably estimate the effect that the conversion to the
  Euro will have on its pricing or market strategies, and the impact, if any,
  that such conversion will have on its financial condition or results of
  operations.

  New Accounting Pronouncement

     The Company will implement the provisions of Financial Accounting
  Standards No. 133, "Accounting for Derivative Instruments and Hedging
  Activities" in fiscal 2000. The Company is presently assessing the impact,
  if any, of this standard on its consolidated financial statements.


                                      15

<PAGE>


  FACTORS AFFECTING FUTURE PERFORMANCE

     Future operating results of the Company depend upon many factors and are
  subject to various risks and uncertainties. Some of the risks and
  uncertainties which may cause the Company's operating results to vary from
  anticipated results or which may materially and adversely affect its
  operating results are as follows:

  Recent Operating Results

     The Company's net revenues increased from $92.3 million for the quarter
  ended November 30, 1997 to $104.8 million for the quarter ended November 30,
  1998. The Company had net earnings of $8.0 million and $10.3 million in the
  quarter ended November 30, 1997 and 1998, respectively. For the most part, the
  increase in revenues and earnings in the fiscal 1999 period reflects increased
  sales in the United States of the Company's Software for the N64 and
  PlayStation platforms. See "Management's Discussion and Analysis of Financial
  Condition and Results of Operations."

     The Company's revenues and operating results in fiscal 1996 and 1997 were
  affected principally by the industry transition from 16-bit to 32- and 64-bit
  Entertainment Platforms. The Company had anticipated that sales of Software
  for the older platforms would dominate Christmas 1995 sales and would be
  material in Christmas 1996. Therefore, the Company focused its development
  efforts on 16-bit Software for fiscal 1996 and 1997. However, sales of 16-bit
  Software decreased much more rapidly than anticipated by the Company in
  calendar 1996, which resulted in the Company's reduced revenues and net losses
  in fiscal 1996 and 1997.

     In 1998, the interactive entertainment hardware market was characterized
  by the growth of the installed base of N64 and PlayStation units worldwide.
  This growth had a positive impact on the Company's operating results for
  fiscal 1998 and in the first quarter of fiscal 1999. Although N64 and
  PlayStation have achieved significant market acceptance worldwide and the
  Company anticipates that the installed base of N64 and PlayStation units will
  continue to grow in the short term, the Company cannot assure investors that
  the installed base of either or both will grow at the present rate, if at all.
  Also, there is no assurance that the Company's revenues from sales of Software
  for these platforms will increase as the installed base increases.

     In fiscal 1997 and 1998, the Company took various actions to reduce its
  operating expenses. See "--Liquidity and Bank Relationships" below for a
  description of these actions. As a result, the Company's operating expenses in
  the first quarter of fiscal 1998 and 1999 were substantially lower than in
  prior comparable periods. Although the Company anticipates that its operating
  expenses will increase in dollar terms in the remainder of fiscal 1999, the
  Company intends to monitor its operating expenses closely and does not
  anticipate that they will increase materially as a percentage of net revenues.
  However, the Company cannot assure stockholders that its operating expenses
  will not increase as a percentage of net revenues in the remainder of fiscal
  1999 and beyond. Any such increase could negatively impact the Company's
  profits in fiscal 1999 and beyond.

  Liquidity and Bank Relationships

     The Company generally experienced negative cash flow from operations in
  fiscal 1996 and 1997 which, for the most part, was a result of the Company's
  net losses in these periods.

     The Company derived net cash from operations of approximately $7.1
  million and $11.4 million in the first quarter of fiscal 1998 and 1999,
  respectively. The Company believes that its cash flows from operations in
  fiscal 1999 will be sufficient to cover its operating expenses and those
  current obligations that it must pay in the remainder of fiscal 1999. The
  Company's belief is based on the anticipated continued growth of the installed
  base of 32- and 64- bit Entertainment Platforms, the anticipated success of
  the Company's Software for those platforms and the resulting continued growth
  of the Company's net revenues. However, the Company cannot assure investors
  that its operating expenses and current obligations will be significantly less
  than cash flows available from its operations in fiscal 1999 or in the 

                                      16
<PAGE>

  future. The Company's long-term liquidity depends mainly on the Company
  publishing "hit" Software for the dominant Entertainment Platforms.

     In order to provide liquidity, in fiscal 1997 and 1998, the Company took
  a number of actions including: (1) significantly reducing the number of its
  employees, (2) consolidating its Studio operations and (3) eliminating certain
  operations, such as its coin-operated video game subsidiary. In addition, in
  February 1997, the Company completed an offering of $50 million of Notes. Of
  the net proceeds of the offering, the Company used approximately $16 million
  to retire a term loan from Midland Bank plc ("Midland") and $2 million to pay
  down a portion of a mortgage loan from Fleet Bank ("Fleet"). In March 1997,
  the Company sold substantially all of the assets and certain liabilities of
  Lazer-Tron for $6 million in cash.

     Under its revolving credit facility with BNY Financial Corporation
  ("BNY"), its lead institutional lender, the Company is required to comply with
  certain financial covenants which are generally measured on a quarterly basis.
  The Company was in compliance with such covenants as of November 30, 1998.
  Although the Company expects to continue to comply with such covenants, it
  cannot make any guarantee of compliance. In addition, factors beyond the
  Company's control may result in future covenant defaults or a payment default.
  The Company may not be able to obtain waivers of any future default(s). If
  such defaults occur and are not waived by the lender, the lender could
  accelerate the loan or exercise other remedies. Such actions would have a
  negative impact on the Company's liquidity and operations.

  Substantial Leverage and Ability to Service Debt

     The Company's debt level could have important consequences to its
  stockholders because a portion of cash flow from operations must be set aside
  to pay down debt, including the outstanding Notes, and its existing bank
  obligations. Therefore, these funds are not available for other purposes.
  Additionally, a high debt level limits the Company's ability to obtain
  additional debt financing in the future, or to pursue possible expansion of
  its business or acquisitions. Also, high debt levels could limit the Company's
  flexibility in reacting to changes in the interactive entertainment industry
  and economic conditions generally. These limitations make the Company more
  vulnerable to adverse economic conditions and restrict its ability to
  withstand competitive pressures or take advantage of business opportunities.
  Some of the Company's competitors currently have a lower debt level, and are
  likely to have significantly greater operating and financing flexibility, than
  the Company.

     Based upon current levels of operations, the Company believes it can meet
  its interest obligations on the Notes, and interest and principal obligations
  under its bank agreements, when due. However, if the Company's cash flow from
  operations is not enough to meet its debt obligations when due, the Company
  may have to restructure its indebtedness. The Company cannot guarantee that it
  will be able to restructure or refinance its debt on satisfactory terms. In
  addition, restructuring or refinancing may not be permitted by the terms of
  the indenture governing the Notes (the "Indenture"), or existing indebtedness.
  The Company cannot assure stockholders that its operating cash flows will be
  sufficient to meet debt service requirements. Also, the Company cannot
  guarantee stockholders that its future operating cash flows will be sufficient
  to repay the Notes, or that the Company will be able to refinance the Notes or
  other indebtedness at maturity. See "--Prior Rights of Creditors".

  Prior Rights of Creditors

     The Company has outstanding long-term debt (including current portions)
  of $52.2 million at November 30, 1998. Certain of the indebtedness is secured
  by liens on substantially all of the Company's assets. If the Company does not
  timely pay interest or principal on its indebtedness when due, the Company
  will be in default under its loan agreements and the Indenture.

     In addition, the Indenture provides that, upon the occurrence of certain
  events, the Company may be obligated to repurchase all or a portion of the
  outstanding Notes. If such a repurchase event occurs and the Company does not
  have, or is unable to obtain, sufficient financial resources to repurchase the
  Notes, the Company would be in default under the Indenture. In addition, the
  occurrence of certain repurchase events would constitute a default under some
  of the Company's current loan agreements.

                                      17
<PAGE>

     Further, the Company depends on dividends and other advances and
  transfers of funds from its subsidiaries to meet some debt service
  obligations. State and foreign law regulate the payment of dividends by the
  Company's subsidiaries, which is also subject to the terms of the Company's
  existing bank agreements and the Indenture. A significant portion of the
  Company's assets, operations, trade payables and other indebtedness is located
  at its subsidiaries. The creditors of the subsidiaries would generally recover
  from these assets on the obligations owed to them by the subsidiaries before
  any recovery by the Company's creditors and before any assets are distributed
  to the Company's stockholders.

     If the Company is unable to meet its current bank obligations, a default
  would occur under the Company's existing bank agreements. Such default, if not
  waived, could result in acceleration of the Company's obligations under the
  bank agreements. Moreover, default could result in a demand by the lenders for
  immediate repayment and would entitle any secured creditor in respect of such
  debt to proceed against the collateral securing the defaulted loan.
  Additionally, an event of default under the Indenture may result in actions by
  IBJ Schroder Bank & Trust Company, as trustee, on behalf of the holders of the
  Notes. In the event of such acceleration by the Company's creditors or action
  by the trustee, holders of indebtedness would be entitled to payment out of
  the Company's assets. If the Company becomes insolvent, is liquidated or
  reorganized, it is possible that there would be insufficient assets remaining
  after payment to the creditors for any distribution to the Company's
  stockholders.

  Industry Trends; Platform Transition; Technological Change

     The interactive entertainment industry is characterized by rapid
  technological change due in large part to:
      
  o  the introduction of Entertainment Platforms incorporating more advanced
     processors and operating systems;

  o  the impact of technological changes embodied in PCs;

  o  the development of electronic and wireless delivery systems; and 

  o  the entry and participation of new companies in the industry.

     These factors, among others, have resulted in Entertainment Platform and
  Software life cycles.

     No single Entertainment Platform has achieved long-term dominance.
  Accordingly, the Company must continually anticipate and adapt its Software to
  emerging Entertainment Platforms and systems. The process of developing
  Software is extremely complex and is expected to become more complex and
  expensive in the future as new platforms and technologies are introduced.

     Development of Software currently requires substantial investment in
  research and development in the areas of graphics, sound, digitized speech,
  music and video. The Company cannot guarantee that it will be successful in
  developing and marketing Software for new Entertainment Platforms.

     Substantially all of the Company's revenues in the first quarter of
  fiscal 1998 and 1999 were derived from the sale of Software designed for N64,
  PlayStation and PCs. In the past, the Company has expended significant
  development and marketing resources on product development for Entertainment
  Platforms that have not achieved the results it anticipated. If the Company
  (1) does not develop Software for Entertainment Platforms that achieve
  significant market acceptance, (2) discontinues development of Software for a
  platform that has a longer than expected life cycle, (3) develops Software for
  a platform that does not achieve a significant installed base or (4) continues
  development of Software for a platform that has a shorter than expected life
  cycle, the Company may experience losses from operations. The Company cannot
  guarantee that it will be able to predict accurately such matters, and failure
  to do so would negatively affect the Company.

     The Company's results of operations and cash flows were negatively
  affected during fiscal 1996 and 1997 by the significant decline in sales of
  the Company's 16-bit Software and the transition to the new 


                                      18
<PAGE>

  Entertainment Platforms. Because (1) there were a significant number of titles
  competing for limited shelf space and (2) the new Entertainment Platforms had
  not achieved market penetration similar to that of the 16-bit platforms in
  prior years, the number of units of each title sold for the newer
  Entertainment Platforms was significantly less than the number of units of a
  title generally sold in prior years for 16-bit platforms. In 1998, the
  interactive entertainment hardware market was characterized by the worldwide
  growth of the installed base of N64 and PlayStation units and related
  Software. Although the Company anticipates that the installed base of these
  platforms will continue to grow in the short term and that the market for
  Software for these platforms will also continue to grow, the Company cannot
  guarantee that the hardware or Software market will continue to grow at the
  current rate.

  Revenue and Earnings Fluctuations; Seasonality

     Historically, the Company has derived substantially all of its revenues
  from the publication and distribution of Software for the then dominant
  Entertainment Platforms. The Company's revenues are subject to fluctuation
  during transition periods, as in fiscal 1996 and 1997, when new Entertainment
  Platforms have been introduced but none has achieved mass-market penetration.
  In addition, the timing of release of the Company's new titles impacts the
  Company's earnings in any given period. Earnings also may be materially
  impacted by other factors including: (1) the level and timing of market
  acceptance of titles, (2) increases or decreases in development and/or
  promotion expenses for new titles and (3) the timing of orders from major
  customers.

     A significant portion of the Company's revenues in any quarter is
  generally derived from sales of new titles introduced in that quarter or in
  the immediately preceding quarter. If the Company is unable to begin volume
  shipments of a significant new title during the scheduled quarter, its
  revenues and earnings will be negatively affected in that quarter. In
  addition, because a majority of the unit sales for a title typically occur in
  the first 90 to 120 days following the introduction of the title, the
  Company's earnings may increase significantly in a period in which a major
  title is introduced and may decline in the following period or in periods in
  which there are no major title introductions. Also, certain operating expenses
  are fixed and do not vary directly in relation to revenue. Consequently, if
  net revenue is below expectations, the Company's operating results are likely
  to be negatively affected.

     The interactive entertainment industry is highly seasonal. Typically, net
  revenues are highest during the last calendar quarter (which includes the
  holiday selling season), decline in the first calendar quarter, are lower in
  the second calendar quarter and increase in the third calendar quarter. The
  seasonal pattern is due primarily to the increased demand for Software during
  the year-end holiday selling season. However, the Company's earnings vary
  significantly and are largely dependent on releases of major new titles and,
  accordingly, may not necessarily reflect the seasonal patterns of the industry
  as a whole. The Company expects that its operating results will continue to
  fluctuate significantly in the future.

  Dependence on Entertainment Platform Manufacturers; Need for License Renewals

     The following table shows the percent of the Company's gross revenues for
  the first quarter of fiscal 1998 and 1999 derived from sales of Software for
  the indicated platforms:

                                                Quarter Ended November 30,
  Title                                      1997                     1998
  -----                                      ----                     ----
  Nintendo- compatible                        75%                      62%
  Sony-compatible                             15%                      31%

     The Company is substantially dependent on the Entertainment Platform
  manufacturers as the sole manufacturers of the Entertainment Platforms
  marketed by them, as the sole licensors of the proprietary information and
  technology needed to develop Software for those Entertainment Platforms and,
  in the case of Nintendo and Sony, as the sole manufacturers of the Software
  developed by the Company for the compatible Entertainment Platform. The
  Entertainment Platform manufacturers have in the past and may in the future
  limit the number of titles the Company can release in any year, which may
  limit any future growth in sales.


                                      19
<PAGE>

     In the past, the Company has been able to renew and/or negotiate
  extensions of its Software license agreements with the Entertainment Platform
  developers. However, the Company cannot assure stockholders that, at the end
  of their current terms, the Company will be able to obtain extensions or that
  it will be successful in negotiating definitive license agreements with
  developers of new Entertainment Platforms.

     If the Company cannot obtain licenses from developers of new
  Entertainment Platforms or if its existing license agreements are terminated,
  the Company's financial position and results of operations will be materially
  adversely affected. In addition, the termination of any one of the Company's
  license agreements or other arrangements could negatively affect its financial
  position and results of operations.

     In addition to licensing arrangements, the Company depends on the
  Entertainment Platform manufacturers for the protection of the intellectual
  property rights to their respective Entertainment Platforms and technology and
  their ability to discourage unauthorized persons from producing software for
  the Entertainment Platforms developed by each of them. The Company also relies
  upon the Entertainment Platform manufacturers for the manufacture of certain
  cartridge and CD-based read-only memory (ROM) software.

  Reliance on New Titles; Product Delays

     The Company's ability to maintain favorable relations with retailers and
  to receive the maximum advantage from its advertising expenditures depends on
  its ability to provide retailers with a timely and continuous flow of product.
  The life cycle of a title generally ranges from less than three months to
  upwards of 12 months, with the majority of sales occurring in the first 90 to
  120 days after release. The Company actively markets its current releases
  while simultaneously supporting its back catalogue with pricing and sales
  incentives. The Company is constantly required to develop, introduce and sell
  new titles in order to generate revenue and/or to replace declining revenues
  from previously released titles. In addition, it is difficult to predict
  consumer preferences for titles, and few titles achieve sustained market
  acceptance. The Company cannot assure stockholders that its new titles will be
  released in a timely fashion, will achieve any significant degree of market
  acceptance, or that such acceptance will be sustained for any meaningful
  period. Competition for retail shelf space, consumer preferences and other
  factors could result in the shortening of the life cycle for older titles and
  increase the importance of the Company's ability to release titles on a timely
  basis.

     The timely shipment of a title depends on various factors, including
  quality assurance testing by the Company and the manufacturers. The Company
  generally submits new titles to the Entertainment Platform manufacturers and
  other intellectual property licensors for approval prior to development and/or
  manufacture. Since the Company is required to engage Nintendo or Sony, as the
  case may be, to manufacture titles developed by the Company for the platforms
  marketed by them, the Company's ability to control its supply of Nintendo or
  Sony titles and the timing of their delivery is limited.

     If the title is rejected by the manufacturer as a result of bugs in
  Software or if there is a substantial delay in the approval of a product by an
  Entertainment Platform manufacturer or licensor, the Company's financial
  condition and results of operations could be negatively impacted. In the past,
  the Company has experienced significant delays in the introduction of certain
  new titles and such delays may occur in the future. Moreover, it is likely
  that in the future certain new titles will not be released in accordance with
  the Company's internal development schedule or the expectations of public
  market analysts and investors. A significant delay in the introduction of, or
  the presence of a defect in, one or more new titles could negatively affect
  the ultimate success of the Company's titles. If the Company does not develop,
  introduce and sell new competitive titles on a timely basis, its results of
  operations and profitability will be negatively affected.

  Reliance on "Hit" Titles

     The market for Software is "hits" driven. Therefore, the Company's future
  success depends on developing and marketing "hit" titles for Entertainment
  Platforms with significant installed bases. Sales of 


                                      20
<PAGE>

  the Company's top three titles accounted for approximately 69% of gross
  revenues for the first quarter of fiscal 1999 and sales of the Company's top
  three titles accounted for approximately 71% of gross revenues for the first
  quarter of fiscal 1998. The Company cannot assure stockholders that it will be
  able to publish "hit" titles in the future. If the Company does not publish
  "hit" titles in the future, its financial condition, results of operations and
  profitability could be negatively affected, as they were in fiscal 1996 and
  1997.

  Inventory Management; Risk of Product Returns

     Generally, the Company is not contractually obligated to accept returns,
  except for defective product. However, the Company may permit customers to
  return or exchange product and may provide price protection or other
  concessions on products unsold by the customer. Accordingly, management must
  make estimates and assumptions that affect the reported amounts of assets and
  liabilities and disclosure of contingent assets and liabilities at the date of
  the financial statements. Also, management must make estimates and assumptions
  that affect the reported amounts of revenues and expenses during the reporting
  periods.

     Among the more significant of such estimates are allowances for estimated
  returns, price concessions and other discounts. At the time of shipment, the
  Company establishes reserves in respect of such estimates taking into account
  the potential for product returns and other discounts based on historical
  return rates, seasonality, level of retail inventories, market acceptance of
  products in retail inventories and other factors. In fiscal 1996, price
  allowances, returns and exchanges were significantly higher than reserves.
  This shortfall had a negative impact on the Company's results of operations
  and liquidity in fiscal 1996. The Company believes that, at November 30, 1998,
  it has established adequate reserves for future price protection, returns,
  exchanges and other concessions. However, the Company cannot guarantee the
  adequacy of its reserves. If the reserves are exceeded, the Company's
  financial condition and results of operations will be negatively impacted.

     In addition, the Company offers stock-balancing programs for its PC
  Software. The Company has established reserves for such programs, which have
  not been material to date. Future stock-balancing programs may become material
  and/or exceed reserves for such programs. If so exceeded, the Company's
  results of operations and financial condition could be negatively impacted.

  Litigation

     In conjunction with then pending class action and other litigations and
  claims for which the settlement obligation was then probable and estimable,
  the Company recorded a charge of $23.6 million during the year ended August
  31, 1997. During fiscal 1998, the Company settled substantially all such
  litigations and claims for amounts approximating the accrued liabilities.

     The Company is also party to various litigations arising in the course of
  its business and certain other litigations. For a discussion of certain claims
  and litigations to which the Company is currently a party, see "Legal
  Proceedings." The Company may be required to record additional material
  charges in future periods in conjunction with litigations to which the Company
  is or becomes a party. If the Company has to record additional charges to
  earnings from an adverse result in such litigations or from settlements which
  exceed the related accrued liabilities, the Company may experience a negative
  effect on its financial condition and results of operations.

  Increased Product Development Costs

     As a result of the calendar 1995 acquisitions of its Studios, beginning
  in fiscal 1996, the Company's fixed software development and overhead costs
  were significantly higher as compared to historical levels. These costs
  negatively impacted the Company's results of operations and profitability in
  fiscal 1996 and 1997. In fiscal 1998, the Company consolidated its Studio
  operations to reduce their overhead expenses. Due to the Company's planned
  release of a higher number of titles and increasing Software development
  costs, the Company anticipates that its future research and development
  expenses will continue to 


                                      21
<PAGE>

  increase as a percentage of net revenues as compared to fiscal 1998. See
  "Management's Discussion and Analysis of Financial Condition and Results of
  Operations - Results of Operations."

  Competition

     The market for Software is highly competitive. Only a small percentage
  of titles introduced in the Software market achieve any degree of sustained
  market acceptance. Competition is based primarily upon:

  o  quality of titles;
  o  the publisher's access to retail shelf space;
  o  product features;
  o  the success of the Entertainment Platform for which the Software is
     written; 
  o  price of titles; 
  o  the number of titles available for the Entertainment Platform for 
     which the Software is written; and 
  o  marketing support.

     The Company competes with a variety of companies that offer products that
  compete directly with one or more of its titles. Typically, the chief
  competitor on an Entertainment Platform is the developer of that platform, to
  whom the Company pays royalties and, in some cases, manufacturing charges.
  Accordingly, the developers have a price, marketing and distribution advantage
  with respect to Software marketed by them. This advantage is particularly
  important in a mature or declining market which supports fewer full-priced
  titles and is characterized by customers who make purchasing decisions on
  titles based primarily on price, unlike developing markets with limited
  titles, when price has been a less important factor in Software sales. The
  Company's competitors vary in size from very small companies with limited
  resources to very large corporations with greater financial, marketing and
  product development resources than the Company, such as Nintendo, Sega and
  Sony. The Company's competitors also include a number of independent Software
  publishers licensed by the hardware developers.

     Additionally, the entry and participation of new companies, including
  diversified entertainment companies, in markets in which the Company competes
  may adversely impact the Company's performance in these markets.

     The availability of significant financial resources has become a major
  competitive factor in the Software industry, primarily as a result of the
  costs associated with developing and marketing Software. As competition
  increases, significant price competition and reduced profit margins may
  result. In addition, competition from new technologies may reduce demand in
  markets in which we have traditionally competed. Prolonged price competition
  or reduced demand as a result of competing technologies would negatively
  impact the Company's business. The Company may not be able to compete
  successfully.

  Intellectual Property Licenses and Proprietary Rights

     Some of the Company's Software embodies trademarks, tradenames, logos or
  copyrights licensed to the Company by third parties (such as the NBA, the NFL
  or their respective players' associations), the loss of which could prevent
  the release of a title or limit its economic success. License agreements
  generally extend for a term of two to three years and are terminable in the
  event of material breach (including failure to pay amounts due by the Company
  to the licensor in a timely manner) by, or bankruptcy or insolvency of, the
  Company and certain other events. Since competition is intense, the Company
  may not be successful in the future in acquiring intellectual property rights
  with significant commercial value. In addition, the Company cannot assure its
  stockholders that these licenses will be available on reasonable terms or at
  all.

     In order to protect its titles and proprietary rights, the Company relies
  mainly on a combination of:

                                      22
<PAGE>


  o  copyrights;
  o  trade secret laws;
  o  patent and trademark laws; 
  o  nondisclosure agreements; and 
  o  other copy protection methods.

     It is Company policy that all employees and third-party developers sign
  nondisclosure agreements. These measures may not be sufficient to protect the
  Company's intellectual property rights against infringement. Additionally, the
  Company has "shrinkwrap" license agreements with the end users of its PC
  titles, but relies on the copyright laws to prevent unauthorized distribution
  of its other Software.

     Existing copyright laws afford only limited protection. Notwithstanding
  the Company's rights to its Software, it may be possible for third parties to
  copy illegally its titles or to reverse engineer or otherwise obtain and use
  the Company's proprietary information. Illegal copying occurs within the
  Software industry, and if a significant amount of illegal copying of the
  Company's published titles or titles distributed by the Company occurs, the
  Company's business could be adversely impacted. Policing illegal use of the
  Company's titles is difficult, and Software piracy is expected to persist.
  Further, the laws of certain countries in which the Company's titles are
  distributed do not protect the Company and its intellectual property rights to
  the same extent as the laws of the United States.

     The Company believes that its titles, trademarks and other proprietary
  rights do not infringe on the proprietary rights of others. However, as the
  number of titles in the industry increases, the Company believes that claims
  and lawsuits with respect to software infringement will also increase. From
  time to time, third parties have asserted that features or content of certain
  of the Company's titles may infringe upon intellectual property rights of such
  parties. The Company has asserted that third parties have likewise infringed
  its proprietary rights. Some of these claims have resulted in litigation by
  and against the Company. To date, no such claims have had a negative effect on
  the Company's ability to develop, market or sell its titles. Existing or
  future infringement claims by or against the Company may result in costly
  litigation or require the Company to license the intellectual property rights
  of third parties.

     The owners of intellectual property licensed by the Company generally
  reserve the right to protect such intellectual property against infringement.

  International Sales

     International sales represented approximately 41% and 30% of net revenues
  in the first quarter of 1998 and 1999, respectively. The Company expects that
  international sales will continue to account for a significant portion of its
  net revenues in future periods. International sales are subject to the
  following inherent risks:

  o  unexpected changes in regulatory requirements; 
  o  tariffs and other economic barriers;
  o  fluctuating exchange rates; 
  o  difficulties in staffing and managing foreign operations; and
  o  the possibility of difficulty in accounts receivable collection.

     Because the Company believes that exposure to foreign currency losses is
  not currently material, the Company does not hedge against foreign currency
  risks.

     In some markets, localization of the Company's titles is essential to
  achieve market penetration. As a result of the inherent risks, the Company may
  incur incremental costs and experience delays in localizing the Company's
  titles. These risk factors or other factors could have a negative effect on
  the Company's future international sales and, consequently, on its business.


                                      23
<PAGE>

  Dependence on Key Personnel and Employees

     The Software industry is characterized by a high level of employee mobility
  and aggressive recruiting among competitors for personnel with technical,
  marketing, sales, product development and management skills. The Company's
  successful operations depend on the Company's ability to identify, hire and
  retain such personnel. The Company may not be able to attract and retain such
  personnel or may incur significant costs in order to do so.

     In particular, the Company is highly dependent upon the management
  services of Gregory Fischbach, Co-Chairman of the Board and Chief Executive
  Officer, and James Scoroposki, Co-Chairman of the Board and Senior Executive
  Vice President. The loss of the services of either of these two could have a
  negative impact on the Company's business. Although the Company has employment
  agreements with Messrs. Fischbach and Scoroposki, they may leave or compete
  with the Company in the future. If the Company is unable to attract additional
  qualified employees or retain the services of key personnel, the Company's
  business could be negatively impacted.

  Anti-Takeover Provisions

     The Board of Directors has the authority (subject to certain limitations
  imposed by the Indenture) to issue shares of preferred stock and to determine
  their characteristics without stockholders approval. If preferred stock is
  issued, the rights of holders of common stock, par value $0.02 per share (the
  "Common Stock"), of the Company are subject to, and may be negatively affected
  by, the rights of preferred stockholders. If preferred stock is issued, it
  will provide flexibility in connection with possible acquisitions and other
  corporate actions; however, it could make it more difficult for a third-party
  to acquire a majority of the Company's outstanding voting stock. In addition,
  the Company is subject to the anti-takeover provisions of Section 203 of the
  Delaware General Corporation Law, which may make it more difficult or more
  expensive or discourage a tender offer, change in control or takeover attempt
  that is opposed by the Board. In addition, employment arrangements with
  certain members of the Company's management provide for severance payments
  upon termination of their employment if there is a change in control.

  Volatility of Stock Price

     There is a history of significant volatility in the market prices of
  companies engaged in the software industry, including the Company. The market
  price of the Common Stock is likely to continue to be highly volatile. The
  following factors may have a significant impact on the market price of the
  Common Stock:

  o  timing and market acceptance of product introductions by the Company; 
  o  the introduction of products by the Company's competitors; 
  o  loss of any of the Company's key personnel; 
  o  variations in quarterly operating results; or 
  o  changes in market conditions in the software industry generally.

     In the past, the Company has experienced significant fluctuations in its
  operating results and, if its future revenues or operating results or product
  releases do not meet expectations, the price of the Common Stock may be
  negatively affected.

     Stockholders should not use historical trends as well as other factors
  affecting the Company's operating results and financial condition to
  anticipate results or trends in future periods because of the risk factors
  disclosed above. Also, stockholders should not consider historic financial
  performance as a reliable indicator of future performance.


                                      24

<PAGE>


  PART II - OTHER INFORMATION

  Item 1.   LEGAL PROCEEDINGS

     The Company, Iguana and Gregory E. Fischbach were sued in an action
  entitled Jeffery Spangenberg vs. Acclaim Entertainment, Inc., Iguana
  Entertainment, Inc., and Gregory Fischbach filed in August 1998 in the
  District Court of Travis County, Texas (Cause No. 98-09418). The plaintiff
  alleges that the defendants (i) breached their employment obligations to the
  plaintiff, (ii) breached a Texas statute covering wage payment obligations
  based on their alleged failure to pay bonuses to the plaintiff; and (iii)
  made fraudulent misrepresentations to the plaintiff in connection with the
  plaintiff's employment relationship with the Company, and accordingly, seeks
  unspecified damages. The Company intends to defend this action vigorously.

     The Securities and Exchange Commission (the "Commission") has issued
  orders directing a private investigation relating to, among other things,
  the Company's earnings estimate for fiscal 1995 and its decision in the
  second quarter of fiscal 1996 to exit the 16-bit portable and cartridge
  markets. The Company has provided documents to the Commission, and the
  Commission has taken testimony from Company representatives. The Company
  intends fully to cooperate with the Commission in its investigation. No
  assurance can be given as to whether such investigation will result in any
  litigation or, if so, as to the outcome of this matter.

     In conjunction with then pending class action and other litigations and
  claims for which the settlement obligation was then probable and estimable,
  the Company recorded a charge of $23.6 million during the year ended August
  31, 1997. During fiscal 1998, the Company settled substantially all of its
  outstanding litigations and claims for amounts approximating the accrued
  liabilities.

     The Company is also party to various litigations arising in the ordinary
  course of its business, the resolution of none of which, the Company
  believes, will have a material adverse effect on the Company's liquidity or
  results of operations.

  Item 2.  CHANGES IN SECURITIES AND USE OF PROCEEDS

     In November 1998, in connection with the Company's purchase of
  substantially all of the assets and liabilities of Fringe Pty. Ltd., an
  Australian distributor, the Company issued 206,000 shares of Common Stock to
  Fringe Pty. Ltd. in partial payment of the purchase price. The shares were
  issued pursuant to the exemption from registration provided under Section
  4(2) of the Securities Act of 1933. See Note 6 of Notes to Consolidated
  Financial Statements.

  Item 6.  EXHIBITS AND REPORTS ON FORM 8-K

  (a)  Exhibits
       Exhibit 27 - Financial Data Schedule

  (b)  Reports on Form 8-K 
       None.


                                      25
<PAGE>

  SIGNATURES

  Pursuant to the requirements of the Securities Exchange Act of 1934, the
  registrant has duly caused this report to be signed on its behalf by the
  undersigned thereunto duly authorized.



  ACCLAIM ENTERTAINMENT, INC.




  By:  Gregory Fischbach                                      January 13, 1999
       -----------------------------
       Gregory Fischbach
       Co-Chairman of the Board;
       Chief Executive Officer;
       President; Director




  By:  James Scoroposki                                       January 13, 1999
       -----------------------------
       James Scoroposki
       Co-Chairman of the Board;
       Executive Vice President;
       Treasurer; Secretary;
       Director; and Acting
       Chief Financial and
       Accounting Officer

                                      26


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